Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

iPad Air 2 have A8X processor & 2 Gb of RAM :-)

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Comments

  • @Goozoon said:

    @HoldernessMedia said:

    Just ordered one, should be here on Monday or Tuesday. It'll take some getting used to the full size iPad form factor again as I really like the mini retina, but I'm excited for the increase in power.

    post us a video, please
    how much apps can be opened in AB ;)

    @HoldernessMedia Sneak a peek of whatever next-project you're working on at the moment while you're at it?

  • @busker said:

    @telecharge several reviewers confirmed 2GB. Here's a quote from the Engadget review:

    Thanks. Yeah, I'd seen it verified. I'm just struck by how we (okay, some of us) obsess over memory, yet major techie publications can't be arsed to even mention it. It boggles the mind.

  • edited October 2014

    @Crabman said:

    1,5-2h?Please don't make yourself look like a fool ;-)

    I only deal with facts. Tax your Air (I mean really tax it, and constant). Time it.

  • edited October 2014

    There are aleady benchmarks now,you can compare your"facts"with them ;)

    Lemons everywhere...

  • edited October 2014

    No there aren't any benchmarks. Please show me (hrs you can surf the web or listen to music doesn't count here).

    Edit: Actually never mind, this is just turning into a back'n forth thing anyways (like always eh lol:)

  • edited October 2014

    yeah,sorry i just tried to be a bit more optimistic now that we FINALLY got more Ram ;)

    There are at least tests with HD movies etc.which is much more stressful than playing music or browsing but since i know this wouldn't be good enough for you,i save my energy to search for it again.Google is a friend ;)

  • Can't a dude be allowed to bitch'n moan in piece :( (Those HD movies don't happen to be hardware decoded by any chance? As opposed to software decoded?:) OK STOP IT, I WANT THE LAST WORD OK! :)

  • edited October 2014

    @telecharge said:

    @busker said:

    @telecharge several reviewers confirmed 2GB. Here's a quote from the Engadget review:

    Thanks. Yeah, I'd seen it verified. I'm just struck by how we (okay, some of us) obsess over memory, yet major techie publications can't be arsed to even mention it. It boggles the mind.

    I agree; It's also frustrating reading comments like these from users:

    "When are we going to see software that takes advantage of all this power?"

    "What's the point of these upgrades if you can't multitask"

    "Nobody is going to notice extra RAM except maybe in Safari"

    It's like people's imagination stops at browsing Facebook on a tablet...

  • Somebody should release a Cash of Clans clone that really squeeze out everything of the A8X.

    THEN people start to imagine ;)

  • The yellow angry bird flies up to 62% faster with the A8X.

    Couple of the sites have mentioned multitasking and not having to wait for everything refresh/wakeup when you switch back.

  • Think my actual hope is that no developers take advantage of the new ram and cpu. I want stuff that will run on an iPad 1 so I can reliably run 4-6 of them and/or never have to think about. Ever notice how we never ever have resource problems with apps that are from the early days of iOS music apps? Thumbjam, Loopy, NanoStudio, MTD... Not that those apps don't have bugs creep in, just that they never seem to be resource related.

  • edited October 2014

    ...and then there was Auria.Should i continue? ;)

    It NEVER run really smooth on any of my devices (ipad2/4/Mini Retina)but it's my most important production tool.Sorry for your iPad 1 but i REALLY hope things move forward now.If WML releases Auria with Midi,native 64Bit and full 3-core support...it will be (nearly) the end of a long journey for me ;)

  • It's not that I don't want awesome, robust apps. It's that I in my dream world, for lack of a better phrase, developers wouldn't take processing shortcuts to get there. Not going to happen at app store prices but, for instance, the more that's written in assembler code vs higher level abstractions the more efficient, as a rule of thumb anyway, the app can be. That shit is hard and takes a long time so I don't expect it for $7.99 but... yeah, it'd be nice!

    As an example, a lot of NanoStudio is written in machine code. It literally baffles my mind how much you can have going on inside of that app at once. On a 4s.

    Think what I'm really getting at is what some others here are talking about: no matter how fast our computers get, it never seems to take long before they feel slow again. Like I said, I definitely want to see people pushing the envelope but, in my eyes, pushing the optimization envelope is a worthy goal as well.

  • I know what you mean and my first thought (i've written it somewhere here) - after it was clear that only one (new) iDevice will probably have more Ram - was:"at least apple and all devs still need to optimize for 1GB (or less) of Ram" ;)

  • I know what you mean as well. I hope RIM figures out a way to utilize all three cores but not start to assume that as the default for quite a while.

  • Rim are wearing his iPad air 2 and I think he want to use at the best with Auria...

  • edited October 2014

    Sorry to be cynical but the main objective of the game is to create a product that masses will buy. Then comes the secondary objective which kind of ties in with the first which is 'let's make it real useful (but not too much) so the product is attractive. All the hype clearly is part of it, the cult of the brand. What I'm trying to say is that if the optimization was the main objective we'd still be using early intel macbook pros with newer software optimized for the hardware. If not that at least the whole yearly upgrade wouldn't take place. It's hard to tell who started the whole rush but it is clear that it is the purest form of consumerism.

    Having said all this, when I look at the software I used 10 years ago I can very clearly see the limitations in the sampling rates, richness of waveforms etc. The current software sound much better but it would never run on the older machines. Clearly I can't know whether with a bit of software optimization and upgraded serviceable parts (ram, faster HDD) it would run all the same. The problem is that it is not in the interest of the business. So it also definitely makes sense to kill off the old hardware by the system updates in a way mavericks has started to strangle my mid 2007 MacBook Pro.

    Well, what I'm trying to say that all this playground is a necessary evil. Even if it makes everything so impermanent. But wait, what am I saying? I love impermanence!

  • Let's not forget what happens to the family when Michael Corleone tries save it. Gotta love irony!

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