Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Is the Ipad Pro already obsolete? Microsoft Surface Pro has better specs!

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Comments

  • The Behringer uca222 USB can interface and be powered by the iPad. I has a headphone port. Better digital audio than the iPad's headphone port. You would need the Apple USB to Lightning adapter.

    http://www.music-group.com/Categories/Behringer/Computer-Audio/Audio-Interfaces/UCA222/p/P0A31

  • @syrupcore said:

    @lala said:
    how about an audio midi setup manager for iOS 10? There is plenty of room for improvements for better pro user experience ... 24/96 ...

    The sort of "OS X" stuff I'm hoping for in iOS is like this. I don't need, or really even want, to run OS X on an iPad. USB ports, some central sandboxed file management and centralized peripheral management.

    This is 99% of everything on my every-day-is-Christmas list.

  • @Littlewoodg said:
    Just saw question 3, of the OP.
    Is Apple "guilty of planned obsolescence?".
    Planned or built in? The engine in which soft update drives hard upgrade is pretty obvious and Apple folks are not idiots so, ok, maybe not "planned" but "arrived upon", capital and markets being what they are.

    And is guilty the word? Only if you see Apple as a person, or a movement or an ethos, rather than a corporation that's moving units, mostly downloads and phones

    I don't think there's any question that the 'yearly upgrade with benefits to the movers and deficits to the losers' is not so much a part of Apple's strategy, but absolutely central to it. Despite our various musical barkings it's proved to be one of the modern world's best business models.

  • edited November 2015

    these developer App Store complains everybody is writing about now are not true for iOS music apps, they are talking about games prices...

    Steinberg takes 50€ for cubasis and that seams to be a price model that works for them ...
    how many 20€ or more apps did we all buy? a lot :wink:

    live (intro) touch for 100€? hell I'd buy it in a heartbeat :smiley:

  • @lala said:
    these developer App Store complains everybody is writing about now are not true for iOS music apps, they are talking about games prices...

    Steinberg takes 50€ for cubasis and that seams to be a price model that works for them ...
    how many 20€ or more apps did we all buy? a lot :wink:

    live (intro) touch for 100€? hell I'd buy it in a heartbeat :smiley:

    But all these iOS apps are not "full" DAW´s and synths (beside a few). So where is the full synthmaster version? Where is a sampler like Kontakt? Where is Logic or at least an awesome synth like Sculpture which runs on old hardware since years?
    Yep, i spend a lot for all these little apps and now it feels like wasted money. I would rather buy a few expensive apps which can do what 20 other apps can without trying to workaround the iOS limits while trying to sync and connect these tools.
    I would be the first one to buy an iPad Pro if we really get more advanced apps. But there are not much music apps at the moment which fits into the so called "desktop class" category.
    On windows 10 there is the problem that it will took still a lot time since most developers still just make their synths for mouse/trackpad use only (beside a few).
    I agree that it can be a good thing that iOS developers must focus on UI and multi-touch. I mean some Logic instruments looks so bad like 1980 somewhere since nearly all iOS apps have a high resolution and great UI.
    I guess i can´t have all at once..... :blush:

  • edited November 2015

    I love my iPad, but if I had to choose, I'd pick the Surface; I could do everything with it, in spite of its shortcomings and I can't say the same for my iPad. That said, I agree that the Air2 and Surface Pro4 would make a great combo.

  • edited November 2015

    the hardware for a full blown DAW wasn't there a year ago,

    now it is
    and now there are AUs that behave like AUs ...
    so you don't have to buy into some stupid system like retronyms or auria did

    we'll see who will make what with it, I guess

    it makes complete sense to create a real daw now

  • @lala said:
    the hardware for a full blown DAW wasn't there a year ago,

    now it is, we'll see who will make what with it, I guess

    Maybe but full DAW´s seems to be running since years even on low speced notebooks ;)

  • you forget the software side of it, see my edits above ;)

  • edited November 2015

    There are many things I can only do on an iPad, where there is no Windows (or OS X) counterpart; strange as it sounds

    I have a very nice SP4 i5. I just can't use it for the same things. It's nice, obviously, but different.

    note: I'm not sure, but there's a chance that MS has done some work on Windows 10 audio subsystem. I noticed this, and apparently others have also. It's way to early to make any kind of a call. Time will tell. I was having all sorts of problems with Windows 8 (to many to list, actually). This isn't the case with 10.

  • edited November 2015

    @Nubus said:
    There are many things I can only do on an iPad, where there is no Windows (or OS X) counterpart; strange as it sounds

    I have a very nice SP4 i5. I just can't use it for the same things. It's nice, obviously, but different.

