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Korg iWavestation has landed! :)

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Comments

  • edited December 2016

    As I understand it, the waves are just that - single cycle waves, not full samples? Correct me if I'm wrong, but that would explain the lack of sample import, it just wouldn't work with this synth's architecture.

  • @PhilW said:
    As I understand it, the waves are just that - single cycle waves, not full samples? Correct me if I'm wrong, but that would explain the lack of sample import, it just wouldn't work with this synth's architecture.

    Actually they full samples some looped some not.
    I mean a drum-sounds are not single-cycle waves...

  • @Samu said:

    @PhilW said:
    As I understand it, the waves are just that - single cycle waves, not full samples? Correct me if I'm wrong, but that would explain the lack of sample import, it just wouldn't work with this synth's architecture.

    Actually they full samples some looped some not.
    I mean a drum-sounds are not single-cycle waves...

    Thanks - I stand corrected!

  • @PhilW said:
    As I understand it, the waves are just that - single cycle waves, not full samples? Correct me if I'm wrong, but that would explain the lack of sample import, it just wouldn't work with this synth's architecture.

    Just small looping waves then? Seems like that should have been importable.

  • First impression: WOW! Sounds fantastic.

  • On monophic sounds - could they be changed to being able to be played at the same time, blending or fading over from one note to another, i.e. polyphonic voices?

  • @MonzoPro said:

    @PhilW said:

    I have thought that of several demo videos that I have seen! I believe that Tony Banks used a Wavestation on the We Can't Dance album, but that can be the only one as the WaveSration was only released in 1990, and that's the only Genesis album (except the underrated Calling All Stations) that was released after that.

    It's just got 'that' sound - maybe they created it another way on earlier albums and then the Wavestation ran with it later.

    It does. WaveStation brought new tricks to the game but the Prophet VS and PPG Wave used the same basic OSC techniques and had been around for a long time by 1990. I think they were both already out of production by the the Wavestation came out.

  • @PhilW said:

    @Samu said:

    @PhilW said:
    As I understand it, the waves are just that - single cycle waves, not full samples? Correct me if I'm wrong, but that would explain the lack of sample import, it just wouldn't work with this synth's architecture.

    Actually they full samples some looped some not.
    I mean a drum-sounds are not single-cycle waves...

    Thanks - I stand corrected!

    There is also a healthy set of single cycle waves in there.

  • I think i will save out wavs of some of these more glitchy youtubes you folks made and feed them through Fx into Blocs just to see. I am just so on the fence... I want to like this thing.

  • @AudioGus said:
    I think i will save out wavs of some of these more glitchy youtubes you folks made and feed them through Fx into Blocs just to see. I am just so on the fence... I want to like this thing.

    You're kind of funny. Of everyone here, you seem to be the least impressed with iWavestation, and yet the most intrigued and likely to buy. $5 says you own this inside 2 weeks. Any takers? lol ;)

  • @skiphunt said:

    @AudioGus said:
    I think i will save out wavs of some of these more glitchy youtubes you folks made and feed them through Fx into Blocs just to see. I am just so on the fence... I want to like this thing.

    You're kind of funny. Of everyone here, you seem to be the least impressed with iWavestation, and yet the most intrigued and likely to buy. $5 says you own this inside 2 weeks. Any takers? lol ;)

    I bet you are right! If it wasnt a Gadget I wouldnt feel torn in the slightest.

  • @Reid said:
    The next thing to find out is whether Milpitas, the iWavestation gadget, will be identical, as neither iM1 or Odyssei are completely integrated into Gadget

    Darwin can't be programmed. You can only make patches in iM1, save them on a card and then use them in Darwin. After that there are only 10 knobs for controlling Darwin. More importantly, iM1 has Multis, which allow you to combine up to 8 patches. Most of the best sounds are Multis. Darwin is just one patch, which is composed of one or two sounds.

    Lexington is not Odyssei. It lacks the arpeggiator, which can be used to modulate pretty much everything. Many of the same patches in Lexington don't sound as interesting as they do in Odyssei.

