Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Well said. While beautiful and some special goodness, the workflow lacks a lot for me, therefore i returned it.
Anyone remembers the page where the actual release starts? Cause I have to go back, read anything thrice, and develop muscle memory. But this can only get better 👍
OK, time for me to add my own bold statement/response...
GR-II is a tool for making nice things - and it is a really nicely engineered one at that. (Bravo Jim!) If you don't like the tool... that's not a problem. There are many other tools available.
What I don't agree with is the instincts of some users on this forum to begin listing their personal take on its strengths and shortcomings only 2 days after release -- no matter how intensively they used it over this launch weekend! Even if you think you've discovered this app doesn't work well (for you!) you don't need to share or debate these personal preferences here. They should remain private.
The differences (and limitations) between different DAWs/Hosts/Hardware is what helps you get into certain 'modes' as a creator - which is why the tracks I make in Gadget sound very different to the ones I make in BM3, or Drambo, etc etc.
Sometimes it takes me months or even years to fully appreciate some albums, books, movies, etc - and the same must be true for tools like GR-II. So there is no way I would post any kind of judgment on an app like this so soon after release.
This app is Jim's magnum opus - and I totally believe it was built in the image of what he wanted to use himself as a musician - so please have a little respect for all the devs who furnish us with this incredible array and range of iOS music-making apps. It's a wonderful time to be an iPad musician.
totally agree with 1,2,3,4 - just partially with 5 ... (ironically things i don't like here are exactly things i don't like also in Nanostudio's piano roll lol)
Well, it's more like subtle details .. i doesn't want to sound nit picky .. and i am totally aware it may be just my personal preference and i respect Jim's UX choices .. also maybe it is like @wim said - will definitely give it more time, there is lot of great stuff too, no doubt .. will give it more time and return back with comments if some of them will persist - I will not, for now, comment on things i would implement a bit differently...
Anyway, I and going just to add one feature which i am GREATLY missing (actually it's only feature i am really missing in this app
)
Macro knobs. Simply 8 knobs, every one freely assignable to any amount of knobs from any of 3 layers, ideally possibility to define range how (from - to) that macro knob should affect given target knob. I am really missing possibility to control for example cuttoffs on all 3 layers with just one knob (major thing especially for live performance use cases)
Page 1. This is a new thread split from the old one just as GR-2 was rolling out. Things start to get rolling about here: https://forum.loopypro.com/discussion/comment/1382520/#Comment_1382520
Yes. I was doing something yesterday and was thinking some macro knobs would be useful.
Update with some fixes is available now:
.
Already posted
Maybe i made mistake i posted my initial "criticism" .. it was really more like emotional response.. with rational part of my brain i really understand that all things i don't like is just my different idea how it should work, not real problems ... as i wrote .. will give it MUCH more time and revisit and comment just on things where i will get conviction it's general improvement which may server also lot of other users not just fulfill my idea of how it should work ..
This is in overall great app, no doubt. Still big respect to Jim for this.
(but macro knobs would be HUGE improvement, i stand for that lol)
@dendy - I've DM'd you via Discord to make it clear what I posted was not intended as a hit piece.
I actually think the oxygen that encourages us to publish hot take judgments is a "forum culture" issue - not the failings of any individuals. 🤜🤛
It seems that old GR-16 projects can be opened in GR2, but having experimented with saving the exported GR-16 files in iOS’s Files app, and then trying to import them into GR2, I can’t seem to find any way of importing or opening the .GR16 files in GR2.
In GR2 I can see the import function for the various file types (Samples, Wavetables, Soundfonts etc.) in the Browse section of GR2, but can’t see anything else that looks like it can search for other file types within the GR2 iOS Files folder that I’ve set up for old projects.
I can’t find a manual either, so not sure if I’m missing something obvious.
Any help that anyone can offer would be greatly appreciated.
issue - not the failings of any individuals. 🤜🤛
nooo .. we are good 🤝
It’s great that he’s pushing fixes already.
The only way I’ve found to do it is using the sharesheet on the project file in the files app and sending it to GR2 from there.
Disagree. Feedback given in a fair and genuine manner can be quite useful for developer and users alike. Yes, some people do unfairly moan about apps early on in their existence and some can be overly rude in how they express their opinions, but done in a reasonable manner, sharing one’s opinion can be positive. I disagree that on a site where people regularly discuss apps, that opinions should remain private….polite yes, but having a discussion forum where no one expresses their opinion sounds kind of pointless to me.
While I do understand that at times reading unrealistic, needy and downright rude comments on apps can be annoying, I don’t think that discussion and expressing personal preferences can’t be done in a respectful manner and quite early on, after all, what best time to express the direction you would personally like an app to take later in its development. A dev may read and may think ‘I like the sound of that’ or ‘nope that’s not for me’. I’m sure some devs may get annoyed by the early ‘I would like’ comments, but as buyers we should be polite and remember context, so should devs.
