Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
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Comments
I dont think AUs can send midi currently. But you can add these as midi senders on ab3
That's correct. I'm waiting to see how AU hosts are going to adopt the new MIDI out features before jumping on that train. Even if I build MIDI-out into my AU plugins, if no hosts are going to support it it's still not very useful
but even if we didnt have midi out in AU seq, you could put it on Audío Tracks and play several ruisamakers at once, or maybe we dont want to do that ?, at least for me, the sound of ruismaker is absolutely enough i dont need it to drive something else
I am actually looking into practical ways to do that, so it's not unlikely I will add that. Communication from AU to AU host is still not very trivial and I want to figure out the most elegant way to notify the host sequencer of a button-state change.
For now, the main usage of the GM keymap button is if you want to drive Ruismaker as a MIDI module using another app/sequencer or external MIDI instrument (e.g. VDrums, etc).
Right, long press [edit: double press] the number to mute the drum. RM and FM Link jamming. One kick drum muted. Oh yes.
Happy Birthday @noisefan and thx @brambos for this Great Update
Happy to hear you guys are having fun!
And with the built-in preset manager the AUs should also be much more useful inside BM3, AB3 and other hosts now.
@Brambos, lovely update, brilliant implementation!
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Many hours lost last night with this AB3 setup into multi RuismakerS/FMs in AUM.
Ooohh.. that looks delightfully intricate. And I see our friends from Audiodamage joined the party!
I didn't realise you could add a bus send to the effects slot. Interesting...
I'm not going to publish the the raw PDF files (needs more refinement/polish), however .. it will all make it's way onto www.UDAGANuniverse.com (the 'real' website will be launched very soon) over the next year!
I put together an example this morning of applying the theory behind The document to weave complex textures through interesting chord progressions & harmonic modulations, using the overtones of instruments:
That's the overtones of my electric bass over the overtones of my double bass, arranged according to my document so that it weaves through harmony in an interesting and functional way! Also got a bit of 'shamanic' percussion that I added in and a low texture that I programmed in Lorentz comes in for a few bars after the intro.
Not mastered so crank it!
Is there any other difference between the apps features apart from FM lets u craft your own drum hits @brambos
The sequencers are identical (apart from UI color and 6 vs. 8 channels). But the synth engines are completely different between the two Audio Units.
Ruismaker (Classic) uses a few dozen pre-modelled parametric synth-drums and gives you a handful of parameters to tweak from the UI. Ruismaker FM uses a single FM synth engine and lets you create any sound from scratch.
If I had to compare these concepts to hardware drum machines I would say Ruismaker resembles how a Roland TR-8 works and Ruismaker FM resembles a Korg Electribe ER-1 (not necessarily in sound, but in synth concept).
@brambos Does the step sequencer have midi ccs mapped, including the muting of tracks and randomise?
The 5 knobs below the sequencer have, the other controls don't.
Ok great, what are the cc's for these please? I couldn't find the manual but maybe you are currently updating it...

edit: oh I did find it
MIDI CC#112-116
The manuals should be up-to-date on Ruismaker.com
Thanks, yes great manual as ever. My mistake was to use google which gave me an old link.
Here is my demo/tutorial for the awesomeness that is Ruismaker
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Well done Sir Doug....some of us slower kids (self) will certainly benefit.
Useful, thanks Doug
This is one very cool drum app!
Just trying to decide whether I need this or Ruismaker FM or both.
@receder , really no-brainers...both of them ....all of them!!! So much fun, I can't get no sleep
How's the pitch'ability' of FM? Arbitrary as in Ruismaker, or can it be tuned to specific values?
@thesoundtestroom that's a great demo, Doug! Thanks!
Lol, yeah I figured the same
if you have set 16 steps, why would you need to put more than 16 beats? at least you are able to put more than
Because it could be that you want to alter the number of steps next, and I don't want to dictate the order in which you have to do things. Or if you're just dicking around with one of the knobs, and you don't want that to affect the settings of the other knobs. It's just a bit more userfriendly that way.
Each Lane can be set to 32 steps. 16 is just the default. Also you can even stop the lanes from resetting after the longest lane finishes all it's steps. These features are there because I requested them lol. @brambos actually restrained from adding some of my more esoteric requests because it might confuse non power users lol.
so easy fix would be the "POwer user" button to get all the esoteric feature set...
I tried to convince him but didn't succeed. Maybe if all of you requested it he might add 2 more features I wanted