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Kymatica AUM on the... wait, it's live!

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Comments

  • @mgmg4871 said:
    Short video preview.

    Interesting flavor....I feel sure I'm going to need the long-form version, not so much to use it, but certainly to make the most of what it offers etc.

  • @j_liljedahl said:
    Web page updated with app preview video!
    http://kymatica.com/aum

    Gorgeous !

    I'm very happy to hear you're all as excited as I am for this release :)

    The release is planned for the coming week!

    When you say "coming week" it means sunday night at midnight or next friday ?

    o:)

  • edited February 2016

    @Samu said:

    @kobamoto said:
    hey Jonatan, does it have sidechain comp?

    Most likely it will since AUFX-Push supports it...

    There's no built-in side-chain compression, but you can of course use AUFX:Push in it.
    I've included the basic signal processing for everyday use, and thinking that more advanced stuff should be done with Audio Unit extensions. (Will make all AUFX apps into AU extensions as soon as I find the time for it!)

    However there's a built-in lookahead limiter that can be used to cut the peaks to avoid clipping, or fatten the average level a bit (please avoid the loudness wars ;). BTW, thanks to latency compensation, adding lookahead limiting to one track doesn't delay it in relation to any other track.

  • @lukesleepwalker said:

    @j_liljedahl said:
    It does! All state of Audio Unit extensions, and the mixer itself of course, and MIDI routing and mapping, can be saved as sessions and restored.

    OK, now my interest is growing!

    It looks like tracks can be set for varying number of measures if I saw the clock options right in the video? Or is there one master setting? (Sorry, was moving by very quickly in the video!)

    The built-in soundfile/loop player can loop at any durations, even fractional beats for polyrythmic stuff or time-phasing over long time (a la american minimalism)..

  • @j_liljedahl said:
    It does! All state of Audio Unit extensions, and the mixer itself of course, and MIDI routing and mapping, can be saved as sessions and restored.

    Makes sense to save MIDI mapping/routing per preset since every set up can be variable. Is there also a global mapping or is the idea to use templates if you want to default a hardware controller to something like channel levels?

  • @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to. Will wait and see, but I'm saving a few pesos until next week to find out, and hopefully (finally) get in on low intro pricing before they jack it back up a day later ;)

    This app is at a whole new level of investment for me, considering the efforts and time spent to make it as good as I possible can, all the way from the optimized internals to a fluid and good-looking user experience. And, since it's not really an app for "the masses" but for serious iOS musicians and sound recorders, it will be priced higher than my other apps. Other apps that might appeal to a higher number of users can be priced lower, because the volume of sales makes up for it.

  • @syrupcore said:

    @j_liljedahl said:
    It does! All state of Audio Unit extensions, and the mixer itself of course, and MIDI routing and mapping, can be saved as sessions and restored.

    Makes sense to save MIDI mapping/routing per preset since every set up can be variable. Is there also a global mapping or is the idea to use templates if you want to default a hardware controller to something like channel levels?

    Yeah, templates is something I'm considering for the future, for now users can simply save a session with a default setup and start from that.

  • @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

  • @j_liljedahl said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to. Will wait and see, but I'm saving a few pesos until next week to find out, and hopefully (finally) get in on low intro pricing before they jack it back up a day later ;)

    This app is at a whole new level of investment for me, considering the efforts and time spent to make it as good as I possible can, all the way from the optimized internals to a fluid and good-looking user experience. And, since it's not really an app for "the masses" but for serious iOS musicians and sound recorders, it will be priced higher than my other apps. Other apps that might appeal to a higher number of users can be priced lower, because the volume of sales makes up for it.

    Price it where you need it to be, and at where you will be able to continue to update it and bring out more awesome apps!

