Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I'm not trying to push Loopy Pro, but Loopy Pro has a unique capability as an audio threshold recorder in AUM. It can set the tempo and start AUM transport based on auto detecting your first loop. That may not be the workflow you're after but I'll describe it anyway.
With Link and Link Start/Stop enabled in both AUM and the Loopy Pro AUv3 plugin, you can reset the clock in Loopy so that it has no tempo. Then you can set threshold recording on in Loopy and the first loop recorded will set the tempo and start the transport. AUM will start with the matching tempo. It works great.
Yeah... I'm used to recording on BM3 and SP-404 that way. Good when recording instruments.
Forgot about Loopy Pro having that.
May end up recording synced on LP and sending the stems later to AEMS
Thanks for reminding me
Ok, I have implemented a different PDC method which works for both audio and instrument tracks and, unlike the previous version, does not 'eat' some audio of the start of a clip. I need to do some finetuning, but it will be available as a BETA option in the new app's Settings dialog until I'm sure it works well. Note for people receiving the next beta: it won't be in this version yet since it was already uploaded. It was a bit too easy, so I probably forgot some use case that will fail!
BTW: to test, I modified my Delay plug-in such that the delay time also becomes the latency. When set to 100% mix and no feedback, audio should be heard without the delay. So with a 2 second delay time, things become obvious whether the PDC works or not.
This is really good news! Can I email you to test it?
Sure, but there is no beta version ready yet with this feature. I would first have to fix a thing or two tomorrow and then upload it.
Ok, thanks!
The more familiar I get with it the more I like using it.
But now that I've begun using the midi tracks, some editing questions pop up.
I've been recording improvisations into it using SWAM instruments and it does a good job with that and recording all of the controller messages, etc.
So what I'd like to do is leave everything in place but just fix some pitches. I don't want it quantized; I'm not playing on the grid; I just want to move notes up or down without changing their position. Shouldn't there be a way to move note pitches and keep them in their exact, unquantized location? The only way I can do it now is to turn off quantized but then it's too easy to shift the timing while dragging the note.
I'm afraid there currently isn't such an option. On desktop, it would be easy to use a modifier like shift or ctrl, but on mobile it would require an extra button/mode somewhere. I will think about what the best solution is here.
Fwiw, 4pockets get around this sort of thing by using multiple assignments for a single button (eg. press, swipe down and long press). There are little indicators on the corner of the buttons to visually show this availability. See example:

I don’t dislike it! But I did have to read manual a bit, didn’t find it immediately obvious.
I'd rather have two buttons showing a lock/unlock symbol and arrows pointing left/right on one and up/down on the other
If you can it would be great help! I really like how solid and stable AEM is. Audio editing has been smooth and easy.
@dwrae I used Audio Evo in it’s early days on iOS and it has really come along far since then. A lot of improvements and good work you have done
Any plans to release a MAC / desktop version ?
It’s not a specific version, but it does run pretty well on silicon Macs. (edit: a few things are compromised, like track settings.)
And I’m eagerly waiting for news of the new version of this great DAW!
Thanks. In the next days I hope to roll out the next release:
What's new in version 6.7.3:
Minimum iOS version is now iOS 12.
Solved a crash that could occur when MIDI was received while adding or removing a track.
Wow, kudos @dwrae ! Great update.
That’s a massive amount of work - thank you!
Thank you so much for this update. I’m buying every In App purchase you’ve got. Looking forward to your new drum loops!
Drum City!!!
Thanks, much appreciated! They are drum sounds, not loops by the way.
Not loops, oops! 😁 I still can’t wait.
this is huge!!! thanks!!!
HUGE UPDATE 🔥🔥🔥🔥
A question for anyone running this on an Apple Silicon Mac - are you able to edit auv3’s? I’ve tried to twiddle the knobs of Model D and Nambu and there’s no response. Haven’t tried others yet or aufx.
Yes and it’s got an amazing manual also
It has been submitted for app review, fingers crossed!
🤞
Thank you for an amazing app and all the developments put into it. If possible, could we get a few demo videos on some of the changes. It’s been years since there’s been any YouTube videos on the app. You are busy, but would be nice, I’m sure there’s plenty new stuff I’m missing out on packed in the app. Thanks again
It is 'ready for sale', but since I opted for a 7-day roll-out, it can take a while before it arrives on your device. However, according to Apple's documentation, you should be able to update it manually.
Thanks @dwrae! An amazing update! Folks, I think there is no need to remind all users that the app provides the option to leave a tip. I use the app on Android and iPad, and it’s hard not to be impressed by the developer’s dedication and hard work. None of the issues I encountered while using the app went unanswered, despite my annoyingly frequent reporting of issues
It’s worth supporting developers like this.
Kudos @dwrae ! Just a note that I just had a quick play on my iPhone and loaded an auv3 synth and it’s invisible. I say invisible as touch interactions still seem to work (ie. I can hear the synth when I blindly waggle my fingers over the screen!). I don’t usually use iPhone for production but had it near me and wanted to check out the update. Will test the iPad in a second.
Also I tried a restart of the phone as well but no difference.
Edit: actually it’s the AEM keyboard that’s invisible. Sorry I’m not versed in the iPhone version and it seems one needs to click the AU button on the top left to make the plugin interface visible.