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((Pro-Q 2)) by FabFilter = (EQualizer) - in the AppStore Now! - £28.99 - ((AU<3))

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Comments

  • @Cib said:

    @MonzoPro said:
    I think it’s a bit of a shame that folks who’ve spent hundreds on the Auria versions, don’t get some kind of discount the new batch.

    That‘s Apple‘s fault then. And then all owners of the plug-ins should get it for free?

    Did I say that?

  • @ExAsperis99 said:

    @Beathoven said:

    @NoiseHorse said:
    It’s going to be interesting to see how the fabs sell on iOS. There is different competition than desktop and lots of us have had great results from existing apps. Different market a little bit. I really really hope they are all #1 on the App Store for 6 week’s straight. Would be great for all of us.

    This will only happen if people stump-up the money and buy it. I believe we’re at a turning point here. If Pro-Q2 sells well, more desktop plugin devs will follow and the platform will become a true alternative to desktop. If it doesn’t sell well, FF may not think the platform is viable and the other devs will avoid it like the plague; the platform could stagnate. Or it could into something else, something different and beautiful.

    This has become a common refrain on these boards — if we want nice things, we need to pony up for them. Support the devs! Yes, definitely.

    But this seems categorically different. This single plug-in costs nearly as much as Cubasis 2. It cost more than Beatmaker 3. That's nuts. Maybe these plug-ins are worth it, and maybe everything should be more expensive, but it really messes with the iOS ecosystem as it is right now.

    That’s exactly why I think we’re at a turning point. Or, maybe, a crossroad would’ve been a better analogy.

  • Haven’t these Fabfilter plugins been priced this way for years on iOS? I’m not seeing the pricing watershed moment here. Opening these plugins to other hosts is the big moment in my book.

  • @Beathoven said:

    @ExAsperis99 said:

    @Beathoven said:

    @NoiseHorse said:
    It’s going to be interesting to see how the fabs sell on iOS. There is different competition than desktop and lots of us have had great results from existing apps. Different market a little bit. I really really hope they are all #1 on the App Store for 6 week’s straight. Would be great for all of us.

    This will only happen if people stump-up the money and buy it. I believe we’re at a turning point here. If Pro-Q2 sells well, more desktop plugin devs will follow and the platform will become a true alternative to desktop. If it doesn’t sell well, FF may not think the platform is viable and the other devs will avoid it like the plague; the platform could stagnate. Or it could into something else, something different and beautiful.

    This has become a common refrain on these boards — if we want nice things, we need to pony up for them. Support the devs! Yes, definitely.

    But this seems categorically different. This single plug-in costs nearly as much as Cubasis 2. It cost more than Beatmaker 3. That's nuts. Maybe these plug-ins are worth it, and maybe everything should be more expensive, but it really messes with the iOS ecosystem as it is right now.

    That’s exactly why I think we’re at a turning point. Or, maybe, a crossroad would’ve been a better analogy.

    Yes, same thing! Or if you were doing a TedTalk you could call it an inflection point.
    But I'm not sure that iOS is ready for this. The weird behavior I frequently get in BM3 — you wouldn't stand for it in $800, or even in $200 Logic Pro X.

    So it will be interesting.

  • Does anyone know if this is the 'intro price' or 'regular' price fro Pro-Q 2?

  • @ExAsperis99 said:

    @Beathoven said:

    @NoiseHorse said:
    It’s going to be interesting to see how the fabs sell on iOS. There is different competition than desktop and lots of us have had great results from existing apps. Different market a little bit. I really really hope they are all #1 on the App Store for 6 week’s straight. Would be great for all of us.

    This will only happen if people stump-up the money and buy it. I believe we’re at a turning point here. If Pro-Q2 sells well, more desktop plugin devs will follow and the platform will become a true alternative to desktop. If it doesn’t sell well, FF may not think the platform is viable and the other devs will avoid it like the plague; the platform could stagnate. Or it could into something else, something different and beautiful.

