Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Waldorf Attack is live

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Comments

  • edited June 2015

    @monzo said:

    You all can do nothing about Apple's policy, this is related to local government law enforcement.

    Only they have the power to deal Apple's local online shops! The only way you can do is go to law inspectors!

  • @ChrisG said:
    Off Topic:
    The refunds I've asked for in the past have all been approved immediately/automatically. I asked for 1 refund since the new policies took place, that one got rejected, had to send a message and got one of those really scary super-duper nice Apple responses, how much I was valued as a customer, they would sacrifice goats in my name, and so on, oh and also got the refund I asked for.

    Every developer is different. Some give you automatic refund, some (like Auria) won't refund until you go in with the tanks in which case Apple will refund you and then chase the developer. That's at least what I've experienced so far.

  • edited June 2015

    I always thought refunds went through Apples internal system though, especially if the refund enquiry was placed within a certain time limit ?

    (And the automatic algorithms that decide if you get a refund or not goes through your purchase history, check for previous refunds, how much monies you're spending on apps and so on, and give a "score" from all that info)

  • Anyway, I will never do Waldorf Attack refund.

    It is the best app.

  • Yea it's definitely a keeper alright :)

  • @Kaikoo

    http://forum.audiob.us/discussion/comment/139550/#Comment_139550

    This is serious problem for me! Can you try it and inform them, please!

    you are right hope they fix this :)

    for a workaround you can use the step edit mode after recording, go back and highlight the individual steps and then you can change the length, velocity, even key/timing etc of the note

  • @Samu said:
    Jocphone Sure the UI is crowded, but there is nothing stopping Waldorf from copying how for example stroke-machine does it, when switching to the 'Piano Roll' the grid is simply 'replaced' with the piano-roll.

    Also the 'Piano-Roll' could have an option to turn of the grid-snap, this way the 'time' parameter could be edited by moving the step, instead of using the 'arrows'.

    I wasn't disagreeing on the need for a piano roll just that I understand the pressures and conflicts involved in balancing an effective, usable UI (I develop user interfaces for a living). Also it would be useful to see note length.

  • SDGSDG
    edited June 2015

    This app may be a great deal for me. I'm not too much interested in it as a drum machine. I always wanted a 16 MIDI channel synthesizer to use it along with sequencers like Genome, Pro Midi, Different Drummer, PolyStepArpeggiator, TNRi...as I've been doing so far with BS16i for instrumental, realistic sounds. I don't like working track by track, neither I'm really capable of. I'll build a bunch of patterns and start messing with them, maybe playing along with keyboards or some other hardware.

    Gadget could have been an all-in-one solution, but I'm not happy with the sound I get from it. Plus, I have an iPad 2 and Gadget starts stuttering with just a bunch of tracks. I also found deceiving the built-in sounds/synthesizers in many daw-like apps, besides disliking the overall daw-like workflow.

    So far, I'm getting the sound page bug, so I cannot judge Attack's synth engine (I actually like synths to be not too complicated), but the presets sound great to me, and the fx are awesome. I hate when they are too subtle. To have a built in compressor is great also. Genome or the sequencer you like the most and this app, plus some other synth or rompler for more atmospheric/modulated or realistic sounds seems a pretty powerful combination to me.

  • edited June 2015

    @Carnbot said:

    Time, Key, Vel can be edited with patience. Not the Length, Length is jumping around without accurate reading. One note editing is a bit fine! Multiple notes can turned to disaster.

  • edited June 2015

    Hi all, @Christian

    Has any of you done the paste of your favorite sound into Sample button and knows how to bypass all the internal mechanism and hear your original sound?

    I mean there is nothing in the document to address this!

    Why shound the sound can only be routed to all this things? Why not give a chance to bypass all the routines to hear the original copy? Anyone can comments? Your technique and how to adjust the knobs?

    Maybe there is no way to bypass all knobs for the sample?

    I ask this question is because sound copy from Nave is so well done! I don't want any further editing on it, just want the sound on sequencer! This is simple and serious question!

  • edited June 2015

    Well , there is also another dimension for the sample usage!

    Use you Animoog basic oscillators into Audioshare IAA recording. There is hundreads of them, just tune Animoog to peel off everything, using Attack sample routine to shape new sound source that can not be constructed by Attack 6 oscillators wave forms! Good to see more surprise!

  • @Kaikoo said:
    Time, Key, Vel can be edited with patience. Not the Length, Length is jumping around without accurate reading. One note editing is a bit fine! Multiple notes can turned to disaster.

    Not sure if I understand you correctly but If you record eg your bassline via a keyboard and the notes end up being too short then in step edit mode you can extend the length of each step note in the length box up to 16 bars (but this depends on the selected instrument and it's parameters)

    Not ideal if you are recording a melody but for basslines etc it only takes a minute to change your note length if they don't match your live playing.

    I'm finding the step edit mode very useful for fine tuning....

    Haven't tried importing samples yet though :)

  • edited June 2015

    @Carnbot said:

    Anyway, the recording loop to the end without alternate previous sound need a fix!

