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Comments
Cool. Sometimes the simple way is the best anyway and it gives the opportunity to make happy accidents too…
Here’s a link to mine to save you scrolling:
@klownshed
Yep, very mean and moody love it. Not sure I agree that the Amen Break is that obvious on first listen, I wouldn’t shout Amen straight away as I said earlier lol.
Did you say you’ve done the drums from the break or the synth? I’ve just redone my kick drum from the break as I had a place holder from a drum app. I used Egoist to separate the drum and then make a sequence and used the Blamsoft fx to tart it up and AUM to record it for putting in Logic. Not sure if to use a synth sound to add to the kick or not.
Still lots to do. Glad I don’t do this as a living as I’m way slow. Mine should be finished about Xmas I suppose….
Thanks :-) I k now the break is pitched down (nearly) an octave, but I thought it still sounded Amen-ey? I guess I've heard it like that a lot in trip-hop.
The drums before the break comes in are from Viking Synth. I made a bass drum and snare. I had intended making hats as well but ran out of time and didn't really need them...
Sounding good. It goes up a notch when the drums come in around the 1:30 ish mark. The bleeps are a bit loud for my taste, but it's you've got a track there... Shouldn't be far off finished?
Yeah your synth drums are very successful.
In my head there’s a synth melody line that comes in at certain points and some low lying strings, but I’ve not got them to work properly yet. It’s at this point I usually go and start something new. I rarely finish anything lol I suppose is hasn’t helped that I’ve only had Logic for less than a week and still finding my way around.
Good stuff, and I hadn’t realised Drambo did the polyphony thing too.
🤝
Ok sorted. Having a full battery helps. I tried to show my working. Somethings are bounced down. Only changed the envelopes on patches. To make some rhythmic or longer sounds. I bounced some down for cpu. I might have stretch and chopped the audio of an fx sound or 2. I also used filters and volume to do that so don’t rightly remember. All chords were about 5 or 6 of same patch. Same with pads I think. Any questions I’ll try and remember what I did.
(There is nothing on the channel EQ, my life would be easier if there was.)
Fun tune, enjoyed. You know, I recorded my Viking patches in EGNodes and then trasnferred the audio, then programmed all my other sounds in Logic from scratch. After reading your comment, I went back and eventually found the preset list lol. Serves me right for trying to learn Logic at the same time as doing this!
Ah that’s a pity. I had to use auria to reverse and stretch an audio because in logic it would revert the sample back when I tried to stretch or the reverse option would just disappear if I stretched first.
The OP did say that use of any EQ etc was down to our own conscience, so I used them lol
Bounce it in place once you stretch it then you can reverse it.
Doh!!
Viking is crashing quite often for me in Drambo when used in combination with the Neon sequencer and kinda freezes Drambos audio engine, and when it does I always lose the patch I have. I hope that I can get something finished.
Here's new version, kinda condensed it into a song using Drambos scenes but somehow still quite short. I walk through the tracks and module arrangements so no time wasting or fiddling with stuff like in the first video. I may still record a longer one adding more repeats to the scenes in Drambo.
https://streamable.com/kfmgxs (may have to refresh the streamable page if you get a loading error)
This was my original piece for the challenge, which I dumped as it was driving me mad and going nowhere. On revisiting it, I decided it’s not as bad as I thought, and my main problem was frustration due to using mLFO for the LFOs (I really need to get to know that app better/read the manual!). So I switched it out for Rozeta LFOs, and made a few other changes. All sound sources are Viking synth, plus a tiny little bit of the Amen break, mangled beyond all recognition. Driven by three instances of the wonderful Neon sequencer and Rozeta LFOs.
This probably gets disqualified anyway, as it just slipped over the 3 minute limit as I was fading out!
@bygjohn : very nice! I loved the textures you got from Viking, especially the scratchy ‘eh…eh…eh…’ on channel 4. As to the fade out pushing the time limit, well…
@Svetlovska Thanks! I’m glad I managed to salvage this one. Viking is much deeper than it first appears, making it even more of a bargain. And thank you for setting this challenge, it’s fascinating how different people use the same tools so differently.
Sounds nice, especially the grit waves, they sound like actual waves in a way. The Blamsoft stuff is quite cool for ambiences and atmospheres, I just wish they had double taps for resetting the values.
Thanks! The grit waves are basically using the resampler to roughen the sound up and modulating the filter cutoff with an LFO.
I agree about the absence of a double tap reset being annoying.
Thanks for the insight.
Here's the final one which is the last one I've uploaded. I wanted to refine the song structure and transitions (there are none) a bit but all the Viking instances got reset again which just goes too hard on my nerves, apps even free ones can be expensive if they're buggy, my time and nerves are valuable to me. I guess that it wasn't tested with Drambo at all,
https://streamable.com/f0v97c (make sure the volume of the player is maxed)
In this Video I walks through the layers while using Drambos song mode. Instead of adding and removing clips I use the pattern window and p-locks (red dots) to mute individual layers to add and remove elements, in case peeps are wondering while the clips look the same on all tracks in the song mode.