Personally I have found devs to be rather respectful and genuinely attentive to listening to their customers, especially when those customers are polite and respectful. I was a bit concerned about the initial over praising of the app before it had even come out. When this happens, there is usually some expressed disappointment after release as people have formulated unrealistic expectations. Unrealistic expectations aside though, many here are realistic in their expectations. Some things like expecting a host app to be able to export midi and audio is pretty much a given now. That does not mean the developer has to add it, but if they don’t, expect a buyer to express their disappointment. Long time iOS music app users have lived through times where apps communicating poorly with others was the norm, probably why the Audiobus Forum initially became popular - we understood how important app communication was and is. Expression of this feature alone should be (politely) shouted from the rooftops so that all devs understand how important this is.
My opinion expressed and I politely understand that yours is different. I rarely express my opinion direct to people on here beyond the initial thread poster these days, as many here just like arguments for arguments sake and I avoid that, but I felt a strong statement like ‘They should remain private’ in context to opinions is too black and white. I would like to see more polite and respectful opinions, but I do think those opinions are worthy of sharing.
I guess sharing GR16 Patterns (importing) got broke in this update….. or is it me?
@Fruitbat1919 - you're right. I was not suggesting a blanket ban of personal opinions on the forum (that does sound stupid), but perhaps just a little more self-censorship from all of us. Forums give oxygen to opinions and 'hot takes', and I think we sometimes all need to consider what we are saying, how it might be received by the creator, whether what we post is (or is not) constructive, and ultimately what purpose it is serving - e.g. is ego and forum clout/publicity sometimes an influence on our actions?
Jim has gifted us with a magnificent new toy - and I think it made me feel quite defensive of devs like him to read yet another thread (only two days after release) of comments in the vein of "It doesn't do X. Refunded" "I'm not interested until it can do X" "There are as many frustrations as wins" "I think it should work like this"
In summary... I guess what I was trying to express can be summed up succinctly as "don't yuck someone else's yum"
Thanks for your swift response! I hadn’t realised this approach was possible.
I shared the .gr16 file into GR2 but it says that import has failed. I’ve tried this with pattern and bank file variants and the import fails with both.
Still works for me. I have to save the pattern to files first though and then share from there. Sharing directly from GR16 doesn’t seem to work
UPDATE: I’ve tried this via saving to Files and exporting from there, which is where the ‘import failed’ notification comes up, and also trying to export directly from GR 16 into GR2, whereby nothing at all seems to happen - I’ve tried opening a new project in GR2 and then importing from there but it doesn’t work.
2nd UPDATE - yes it works from a direct Files import, but you you need to close down GR2 first and then import from files which then opens a GR-16 pattern successfully in GR2.
The importing of all the GR-16 Banks in one file still doesn’t work this way though, so hopefully this will get fixed.
I’ve only managed to import individual patterns, importing banks doesn’t work for me either. Have you tried importing a different pattern? Just to test if it’s an issue with that one file.
Yes, thinking before posting and self censorship can be admirable. There also has to be some understanding on the developers part, as I’m sure they are aware that when you stick your foot out the door, watch out for those who have already used it slamming it shut! Ok, I was intrigued by your ‘don’t yuck’ as it’s not immediately understandable where I come from, and often that is a point to consider too. By that I mean that while some people are obviously not writing their best, most polite prose, but, some people are misunderstanding people quickly as well.
We are all passionate here, users and devs alike. We all want the best for iOS music making. Fair, polite, honest comment that comes from a person genuinely trying to be positive is what we all want. I try to see everyone as those positive passionate lovers of apps that I know they mostly are. Yes, some genuinely are just out for selfish shit throwing or drama causing, but the devs I’ve talked to worry more about the unfair reviews posted on the shop than someone not caring for their app here as it fails to have a certain feature.
I do understand why you was impassioned by a few ill considered comments though, as a rush to the negative has become a little more normal of late.
Sorry, replied to wrong thread :
I get the same situation as you now in that it works from a direct Files import, but you need to close down GR2 first and then import from Files, which then opens a GR-16 pattern successfully in GR2.
The importing of all the GR-16 Banks in one bank file still doesn’t work this way though, so hopefully this will get fixed.
I am right in thinking that the Arachno one is just the default one with some more presets added to it? The first 50 or so sounds (I don't have it in front of me at the mo, so can't give the exact number!) are identical to the Soundfont that comes with GR 2, but beyond that there are more sounds.
Everybody should stop for a while and appreciate that App size is just 89 MB !!!! This is something totally unseen in most of nowadays apps, especially when it comes to complete DAW / Groovebox apps !!!!
and now it is fixed in latest build, can now load samples in iOS 16 - very fast work, thank you Jim!
Yup, i found this particular approach as totally ridiculous.
You know that makes it look like I said that comment when I did not!