Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
So if you got this, a bunch of other fixes that already are in the backlog, an updated UI, and the same efficiency that brings Zenology GX to iOS, Zenbeats would be a real DAW to you?
@MatthewAtZenbeats here’s the blueprint👊.
/DMfan🇸🇪
I would just like them to fix Zenbeats (iOS/iPadOS) broken MIDI sync when used with their own hardware... Both MC-101 and J6 will not sync properly (always one beat behind) whether Zenbeats is Master or Slave. Both hardware units sync perfectly on iPad with Logic, Cubasis, Gadget, AUM and GarageBand.
Have tried Roland support but they basically fobbed me off - have also asked @MatthewAtZenbeats but crickets...
I am a big Roland fan and own a lot of their hardware, as well as being a subscriber to Roland Cloud. Would love to be able to use Zenbeats with my mobile gear but need sync to work.
@Wim…No as in “It doesn’t really sound that good “…… as in “audio engineer needs reworking.. It just doesn’t sound crisp and as up to snuff as other sound sources.. Roland ZENOLOGY GX has received similar complaints as of late .
oh ok. It just needs a snufferizer on the master. Got it.
Do you think it needs to go all the way to 11? Or would that be overkill?
And there’s still the issue where the initial transient portion of drum samples gets faded in…
@Telstar5 I give it to you that both Zenbeats and Zenology GX have been on the quieter side. But, personally I rather have that than Moog’s Model D for example, that literally blast both headphones and speakers to pieces if not not being careful with the volume. The low volume issue is now fixed in the latest update of ZGX, and is reported regarding Zenbeats as well. I can only assume it will be fixed there too as all ZC1 sounds are Zencore.
I haven’t had an issue with this since I usually don’t mix at high levels because you quicker get ear fatigue and it is most often not necessary to get the results you want. Levels are gain-staged anyway and the issue goes away at the mixing or mastering stage. Quality-wise, the Roland ”sound” is what it is. YMMV and it can at times be perceived as ”muffled”, which I take is what you mean with it not being ”crisp”.
Lucky for us, we have a well of options and having sound sources that differ from each other is an advantage, they complement each other IMO.
Zenbeats has the option to become an even more powerful DAW on mobile, rivalling the competition. It’s literally all there to build on, and Roland is very aware of this. We are all waiting to see them push forward, and the release of ZGX is a clear signal that things are moving in that direction. I am sure that when ZGX settles down, focus will turn to Zenbeats.
/DMfan🇸🇪
By 2046 de-snuffers for that classic Roland 2020's sound will be all the rage.
👍
well at least there is still major bug in audio tracks and sampler where if you load sample with sharp transient, they apply relatively long fade in on every sample (not possible to turn off) which kills transient of that sample .. i reported this bug maybe year ago.. massive problem on kick drums …
try it for yourself, try load some sharp kick with significant “tick” transient on beginning inyo ZB and into Cubasis for example and hit play - in ZB it sounds like “lowpass filtered” simply because ZB auto fade on sample kills part of that transient.
Honestly I am shocked that this is not reported by literally everybody all the time. Do you fuys even use any percussive sounds in your music or
you don’t care it all sounds like lowpass filtered ? 🤣
It’s not even an issue of the volume for me which reportedly has been remedied by the new versions of Zenology . It’s just the sound quality in general. Doesn’t sound “Pro” to me comparitivly speaking in the way that say Gadget does
So ... have you been talking about Zenology or Zenbeats? The thread is about Zenbeats. I know you said "both", but do you even use Zenbeats? I'm still rather confused by your posts.
Oh well, no matter. I have no dogs in this hunt. I think I'm just being annoying at this point. I'm done.
I was thinking the same recently too. I really enjoyed Stagelight on my old Samsung (Windows 8!! 🙃) tablet, so I tried the iPad ZB a couple of years ago and my ~2hr experience involved UI issues on my 12.9 screen (which I knew about going in, tbf, they were working on fixes, but some buttons were totally unresponsive) and 2 crashes that lost the tester projects I'd started. Not cooked yet, I concluded.
But I know they've done a lot since then, even if the pace of updates has slowed. I love the UI, session + timeline options, and the minimalist built in synths were great fun back in the Stagelight days.
Who'd be a dev, eh?!
Even at places like Roland and Korg, the dev teams working on mobile are very small, their priorities come from managerial layers above and they simply can't put the time in they'd want.
These firms will always see mobile as a gateway to bring users toward their hardware/desktop DAWs, so an all-in-one 'solution' isn't in their interests, really.
The same will be true of Steinberg, it's amazing how much Cubasis has been fleshed out.
I get the impression the devs are almost always deeply passionate about what they do, and music in general. They'd probably be working in more lucrative areas of software if they weren't.
And that's if the unfolding developer job-market apocalypse hasn't whittled the team down to an intern and the office cactus.
Great to hear you like Zenbeats man! I do too!
I use it on all my projects. Just last night I tracked vocals for practice and used the stock audio effects with very good results. My voice still sounds like crap, but processed I can live with it🤣.
Back to the app. Today, it is a fully functional DAW for basic recording. I know, because I use it. Everything I have put up on my little alter ego YT channel Flatland Circuitry is made with Zenbeats as the canvas. Yes. some have feedback on and rightfully so, issues with lack of some functions that are crucial to just their workflow. Yes, there are a few bugs, not many left, but knowing them and how to deal with them is no showstopper for recording neither in loop or timeline view, AUv3 or audio tracks. Scaling AUv3s as we wait for pinch and zoom is easy, just drop a line to support (or here). But if they don’t know of an issue, how can they fix it?
Every single piece of feedback from all of you here in the LPF has reached Roland for a long time and is in the backlog. Some of us have actively relayed support issues through other channels, and many issues have been picked up here in threads directly by Roland. The app is thanks in part to this community, a very good starting point for music recording on iOS and grows on you but of course it can be developed further, that is what the backlog is for.
If you ”click” with an app or not is always an issue and it’s just how it is. Some like an app some don’t be it the UI or whatever. I have other DAWs as well, but I click best with Zenbeats. That does not mean apps like Loopy Pro is useless, Cubasis is crap and Logic Pro is trash, far from it. They are all very good apps and serves their purpose for many.
Only Roland knows the future for Zenbeats, but there is a solid will to move forward, trust me on that one. But, being a major corporation stuff takes time, just like for any major corporation dealing with whatever. There are levels of decision making, business cases, budgets, resource allocation, software development you name it, and every single little change has to be adapted and work for both Android, iOS, PC and Mac. We are not talking an indie developer here that works 24/7, releasing update after update doing all-nighters alone with huge amounts of coffee.
We are spoiled with and should be eternally grateful for all these individual indie developers and their hard work for pennies, none mentioned and none forgotten, that bring us all these apps and updates. But doing the same in the framework of an international corporation, is a whole different ballpark driven by other factors.
Please, keep on feedbacking Zenbeats! I know it is much appreciated but be patient, stuff takes time. OK?
Happy music making!🎶🎹🙌
😎
/DMfan🇸🇪
Well said! Often, it’s the community around the app that gets it moved forward with communication, testing, feedback, etc.
(@DMfan, just to clarify, I haven’t tried it out in a couple of years, but I’m planning to. I might be back on here ranting about it next week 🤣)
Rant on!
🙌
/DMfan🇸🇪