    This has become a common refrain on these boards — if we want nice things, we need to pony up for them. Support the devs! Yes, definitely.

    But this seems categorically different. This single plug-in costs nearly as much as Cubasis 2. It cost more than Beatmaker 3. That's nuts. Maybe these plug-ins are worth it, and maybe everything should be more expensive, but it really messes with the iOS ecosystem as it is right now.

    If that's the prevailing attitude then the bigger devs are never going to touch the platform. The FF plugins are still far more expensive on desktop (about 4 or 5 times more expensive). Do we want iOS to have the same powerful tools that desktop users have? If yes, then we need to be prepared to pay prices that reflect the work that goes into making these tools.

    Also these prices aren't new, they've been that price in the Auria store since 2012. People still bought them.

  • The user and all related content has been deleted.
  • edited July 2018

    @richardyot said:

    @ExAsperis99 said:

    @Beathoven said:

    @NoiseHorse said:
    It’s going to be interesting to see how the fabs sell on iOS. There is different competition than desktop and lots of us have had great results from existing apps. Different market a little bit. I really really hope they are all #1 on the App Store for 6 week’s straight. Would be great for all of us.

    This will only happen if people stump-up the money and buy it. I believe we’re at a turning point here. If Pro-Q2 sells well, more desktop plugin devs will follow and the platform will become a true alternative to desktop. If it doesn’t sell well, FF may not think the platform is viable and the other devs will avoid it like the plague; the platform could stagnate. Or it could into something else, something different and beautiful.

    This has become a common refrain on these boards — if we want nice things, we need to pony up for them. Support the devs! Yes, definitely.

    But this seems categorically different. This single plug-in costs nearly as much as Cubasis 2. It cost more than Beatmaker 3. That's nuts. Maybe these plug-ins are worth it, and maybe everything should be more expensive, but it really messes with the iOS ecosystem as it is right now.

    If that's the prevailing attitude then the bigger devs are never going to touch the platform. The FF plugins are still far more expensive on desktop (about 4 or 5 times more expensive). Do we want iOS to have the same powerful tools that desktop users have? If yes, then we need to be prepared to pay prices that reflect the work that goes into making these tools.

    Also these prices aren't new, they've been that price in the Auria store since 2012. People still bought them.

    I wouldn't presume to know the sales figures of the plug-ins. Somebody suggested AP was the No. 1 DAW, but I would easily believe that Cubasis has surpassed it.

    That said: You agree that it seems weird that an EQ plug-in costs as much or more than the DAW that hosts it? That it costs more than every single synth* on the market?

    So something is out-of-whack. Maybe what's really out of balance is the cost of desktop plug-ins, and this will help correct that market.

    *Moog Model 15 is also $29.99.

  • @Norbert said:
    I agree, those who already bought it in Auria should get a discount.

    I’m not quite sure that Fabfilter company knows who the buyers in Auria/Auria Pro is...
    The money passes Wavemachine Labs and they pay Fabfilter for every copy sold...

    I’m not convinced that mr Buentas is glad that Fabfilter goes AUv3 after six years as plugin only in Auria...

    But, whatever, Fabfilters plugins, in Auria Pro or standalone, they are fuckin’ unbelievable good and a joy to use!!

  • Fabfilrer could of made this plugin in work just like Turnado did, once you had the stand alone version it automatically worked as a plugin in Auria. Don’t tell me they can’t do this, They already had this plugin for Mac desktop , how much did they had to do to port to iOS. As much as I want this AU , I cannot justify this purchase.
    That’s just me.

  • @djjuniorpops said:
    Fabfilrer could of made this plugin in work just like Turnado did, once you had the stand alone version it automatically worked as a plugin in Auria. Don’t tell me they can’t do this, They already had this plugin for Mac desktop , how much did they had to do to port to iOS. As much as I want this AU , I cannot justify this purchase.
    That’s just me.

