Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Jim Audio Groove Rider 2 - RELEASED

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Comments

  • edited February 2
    The user and all related content has been deleted.
  • @Samu said:

    @reezygle said:
    I can’t record AU midi fx notes into the sequencer, whether in song mode or in a clip. It seems like MIDI fx output bypasses the sequencer and goes directly into the part instruments layer. Am I missing something?

    **Edit: seems like the same issue Drambo used to have before introducing the record feature on midi fx AUs.

    I guess the only way for now to record the midi from a Auv3 MidiFX is to use the 'Print Midi' feature in the clip-launcher.
    (ie. long-tap on an empty midi-clip slot and select print-midi, this will record either the output from the midi-plug-in or play the previously active clip thru the modifx and record the output to a new clip). The recording length is set in the pattern settings.

    Thank you very much Sam. Just tried it. It’s nice that once it prints, it gives you the option to bypass the MIDI fx AU.

  • edited February 2

    @Danny_Mammy said:
    what is the internal bit rate of GR2?

    GR was 16 bit i remember.

    Internal mixing bit depth 64 bit, GR-16 was 32 bit.

    Check the last image in the App Store preview

  • @anickt said:
    Double-tap does not re-set controls. Deleted and re-installed but still not working. Anyone else seeing this? iOS 18.3 iPad 8

    It works on a few controls but doesn't appear to be implemented on most. Very much missed.

  • Another oddity (or I am missing something): There seems to be no way to simply reload a pattern. When I edit a pattern and want to reload it because I dislike the edit for example, then there is no “open” button. I have to load another pattern first in order to be able to load the current pattern again.

  • @catherder said:
    Another oddity (or I am missing something): There seems to be no way to simply reload a pattern. When I edit a pattern and want to reload it because I dislike the edit for example, then there is no “open” button. I have to load another pattern first in order to be able to load the current pattern again.

    Or you can just use the Undo button, which works well.

  • @wim said:

    @anickt said:
    Double-tap does not re-set controls. Deleted and re-installed but still not working. Anyone else seeing this? iOS 18.3 iPad 8

    It works on a few controls but doesn't appear to be implemented on most. Very much missed.

    Hi Wim
    In the SFM tutorial Leo double taps a pan control and it resets. He mentions “double click, of course, to reset it” and it does. On my iPad it doesn’t. Nor does anything else. In Doug’s tutorial I thought I saw him resetting controls but he doesn’t specifically mention it. Looks like a bug.

  • @cokomairena said:
    I'm just realizing the power of sound fonts!

    It only comes with one soundfont but has (almost) everything!

    Is there a sf2 with risers and misc transition fx you know? I'll google it

    so I guess i don’t quite understand sweat and sounds fonts. are they instrument libraries? where do you get them? do they do something special that a regular sample libraries doesn’t. i’m very curious

  • Is it true that GR-2 has no MIDI out ? If that’s how it is meant to be I will sadly drop GR-2.

  • @catherder said:
    Is it true that GR-2 has no MIDI out ? If that’s how it is meant to be I will sadly drop GR-2.

    I added an instance of Drambo which has got a midi out module. I’ve not tested it yet.

  • edited February 2

    @cyberheater said:

    @catherder said:
    Is it true that GR-2 has no MIDI out ? If that’s how it is meant to be I will sadly drop GR-2.

    I added an instance of Drambo which has got a midi out module. I’ve not tested it yet.

    I am sure there are workarounds but I was honestly expecting built in MIDI out in GR-2.
    BTW: Drambo did not work, but I managed to get an external MIDI connection by loading Loopy Pro into GR-2

  • GRII has only been out for a few days, it'll very, very likely improve in many areas over time just like GR-16 did...

  • wimwim
    edited February 2

    @eross said:
    so I guess i don’t quite understand sweat and sounds fonts. are they instrument libraries? where do you get them? do they do something special that a regular sample libraries doesn’t. i’m very curious

    Sound fonts are packages of samples arranged to play back by midi notes. They're more typically used for instruments like piano, guitar, strings, drums, etc, but don't have to be. They can contain one "instrument" or many. Each instrument can have one sample that is pitch shifted (by stretching) across the whole note range, or several stretched over smaller ranges, one sample per note, or more than one per note, triggering at different velocities.

    https://sites.google.com/site/soundfonts4u/ is a good place to start for finding them. The Free Sample Fodder Thread has some links too buried amongst the other non-sound font sites.

    Note: SF2 is just one of sound font format. For GR-2 you need SF2 sound fonts, not other formats such as SFZ.

  • @Samu said:
    GRII has only been out for a few days, it'll very, very likely improve in many areas over time just like GR-16 did...

    I do understand this when it comes to some bugs and irregularities that did not get noticed during testing. On the other hand at least for myself MIDI out is an essential feature that I would expect in the initial release.

  • @catherder said:

    @Samu said:
    GRII has only been out for a few days, it'll very, very likely improve in many areas over time just like GR-16 did...

    I do understand this when it comes to some bugs and irregularities that did not get noticed during testing. On the other hand at least for myself MIDI out is an essential feature that I would expect in the initial release.

    ... and for which you would have been totally happy to wait longer for GR-2's initial release. 😉

  • edited February 2

    @wim said:

    @eross said:
    so I guess i don’t quite understand sweat and sounds fonts. are they instrument libraries? where do you get them? do they do something special that a regular sample libraries doesn’t. i’m very curious

    Sound fonts are packages of samples arranged to play back by midi notes. They're more typically used for instruments like piano, guitar, strings, drums, etc, but don't have to be. They can contain one "instrument" or many. Each instrument can have one sample that is pitch shifted (by stretching) across the whole note range, or several stretched over smaller ranges, or one sample per note, or more than one per note, triggering at different velocities.

    https://sites.google.com/site/soundfonts4u/ is a good place to start for finding them. The Free Sample Fodder Thread has some links too buried amongst the other non-sound font sites.

