Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

I paid £4.49 for Diode 108 and it has gone [move along now, nothing to see]

12357

Comments

  • edited February 2017

    @Littlewoodg said:
    At some point (soon?) I turn on "airplane mode" and this Air 2 becomes hardware. I like the sound of that more and more: "Airplane Mode". Like the ending of Welles' "Mr Arkadin", a little prop plane circling high overhead, unreachable by radio, ground control's pleas unanswered.

    +1 (if for nothing but the lovely imagery :))

  • Help! The other week I topped up my itunes with store credit. It's now at $51. Is there anything I can buy that's non digital? :)
    Too bad this thread wasn't around a few weeks ago it would have caused me to pause at least :D

  • Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

  • Consider who was the agent that actually took it away from me. What happens behind the scenes isn't my concern. I will say this, though - I wouldn't be surprised if Google did exactly the same, they're quite known for removing whole services and structures because they're too useful: Base; Buzz; Notebook; Orkut; Reader (was really pissed off about this - and I wasn't alone in this); Wave (although, wtf was it, actually, that's what we were all asking?).

    Nope, Linux is the way forward for me. Mac for work, if I ever get a fucking job (been 17 years since I've been applying for web dev jobs, today's batch of rejections is the last straw, I've had it), and iPad while the remaining content lasts and uses up like a dying supply of irreplaceable terrestrial rare earth metals - good while it lasted.

  • @MonzoPro said:

    @Lacm1993 said:

    @MonzoPro said:
    The Korg MS20, which I bought new nearly 40 years ago and cost less than I've spent on iOS music apps is still working. And I could sell it for three times what I paid for it, getting 40 years free use into the bargain.

    Will I be able to say the same about my Air 2 and copy of iPolysix?

    Unlikely, especially if they've removed it from my account.

    The "selling it for 3 times what I paid for" only works for famous stuff. I still have several PC from the early 2000. Not famous mac vintage models just old windows PCs. Worth nothing.

    I have some old Yamaha/ Korg keyboards, not a famous synth. Worth something but not 3 times what I paid for them (more like 3 times less what I paid)

    Stored somewhere in my house there's also typewriter from the 80s, and printer from the times before USB. The typewriter works, the printer compatibility was broken with windows 10, worth nothing.

    All my musical hardware from the arse-end of pre-history is still going strong: guitars, amps, synths, fx, multitrack etc. and while most aren't worth MORE, they've earned their keep and can still be sold for something if I need the cash.

    Computer based music is a different kettle of fish, but I can still run my ten year old copy of Reason on my old PC and have sold other software (Live, Cubase etc.) for a few quid towards new stuff.

    My iOS apps in contrast can't be re-sold, and there is no guarantee they will work after the next iOS update, since no-one knows what it will do. And now they can remove purchases from my account.

    I'm not knocking iOS as a fun music making platform, but it needs to prove itself as a serious long term contender, and this is not the way to do it.

    That’s kind of what iOS is — a multi-purpose platform where fun music-making is one niche market. It’s pretty amazing, at least for some of us old folks, that it’s possible to get professional results on a phone or something Mom can watch movies on. To spend a few bucks to get sophisticated sound design, generation, editing, mixing… if one can accept iOS for what it is, there’s the possibility for great things. It may never be a professional platform, relatively speaking. It may not be for everyone. I’m just going to enjoy it for what it is.

  • @dblonde said:
    Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

    Oh, well, er, that's different then.
    Okay everyone, as you were, nothing to see here. Thanks, I'll put the kettle on.

  • @u0421793 said:

    @dblonde said:
    Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

    Oh, well, er, that's different then.
    Okay everyone, as you were, nothing to see here. Thanks, I'll put the kettle on.

    So everything is good....whew what a relief now back to ios, never liked hardware :)

  • @u0421793
    LOL
    I rarely used the app but want a go at it again now, antique app that has now become somehow desirable :)

  • As much as I agree with the need for a thorough cleanup in the app store (apps for sale) I fail to see the need to prevent app owners access to their purchased apps. Are these two sides of app distribution really that hardwired?
    I also don't understand why Apple cannot give a warning to potential buyers for apps that are about to be dumped/unsupported like the 32 bit apps.

