Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I'm purchasing that stylus you suggested today!
Wow. Didn't realize all the constraints ios devs are working under.
I work in a dev shop. We do android, iOS, Windows phone/surface. Also do desktop stuff as well. The major problems with having your program be usable in all environments is the massive differences. Windows, you use C#. iOS, Objective-C and Swift. Android, Android Java. And the underlying tech to work with the hardware is different on all of them. So you can't write in one spot, and just set it up on the other. If you are using the native languages, it's a complete rewrite. Even the underlying logic often needs to be completely different. If you want to be on multiple platforms, and keep feature more or less the same, it means double or triple the work, and impacting timelines on all platforms while you wait others to finish.
There are tools that you can use, such as QT, which ln theory let you write once and run in multiple environments. But the basis behind QT means you have to write the main app in C++, which is not something most devs like much. The licenses for tools like QT are very expensive.
As to the market, iOS, because of Apples controls, means it's hard to rip off programs. The returns are small because the prices are so low, but at least the devs get paid. Android is way more wild west. On Windows, there are lots of existing apps, but new ones set up for touch on a tablet are way rarer, because Windows phones have gone nowhere. With the Surface gaining some traction, you might see devs doing more on their own now. But they were not going to write on what many thought was a dead platform. And I don't know what they do about prices. The idea being that a windows app is a windows app, and runs on tablet/laptop/phone, means that it'll be one price. Is it $250 for your favourite DAW? Or $50.
or are you and Seb saying the new apple stylus will write better?
The Apple pencil on the iPad pro will be a lot better than any stylus on a regular iPad.
I tried it -- it is super good in apps that are optimized for it
No doubt about that but that only works on iPad Pro. The Jot Pro is pretty good for writing. It works best with apps that have a little resizable zoom window to write into. GoodNotes, Notability, Notes Plus are some good apps for that.
ok I understand now, well thanks both of you. It's unfortunate, apple is so successful I shouldn't have to be green with envy at those other tablet users writing on their tablets like it's a notebook , will try out this Jot since the apple pencil wouldn't do my mini 4 any good anyway.
looks like we need a notebook bus app
@kobamoto, when you say "writing" do you mean drafting paragraph after paragraph of text like a word processor; or are you talking about just jotting a few notes at a meeting, where you cannot use the voice input? Any stylus on the iPad would not be efficient for word processing. The new Apple Pencil might be potentially good for business professionals who need to take notes at meetings; and view many columns and rows of spreadsheets. I think that's what pundits mean when they say the iPad Pro is good for enterprise.
I have a bluetooth based stylus so apps which use its SDK allow you to vary the width of your lines, etc., by how hard you press on the screen with the stylus (it has a spring with sensors). This works fairly well and is certainly a lot better than the non-bluetooth stylus with big nub (this has a clear disk which swivels so the iPad recognizes it's finger size). The Apple pencil should be an improvement on these bluetooth styli too.
It would be nice to have some music apps at some point that utilize the data from these stylus sensors. There's certainly a lot more range than the 3D Touch on the iPhone 6s and 6s plus.
I can totally understand why developers would shy away from developing pro apps for the iPad Pro as there will be fewer of them sold and the App Store having no way to support upgrades for more labor intensive, niche apps will mean they're going to cost more to be sustainable. There really is no substitute for a working trial app to get a sense of how a more complex and in depth app will work out for you. People want to try these apps out and have access to all of their functionality before making the larger investment needed to feel confident enough to purchase and support these sorts of apps. A limited feature version just isn't going to give the user any confidence they'll be happy with it. As much hand wringing as you see people having over $5-$10 apps will be nothing compared to apps costing a couple hundred dollars to thousands of dollars (yes software can be worth more than the device it's running on).
