Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Thanks! Yeah I tried it with crossfade 0 too, you can’t get the original transient as far as I can hear.
Shame about the standalone recording but I get it, a nest of bug diving y the sounds of it. Just recording from the mic might be a way out, especially on phones as I often like to use instruments like this in that way on a smaller screen…
Hi, This is such a great app! 💗 I’m definitely going to be using Salome loads!
Some suggestions:-
. The keyboard is v.good, but I’d love it if the octave up/down & hold buttons were moved, so that the kb could be as wide as possible (there’s a lot of space taken by the Salome logo)
. A way to resize the keyboard to show more/less keys
. A way to show multiple rows of keys at different octave ranges, eg on my iPad I could easily have 6 rows, but on iPhone I could select less
I’d happily pay for a companion MPE keyboard app to use with Salome..🎹😻👍
Also, I just made a preset with Salome & can confirm that it is indeed a quick, seamless & fun process! I look forward to using it more 👍 Thanks for making such a wonderful app Bram! 💕
Looks like this completely universal including native macOS too!
@brambos can you create a Salome instrument on mobile and export that instrument out to import into the macOS Salome version too?
Sure, the preset files are interchangeable.
Noice
Interesting suggestion. You can use any MPE keyboard by the way. E.g. I’ve been using KB-1 for testing , which is fully configurable and is compatible with Salome.
I haven’t purchased yet, but from the demo @brambos posted, it looks perfectly well designed. At least for me. It does exactly what I want it to without a ton of idiosyncratic fluff. For soundscape and soundtrack stuff, this looks like a perfect sound design utility with an intuitive and easy learning curve.
Just does all it needs to, easily without fuss, so you can concentrate on creating. I bet this sells well.
Amazing release @brambos Thank You!
How does Salome pitch the sample up or down? Is it speeding up the sample and slowing it down (like the original SampleWiz)?
Yes. In a way it’s the vari-speed requested in the other thread 😁
Cheers for the intel Mac. That’s 2 in a week, I’m liking this trend! Salome looks extremely useful. Another iOS gem. Amazing what you can do with your phone these days.
Exactly my cup of tea. Only the recording of new samples is a little bit too stripped down for my taste. Here I would still wish for things like threshold-based sampling start, beat-accurate sampling etc.
I want to see an additive or spectral synth next.
Such a simple, minimalistic UI and the MPE implementation is perfect. The default settings work well with tape loop food - so easy to add a slight warble and small swells to the sounds at different speeds. For those on the fence with multiple samplers, it's a great addition for a quick workflow, especially for improvs in AUM or loopy pro. Perhaps the only addition (besides MPE bi-polar play speed) would be drag and drop of samples into the gorgeous display. Of course it's wonderful as is. Thanks Bram Bros
whoa. I love how when using the latch feature and moving between octaves you still have access to the previous octaves mpe values. The slide to the bottom to end the latch is great.
Although your MPE implementation makes sense when used with the built in keyboard and perhaps other virtual MPE controller apps on ipad, it seems like an odd choice was made when you want to use it with physical MPE controllers. Is it the case that it only responds to MPE Y (cc74) and MPE X (per note pitch bend), and not MPE Z (channel aftertouch)? Thats what the UI seems to imply, and what seems to happen when I use it on the mac with an Ableton Push 3 in MPE mode.
I like the clean, simple design of this instrument and its UI, so I dont know exactly what to suggest, but its a really odd experience to have a MPE instrument that doesnt respond to per-note pressure from a physical MPE controller.
ah.. no aftertouch?
It should respond to aftertouch, channel pressure and CC74, giving priority to the strongest of the three (i.e. if it only receives one of the three, that's the one it will automatically listen to, otherwise it will take the highest value) to cover exactly this use case. Strange that it doesn't work with the Push.
MPE is still wild west, but it works perfectly with the Roli I've been testing with.
Let me look into this further for the next update (@SteveElbows can I contact you via PM for some more details about the Push implementation, perhaps?)
Thanks Doug, you're a star!
Ping me about Push implementation as well if you like, I haven’t tried with it yet but I was planning to…
Thanks for the explanation - its possible I will manage to get some different results now that I know this is how its supposed to work.
Picking the strongest may be a strange way to do things when dealing with MPE controllers that will, by default, be sending both cc74 and channel aftertouch on the MPE channels, and will send both these messages once just before the note on message is sent. Especially because in a typical finger position on a MPE pad controller, the initial value for CC74 will tend to be higher than the initial value for channel aftertouch. Especially when keeping in mind that controllers with relative mode settings for MPE Y might always send an initial cc74 value around the mid-point of the 0-127 range.
Consider the following from the official v1.1 of the MPE spec:
Channel Pressure is often generated by a pressure sensor and typically starts with a value of 0x00 at the time of
Note On and ends with 0x00 at the time of Note Off.
Control Change #74 is often generated by a vertical position on a key. Note that Control Change #74 may not
necessarily start from or end with a a value of 0x00
Please do feel free to PM me if you think I can be of further help in this matter.
Cheers
I saw your demo, it was fantastic 🔥 I already have all the Bram apps though 😂 well except Phasemaker. 🤔
I don't really use the ipad to create projects. More to create audio stuff. I rarely if at all use anything other than standalone, either for fun, learning, or exporting an audio creation for desktop use.
Ah gotcha. I don’t use a desktop but that makes sense if you’re basically using it as a sound module.
It take like a minute to load a plugin in a host like AUM. But to each their own.
that was my first thought, too. However, after doing the first test in AUM, I understood why it is so. While sampling, one must mute the audio channel, when playing the recorded sample, unmute channel and mute the mic input.
To get something very close to standalone, use the “AUHost” app. It defaults to MIC input and once Salome is loaded in 1 of 4 optional AUv3 slots it can be opened to almost the entire iPad screen. Any presets saved will also be immediately exposed to other Salome instances.
Um ... what app are you referring to?
I have such an app built from the (lame) Apple Developer Xcode examples for Audio Units.
Is there some published version of this? Is it included in iOS 16+ or something?