Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
IPad Pro 10.5. 64 g. iOS 10.3.2
I still love this freaking app. Pharrell I'm coming for you ....
The fact that you and others having crashes still love the app says a lot.
Resistance is futile, I'll be grabbing it later....
Lol do it
It makes sense to me.
I use AUM to control a big old bunch of IAA apps played live and recorded into Audioshare. I then export the audio to a desktop PC for further tweaking.
I'll be using BM3 in a similar way, but recording them into pads where they can be sequenced and chopped, and I'll then send this to the desktop for additional tweaks.
While not everyone will work this way, for me it's like AUM with a built-in DAW.
Well... the DAW part seems like quite a significant distinction to me
Yeah, but apart from that, and the sampler, and the pads, it's EXACTLY the same!
Ah, in that case, I hope your (lapsed) resistance is fertile.
Has @mathieugarcia referenced the au problem loading a song and losing work? He directed me and others to the bm3 forum but my post there has been ignored. I see that ever industrious @brambos corrected as much as he can from his end (and it was one of his apps that bm3 is not loading) but i've been afraid to even continue trying anything until the first bug fix update.
Thanks. Just watched Mr Audiodabblers 'bottle' video - that sampler is a monster. I can see this being a very useful bit of kit. However, just read a whole bunch of crash reports on the BM3 forum, claims that it's still a beta, so I've not pounced just yet.
I've not experienced any crashes, though definitely some annoyances. There's some quirkiness with the clip editor to be sure.
Intua are working on the AU problem. They seem to be taking bugs pretty seriously when people bother to report them there.
Only one crash not long after I first launched it, otherwise working fine here.
what are your specs
Dived in - only time for a quick fiddle tonight, but first impressions are good.
Might be a good thread to start, so people can post their thoughts and maybe some audio samples or videos.
EDIT:
Thread started: https://forum.audiob.us/discussion/20011/beatmaker-3-iap-discussion-thread
iPad Pro 10.5
thanks
It seems that a major cause of issues and bugs in BM3 is with the iConnectaudio4.
There is also an overall midi issue which if fixed might resolve AB3 midi issues when used with BM3.
Maybe most people know about this. It was new to me. Previously when creating instruments I either just dragged samples from the browser to the first/sampler tab in the editor, or I just added samples in performance mode.
I noticed that it's so much quicker to drag the sample directly under the mapping tab. If you drag it vertically, you can automatically map the sample across all keys, an octave or a semi tone (similar to Kontakt). I don't think there is any way of adding multiple samples at the same time, but this is a quick and convenient way in any case.
I still have regular crashes on my side (like every 5-6 hours of use) and I identified many odd behaviors when playing with audio files/pattern (like when you slice a pattern on a audio file and then want to edit it, the ending loop marker is not at the right place, etc), but after more than 30hrs on the app I can now confirm that it is (or will be in fact) wonderful... I will now probably wait until the 'public beta' is over i.e. wait for a few updates before I use it again (in the current state it is not stable enough for me to build a full project in... Too risky IMO), but I'm really looking forward to be able to use it correctly...
Peace.
I was on the fence, but downloaded BM3 last night, and really like what I see.
It appears that there are effects under the hood that we can't access (or are just well hidden). Most of the included samples are awash in delay and reverb with no obvious way to remove or edit those effects.
Is there a way to edit them? Is this something that will be fixed with an update? I spent much time last night hunting for the mystery reverb and echo. Someone help me track them down.
They're over there
over there
over there
Etc.
Yep. I checked. If you go to the individual samples you can preview them. They are all recorded quite dry.
As I stated previously, I searched everywhere I think of for the delay and reverb. I could find no reverb or delay. Hence, the reason I'm asking on this forum... Thanks for the (non) help!
Wow. This is amazing. You questioned whether the samples included the reverb and delay, yet you posted a video where you removed the reverb and delay from an included sample.
Your video provided me with the answer I was looking for. I didn't notice the small fx box at the bottom left of the screen. Why you questioned me, when you had the same issue yourself (and also knowing the solution), is bizarre.
Multiple personalities? I appreciate whichever version of you produced that video.
@Sonicflux I really have no idea what @5pinlink was thinking when he offered to help you. I will say that it's very easy to have a different understanding of what's happened when posting to forums in general. It seems possible to me that @5pinlink thought you knew where the FX were in BM3 as you said you'd searched everywhere. In that case it'd make sense to see if the effects were in the sample itself.
The more I use BM3 the more I like it, lots of really well thought out ideas. I have to say though, I'm REALLY curious how they are going to port all this functionality to a smaller iPhone screen!
I simply asked how to remove the reverb and echo from the samples. I had looked around and couldn't find any way to do that. You knew how to do that even though you questioned if there actually were effects on the sample... when you already knew that there were. That's very strange.
For some reason, you chose to obtuse rather than helpful. I have no idea why. Carry on.
You need to figure out how to turn off the echo in the sample.