    Note: SF2 is just one of sound font format. For GR-2 you need SF2 sound fonts, not other formats such as SFZ.

    If the sf2 is too big, chances are it will crash GR-2. I loaded a bunch that were 100MB or less but one that is 500mb will not load. That might be something that can be fixed or maybe a limitation of iOS. IDK

  • @catherder said:

    @cyberheater said:

    @catherder said:
    Is it true that GR-2 has no MIDI out ? If that’s how it is meant to be I will sadly drop GR-2.

    I added an instance of Drambo which has got a midi out module. I’ve not tested it yet.

    I am sure there are workarounds but I was honestly expecting built in MIDI out in GR-2.
    BTW: Drambo did not work, but I managed to get an external MIDI connection by loading Loopy Pro into GR-2

    That’s good to know. I hope he adds a native option.

  • @catherder said:

    @Samu said:
    GRII has only been out for a few days, it'll very, very likely improve in many areas over time just like GR-16 did...

    I do understand this when it comes to some bugs and irregularities that did not get noticed during testing. On the other hand at least for myself MIDI out is an essential feature that I would expect in the initial release.

    💯 for an option to easily get midi out should you want to.

  • Sound Fonts always seem like General Midi Instruments to me - pretty basic. Could people point to videos or sources of their favourite Sound Fonts. Ones that go beyond general midi?

  • wimwim
    edited February 2

    I dunno if its useful to anyone, but I was able to get midi out to other hosts by adding KQ Voice plugins Loopback 1 Out as an AUv3 (not AUv3 MIDI) instrument layer. Then in the other host I loaded Loopback 1 MIDI as a midi plugin.

  • I wonder if you could use the midi output module in miRack. I can’t test as boxed all my hardware units.

  • @AudioGus said:

    @RajahP said:

    @cokomairena said:

    No poblems in the mini 6

    It crashed once when using drambo as a midi fx but never again. I guess autosave makes sense for the future updates.

    It’s so good to have a timeline

    Nice…. Can’t wait for MultiTrack export..

    Snap, :(

    I’m sure it will come soon.. GR16 does have a great export system (less MIDI… I think).. Better than extending the release date..

  • @null79 said:
    Sound Fonts always seem like General Midi Instruments to me - pretty basic. Could people point to videos or sources of their favourite Sound Fonts. Ones that go beyond general midi?

    They’re just multi sampled instrument libraries, which can cover anything under the sun. For example, you can use software to auto sample the entire key range of your favorite hardware synth, including multiple velocity layers, and package it as an SF2 library.

    The SF2 library included with GR2 is pretty basic. There are some free ones that are much higher quality. Google: Arachno SoundFont. Just installed it a few minutes ago and it’s really got me interested in collecting others and making my own.

  • @wim said:
    I dunno if its useful to anyone, but I was able to get midi out to other hosts by adding KQ Voice plugins Loopback 1 Out as an AUv3 (not AUv3 MIDI) instrument layer. Then in the other host I loaded Loopback 1 MIDI as a midi plugin.

    Golden nugget

  • @Eschatone said:

    @null79 said:
    Sound Fonts always seem like General Midi Instruments to me - pretty basic. Could people point to videos or sources of their favourite Sound Fonts. Ones that go beyond general midi?

    They’re just multi sampled instrument libraries, which can cover anything under the sun. For example, you can use software to auto sample the entire key range of your favorite hardware synth, including multiple velocity layers, and package it as an SF2 library.

    The SF2 library included with GR2 is pretty basic. There are some free ones that are much higher quality. Google: Arachno SoundFont. Just installed it a few minutes ago and it’s really got me interested in collecting others and making my own.

    Thanks I’ll check it out tomorrow, it sounds like a good example of something a little different.

    I drop a link here for others to check it out too: https://www.kvraudio.com/product/arachno-soundfont-by-arachnosoft-maxime-abbey

  • The pattern crossfader feature is a very impressive tool for DJ jamming. It was very exciting to see this being demo’d 🫡

  • @Eschatone said:

    @null79 said:
    Sound Fonts always seem like General Midi Instruments to me - pretty basic. Could people point to videos or sources of their favourite Sound Fonts. Ones that go beyond general midi?

    They’re just multi sampled instrument libraries, which can cover anything under the sun. For example, you can use software to auto sample the entire key range of your favorite hardware synth, including multiple velocity layers, and package it as an SF2 library.

    The SF2 library included with GR2 is pretty basic. There are some free ones that are much higher quality. Google: Arachno SoundFont. Just installed it a few minutes ago and it’s really got me interested in collecting others and making my own.

    I usually don’t use “real” instruments So I thought the included sf2 was awesome 🤣

    I will try this arachno one, i would love one with sound fx and transitions to spice my beats

  • It’s baffling to me how Pure Acid is fully integrated into the app, but when I load it up as an instrument there’s no option to load any presets or any of the patterns from the main app… all I am presented with is an “init” preset and a bunch of knobs.

  • @Coloobar said:
    It’s baffling to me how Pure Acid is fully integrated into the app, but when I load it up as an instrument there’s no option to load any presets or any of the patterns from the main app… all I am presented with is an “init” preset and a bunch of knobs.

    I think it's just a convenience / gimmick feature mostly. Makes sense as a marketing tool.
    You can load the full AUv3 in a track just as easily so it does no harm.

    It showcases the apps for people who don't own the apps when loading the demos. It's a convenient and streamlined way to get to some of the core functionality of the sound engines without distractions.

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