    So far that only works for Mitoynth and Animoog for me! I don´t know what else i could do on iPad (beside the muti-touch control itself of course) which i can´t on other devices.
    A few minutes ago i wanted do start an iPhone only track but Audiobus and a special combiantion of apps won´t work for me. If i add a "wrong" app the whole session f...... up.
    That are the moments when i hate iOS while it´s awesome to play with a single app and a few FX on it!

  • edited November 2015

    @Nubus said:
    There are many things I can only do on an iPad, where there is no Windows (or OS X) counterpart; strange as it sounds

    I have a very nice SP4 i5. I just can't use it for the same things. It's nice, obviously, but different.

    @Cinebient said:

    @Nubus said:
    There are many things I can only do on an iPad, where there is no Windows (or OS X) counterpart; strange as it sounds

    I have a very nice SP4 i5. I just can't use it for the same things. It's nice, obviously, but different.

    So far that only works for Mitoynth and Animoog for me! I don´t know what else i could do on iPad (beside the muti-touch control itself of course) which i can´t on other devices.

    forScore is one such app. There's no counterpart for the desktop, and I use this constantly.
    (I know there are many apps that do this, but they are not the same....for me). I use this app with a Bluetooth foot pedal, and it's just works without hassle. Really great.

  • @Nubus said:

    @Nubus said:
    There are many things I can only do on an iPad, where there is no Windows (or OS X) counterpart; strange as it sounds

    I have a very nice SP4 i5. I just can't use it for the same things. It's nice, obviously, but different.

    @Cinebient said:

    @Nubus said:
    There are many things I can only do on an iPad, where there is no Windows (or OS X) counterpart; strange as it sounds

    I have a very nice SP4 i5. I just can't use it for the same things. It's nice, obviously, but different.

    So far that only works for Mitoynth and Animoog for me! I don´t know what else i could do on iPad (beside the muti-touch control itself of course) which i can´t on other devices.

    forScore is one such app. There's no counterpart for the desktop, and I use this constantly.
    (I know there are many apps that do this, but they are not the same....for me)

    BIAS fx also is something that is easier to use on iOS.

    It depends of the tools. I would say you can get everything you can do on an iPad X 10 but you´re right that sometimes iOS apps has a more clever and faster (and more fun to use) way to achieve similar results.
    But when i go f.e. in the very high quality sound range of Reverb, Delay, other FX, Samplers and Synth there is not much on iOS.

  • @Syngularity said:
    ... Splashtop iOS app for visible multitouch control of vst plugins and mixing.

    does multitouch work for every plugin, or just for selected ones, the ones that are multiouch enabled?

  • edited November 2015

    It depends of the tools. I would say you can get everything you can do on an iPad X 10 but you´re right that sometimes iOS apps has a more clever and faster (and more fun to use) way to achieve similar results.
    But when i go f.e. in the very high quality sound range of Reverb, Delay, other FX, Samplers and Synth there is not much on iOS.

    Right, there's no 'Echoboy' or 'Valhalla' , or Ezdrummer, for example, which I use on the desktop. But I do like BIAS FX. it's pretty good.

    The other guitar apps ...well I just don't use them

    But with both BIAS and forScore, I can use an iPad, and the Pro version is 'best'.....for me.

    But thinking about this, perhaps I should elaborate. The app forScore (a music manuscript reader), behaves like a 'dedicated' score reader on the iPad. This is HUGE. You just want it to be as fussyfree as possible, (obviously).

    this is where iOS is so awesome. It's utility is lack of complexity.

  • Valhalla is nice and it´s low on CPU.... so and why is there no iOS version (but i prefer B2 and Aether for most of my reverb needs, for me the king by a country mile in this area)?
    I´m a synth junkie and i would really really love to have a superb synth like Dune 2 on an iPad Pro.... will not happen anytime soon.
    Zebra HZ, Falcon etc. are too complex and too far away from a usbale UI for touch.
    If i could get most of my prefered tools (incl. Logic) on an iPad Pro i would resell my Macbook in a heartbeat and get that damn thing ;D

  • @Cinebient said:
    Valhalla is nice and it´s low on CPU.... so and why is there no iOS version (but i prefer B2 and Aether for most of my reverb needs, for me the king by a country mile in this area)?
    I´m a synth junkie and i would really really love to have a superb synth like Dune 2 on an iPad Pro.... will not happen anytime soon.
    Zebra HZ, Falcon etc. are too complex and too far away from a usbale UI for touch.
    If i could get most of my prefered tools (incl. Logic) on an iPad Pro i would resell my Macbook in a heartbeat and get that damn thing ;D

    Your needs are specific. An iPad doesn't look like it will cut it. It's a specialized tool IMHO, and a VERY expensive one these days