Apple won't be making these apps and the developers won't be either if they can't make a profit from their investment due to some of the current App Store policies as well as the expectation that all iOS apps should be cheap. These more complex apps require a team of developers and the salaries attached to them plus fewer people will be buying them so it's certainly not clear to me when iOS will get over this hump. I think it is interesting that Apple has decided to give away or sell their music software very cheaply in order to make their hardware more attractive to users compared to competitive music software on OSX and Windows. Perhaps it also explains why Apple has introduced a "Pro" iOS device without the support needed to attract professional app development for it. This is another reason why I'm not getting an iPad Pro as is it may take awhile to work these issues out to where developers will create apps that take advantage of its capabilities.
I basically meant journaling, and lyric writing by hand. via one of the many journaling apps, I like the Moleskine app and some others.
Be interesting to hear how The Pencil performs - watching the vids I noticed a slight lag, even with simple writing. Don't get this with my Wacom/Mac setup, unless I'm using a big, silly brush.
From a creative standpoint, I'd disagree. When your contemporaries are innovating and pushing the boundaries (Ableton/Izotope/Native instruments) vs many developers who are developing buggy half assed apps, I don't see it stagnating. Not sure from a biz standpoint, but the overall ecosystem on desktop is light years ahead. I can't say this enough but you guys have done so much for iOS to make it relevant but you'll still be limited by other devs who don't share your same standards of quality.
Lastly, I would highly recommend speaking with TEENAGE PRODUCERS. I'm nearing 40 and have learned so much in last few years by forcing myself to be open minded to see how youngsters view music producing. What might be considered cutting edge to older producers might be considered basic to them so to excel and be economically viable in the future, might help if you had their perspective.
Do share, what sort of things do they reveal?
Mmmhhh, i see it similar since i dived deep into the plug-in world and bought al lot (way too much of course) tools there are find there are so much things every few weeks to come out. Maybe the overall PC market lacks but i see a big buisness in the music software market. IOS offers some great unique apps but beside a few apps i didn´t saw much interesting things lately while there reaching tons of great updates and new instruments in the desktop world. Of course i agree that it would be a too hard and big market for independent iOS developers.
But it would be just great to see what some of the great iOS developers could do when they doesn´t have this iOS limits. Also they could sell software from their own side etc etc.
I can just talk for myself but the apple app store, iOS and a few other issues with music apps on iOS and the devices is THE reason i just buy an app every 1-2 months instead of 1-2 a week like before.
But it´s interesting to hear some insights about it, thank´s everyone!
This is good stuff. Thanks, @Sebastian
Sebastian can speak for himself but I'm assuming when you he says "stagnating or shrinking" he's referring to the market opportunity for developers, not software innovation or whatever.
Dunno if I'd necessarily look to teenagers for direction, but I agree with the bigger point @gjcyrus is making that looking at how younger folks use software and tech for music can be informative. Case in point, some good nuggets to be mined from this crowd.
http://www.idmforums.com/
Exactly. There's really cool stuff coming out on most platforms. I'm just talking about how viable it is to move from one platform to another or develop for all
of them (it's not).
That is a pretty sweet forum for info...certainly not from a visual aesthetic though. Heh, I really love the look of the AB forum. all that garbage with ranks and thanks and big avatars and banners that people use on most other forums, ugh, just gives gramps a headache.
What Apple needs to do is either update Garageband iOS to desktop level, or create a hybrid sort of thing, cuz Garageband for iOS is a POS ....IMHO.
I mean, they supposedly release a 'Pro' iOS device. Ok, where's the Pro in there? If Apple isn't going to do it, it certainly doesn't bode well for the platform
I just wish i could get Alchemy 2 and the other Logic and MainStage instruments on an iPad Pro..... i would go and buy one today!
The goldrush days of iOS are done. The low hanging fruit all got picked, and people are finding it a slog to break in to the market, and a slog to keep improving things enough to stay on top. New frivolous stuff keeps popping up, but it has pretty short shelf life. In music, it's going take work like what's going into Auria Pro to come up with something new for your product - Rim said it's been three years of 14 hour days. And synths? I'm not a synth use, but how many do we need? From what I can gather, it's more about workflow and how synths fit in, or particular tone or sound. That's not radical new dev, that's a different skin, I don't know what could be new or amazing that would knock the collective socks off.