    I don't think this is an accident. Perhaps Gadget works as well as it does because each Gadget has a small footprint on system resources. I doubt we will ever see a gadget with the demands of say, a Model 15 or DrumPerfect.

    You can do a lot with a little, as for example Roland Sound Canvas (44 MB), Sunrizer (43 MB), TC-11 (55 MB), Geoshred (59 MB), Addictive Synth (62 MB), FM4 (65 MB), etc.

    From a marketing point of view this is brilliant, because so many great synths are being introduced, that it's easy for appaholics to resist some of them. But if we are Gadget users, this is a two-for-one deal.

    The Milipitas Gadget isn't as deep as the Wavestation but you can definitely tweak it. Same as Darwin you have to write patches in the main app. Odessei on the other hand lets you save presets in Gadget but there isn't any communication between the gadget and main synth. I can see how the inconsistency would drive some people crazy. I prefer the gadgets because they are simpler. I'm more of a producer than a programmer. With regard to the arpegiator I don't see why it would be necessary because you have the arpeggio to built in as a standard feature plus you have the sequencer pianoroll.

  • @Lacm1993 said:
    great! I'm tempted to buy the IAP as well. I think korg might take a while before releasing a major new app (they've just release 2 within a month I think), now honestly I just want them to release a guitar gadget for gadget.

    As with ODYSSEi I'm not a fan of the iPhone UI, but I think the fact that korg "make it work" on the phone means there's no excuse for iM1 not to be there as well for the iPhone guys.

    Don't know if you have Module but the Clavinet gadget does a really good job. Add some distortion and delay to it, its very grungy and awesome.

  • @LucidMusicInc said:

    @Reid said:

    The Milipitas Gadget isn't as deep as the Wavestation but you can definitely tweak it. Same as Darwin you have to write patches in the main app.

    Might just be me, but I find saving in WS easy and sensible and straightforward; still find my head full of apple sauce when it comes to doing the same on iM1....

  • edited December 2016

    @LucidMusicInc said:
    . I'm more of a producer than a programmer.

    Interesting... what would be your definition of the two? i ask simply because I don't know much about... Well, much, but particulalry music industry roles/titles/terms etc.

  • One point that is rarely one is that iM1--while it has more features--is still a hobbled version of a M1, because the M1 was a workstation and had an onboard 8 part sequencer. I used to take that thing on the road in a flight caseand write songs in my hotel rooms. : )

    It takes the combination of M1 and Darwin to give you the full functionality of an M1.

  • edited December 2016

    @AudioGus said:

    @LucidMusicInc said:
    . I'm more of a producer than a programmer.

    Interesting... what would be your definition of the two? i ask simply because I don't know much about... Well, much, but particulalry music industry roles/titles/terms etc.

    Ok well as I see it in electronic music circles you have the programmers who are all about sound design and all the technical features of what a synth or device can do and then you have the producers who just want good sounding presets accessible to them so they can make dope tracks. The point I was arguing is that developers like Korg walk a fine line appealing to both groups, simultaneouly a providing sophisticated professional tool for one audience and a simple shiny groovebox for the other.

  • Ok. For the life of me I cannot seem to understand how to restrict the app from listening to All midi ports. Anyone have any ideas ?

  • @LucidMusicInc said:

    @AudioGus said:

    @LucidMusicInc said:
    . I'm more of a producer than a programmer.

    Interesting... what would be your definition of the two? i ask simply because I don't know much about... Well, much, but particulalry music industry roles/titles/terms etc.

    Ok well as I see it in electronic music circles you have the programmers who are all about sound design and all the technical features of what a synth or device can do and then you have the producers who just want good sounding presets accessible to them so they can make dope tracks. The point I was arguing is that developers like Korg walk a fine line appealing to both groups, simultaneouly a providing sophisticated professional tool for one audience and a simple shiny groovebox for the other.

    Cool, makes sense. So many uses for the word producer these days across mediums and genres of mediums etc, nice to hear your take.