  • @Nubus said:

    @Cinebient said:
    Valhalla is nice and it´s low on CPU.... so and why is there no iOS version (but i prefer B2 and Aether for most of my reverb needs, for me the king by a country mile in this area)?
    I´m a synth junkie and i would really really love to have a superb synth like Dune 2 on an iPad Pro.... will not happen anytime soon.
    Zebra HZ, Falcon etc. are too complex and too far away from a usbale UI for touch.
    If i could get most of my prefered tools (incl. Logic) on an iPad Pro i would resell my Macbook in a heartbeat and get that damn thing ;D

    Your needs are specific. An iPad doesn't look like it will cut it. It's a specialized tool IMHO, and a VERY expensive one these days

    Yeah, all those tools are f..... expensive! If i could afford it i would buy an iPhone 6S plus and an iPad Pro. Maybe the iPhone 6S plus is even the more interesting tool this year.
    Not sure if AU on iOS also work for iPhone?

  • Ipad pro is too expensive though! I think Surface would be cheaper.

    My only question is, is the Surface better for music making? Can you make use of touch screen and wide array of apps like the Ipad can?

  • Be advised that I have a fully loaded IPAD AIR, windows 7 PC, Macbook pro, Logic pro x, ableton!
    The real point of this discussion was to highlight the fact that Apple is purposely giving it tablet consumers outdated specs! Why does IPAD PRO only come with 4GB of RAM? and 128GB of storage? Why? Sure I love IOS for the sensational apps and touch interfaces etc. But at the end of the day It will always come down to the amount of processing power, the amount of RAM, and the amount of storage and more is better! If the technology exists to create a tablet with powerful specs why is Apple holding back from putting it out! No i am No windows fanboy nor am I a windows fanboy! I simply want the best products tablets that don't crash while I am making music etc.A lot of people on the forum are passionate about their tools and their music! That is a good thing!

  • edited November 2015

    this workflow makes me want to kill kittens :heartbreak:

    its not touch when you use a stylus, its bs with an UI not made for the purpose :wink:
    pick up the stylus - do stuff on the UI made by desktop eyepodwer ™ - drop the stylus - play a few notes - pick up the stylus again and do more stuff on the to small UI ...
    no thanks

  • I think we can now safely add the debate over which is better, ios devices or laptop/tablet hybrid devices to the list of never ending internet music debates which include:

    *analog versus digital
    *mac versus pc
    *any daw versus any other daw

    ;-)

  • edited November 2015

    touch works, laptops work,

    hybrid doesn't work, see above

    and there is no bluetooth midi in windows 10 ;)

  • edited November 2015

    using a stylus to click around in an UI instead of a trackpad/mouse is completely brain dead to me,
    don't need no touch for that ;)
    they are all pointer devices with a single point to work with...

  • edited November 2015

    midi over bluetooth ;) not bluetooth something, and no its not in windows 10 ;)
    because they dont care - its not excel :lol:

  • @lala said:
    this workflow makes me want to kill kittens :heartbreak:

    its not touch when you use a stylus, its bs with an UI not made for the purpose :wink:
    pick up the stylus - do stuff on the UI made by desktop eyepodwer ™ - drop the stylus - play a few notes - pick up the stylus again and do more stuff on the to small UI ...
    no thanks

    Zero stylus with Bitwig, Surface pro 3, I'm relieved to report: kittens in my neighborhood are safe.

    The workflow is all touch, even with the few synths I have that aren't touch maximized. For these, picture z3ta+ on IOS, which on Air 2 is just on the edge of needing a stylus.

    Bitwig UI itself is not a hybrid at all. (And it is a complete package for touch use and abuse covering synths, samples, fx, and whatever creatures u can build in it's Containers).

    A few vst, Breaktweaker for example, (which is currently at $100 instead of $300 including 3 expansion packs) is one of these z3ta+ gui, and just needs a scaling option, like the U-he stuff has. I'd write to the other devs asking for some scaling help, but I'm currently out of my freaking mind about the power under the glass, here and on Air 2. As is the case with z3ta+ on iPad I don't care if a given virtual knob is dinky because it's z3ta+'s knob on iPad! In this case it's Falcons virtual knob, or Serum's on a tablet a bit heavier than iPad 1

    Last night I plugged Apple into Microsoft (fully consenting) and inserted a screaming Posiedon lead into Bitwigs clip launcher. No kitten casualties but my retriever may have been nonplussed.

  • Hehe, in the 1st bitwig demo they showed non sense with the stylus for pressure sensitive modulation, Sebastian and me dropped a bomb of hate about that, looks like they fixed that lol

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