The truly radical change in all this was the tablet itself. The only thing I'm hoping for is that the original concept, an easy to use, immediate boot touch screen platform, does not get lost in massive complexity and the loss of ease of use.
http://9to5mac.com/2015/11/25/feature-request-logic-pro-ipad/
we are not alone anymore
Pshh...
Okay, here are some things look forward to:
Haptic feedback (by eletro static feedback and by actually changing the physical surface of a screen)
cross device workflows, live, low latency
technology that can do what is being done in this video for audio, see:
I also rather like Live Coding ala Sonic Pi but that's probably not going to happen on an iPad (http://sonic-pi.net/)
yah something like google dream audio would be sweeeeet.
Now we are talkin turkey
I'm unique here in that I may be the oldest guy on here (63)..
I come from the hardware era and I'm a bit of a Luddite..I got my first cell phone in 2008 and an iPhone 3g in 2009..I've never owned a computer..I'm typing this on android..
I just purchased the iPad pro and I'm loving it ..Its enough for me to learn as is..And man did I come in at the right time or WHAT? Audiobus remote just came out so that guarantees my new iPad pro will become obsolete that much slower...And yeah...I almost bought a surface because of Bitwig 1.3. And I absolitly love the synths on FL Studio ..(Harmor,Sitrus, etc). But for me and I would guess for most people it comes down to this...For anyone who has seen "Auria Pro Sneak Peek" on YouTube, I beg this question...What in God's name do you need to do musically that Auria Pro can't do? Audio warping, elastique, sampling, sequencing , twin 2 synth...Maybe get Gadget..have..Samplr...How much do you need?
I used to sell keyboards.at a major music chain in the 90's..I sold (and advised)Moby on purchasing his Yamaha SY 85..I sold RZA his ASR 16 on which he recorded "16 chambers"...So we were taught to "qualify" the customer. ."What do you need to do musically?"..
Two words ..Auria Pro
Today i was again in a store lurking for new toys Of course i played again with an iPad Pro and different windows pc touch devices. Then i played a lot with an iPhone 6S plus....
I really think now that the iPad Pro has a bad form factor for me as tablet. The size of the Air is much better for an only tablet like the pro.
I don´t think i could use the iPad pro comfortable like the Air while hanging on the sofa. I had to put it on a desk and use it mostly the notebook style. For me the windows touch devices (not only the surface) are better in many ways.
The touch is not perfect on windows 10 but most things are intuitive and customizable and a large form factor needs this for me to be a great tool.
I don´t like windows in general but windows 10 and all the hybrid devices coming out are a great thing for me and i´m even thinking about to sell my Macbook Pro for one. I just want to wait until the new Macbook Pro 2016 to see if there any new interesting things beside thinner etc.etc.
The iPad Pro feels just "wrong" for me after playing with it several times and i think it was not a proper planned device because the software doesn´t fit at all for it and they just trough it to the market to compete against all this hybrid thingies.
Of course it´s a personal flavour but i begin to think about a change to a windows system and that means something.
The iPhone 6S plus is a great device and i´m thinking now about to buy one for me (and the 6S for the Mrs.) Mitosynth is 6S plus ready and i got all my favourite iOS apps on it. It´s a great midi controller and i´m looking forward to the roli equator iPhone app. I think the 6S (and plus) are great devices with a usable OS since the iPad Pro is not what i hoped it could be!
To the topic my final result is: For me the first generation of iPad Pro is really obsolete. But that doesn´t mean that a second generation will fail too.
However, i think it will be a great device for many people but personally i just see it great as drawing device with the pencil for a hell of a price!
Cheers!