Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Beepstreet Drambo
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Yes, iPad Pro 2017, the smaller one
But it’s on iPhone as well.
Oh my giddy aunt, I hadn't even thought of that. The video did mention AU3 but I forgot about it, getting wrapped up in the functionality of it all.
So in theory...
That kinda thing?
Yep! And you can record in midi from other apps too. So say you set up a good arp in StepPolyArp, you can capture that midi in a track.
lol whaaaaaat.........
Thank you> @bcrichards said:
Well, goodbye Gadget. Was nice knowing you.
@bcrichards
Thanks for the walkthrough.
So many questions
Is there anything that's missing from the AU vs standalone? Thinking input utilities like pads, keyboard.
Noticed that when you extended the pattern length it was applied for all tracks, can that behavior be changed? /poly rhythm
I'm not sure if I got it right, is it possible to combine conditions? Like f.e. p-locks tied to scenes
@giku_beepstreet
Can you see drambo + dc coupled interface driving modular in the future?
Is there some kind of smart cross fading at slice points to get click free playback with f.e stereo pad type samples? /my biggest issue with OT
Huge thanks to @giku_beepstreet for making this beast and all the beta testers to polish it for us

You're about to turn the table... elektron users demanding drambo features
My OT is hiding in shame.
Just wanted to add my voice to the chorus thanking @bcrichards for that excellent video. Certainly isn't making the wait any easier, though.
U can record midi in too... wow
That video was awesome!
Although it sounds as if Giku is now planing auv3 hosting in standalone, which is like Dramboception, you can also spread one project you’ve made out onto several instances for use of auv3 effects etc.
@0tolerance4silence i don’t think there’s too much missing. Other midi apps might offer bigger interface etc, I still like connecting some AU pads or keys in sometimes.
Pattern lengths are set across all tracks, currently. This may change but I don’t think it’s been promised yet. Time will be modulateable per track in future, so I think that will carry over to pattern speed per track.
There is a Jump condition though, so you can do poly meter already...set step 13 of track 2 to jump back to step 1.
@0tolerance4silence and yeah, conditions can be combined. set probability on a p-lock, jump step only on 3rd loop, conditionals tied to scene, etc.
@bcrichards
Thanks for explanation.
Yep jump condition will do the trick.
I'm hoping to keep things as simple as possible. So I understand all the things you've done in the video like setting pitches, playing melodies can be done from drambo UI when used as AU?
Hehe.. welcome to logical maze
Not sure if I’m understanding what you mean by pattern lengths being set across. Each pattern can have an independent (can be set individually) number of steps as well as beats per step.
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I think this refers to tracks having different numbers of steps or different meters within one pattern.
There’s going to be a recording mode where patterns are added automatically while recording and loop back to the first pattern when record button is pressed just like in loopy.
As @supadom said, each pattern can have its individual settings (number of beats + steps per beat), that spread across all tracks in pattern.
However, you can use jump step component on a step, to make track shorter and play polyrhytms. This can be conditional. You can jump forward as well.
Ah yeah, sorry you’re right. You were talking tracks and I was hearing patterns. My bad.
Yes, I’d love to be able to set track lengths individually but jump component does it too just isn’t as visually informative.
Whaaat!
Well it’s been discussed and positively viewed by @giku_beepstreet but I’m not sure when etc.
What video?
Middle of page 114, possibly depending on your display settings.
Are u one of the vcv modulea devs?