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jAmp Percussive by Jan Maes (Released)

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Comments

  • @Gavinski said:
    Explanation of the mutation features was not great in my first video, this second one focuses only on the mutation features and explains and demos them much more clearly. See also the comment section for exact details of what the Solo options like Singles, RLK etc do, courtesy of Jan the dev - hopefully that info can be added to the manual

    Great video @Gavinski, I understand now a lot better the appeal of this app! So funky! Thank you!

  • edited March 14

    Tried a while and found this app very practical and useful.

    But seems I cannot sequence any 1/32 and 1/64 note without adding a 1/16 note first?

    Edit: I know this app is trying a new approach but as a drum sequencer I should at least have the freedom to make a beat on any 1/32 step if not 1/64

  • @bleep said:
    I also find it easier to meta-sequence patterns using midi notes instead of midi program change. In clip-based daws the midi notes are more visual and easy to move up/down in the piano roll for changing patterns. @janm31415

    Seems to me to be much easier this way, too.

  • wimwim
    edited March 14

    @JustinOllman - just to be clear, are you asking for preset changes, or pattern changes via midi? Or both?

    Pattern changes would usually be triggered by a range of notes outside the range of notes that trigger pads. Or by CC values.

    Preset changes would normally be done with Program Change. However, hosts like AUM can load presets from just about any midi message, and don't especially require the app to handle them directly.

  • @janm31415 Yes, definitely talking about pattern changes here. As @wim said, preset changes can happen in hosts like AUM or Loopy Pro. In Loopy Pro you give auv3 presets a name within the host system, and the host arranges the preset changes via midi cc or widget or whatever.
    Most sequencers that have a variety of patterns within one preset have a way to switch between them with a controller, which is pretty essential for live use I'd say. It is usually with a midi note, often starting from midi note 1 and going up sequentially. Or with a midi CC of the users choice. PC messages as a distinct entity are not much used I've found.
    One way to do it would be to just include the pattern numbers as exposed parameters, Then they could be mapped to whatever controller you want. But having them as note names seems to be more useful for some according to the comments above. Either is fine by me!
    Thanks for your responsiveness and producing such an innovative plug in!

  • @wim said:

    @janm31415 said:

    @JustinOllman said:
    @wim HAHA. Ok sorry Jan. So anyway, how about changing presets with midi??? Everyone loves that feature.

    Hi Justin,
    I will investigate this. There is this concept of MIDI program change (it's new to me). For instance a short explanation is here: http://midi.teragonaudio.com/tech/midispec/pgm.htm
    I assume you are referring to the MIDI program change functionality to switch between presets?

    Another option would be to let the app learn a MIDI control change button, and then, depending on the CC message that arrives, take the next or previous preset.

    I think there might be a disconnect here. I think @JustinOllman is asking for pattern changes, not preset changes. Pattern changes would be triggered live within a preset, and probably notes or CC's would be best for that. If notes, then notes outside the range of what triggers pads.

    Program Change to select presets are great too. Those can also be accomplished in hosts like AUM without doing anything in the app.

    Yes, I see the confusion now indeed. Pattern selection via Midi should be easy to add. It> @JustinOllman said:

    @janm31415 Yes, definitely talking about pattern changes here. As @wim said, preset changes can happen in hosts like AUM or Loopy Pro. In Loopy Pro you give auv3 presets a name within the host system, and the host arranges the preset changes via midi cc or widget or whatever.
    Most sequencers that have a variety of patterns within one preset have a way to switch between them with a controller, which is pretty essential for live use I'd say. It is usually with a midi note, often starting from midi note 1 and going up sequentially. Or with a midi CC of the users choice. PC messages as a distinct entity are not much used I've found.
    One way to do it would be to just include the pattern numbers as exposed parameters, Then they could be mapped to whatever controller you want. But having them as note names seems to be more useful for some according to the comments above. Either is fine by me!
    Thanks for your responsiveness and producing such an innovative plug in!

    Hi Justin, yes, I misread the pattern for preset. Adding MIDI pattern support should not be that hard and it is on my todo list now.

  • Hi Justin, yes, I misread the pattern for preset. Adding MIDI pattern support should not be that hard and it is on my todo list now.

    Excellent! 👍👍👍

  • Wonderful!

  • I noticed two things:
    1) After the latest update, i need to touch and hold for the velocity slider to enable a trigger. It’s not immediate like it was before. Maybe that was intentional update?

    2) Something seems broken with the sync of the cowbell sequencer. The one doesn’t always align with the first beat of kick and snare. I can repeat this on init patches. All the sequencers are the same length. It doesn’t drift, simply out of sync. Every time you stop and start the sequencer, the 1 of the cowbell sequencer offsets to a different value.

  • edited March 16

    @Blipsford_Baubie said:
    I noticed two things:
    1) After the latest update, i need to touch and hold for the velocity slider to enable a trigger. It’s not immediate like it was before. Maybe that was intentional update?

