Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Jim Audio Groove Rider 2 - RELEASED

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Comments

  • @Samu said:
    GRII has only been out for a few days, it'll very, very likely improve in many areas over time just like GR-16 did...

    Yeah, I think people should be patient and realize that it’s already pretty awesome and I’m sure there’s a lot more down the road.

    Not much point in complaining about an app that has only been out for 2 days.

  • edited February 2

    @wim said:

    @Coloobar said:
    It’s baffling to me how Pure Acid is fully integrated into the app, but when I load it up as an instrument there’s no option to load any presets or any of the patterns from the main app… all I am presented with is an “init” preset and a bunch of knobs.

    I think it's just a convenience / gimmick feature mostly. Makes sense as a marketing tool.

    Following that thought, they’ve been on the radar but I’ve never felt inclined to pull the trigger on them, even at the recent sale prices. He’d probably shift more units if he put them on sale again or in a GRII launch bundle.

    I’m sure they’re worth full price, just not to me and not after spending 30+ on GRII. At a sale or bundle price I might be tempted but not at full price.

  • @wim said:
    I dunno if its useful to anyone, but I was able to get midi out to other hosts by adding KQ Voice plugins Loopback 1 Out as an AUv3 (not AUv3 MIDI) instrument layer. Then in the other host I loaded Loopback 1 MIDI as a midi plugin.

    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

  • wimwim
    edited February 3

    @RJB said:

    @wim said:
    I dunno if its useful to anyone, but I was able to get midi out to other hosts by adding KQ Voice plugins Loopback 1 Out as an AUv3 (not AUv3 MIDI) instrument layer. Then in the other host I loaded Loopback 1 MIDI as a midi plugin.

    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

    I haven't tried it for routing inside GR-2. I was routing midi to another host.

  • wimwim
    edited February 3

    @RJB said:
    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

    Why would you do that? You should be able to load the sound font player as a layer in part one with helium, no? I don't have helium, but it works for octachron and other midi AUfx I've tried so far.

  • Do I need to separately buy Pure Acid and Poison-202 to have them integrated in GR2?

  • edited February 3

    For those wanting midi, make one of the parts the midi tape recorder AUv3 and then you can copy clips to that part.

    EDIT: actually you may be able to just put midi tape recorder on a new layer of any part for midi recording.

  • @oscillotus said:
    Do I need to separately buy Pure Acid and Poison-202 to have them integrated in GR2?

    Yes

  • @cyberheater said:

    @oscillotus said:
    Do I need to separately buy Pure Acid and Poison-202 to have them integrated in GR2?

    Yes

    Thanks! Is it worth the integration from a workflow point of view or is it the same as loading an AUv3 synth/drum machine?

  • wimwim
    edited February 3

    @RJB said:
    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

    Also, note, you add Loopback 1 in as an> @oscillotus said:

    @cyberheater said:

    @oscillotus said:
    Do I need to separately buy Pure Acid and Poison-202 to have them integrated in GR2?

    Yes

    Thanks! Is it worth the integration from a workflow point of view or is it the same as loading an AUv3 synth/drum machine?

    It's not worth it just because of the integration. It is worth it if having the AUv3 apps able to load in GR-2 would be useful to you. The integration part is just a convenient way to use the sounds from those apps in a simplified way. If neither of them is something you want as a full app then there's no added benefit of purchasing them because of the integration.

    I probably didn't explain that very well.

  • @wim said:

    @RJB said:
    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

    Also, note, you add Loopback 1 in as an> @oscillotus said:

    @cyberheater said:

    @oscillotus said:
    Do I need to separately buy Pure Acid and Poison-202 to have them integrated in GR2?

    Yes

    Thanks! Is it worth the integration from a workflow point of view or is it the same as loading an AUv3 synth/drum machine?

    It's not worth it just because of the integration. It is worth it if having the AUv3 apps able to load in GR-2 would be useful to you. The integration part is just a convenient way to use the sounds from those apps in a simplified way. If neither of them is something you want as a full app then there's no added benefit of purchasing them because of the integration.

    I probably didn't explain that very well.

    Alright, thanks! I did understand it, so it wasn't that unclear :P

  • wimwim
    edited February 3

    I'm finding it interesting that GR-2 is inspiring me to play around more with apps, particularly midi fx, that I haven't dug out for a long time. I think it has something to do with not having to set up any routing. Actually, not being able to in general.

    Put a full DAW in front of me and a good chunk of my creativity goes out the window. Put AUM in front of me and I have fun jamming but rarely get to the point where I save anything. Loopy Pro gives me pure spontaneity creating directly, but saps a bit of attention with thoughts about routing and a zillion options for workflow. Despite some things I think it needs, and workflow oddities I needed to get past, GR-2 is striking a great balance for me.

    At least until my guitar's death stare from over there on the wall finally gets to me and I have to dive into how to work with audio ...