  • I would pay as much as you wish mr J

  • @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

  • @Goozoon said:
    I would pay as much as you wish mr J

    +1000

  • @j_liljedahl said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to. Will wait and see, but I'm saving a few pesos until next week to find out, and hopefully (finally) get in on low intro pricing before they jack it back up a day later ;)

    This app is at a whole new level of investment for me, considering the efforts and time spent to make it as good as I possible can, all the way from the optimized internals to a fluid and good-looking user experience. And, since it's not really an app for "the masses" but for serious iOS musicians and sound recorders, it will be priced higher than my other apps. Other apps that might appeal to a higher number of users can be priced lower, because the volume of sales makes up for it.

    Sure. Charge whatever you want. I'm interested in your app for sure... but I may not be the kind of user you're after, so if it's expensive, I'll simply pass on it. Good luck & hoping it's reasonable for my sake.

    I don't tell people what to charge. Just like I don't want people telling me what to charge. If it's not worth it to me personally, I simply don't buy it or wait for a sale.

    It does look like a nice app, but from your comments @j_liljedahl you're likely targeting a different kind of user than me anyway... the sort of user with deeper pockets so maybe I'll just have to sit this one out.

    I don't agree that this is such a niche product as you say. I think if you priced this lower, you'd capture a ton of new users who'd also have to grab all your other apps as I have done. And, its awkward saying this on an Audiobus forum, but I'd likely get more use out of your app than having to constantly restart all the apps and reboot half-way into an AB session. So, although I'm not the kind of user with deep pockets it sounds like you're targeting with your pricing, don't underestimate how many of us average users are interested in your new mixer as well.

  • @skiphunt said:

    @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

    Harsh.

  • @skiphunt said:

    @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

    Auria was updated for free.

  • edited February 2016

    I feel that the first insult in this thread was your "greedy", it's a shame that a developer like Jonathan has to justify his price policy (whatever that price is) after working a year long on a serious project like AUM. Nobody forces you to buy it.

    @skiphunt said:
    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

  • @skiphunt said:
    I'm tired of developers releasing expensive apps

    Go to the desktop then, it's much cheaper, and upgrades are free forever!

    Personally I'm tired of whiny people with a false sense of entitlement who have no idea about the economics of developing apps. Auria (since you mentioned it) was actually updated for free. There was a free update even for those that didn't want to upgrade to the pro version. The $40 upgrade was for additional functionality that idiots like you think they should get for free, and presumably the devs can live under bridge and not bother to eat.

  • edited February 2016

    @Fruitbat1919 said:

    @skiphunt said:

    @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

    Auria was updated for free.

    I think many of you know exactly what I'm talking about. Auria when I bought it, was pricey but kept crashing. I'm using an iPad Air 2, so I've got enough processing power. Got to where I wasn't able to use Auria really, but I liked the product and had faith the developer would work out the kinks. He did, but added new features and released it again as a "pro" version that you had to buy again. I know that's fine for some of you, but it kind of felt like the dev was just spitting in the faces of early adopters who paid a premium to begin with. Bugs me so much that I'm thinking of moving to Cubasis while it's on sale and abandoning Auria altogether.

    Not going to get into this. I have my opinions obviously. Some developers are fair and do it right. Some get greedy and jab/nickel and dime users every chance they get.

    My feeling is that @j_liljedahl doesn't appear to be one of those kinds of developers, so I'll reserve judgement.

    It may very well be that he'll make out better charging a high rate and not getting the sales from users like me. But I think this AUM app is potentially something with VERY wide mass appeal and he'd definitely make decent bank with volume sales on this one. IMHO

    Sequencers are more niche, but this one looks like a viable replacement to AB for me actually.

    To be honest, more often than not I'm just going into Audioshare and loading up my instrument and FX apps right in there without even bothering with AB. It's just more stable and I'm not trying to do a bunch of sophisticated musician-centric stuff either. Just playing around with soundscape stuff.

    Again, I don't want to get into any arguments with anyone. If the price is right I'll be buying it on launch as an insta-buy. If not & he goes for a high price, I'll not buy it while I wait and see what the early adopters with deeper pockets than mine have to say after they've put it to the wringer for a month or so.