    2) Something seems broken with the sync of the cowbell sequencer. The one doesn’t always align with the first beat of kick and snare. I can repeat this on init patches. All the sequencers are the same length. It doesn’t drift, simply out of sync. Every time you stop and start the sequencer, the 1 of the cowbell sequencer offsets to a different value.

    Hi, thanks for reporting. I could reproduce item 2, and have prepared a fix for the next release. (I think the bug was also present already in V1.0)

    About item 1) I have some problems understanding correctly what the issue is.
    Do you mean that in the sequencer view the drawing of the velocity on the steps is not as responsive anymore as it was previously? (On my devices everything is still very responsive, but I did change some behaviour there by allowing double tap to reset a value to its default. So it's possible that some devices react differently on that)

    PS: I am assuming you are using V1.2 (there have been 2 updates so far)

  • @Gavinski said:

    @wim said:
    Actually, its worse! I was in the wrong thread and I thought the question was about GR-2. 😂

    @JustinOllman - ignore everything I said above. 🙄

    Haha, it happens to the best of us, as you've just proved Wim

    @supadom said:

    @Gavinski said:
    Explanation of the mutation features was not great in my first video, this second one focuses only on the mutation features and explains and demos them much more clearly. See also the comment section for exact details of what the Solo options like Singles, RLK etc do, courtesy of Jan the dev - hopefully that info can be added to the manual

    Thanks for the video, very useful in understanding the quirky bits.

    Although I have to say that most of the time when you said ‘it sounds good’ it didn’t sound great to me. It sounded like going through a heavy noise gate when decay was down. It certainly didn’t sound like a drum kit because a kit is all about resonance and harmonics and cymbals come to their own with longer decay but I guess it’s a question of taste.

    Having a shorter decay certainly helped to understand what’s going on though.

    Thanks for taking the time to make this ;)

    Cheers Supadom. Good point about the cymbals, maybe I should have left those with longer decays. When I said it sounded good, mind you, I didn't mean good as in realistic. I meant that it sounded better with the lower decay than it does just whacking the mutation amount up on the Init patch with vocab set to 0. The other main point about sounding good was related to not getting those weird out of time hits in certain solo modes.

    I mean, it’s all subjective but I personally like me some deep and long toms at times, and the ring of the harmonics of the snare isn’t bad either imo. Question of taste I suppose ;)

  • @janm31415 said:

    @Blipsford_Baubie said:
    I noticed two things:
    1) After the latest update, i need to touch and hold for the velocity slider to enable a trigger. It’s not immediate like it was before. Maybe that was intentional update?

    2) Something seems broken with the sync of the cowbell sequencer. The one doesn’t always align with the first beat of kick and snare. I can repeat this on init patches. All the sequencers are the same length. It doesn’t drift, simply out of sync. Every time you stop and start the sequencer, the 1 of the cowbell sequencer offsets to a different value.

    Hi, thanks for reporting. I could reproduce item 2, and have prepared a fix for the next release. (I think the bug was also present already in V1.0)

    About item 1) I have some problems understanding correctly what the issue is.
    Do you mean that in the sequencer view the drawing of the velocity on the steps is not as responsive anymore as it was previously? (On my devices everything is still very responsive, but I did change some behaviour there by allowing double tap to reset a value to its default. So it's possible that some devices react differently on that)

    PS: I am assuming you are using V1.2 (there have been 2 updates so far)

    Correct, I am using V1.2, the newest one available on the App Store.

    Again correct, the drawing of the velocity on the steps is not as responsive anymore. It’s borderline difficult.

    Thanks you for responding! I love your mutation and this is my favorite sounding non-sample based drum app.

  • [Update]
    The change to the responsiveness of the velocity slider only occurred on my iphone se2, but it works as expected on my iPad Air M2.

  • @Blipsford_Baubie said:
    [Update]
    The change to the responsiveness of the velocity slider only occurred on my iphone se2, but it works as expected on my iPad Air M2.

    I think I will undo the double tapping feature on the drawing region of the sequencer then. I don't think many people will use the double tap functionality there, and it's much more important that the responsiveness of the drawing is high.

  • @jklovemusic said:
    Tried a while and found this app very practical and useful.

    But seems I cannot sequence any 1/32 and 1/64 note without adding a 1/16 note first?

    Edit: I know this app is trying a new approach but as a drum sequencer I should at least have the freedom to make a beat on any 1/32 step if not 1/64

    Anyone know how to sequence a 1/32 beat at any step?
    Now I must sequence a 1/16 note first before adding flam or roll.

  • edited March 18

    @jklovemusic said:

    @jklovemusic said:
    Tried a while and found this app very practical and useful.

    But seems I cannot sequence any 1/32 and 1/64 note without adding a 1/16 note first?

    Edit: I know this app is trying a new approach but as a drum sequencer I should at least have the freedom to make a beat on any 1/32 step if not 1/64

    Anyone know how to sequence a 1/32 beat at any step?
    Now I must sequence a 1/16 note first before adding flam or roll.