  • I’ve seen others asking about Launchpad integration, I tried with Launchpad Pro MK 3 and there seems no way of using it to launch clips.

  • Wonder if loopback works as a group…

  • @cokomairena said:
    Wonder if loopback works as a group…

    I'm not sure what you mean by that.

  • @cokomairena said:
    Wonder if loopback works as a group…

    It doesn’t but this config lets you send different parts to different auv3/fx

  • @AndyPlankton said:
    I’ve seen others asking about Launchpad integration, I tried with Launchpad Pro MK 3 and there seems no way of using it to launch clips.

    That’s a shame. Hopefully that will come soon.

  • @wim said:

    @RJB said:
    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

    Why would you do that? You should be able to load the sound font player as a layer in part one with helium, no? I don't have helium, but it works for octachron and other midi AUfx I've tried so far.

    I’m trying to find a more efficient way to get drum midi into a GR2 drum rack without having to print the midi to a track. Hope that makes sense.

  • So I can’t get the Thesys midi FX AUv3 to work, and also Sunvox FX doesn’t show up as a midi option, but it does in an FX send option.

  • @cyberheater said:

    @AndyPlankton said:
    I’ve seen others asking about Launchpad integration, I tried with Launchpad Pro MK 3 and there seems no way of using it to launch clips.

    That’s a shame. Hopefully that will come soon.

    That would certainly be very useful as it already has a clip launcher view.

  • wimwim
    edited February 3

    @RJB said:

    @wim said:

    @RJB said:
    Not sure why it’s not working for me. Part one, layer one, helium with midi drum sequence loaded, Layer two loop back AUV3. Part two layer one loop back AUV3 midi and layer two a sound font player. Am I missing anything Wim?

    Why would you do that? You should be able to load the sound font player as a layer in part one with helium, no? I don't have helium, but it works for octachron and other midi AUfx I've tried so far.

    I’m trying to find a more efficient way to get drum midi into a GR2 drum rack without having to print the midi to a track. Hope that makes sense.

    It does make sense put that way. Won't work though.

    In order to output midi on a track, KQ Loopback Out has to be loaded in a Midi FX layer. You can't load any other layers in a part with a Drum Rack.

    I don't think there's any solution unless GR-2 gets midi out or midi routing between tracks.

  • I think you’re probably right, hopefully we’ll see midi routing eventually.

  • @anickt said:

    @wim said:

    @anickt said:
    Double-tap does not re-set controls. Deleted and re-installed but still not working. Anyone else seeing this? iOS 18.3 iPad 8

    It works on a few controls but doesn't appear to be implemented on most. Very much missed.

    Hi Wim
    In the SFM tutorial Leo double taps a pan control and it resets. He mentions “double click, of course, to reset it” and it does. On my iPad it doesn’t. Nor does anything else. In Doug’s tutorial I thought I saw him resetting controls but he doesn’t specifically mention it. Looks like a bug.

    It works for me, but you have to be unusual quick with your double tab.

  • @anickt said:

    @wim said:

    @eross said:
    so I guess i don’t quite understand sweat and sounds fonts. are they instrument libraries? where do you get them? do they do something special that a regular sample libraries doesn’t. i’m very curious

    Sound fonts are packages of samples arranged to play back by midi notes. They're more typically used for instruments like piano, guitar, strings, drums, etc, but don't have to be. They can contain one "instrument" or many. Each instrument can have one sample that is pitch shifted (by stretching) across the whole note range, or several stretched over smaller ranges, or one sample per note, or more than one per note, triggering at different velocities.

    https://sites.google.com/site/soundfonts4u/ is a good place to start for finding them. The Free Sample Fodder Thread has some links too buried amongst the other non-sound font sites.

    Note: SF2 is just one of sound font format. For GR-2 you need SF2 sound fonts, not other formats such as SFZ.

    If the sf2 is too big, chances are it will crash GR-2. I loaded a bunch that were 100MB or less but one that is 500mb will not load. That might be something that can be fixed or maybe a limitation of iOS. IDK

    A 1 GB Soundfont loads for me without issues (iPad Pro, 16 GB RAM).

  • edited February 3

    ok, after few very intensive hours with GR2 i woulds say - there is lot of goodness but unfortunately it suffers lot of not ideally designed UI/UX details .. i mean not in terms of how it looks - that's ok, it looks beautiful - but in terms how it WORKS .. across entire app ... almost everywhere i am reachich for some UX shortcomings which would be easily avoided by just suble improvements .. not going to list them all here cause 1/ it is is just my point of view based on my experience and 2/ most of them wouldn't be implemented anyway - but, i must admit i am a tiny bit disappointed .. it didn't fulfilled my expectations in terms of smooth workflow .. there are lot of things i REALLY like, but there is almost same amout of things i don't like, so, it's zero sum game for me. Not the game changer i expected / hoped for.

