Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Solderbox By Bram Bos & Jakob Haq

189111314

Comments

  • edited December 2024

    @ejacul337 said:
    Wanted so badly to love this thing. The Filesize is killing me though.

    Did you leave a bad review about this as well because of the file size? It would help the developer if you deleted it if it was you. You have the wrong app. The file size is tiny. In fact, @brambos is known for his crazy efficient coding and tiny footprint.

  • wimwim
    edited December 2024

    I very much wish there was an on/off switch for the sequencer. Removing and adding a cable to disable it is a pain if you're using live Solderbox in a session with other instruments. Sometimes needing to mute the whole thing isn't what I want.

    Even an AUv3 parameter would help if fitting something into the UI is too much trouble.

  • AU parameter toggle for the sequencer would be Ace.

    It would be a welcome addition to the whole Bram Family, tbh. Some presets have it on, some have it off, when surfing having an easy toggle to stop it from automatically playing on load would be nice.

  • The user and all related content has been deleted.
  • Another approach would be to add double-tap on the receiving end of any plug to disable it in place. That would solve this issue for me and also be helpful everywhere.

  • Yes, let me think about this one. 👍

  • Thanks for listening. 😎

  • edited December 2024
    The user and all related content has been deleted.
  • @brambos said:
    Yes, let me think about this one. 👍

    Would be nice if Solderbox defaulted to INIT patch on open.

  • @NeuM said:

    @brambos said:
    Yes, let me think about this one. 👍

    Would be nice if Solderbox defaulted to INIT patch on open.

    It does in AUv3 form. It doesn't in standalone mode. Those were very conscious decisions because we wanted the app to immediately be ready to make sound in standalone mode (and in AUv3 mode there is obviously MIDI connectivity available, so it also makes sound right away).

  • The user and all related content has been deleted.
  • edited December 2024

    @brambos said:

    @NeuM said:

    @brambos said:
    Yes, let me think about this one. 👍

    Would be nice if Solderbox defaulted to INIT patch on open.

    It does in AUv3 form. It doesn't in standalone mode. Those were very conscious decisions because we wanted the app to immediately be ready to make sound in standalone mode (and in AUv3 mode there is obviously MIDI connectivity available, so it also makes sound right away).

    Speaking for myself, I'd prefer if it did not immediately launch into a patch. Would it be possible to add an option in the Settings to change this behavior?

  • Amazing app. Could become my favorite Brambos Toy 👍

  • That free cymbal pack sounds really good

  • @offbrands said:

    @brambos said:

    @NeuM said:

    @brambos said:
    Yes, let me think about this one. 👍

    Would be nice if Solderbox defaulted to INIT patch on open.

    It does in AUv3 form. It doesn't in standalone mode. Those were very conscious decisions because we wanted the app to immediately be ready to make sound in standalone mode (and in AUv3 mode there is obviously MIDI connectivity available, so it also makes sound right away).

    I dig these choices. 😎

    Me too, and it’s always good to understand the thought process

  • @ejacul337 said:
    That free cymbal pack sounds really good

    This is not the Soundbox thread tho!

  • @ejacul337 said:
    That free cymbal pack sounds really good

    I was thinking what did I miss

  • Not a loss though. Tonight's exploration is going to be to see if I can make any interesting cymbal sounds in Solderbox.

  • @Gavinski said:

    @ejacul337 said:
    That free cymbal pack sounds really good

    This is not the Soundbox thread tho!

    Lol - that explains this:

    @gusgranite said:

    @ejacul337 said:
    Wanted so badly to love this thing. The Filesize is killing me though.

    Did you leave a bad review about this as well because of the file size? It would help the developer if you deleted it if it was you. You have the wrong app. The file size is tiny. In fact, @brambos is known for his crazy efficient coding and tiny footprint.

  • @gusgranite said:

    @Gavinski said:

    @ejacul337 said:
    That free cymbal pack sounds really good

    This is not the Soundbox thread tho!

    Lol - that explains this:

    @gusgranite said:

    @ejacul337 said:
    Wanted so badly to love this thing. The Filesize is killing me though.

    Did you leave a bad review about this as well because of the file size? It would help the developer if you deleted it if it was you. You have the wrong app. The file size is tiny. In fact, @brambos is known for his crazy efficient coding and tiny footprint.

    Yes - I remember that one too, which is why i decided to point this one out!

  • The user and all related content has been deleted.
  • Has anyone noticed that when inputting modulation in the rise and fall, I always get too short a time, even when the knob is turned fully clockwise? I find this design a bit strange and I can't get the right amount of modulation
    @brambos

  • There is also the osc tune knob. Every time I try to rotate it, it struggles a bit. I like this app, but these two issues bother me. In particular, the modulation range of rise and fall makes the application of this function very narrow. It can basically only make some very short random length percussion sounds.
    @brambos

  • wimwim
    edited February 2025

    @laopan said:
    There is also the osc tune knob. Every time I try to rotate it, it struggles a bit.

    Drag straight up and down. The way the knobs are designed, they work a little bit odd as you move away from vertical. This facilitates them moving more slowly the farther away you move from the knob, but it can throw one off a bit if you're not used to it.

  • wimwim
    edited February 2025

    @laopan said:
    Has anyone noticed that when inputting modulation in the rise and fall, I always get too short a time, even when the knob is turned fully clockwise? I find this design a bit strange and I can't get the right amount of modulation
    @brambos

    Turn up the curve knob for longer times. Down for shorter times.

  • @wim said:

    @laopan said:
    Has anyone noticed that when inputting modulation in the rise and fall, I always get too short a time, even when the knob is turned fully clockwise? I find this design a bit strange and I can't get the right amount of modulation
    @brambos

    Turn up the curve knob for longer times. Down for shorter times.

    Curves are more about changing the way env works than length, and env that works logarithmically does sound longer, but to a very limited extent, and even if the curve is completely clockwise, the rise and fall times are still too short when the modulation source is inserted, which is completely different from when the modulation source is not inserted, so I think it's very likely a design mistake

  • Can anyone think of a way of using other modules to make the LFO CV unipolar?

  • @Grandbear said:
    Can anyone think of a way of using other modules to make the LFO CV unipolar?

    I haven't been able to come up with any. However, if you load the FX version, you can jack in an LFO from an outside source such as Drambo's LFO in non-polar mode.

  • @wim said:

    @Grandbear said:
    Can anyone think of a way of using other modules to make the LFO CV unipolar?

    I haven't been able to come up with any. However, if you load the FX version, you can jack in an LFO from an outside source such as Drambo's LFO in non-polar mode.

    Got it, I'm glad it wasn't just me trying to work it out. That's exactly the solution I've been using so far.

  • The user and all related content has been deleted.
Sign In or Register to comment.