    Currently you cannot access a 1/32 beat. A workaround would be to double the tempo and use two patterns, if you don't use mutation. With mutation it will probably start to sound strange. The other workaround is as you mention to use a roll, but then you will always get the two 1/32 beats together. You can never get single 1/32 beats on the even 1/32 substeps.

  • @janm31415 said:

    @jklovemusic said:

    @jklovemusic said:
    Tried a while and found this app very practical and useful.

    But seems I cannot sequence any 1/32 and 1/64 note without adding a 1/16 note first?

    Edit: I know this app is trying a new approach but as a drum sequencer I should at least have the freedom to make a beat on any 1/32 step if not 1/64

    Anyone know how to sequence a 1/32 beat at any step?
    Now I must sequence a 1/16 note first before adding flam or roll.

    Currently you cannot access a 1/32 beat. A workaround would be to double the tempo and use two patterns, if you don't use mutation. With mutation it will probably start to sound strange. The other workaround is as you mention to use a roll, but then you will always get the two 1/32 beats together. You can never get single 1/32 beats on the even 1/32 substeps.

    Thanks. The work around is okay

  • @janm31415 said:

    @Blipsford_Baubie said:
    [Update]
    The change to the responsiveness of the velocity slider only occurred on my iphone se2, but it works as expected on my iPad Air M2.

    I think I will undo the double tapping feature on the drawing region of the sequencer then. I don't think many people will use the double tap functionality there, and it's much more important that the responsiveness of the drawing is high.

    Just to add my two cents: I also get the unresponsiveness on my iPad Pro (running IOS17.7) so it would be really great, if the old way of working will be reinstalled.

  • Purchased and very satisfied with the excellent sound quality. I'm just hoping it'll be a little more reliable for live use.

  • Can you confirm if you will likely add the multiouts please ?

  • @catbox said:

    @janm31415 said:

    @Blipsford_Baubie said:
    [Update]
    The change to the responsiveness of the velocity slider only occurred on my iphone se2, but it works as expected on my iPad Air M2.

    I think I will undo the double tapping feature on the drawing region of the sequencer then. I don't think many people will use the double tap functionality there, and it's much more important that the responsiveness of the drawing is high.

    Just to add my two cents: I also get the unresponsiveness on my iPad Pro (running IOS17.7) so it would be really great, if the old way of working will be reinstalled.

    I expect to have a new release available soon (within a week or so). The old way of working will be in there again.

  • My $.02, to keep from breaking your release, etc. why don’t you use TestFlight for betas?
    You obviously have people here banging on the edges for you… Leverage it and avoid negative reviews, etc…

  • edited March 18

    Has anyone been able to import presets from another device (from iCloud)? Importing doesn't work for me.

  • @Pianisto said:
    Has anyone been able to import presets from another device (from iCloud)? Importing doesn't work for me.

    Import doesn't add a saved (named) preset to your presets, but it does change your current settings to the imported preset. So when you press "play" or hit a drum you will get the imported preset playing. You can then manually save that preset with "Save preset".

  • Never mind, found what I was about to ask in the manual. Sorry for the interruption.

  • edited March 19

    @MonkeyDrummer said:
    My $.02, to keep from breaking your release, etc. why don’t you use TestFlight for betas?
    You obviously have people here banging on the edges for you… Leverage it and avoid negative reviews, etc…

    Good tip. I'll try that out next time. For the current release I'm going to release it asap so that the current existing issues are fixed (but I'll take my time to test it thoroughly). I'm kind of finished with adding feature requests now to this release (still thinking about adding one feature), so I'll only need to do some testing before I can release it.

  • @janm31415 said:

    @MonkeyDrummer said:
    My $.02, to keep from breaking your release, etc. why don’t you use TestFlight for betas?
    You obviously have people here banging on the edges for you… Leverage it and avoid negative reviews, etc…

    Good tip. I'll try that out next time. For the current release I'm going to release it asap so that the current existing issues are fixed (but I'll take my time to test it thoroughly). I'm kind of finished with adding feature requests now to this release (still thinking about adding one feature), so I'll only need to do some testing before I can release it.

    Is it undo/redo? 🤣 Oh by the way, I exported a preset and could not import or open that with the other iPad I have.

  • @janm31415 Bug? The cc/au Param mapping for the overwrite/mutate/glitch does not access the overwrite option. Can you please adjust that?

  • @MonkeyDrummer said:
    @janm31415 Bug? The cc/au Param mapping for the overwrite/mutate/glitch does not access the overwrite option. Can you please adjust that?

    Yep, should work in the next release.

  • @sigma79 said:
    Can you confirm if you will likely add the multiouts please ?

    In the next release you will be able to set the output buses. There will be 16 output buses, and for each output bus you can choose between:

    • master
    • any of the 16 pads (i.e. the 16 synth sounds)
    • any of the 8 sequencer lanes (hihat, kick, snare ...)
    • any of the 8 sequencer lanes without mixing
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