  • @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

  • This thread has brought up some genuine concerns about iOS music making so I'm glad it happened :)

  • @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    Shame, this is a big issue for app buyers, and it's a civilised discussion.

  • edited February 2017

    Apple Is an evil company and whatever but if the developer it's going to pull an app from the store maybe a warning a week before it happens?.

    Drop a line here, write post on Facebook (he was member of this forum and the iPad musician group), a tweet...etc.
    it could be a statement and there's no need to keep replying to every comment. Then if he needs/ wants to remove his app it's completely fine.

  • @Arpseechord said:

    @u0421793 said:

    @dblonde said:
    Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

    Oh, well, er, that's different then.
    Okay everyone, as you were, nothing to see here. Thanks, I'll put the kettle on.

    So everything is good....whew what a relief now back to ios, never liked hardware :)

    Oh, hardware's brilliant - you get some money back from it when you sell it. And it can be repaired, customised, sold, etc. It really isn't as expensive as it seems.

    Look, here's what I built on Monday:

    https://goo.gl/photos/rM51QFBTWNXx5WQr8
    It is my third attempt at a replacement 4019 VCA for an ARP 2600 - the first one worked, but required a second board to reroute the wiring into the required pin arrangements for the module. The second one was a double decker board, the correct size, correct pins, but didn't work (took out each and every component and tested it, soldered back in, still didn't work). This is the third layout attempt but I won't test it until I've built an external rig with pots, jacks and a plus minus 15v power supply. This is to replace the original quite dead VCA module sealed in epoxy built in early 1973.

  • @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    I disagree, since Apple has the power to leave it available to those who purchased it.

  • edited February 2017

    @funjunkie27 said:

    @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    I disagree, since Apple has the power to leave it available to those who purchased it.

    If the developers or manufacturers want it gone, it has to be this way - it wouldn't be correct any other way. Imagine someone released an app that was inflammatory or just plain incorrect, and later the truth was found to be other than that relayed in the app - the manufacturer should be allowed to withdraw it and we'll have to let them. That's the correct approach.

  • @u0421793 said:

    @Arpseechord said:

    @u0421793 said:

    @dblonde said:
    Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

    Oh, well, er, that's different then.
    Okay everyone, as you were, nothing to see here. Thanks, I'll put the kettle on.

    So everything is good....whew what a relief now back to ios, never liked hardware :)

    Oh, hardware's brilliant - you get some money back from it when you sell it. And it can be repaired, customised, sold, etc. It really isn't as expensive as it seems.

    Look, here's what I built on Monday:

    https://goo.gl/photos/rM51QFBTWNXx5WQr8
    It is my third attempt at a replacement 4019 VCA for an ARP 2600 - the first one worked, but required a second board to reroute the wiring into the required pin arrangements for the module. The second one was a double decker board, the correct size, correct pins, but didn't work (took out each and every component and tested it, soldered back in, still didn't work). This is the third layout attempt but I won't test it until I've built an external rig with pots, jacks and a plus minus 15v power supply. This is to replace the original quite dead VCA module sealed in epoxy built in early 1973.

    I'm obviously kidding about hardware :) Nice job on the circuit board there!

  • @u0421793 said:

    @funjunkie27 said:

    @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    I disagree, since Apple has the power to leave it available to those who purchased it.

    If the developers or manufacturers want it gone, it has to be this way - it wouldn't be correct any other way. Imagine someone released an app that was inflammatory or just plain incorrect, and later the truth was found to be other than that relayed in the app - the manufacturer should be allowed to withdraw it and we'll have to let them. That's the correct approach.

    Taking off sale, yes. Removing it from downloads with no warning to people who have purchased, no. They can do it legally, does not mean it is the right way to go about it.

  • The developer seems not been here on this forum since november 2015...
    Hope that nothing serious have happend to the guy behind Diode108...

