Loopy Pro: Create music, your way.
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Comments
Could very well be and personally I see no sensible reason to have >200 AUv3's installed because honestly how many of those would get used on a daily basis?!
Well, tbh even having to scroll through 200 is a pain. There should ideally be a search bar, end of story!
Bump! Could someone validate this?
I agree with having a search bar in the AUv3 window. Would make life easier.
Search for Samples could be handy too (ie. search thru all locations), I mean when search is added to AUv3's search samples are the next logical step...
I don’t have the luxury of having lots and lots of Audio Units installed at any one time because I’m always short of storage space so that’s true, I don’t have many installed compared to some.
Having said that, just because people here on this forum have hundreds and hundreds of Audio Units, I don’t think you can jump to the conclusion that everyone making music on iOS must also have. People here - myself included - have a particular interest in these apps, just as the viewers of your channel and Patreon members do, but we don’t represent all iOS music makers so we surely can’t draw reliable conclusions based on that?
In my post though, I was suggesting it as a way of making things a bit quicker (admittedly for those without lots and lots and lots of plugins - I do take your point) and more importantly as a way of negating the problem that not all developer titles simply state their name and can therefore be confusing.
Plus, I never said this was a suggestion instead of a search bar!
Oh yeah, I never took it that way. Your suggestion is great. And having a search bar would also be great.
Personally for me, my memory is not so good for names, so although a search is useful I like Robins idea of listing the icons horizontally. I don’t think it even needs the company identifier as a lot of them are a bit obscure and it just uses space.
Pretty sure there are plans to improve the plugin list, it was probably just path of least resistance for now
After playing around for a couple hours. I still wish for a global play/stop option in all the menu’s. There has to be a way to slip it into the sample screen somewhere. And of course an option for chords.
I'm going to assume the same. I think point was to implement the AUv3 functionality in the first place. I'm sure Marek will make the plugin list more robust in the future now that it's implemented in this form.
+1 for global play/stop !
I don't want to sound like an unsatisfied customer, it's the contrary really, I'm diving back in and love it.
A feature I'd like to see is MIDI feedback for things like sample volume/pitch, sample start, etc. When I use Koala with the MIDI Fighter Twister to experiment around, I always get parameter jump from one sample to another.
Does the sequencer page record, and play back, pitch bends and vibrato from instruments like the SWAM ones?
There is no parameter recording as of now. The workflow in this case would be to resample to a new pad.
On the sample page if you move the fx/headphone and mic down you can fit the play stop just like the rest of the pages. That’s the view from the iPhone so it is doable.
+2
I wish for play/stop on all pages every time I use Koala. It gets frustrating without it.
Lol… @stormywaterz, I thought you were saying that this was already possible and a little-known Easter-Egg-type feature, so I spent fifteen minutes pressing the mic/fx buttons and sliding down, long-pressing and sliding, etc, to no avail. Only then did it finally occur to me that your message was a suggestion to the developer, not the imparting of hidden wisdom to us users. That’s what chronic insomnia does to you.
It is sort of mystifying why in all these years, having been so open to other suggestions, Transport on every page has been consistently turned down. I don't get it.
That's not a complaint, just one of those niggly little things that I wish I could make sense of.
Yes with update I’m going to give Koala another go. I watched quite a few youtube videos to reacquaint myself and everyone is:
It is very strange.
Having said that, I was under the impression that the official position on AU hosting support was a hard no to keep things simple and keep more parity between platforms and then this update happens. So maybe there’s hope?
Anyway, I’ll certainly add my voice to those calling for transport controls on every page. @elf_audio, it really does genuinely get in the way of workflow.
Hi, thanks for letting me know. I will investigate and see whether I can find a fix.
This only work on standalone? Would be cool to be able to capture bars like this with koala loaded in fx slot on AUM channel(s) ..
Go to Settings and turn on "Hold to record"
Definitely works inside AUM
make sure transport is running, and 'hold to record' is ON
Ah .. perfect. Thanks!
The problem with the quantised recording is that it is not sample accurate, even without adding any effects. It results in cutting off a small part of the start and adding it at the end. I measured it in an audio editor and it is 4ms out.
what's 4ms amongst friends?
is this just using internal samples and nothing else? (no auv3s?)
Tested it just playing a kick drum sample.
Looking fwd to trying out my new controller with this.