  • @gonekrazy3000 said:
    Ok. For the life of me I cannot seem to understand how to restrict the app from listening to All midi ports. Anyone have any ideas

    In short no - it's so frustrating! I just hope Korg update this problem quick. I want to use this app but it is virtually useless to me like this.

  • A nice demo of the Wavestation SR:

  • @gonekrazy3000 said:

    Ok. For the life of me I cannot seem to understand how to restrict the app from listening to All midi ports. Anyone have any ideas ?

    One of the annoying things Korg seem to want to do to make it more like the hardware. Fine if it sits on it's own on an iPad, but frustrating in a multi app workflow.. Maybe the new Audiobus can fix these issues?

  • OK, so many of the included patches are quite dated and cheesy, however the random button is decidedly not!

    Random + Fieldscaper is pretty epic for really weird soundscapes.

  • A quick soundscape made from a random preset into Soundscaper with some Alchemy pads to go with. It's good fun.

  • @richardyot said:
    A quick soundscape made from a random preset into Soundscaper with some Alchemy pads to go with. It's good fun.

    Very nice

  • @AudioGus said:

    @skiphunt said:

    @AudioGus said:

    @MonzoPro said:

    @nrgb said:
    Official video is out:

    A very 80's Genesis vibe going on in that one.

    Sounds like Punky Brewster jamming with Alf.

    I wonder what the marketing logic/strategy of using demo music that sounds so dated is? Is it to trigger those who pine for the original nostalgic sound they're familiar with? ie. this new app sounds just like the famous hardware?

    Seems like they'd show off how it sounds the way it was originally used, AND show off how it can also go into new territory. The official demo doesn't make me want this app as much, but @Matt_Fletcher_2000 did. Same with the ARP Odyssei app. I saw some synth blog demos that sounded very cool and made me want that app too, but then I listened to Korg's demo and decided to sit it out.

    Yah must be nostalgia. It is a safe bet. 'Member the Wavestation? I 'member, you 'member? Yah, 'member white sneakers with no socks? Yah, I 'member. 'Member jheri curls? 'Member peruvian marching powder and bad decisions?

    I got a few Wavestation demos going on YouTube earlier so I could hear what the new one might be capable of. Apart from some ambient stuff it was all a bit corny (better description than cheesy), and my attention drifted to an MS2000 link.

    @richardyot said:
    A quick soundscape made from a random preset into Soundscaper with some Alchemy pads to go with. It's good fun.

    How did you get WS into Fieldscaper - did you import the audio file or play through it live? I'm still trying to figure out Fieldscaper...

  • @richardyot said:
    A quick soundscape made from a random preset into Soundscaper with some Alchemy pads to go with. It's good fun.

    That is fantastic. Really like it.

  • @MonzoPro said:
    How did you get WS into Fieldscaper - did you import the audio file or play through it live? I'm still trying to figure out Fieldscaper...

    I used Audiobus to record the WaveStation sequence into Fieldscaper. Then I trimmed the recording in Fieldscaper and assigned it to all 3 oscillators with different parameters. The end result sounded nothing like the original WaveStation sequence but it doesn't matter.

    Basically if you hit the random button in WaveStation a few times you are guaranteed to stumble on a sound you like, which then can make great fodder for Fieldscaper. Also because the sounds are sequenced many are naturally rhythmical, but in a cool random/glitchy way. And not cheesy.

  • @richardyot said:

    @MonzoPro said:
    How did you get WS into Fieldscaper - did you import the audio file or play through it live? I'm still trying to figure out Fieldscaper...

    I used Audiobus to record the WaveStation sequence into Fieldscaper. Then I trimmed the recording in Fieldscaper and assigned it to all 3 oscillators with different parameters. The end result sounded nothing like the original WaveStation sequence but it doesn't matter.

    Basically if you hit the random button in WaveStation a few times you are guaranteed to stumble on a sound you like, which then can make great fodder for Fieldscaper. Also because the sounds are sequenced many are naturally rhythmical, but in a cool random/glitchy way. And not cheesy.

    Thanks for the explanation Richard, I usually import recorded files into FS, I'll have a play recording into it directly tonight

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