  • Depends if the developer actively withdrew it or passively withdrew it by not giving Apple $99 pa.

  • @u0421793 said:

    @Arpseechord said:

    @u0421793 said:

    @dblonde said:
    Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

    Oh, well, er, that's different then.
    Okay everyone, as you were, nothing to see here. Thanks, I'll put the kettle on.

    So everything is good....whew what a relief now back to ios, never liked hardware :)

    Oh, hardware's brilliant - you get some money back from it when you sell it. And it can be repaired, customised, sold, etc. It really isn't as expensive as it seems.

    Look, here's what I built on Monday:

    https://goo.gl/photos/rM51QFBTWNXx5WQr8
    It is my third attempt at a replacement 4019 VCA for an ARP 2600 - the first one worked, but required a second board to reroute the wiring into the required pin arrangements for the module. The second one was a double decker board, the correct size, correct pins, but didn't work (took out each and every component and tested it, soldered back in, still didn't work). This is the third layout attempt but I won't test it until I've built an external rig with pots, jacks and a plus minus 15v power supply. This is to replace the original quite dead VCA module sealed in epoxy built in early 1973.

    I'm obviously kidding about hardware! :) Really nice work on the circuit board. If I were to attempt this I wouldn't even know where to start

  • I'm glad that my most recent investments into my music making have been hardware units....Circuit, Mininova, Line6 Amplifii.......if they want to take those out of circulation they're gonna have to come and break into my house and then wrestle them out of my hands to take those away :D

  • @Arpseechord said:

    @u0421793 said:

    @Arpseechord said:

    @u0421793 said:

    @dblonde said:
    Spoke with apple and it was the developer who pulled it from the store. Nothing to do with Apple as they have no control over 3rd party devs.
    Now need to find that .ipa backup I have somewhere :)

    Oh, well, er, that's different then.
    Okay everyone, as you were, nothing to see here. Thanks, I'll put the kettle on.

    So everything is good....whew what a relief now back to ios, never liked hardware :)

    Oh, hardware's brilliant - you get some money back from it when you sell it. And it can be repaired, customised, sold, etc. It really isn't as expensive as it seems.

    Look, here's what I built on Monday:

    https://goo.gl/photos/rM51QFBTWNXx5WQr8
    It is my third attempt at a replacement 4019 VCA for an ARP 2600 - the first one worked, but required a second board to reroute the wiring into the required pin arrangements for the module. The second one was a double decker board, the correct size, correct pins, but didn't work (took out each and every component and tested it, soldered back in, still didn't work). This is the third layout attempt but I won't test it until I've built an external rig with pots, jacks and a plus minus 15v power supply. This is to replace the original quite dead VCA module sealed in epoxy built in early 1973.

    I'm obviously kidding about hardware :) Nice job on the circuit board there!

    Thanks, it has taught me a lot - about exactly how that VCA works from a circuit theory point of view - the exponential converter transistor pairs, the Wilson current mirror arrangements, the cascade current mirror for the differential long-tailed pair, and all that. Stuff I should have learned back when I was a teenager, but didn't bother.

    The remaining problem is that the module (the first one that worked) works outside, when croc-clipped to jacks and inputs, and powered up separately, but doesn't work when fitted in the synth. The surrounding components on ARP 2600 board 4 aren't that complex (ignoring the AR and ADSR, both of which are fine (now I've fixed the AR)). So, another mystery.

  • @AndyPlankton said:
    I'm glad that my most recent investments into my music making have been hardware units....Circuit, Mininova, Line6 Amplifii.......if they want to take those out of circulation they're gonna have to come and break into my house and then wrestle them out of my hands to take those away :D

    Careful what you wish for, that's not impossible,

  • @Fruitbat1919 said:

    @u0421793 said:

    @funjunkie27 said:

    @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    I disagree, since Apple has the power to leave it available to those who purchased it.