    The length indicates 16 maximum! I don't know the meaning for that. It has tiny fractional decimals. So manual does not say clear what denomination on the length? Is length indicates time? or indicate steps? If it is steps ( your bars) how can it be 0:00:1 numerically?

    If release time is long enough, one note can extend to a lot of empty 16 steps box.

  • edited June 2015

    Until they add loop recording over patterns or a bar longer than 16 steps this is pretty useless for me......

  • Hehe, a lot of internally angry customers! Very high expectations go sour!

  • What I really don't get is why almost every drum-app/thing is locked to a 4/4 16-step grid, some offer a few bars but still...

  • @Samu said:
    What I really don't get is why almost every drum-app/thing is locked to a 4/4 16-step grid, some offer a few bars but still...

    Also fixed tempo drives me slightly insane

  • @Kaikoo said:

    Anyway, the recording loop to the end without alternate previous sound need a fix!

    Definitely yes :) Editing afterwards is a workaround, ideally it should record what you play.

    I was testing earlier with a bass type instrument and 0:08:0 was 8 steps so 16:00:0 must be 16 bars? and the 0:00:1 goes up to 0:00:8 so an 1/8 division of a step? I'd like clarification of this by @Christian :)

    I presume that these divisions relate to how long the midi on/off note message lasts for, not the length of the actual note heard, need to look at it more closely. So yeah depends on behaviour of instrument itself on how it relates to the sound. Pretty useful though to edit with.

  • @Kaikoo said:
    Hehe, a lot of internally angry customers! Very high expectations go sour!

    Why are are some people always go into"defender mode"when others start to complain about important missing features?Has nothing to do with"angry customer"nor with"high expectations".A Drummachine from this caliber should have more than 16 steps on a pattern today,period.Hell,even the supersimple Drumstepper in iPolysix has 4 bars.And most hardware drumcomputer too,no matter from which era they are.Please accept the fact that in it's current state Attack needs a little more love from the developer.Nobody is saying that you can't have great fun with it,even if it still has some flaws.I also reverted my descision to buy it for now and (most) probably buy it later.

  • @Crabman

    I want to spread salt on your wounds! Waking up your interests and let you shouting loud your stake at Waldorf app affair. Welcome you to join!

    Sorry my clumsy english!

  • @Kaikoo said:
    Hi all, Christian

    Has any of you done the paste of your favorite sound into Sample button and knows how to bypass all the internal mechanism and hear your original sound?

    I mean there is nothing in the document to address this!

    Why shound the sound can only be routed to all this things? Why not give a chance to bypass all the routines to hear the original copy? Anyone can comments? Your technique and how to adjust the knobs?

    Maybe there is no way to bypass all knobs for the sample?

    I ask this question is because sound copy from Nave is so well done! I don't want any further editing on it, just want the sound on sequencer! This is simple and serious question!

    I select a track in a drumset for my own sample-sound and first I press Init. Then I paste my sample in Oscilator 1 (because Oscilator 2 is silenced after Init) and cranck up Envelope 2 (used for volume) with enough Decay and Release. And that's it...

  • edited June 2015

    @Harro said:
    I select a track in a drumset for my own sample-sound and first I press Init. Then I paste my sample in Oscilator 1 (because Oscilator 2 is silenced after Init) and cranck up Envelope 2 (used for volume) with enough Decay and Release. And that's it...

    Very big thank, useful tip!

    more comments are welcome from anyone, because Waldorf did not give clear detail on manual.

    They assume we all knows! I am dunno, I don't know, Waldorf you hear me!

  • edited June 2015

    @Harro and all

    This is so good the feature I learned. I have my Nave sounds mapped to Attack now!
    Put the Attack sequencer on Nave sound! Only this feature worth the price. Not just the sound, you can tune anything from the engine after all! Folllow Harro's method work out pretty well! So Attack can be another DAW to make good song soon...... I feel this very powerful and convient than Nanostudio.

  • For a maximum vocoder effect, I use the same method, but (after Init) for Oscilator 1 I choose a saw-wave, activate the EFX-slot where my Vocoder-effect is, and cranck up Envelope 2...I still have to figure out how to completely silence the original saw-wave-sound from the vocoder-effect-track though...

  • @Haro Good stuff. Let us know if you make any progress with that pesky saw...

  • @Kaikoo said:

    This is so good the feature I learned. I have my Nave sounds mapped to Attack now!
    Put the Attack sequencer on Nave sound! Only this feature worth the price. Not just the sound, you can tune anything from the engine after all! Folllow Harro's method work out pretty well! So Attack can be another DAW to make good song soon...... I feel this very powerful and convient than Nanostudio.

    Sounds very interesting. But I have no clue how that could look like... Map sounds to attack via ACP?

  • @Peanutcram said:
    Sounds very interesting. But I have no clue how that could look like... Map sounds to attack via ACP?

    Very interesting, Indeed. Attack has many variety usage! Map sounds to it is very straight forward! The front-end Attack engine powers up everything straight to the sequencer! It is not just pure sample playback, it does synthesis on your samples with 24 tracks capability. Use your keyboard, the sample acts like as if you are actually playing Nave or others.

  • @Kaikoo It's still puzzling me. I don't get Nave sounds out of Attacks keyboard nor the sequencer

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