  • Hope this thread does not derail the excitement by going all about price. We've had this before too many times.

  • edited February 2016

    @anickt said:

    @Goozoon said:
    I would pay as much as you wish mr J

    +1000

    For some devs i wish i have editable buy it button, soni can pay as much as i wish
    I mean mich more that std price

  • edited February 2016

    @skiphunt said:
    added new features and released it again as a "pro" version that you had to buy again.

    I'm sorry but that is factually wrong, Auria was updated to version 2.0 without having to buy the Pro upgrade. There was a free update if you already owned Auria, just without the new functionality. It was an update nonetheless with the new GUI and bug fixes etc... So in no way did you need to spend any extra money to be up-to-date with the latest version, what the extra money brings is additional functionality, otherwise known as an upgrade.

  • edited February 2016

    @Fruitbat1919 said:
    Hope this thread does not derail the excitement by going all about price. We've had this before too many times.

    I don't think it will. Think about it... once you've got people talking about price... it's no longer about interest in the product. The biggest hurdle anyone selling anything has, is getting anyone interested enough to even think about buying & pricing. @j_liljedahl has already got that hurdle cleared by consistently releasing great product at a fair price, and not gouging users on updates and pricing, etc. I have no reason to believe this launch will be any different.

  • I'm looking forward to AUM, great developer, great Apps, trying to keep money together, so that I will be able to pay the price j_liljedahl will be asking. It's gonne be worth it.

  • edited February 2016

    @skiphunt said:

    @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

    Bullshit bullshit bullshit! Auria 2.0 was updated for free, and IF you were intrested in the new function you paid for that...
    You try to be rewritten the true story...

  • Since there is no proper 'hub' for hosting instruments and plug-ins available on iOS AUM will be an essential app for anyone who is even remotely interested in making noises with more than one app at the time and will most likely feel like a 'gift from above' for people performing/jamming live on their iOS-Devices.

    I mean we do have AudioBus but it lacks those features that AUM will deliver when it comes to recording, mixing and routing signals between apps.

    Who knows, maybe there will even be an introductory price and campaigns every now and then to stimulate the 'market' :D

  • @ErrkaPetti said:

    @skiphunt said:

    @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

    Bullshit bullshit bullshit! Auria 2.0 was updated for free, and IF you were intrested in the new function you paid for that...
    Don't rewritten the true story...

    I obviously wasn't the ONLY one peeved about how that update/upgrade went, because the dev sent out a couple of group emails that were very defensive and trying to explain to all those were were upset about it and felt kinda cheated.

    Anyway... that's history. If you think that practice is reasonable, good for you and good for the developer. I'm moving on from it. I still have it installed, but I won't be sending that developer another $40 on top of the $50 I already paid for an app I could barely even use for almost a year. After having dealt with a DAW that kept crashing all the time, but had faith the dev would eventually make it right... it seems like it would have been more fair to give a little back to the users who trusted you enough to pay $50 for a crashing app, by giving them an update AND a little extra function. He could have easily just raised the price for additional function, but given a bone to those who'd paid $50 for a useless DAW by giving them the extra functionality instead of wanting to charge them again.

    Many of you know exactly what I'm talking about even if you don't agree with the Auria scenario. Some dev produce great product at a fair price and don't try to gouge customers every chance they get. Other's are the opposite.

    All off topic now.

    I think AUM will be a great product worth more than one of his AUFX apps for sure. His Sector app is incredible, very deep, solid, and stable. He charged a fair price for that as I recall. He also worked on Gestrument which is also an extremely great app that's stable, deep, and is fairly priced. I'm sure AUM will not be different. I'm sure it too will be solid, deep, stable and fairly priced.

    I'm sorry to bring up Auria as an example, but it's the last one that left a bad taste in my mouth.

    Now... please back to the excitement of AUM. :)

  • @animal said:
    I'm looking forward to AUM, great developer, great Apps, trying to keep money together, so that I will be able to pay the price j_liljedahl will be asking. It's gonne be worth it.