    If the developers or manufacturers want it gone, it has to be this way - it wouldn't be correct any other way. Imagine someone released an app that was inflammatory or just plain incorrect, and later the truth was found to be other than that relayed in the app - the manufacturer should be allowed to withdraw it and we'll have to let them. That's the correct approach.

    Taking off sale, yes. Removing it from downloads with no warning to people who have purchased, no. They can do it legally, does not mean it is the right way to go about it.

    I'm hard pressed to think of a reason the dev would want it pulled from users who paid for it. If it were inflammatory, then yes, but Diode???

  • edited February 2017

    @u0421793 said:

    @funjunkie27 said:

    @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    I disagree, since Apple has the power to leave it available to those who purchased it.

    If the developers or manufacturers want it gone, it has to be this way - it wouldn't be correct any other way. Imagine someone released an app that was inflammatory or just plain incorrect, and later the truth was found to be other than that relayed in the app - the manufacturer should be allowed to withdraw it and we'll have to let them. That's the correct approach.

    Interesting point. But what about the consumer side. I paid for an instrument app, it becomes the core of my performances. Devs says, I want it gone. And I as paid consumer can't do the the same performance anymore. The approach that the dev can decide that I'm not able to use his product anymore, undermines the trust of the whole system. I'm not aware of teh app store terms but as far as I know you buy a product and you become owner of it. Or is it more a lease model? In that case it becomes more or less renting a house, build your existence around it but aa certain moment the owner says, it's my house and I want it back now.

    agree here with @Fruitbat1919
    Taking off sale, yes. Removing it from downloads with no warning to people who have purchased, no. They can do it legally, does not mean it is the right way to go about it.

  • I couldn't really care about the £ I paid for the app or if the developer wants it removed from sale from the store, but to remove it from our collection, on principle, in my mind would require a refund.
    Anyway, by the time most will see this it will be on page 9.

  • @funjunkie27 said:

    @Fruitbat1919 said:

    @u0421793 said:

    @funjunkie27 said:

    @Sebastian said:

    @Munibeast said:
    Apple do strange things sometimes.

    @mschenkel.it said:
    Btw diode was officially discontinued due to dev's real life issues

    As I've said, this has most likely nothing to do with Apple. I'm sinking this thread.

    I disagree, since Apple has the power to leave it available to those who purchased it.

    If the developers or manufacturers want it gone, it has to be this way - it wouldn't be correct any other way. Imagine someone released an app that was inflammatory or just plain incorrect, and later the truth was found to be other than that relayed in the app - the manufacturer should be allowed to withdraw it and we'll have to let them. That's the correct approach.

    Taking off sale, yes. Removing it from downloads with no warning to people who have purchased, no. They can do it legally, does not mean it is the right way to go about it.

    I'm hard pressed to think of a reason the dev would want it pulled from users who paid for it. If it were inflammatory, then yes, but Diode???

    Well, let's take it to a hypothetical drum machine, not this one. Just imagine it was discovered, even perhaps by the manufacturer of the app, that one or more samples was, er, naughtily obtained. Not even intentionally, but these these things happen. In software development there's a huge problem of time-bombed licensing, which is why we have a proliferation of diverse forks of MySQL / MariaDB, and OpenOrifice / LibreOffice, and even Matroska instead of MPEG4, and so on, because you don't want to be working on a product that you thought you were in the clear on, and years later some bastards chirp up with a patent or something hidden in there. You'd want to silently or discreetly take down this hypothetical drum machine, without attracting attention. Hence, you'd withdraw it.

    Or, if it were a religious text, and god came down and proved he didn't exist, you'd want to scrap all the books.

  • My thoughts also were if this is about sample clearance. Maybe an explanation would clear things up.

  • @greengrocer said:
    . I'm not aware of teh app store terms but as far as I know you buy a product and you become owner of it. Or is it more a lease model?

    I also must admit that I haven't read the T&C of the appstore, but typically (for almost all software transactions) you're not actually purchasing the software itself but rather a license for using the software within the constraints of the terms of use assigned to the application.

    So in most cases you're not actually owner of the software but merely a user paying for the right to use it.

Sign In or Register to comment.