  • That’s a shame Denny. I love it. It’s a game changer for me.

    1. It’s fast and stable and extremely well optimised
    2. The built in synth and affects are brilliant
    3. 16 tracks is more than enough.
    4. I find it very easy to navigate around
    5. Even note editing which can be a chore is easy and accurate on this

    What UI/workflow issues are you having?

  • @dendy said:
    ok, after few very intensive hours with GR2 i woulds say - there is lot of goodness but unfortunately it suffers lot of not ideally designed UI/UX details .. i mean not in terms of how it looks - that's ok, it looks beautiful - but in terms how it WORKS .. across entire app ... almost everywhere i am reachich for some UX shortcomings which would be easily avoided by just suble improvements .. not going to list them all here cause 1/ it is is just my point of view based on my experience and 2/ most of them wouldn't be implemented anyway - but, i must admit i am a tiny bit disappointed .. it didn't fulfilled my expectations in terms of smooth workflow .. there are lot of things i REALLY like, but there is almost same amout of things i don't like, so, it's zero sum game for me. Not the game changer i expected / hoped for.

    I'd still suggest sharing the issues to @jimpavloff as I'm quite sure he'll appreciate all the feedback he can get helping him to make it better. And yes there's a few things I'd love to see changed/added too to make it a smoother experience.

    Cheers!

  • My quick opinions in the unlikely off-chance that the dev reads this:

    I would firstly like to congratulate the dev on what I would consider a highly successful first release as this really is top notch for such a complex app!

    What the app does well imo:
    1. Very easy to use and efficient UI.
    2. Simple but very effective built in instruments and fx.
    3. Good balance between simplicity and complexity.
    4. Makes getting started pretty painless for the most part.

    Features I like:
    1. Random Naming.
    2. Printing Midi.
    3. Spectrum and stereo imaging visuals.
    4. Easy selection of AUV3 controls to macros process.
    5. Pretty decent fx routings for such an app.
    6. Decent layouts for jamming use.
    7. Sensible and easily usable mixer sizings for 11" iPads.
    8. Keyboard using scale or keys.
    9. Multi layer parts with layer solo.
    10. Layer and part saves.
    11. Good segregation of screen sections by colour and design helps ease of use.
    12. The XY fx pads are really useful.
    13. DJ style crossfades of patterns and triggering next patterns great.

    What I can't find, so possibly needs imo:
    1. Needs stem midi and audio export to be of any long term use to myself. Without this I won't use it for long.
    2. Can't find a way to have the different drum sounds effected by fx at different levels such as reverb levels for each part. To use different parts for multiple kits really makes drum programming a pain.
    3. Could really do with at least one of the ifx able to load AUv3 fx apps.
    4. I can't find a way to make my patterns load first?
    5. I can't find a way to cut the loops at cursor and choose which part to keep, or double the length without duplicating notes - surely must be possible or I'm missing something, so really need that manual!

    All in all a fun quality product imo. The dev is known for supporting apps beyond initial release so I'm hopeful, but long term use will rely mostly on the export options added - without stem out for midi and audio, it will soon be forgotten by myself. I hope we get them for this, as I do find the app more fun to use than Korg Gadget.

  • @danbun said:

    @anickt said:

    @wim said:

    @eross said:
    so I guess i don’t quite understand sweat and sounds fonts. are they instrument libraries? where do you get them? do they do something special that a regular sample libraries doesn’t. i’m very curious

    Sound fonts are packages of samples arranged to play back by midi notes. They're more typically used for instruments like piano, guitar, strings, drums, etc, but don't have to be. They can contain one "instrument" or many. Each instrument can have one sample that is pitch shifted (by stretching) across the whole note range, or several stretched over smaller ranges, or one sample per note, or more than one per note, triggering at different velocities.

    https://sites.google.com/site/soundfonts4u/ is a good place to start for finding them. The Free Sample Fodder Thread has some links too buried amongst the other non-sound font sites.

    Note: SF2 is just one of sound font format. For GR-2 you need SF2 sound fonts, not other formats such as SFZ.

    If the sf2 is too big, chances are it will crash GR-2. I loaded a bunch that were 100MB or less but one that is 500mb will not load. That might be something that can be fixed or maybe a limitation of iOS. IDK

    A 1 GB Soundfont loads for me without issues (iPad Pro, 16 GB RAM).

    Just tried a 1GB soundfont out of curiosity on my 8GB M4 IPad Pro; loaded without issues. System Status Pro says I only have 800MB free , so perhaps it’s not a ram issue. GR2 seems to be less crash prone on one of the latest iPadOS versions. (18.2.1 here)

    “ Essential Keys-sfzBanks-v9.6.zip” — Free 1GB SF2 bank with quite a few lovely 8 velocity layers pianos and keys.

  • I felt the same as you at first @dendy. It has really grown on me though the more time I spend with it.

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