    I don't think you should worry too much about affording it, AUM will have an introductory price that I think is very fair (perhaps even cheap)! :)

  • edited February 2016

    Audiobus and Aum and Auria Pro and Different Drummer (all mentioned according to 'price discussions' gone awry) ... are really the most finest and conceptually exceptional current paradigms if not the reason of being there an imusicworld as we know it, and beyond.

  • @skiphunt said:

    @ErrkaPetti said:

    @skiphunt said:

    @syrupcore said:

    @skiphunt said:

    @Samu said:
    Even if we don't know the price yet I'd say even at $19.95 it will be worth it for the work-flow improvements alone.

    I dunno. Looks cool, but that seems a little pricey to me. Hope he stays at the reasonable level like he has with all his other apps, instead of going all greedy like some devs seem to.

    Now, don't go all cheap like some customers do. ;)

    I have no idea what the pricing will be but this is a world larger than any other Kymatica app. Hell, the built in EQ options alone are more than comes with AUFX:Peak! Plus, all the other stuff.

    Whoa! What's with the insult? I'm tired of developers releasing expensive apps, then abandoning them... or instead of simply updating a glitchy app that you've already paid $50 for like Auria... instead of updating it, you release a "new" 2.0 version and require people to pay $40 again.

    In short, kinda fed up with a lot of the actions of developers over the last couple of years and I won't be partaking anymore.

    Bullshit bullshit bullshit! Auria 2.0 was updated for free, and IF you were intrested in the new function you paid for that...
    Don't rewritten the true story...

    I obviously wasn't the ONLY one peeved about how that update/upgrade went, because the dev sent out a couple of group emails that were very defensive and trying to explain to all those were were upset about it and felt kinda cheated.

    Anyway... that's history. If you think that practice is reasonable, good for you and good for the developer. I'm moving on from it. I still have it installed, but I won't be sending that developer another $40 on top of the $50 I already paid for an app I could barely even use for almost a year. After having dealt with a DAW that kept crashing all the time, but had faith the dev would eventually make it right... it seems like it would have been more fair to give a little back to the users who trusted you enough to pay $50 for a crashing app, by giving them an update AND a little extra function. He could have easily just raised the price for additional function, but given a bone to those who'd paid $50 for a useless DAW by giving them the extra functionality instead of wanting to charge them again.

    Many of you know exactly what I'm talking about even if you don't agree with the Auria scenario. Some dev produce great product at a fair price and don't try to gouge customers every chance they get. Other's are the opposite.

    All off topic now.

    I think AUM will be a great product worth more than one of his AUFX apps for sure. His Sector app is incredible, very deep, solid, and stable. He charged a fair price for that as I recall. He also worked on Gestrument which is also an extremely great app that's stable, deep, and is fairly priced. I'm sure AUM will not be different. I'm sure it too will be solid, deep, stable and fairly priced.

    I'm sorry to bring up Auria as an example, but it's the last one that left a bad taste in my mouth.

    Now... please back to the excitement of AUM. :)

    I don't understand what you mean? After you updated your Auria 1.xx to 2.0 for free you STILL could'nt use Auria the way you thought when you first bought it?

    Don't give Rim a bad reputation, he deserves better than that!
    Devs like him (and a few more) is the only guys who put iOS music community forward...

  • @j_liljedahl said:

    @animal said:
    I'm looking forward to AUM, great developer, great Apps, trying to keep money together, so that I will be able to pay the price j_liljedahl will be asking. It's gonne be worth it.

    I don't think you should worry too much about affording it, AUM will have an introductory price that I think is very fair (perhaps even cheap)! :)

    Hey, what will be the quickest way to know when your AUM app has gone live? Just keep checking the app store? Or, will you announce on your twitter feed? Here?

    I'll likely buy AUM as an instabuy as long as it's not way too pricey. Getting tired of constantly checking to see if it's live yet. ;)

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