I like this piece. I see what you mean about the lack of transitions, but it has a hypnotic quality of its own. Mind you, I’m very much a less-is-more kind of person.
To be fair to Blamsoft, I’m pretty sure these apps pre-date Drambo. State saving seems to work fine in AUM.
There are some rough clicks here and there, and no on the fly volume adjustments for the elements that got masked by the frequencies of other elements dropping in or out. This and some blends (like the one fading in the kick in the first version) is work I'd do in a DAW usually using track automation.
I mean it could be done in Drambo using pattern automation, but it would be super tedious imo.
I've split my workflow into iPad and desktop, iPad for the raw sketching like in the video, and desktop for refinement of the recorded audio from the iPad.
AUM is used a lot more and is "battle tested" I guess. Also had problems with other paid plugins in Drambo which I'm now avoiding in there.
Thttps://www.dropbox.com/scl/fi/mexvmmn1uw1ii87fuaucl/SKRALD.MOV?rlkey=r8mc2zsirglvka962jp6xmr05&st=ty33bwb4&dl=0
Here is mine
The video is docu - all blamss started crashing bigtime at some point
I used sitala in Cubasis because it was the thing I have that opens OGG’s.
Tools:
Blamsoft
Cubasis timestretch
Used Thesys
No compresors no eqs.
Cheats:
Cubasis master to mono below 150
Waves master after that to get it a little louder
Nice classic Techno track!
Here is my late submission: “Lame B Stof”
https://www.dropbox.com/scl/fi/1hjboijvu2lnch8ner5p4/Lame-B-Stof.MOV?rlkey=9jxl09miltpyk6lda7mhqrhk1&dl=0
The time stamp you can see is 11:55 pm, but I fumbled through figuring out how to share it. Also, I went over a tad over 3 minutes cuz I also fumbled with the “performance”, lol, on my iphoneSE.
I’ve never done this before, so I was slow to react timely, but I kind of like this dirty feeling that I had of just winging it and not having it all entirely automated and setting my levels to unwhole numbers.
Other than that it’s all legit rule-wise and made with just the Amen and everything Blamesoft that was listed by the OP, hosted in Drambo. My guilt was in using Barricade and TB EQ, ONLY as a visual aid to set levels decent before performance, but no processing was done, I deleted them before the screen grab.
I like the mechanical noise you constructed @kirmesteggno , and how you’ve built up the drums. I know I already commented but you changed the song? Maybe cause I wasn’t wearing ear buds before 😬
@klownshed This has a nice menacing and pensive feel to it, something I would like to listen to before seeing vengeance .
Nice use of the reverb @bygjohn . The crackling and noises are nice and warm
As for your latest submission, I’m really glad you revisited the original and salvaged it. Lovely glass sound with the other noises!
@rs2000 some nice drum synth sound that you coaxed from Viking, but I really like the one JP or JX sounding type patch. (Sorry don’t know my HW well.
Hey @squeals , I like your sounds. They sound circuit bendy 😃
That’s some hard techno @NTKK
I like the noise patch coming in around 1:50
@Blipsford_Baubie Nice work, and congratulations on taking the plunge and giving this a try. You get extra points for performing it live, and on a small screen, too!
Thanks also for your kind words about my pieces. I’m really glad I salvaged the first attempt.
Thanks to everybody that commented on each others music.
Great track, I like the hypnotic bleeps and overall combination an the live interactions.
Thanks. Yes I changed the drums of the song and also had to redo the patch for the arp because the previous one crashed and wasn't recoverable. The mechanical synth sound/arp and the atmo derived from it is very random, kinda depends a lot on the filter spacing in Viking and the comb filter setting of the module following it.
The first version had two arps but I didn't want to spend more time redoing the second one as well and just removed it.
I wanted to go beyond 2m 20s but when I reopened the project for adding more repeats and I noticed that all the Viking instances crashed again. Then I've just decided to leave it like that.
All in all the participation was worth it i think, I've discovered some alternative ways of doing things that I wouldn't have done otherwise.
if there's another challenge then one with a maxed out Koala standalone could be cool and maybe some stems from an AI song as sample source material.
Thanks for listening 😃
Thanks and congrats to everyone who took part in this. Some superb creativity here, particularly in getting round the ‘rules’! I never would have thought of abusing the reverb to make pseudo delays, for instance.
On the very accomplished and varied evidence here, I think @Fruitbat1919 has their answer: making a piece your own from the whole cloth of common tools is never about the ‘gear’, but the personality, skill, and musicality of the individual creator. I hope you all enjoyed it, and… well done, everyone! I don’t want to pick favourites, because they are all good, but I must confess @kirmesteggno pleased me with their dreamy ambient washes, and @NTKK gave me that walking past a club at 3 am vibe (probably in a sketchy part of Berlin ). And I have a particular soft spot for the space Invader bleeps and deep bwaums and wob-wobs of @Blipsford_Baubie’s piece. Nicely edgy, anxious use of the break too.
The AudioBus Collective (always) rules