    This, for sure.

    @Samu said:
    Does anyone know if this is the 'intro price' or 'regular' price fro Pro-Q 2?

    Just saw on FB that this is the 25% off, intro price. Standard pricing will be $39.99

    :'(

  • @djjuniorpops said:
    Fabfilrer could of made this plugin in work just like Turnado did, once you had the stand alone version it automatically worked as a plugin in Auria. Don’t tell me they can’t do this.

    I thought that too, but I then think that's only possible if you set this up at the beginning like Sugar bytes did. The new FF AUs are completely separate apps so I reckon doing it retrospectively would be impossible without changing or removing the Auria FF plugins in the store, thus making them redundant, which the owners of those wouldn't want. I could be wrong but I think it's only Apple that have the power to make this a crossgrade option.

    I would love not to have to buy the same plugins again too, but I think Apple are the ones at fault here.

  • edited July 2018

    Edit - Sorry wrong thread! 😎

    I’m happy that Pro-Q goes AU. 🎶👍

  • @ExAsperis99 said:
    So something is out-of-whack. Maybe what's really out of balance is the cost of desktop plug-ins, and this will help correct that market.

    Or maybe what's out of whack is iOS pricing? I get the impression that most devs that make music apps for iOS don't make a lot of money. What the platform needs is a pricing model that's sustainable. Maybe FabFilter have got it wrong, and their stuff won't sell, but personally I hope that it's a success and other desktop devs follow suit.

    I really don't think the current pricing structure is sustainable, because in a niche market you need prices to be higher, not lower. Maybe if the platform was hugely popular, which it actually was in the early days of the App Store, and it was possible to sell millions of apps, but now things have settled down and those kinds of sales figures seem to be a thing of the past.

  • @Carnbot said:

    @djjuniorpops said:
    Fabfilrer could of made this plugin in work just like Turnado did, once you had the stand alone version it automatically worked as a plugin in Auria. Don’t tell me they can’t do this.

    I thought that too, but I then think that's only possible if you set this up at the beginning like Sugar bytes did. The new FF AUs are completely separate apps so I reckon doing it retrospectively would be impossible without changing or removing the Auria FF plugins in the store, thus making them redundant, which the owners of those wouldn't want. I could be wrong but I think it's only Apple that have the power to make this a crossgrade option.

    I would love not to have to buy the same plugins again too, but I think Apple are the ones at fault here.

    I am quite sure that it is possible to do

  • I would wait for Waves to go AU

  • I didn’t buy the FF IAPs in Auria. I’ve never felt comfortable with Auria and I just couldn’t justify the price. But now I can use this in Cubasis and AUM, I am happy to pay. It’s so much better value simply because it’s not locked into Auria. Even after a quick first play, the quality comes through.

    Finally, my iPad Pro is actually beginning to look a bit more “pro” this week, with Pro-Q2 and Affinity Designer released in the last week! :)

  • edited July 2018

    @Beathoven said:
    I didn’t buy the FF IAPs in Auria. I’ve never felt comfortable with Auria and I just couldn’t justify the price. But now I can use this in Cubasis and AUM, I am happy to pay. It’s so much better value simply because it’s not locked into Auria. Even after a quick first play, the quality comes through.

    Finally, my iPad Pro is actually beginning to look a bit more “pro” this week, with Pro-Q2 and Affinity Designer released in the last week! :)

    I mean, it's the best EQ you will ever get on ipad. Period.

  • @richardyot said:

    @ExAsperis99 said:
    So something is out-of-whack. Maybe what's really out of balance is the cost of desktop plug-ins, and this will help correct that market.

    Or maybe what's out of whack is iOS pricing? I get the impression that most devs that make music apps for iOS don't make a lot of money. What the platform needs is a pricing model that's sustainable. Maybe FabFilter have got it wrong, and their stuff won't sell, but personally I hope that it's a success and other desktop devs follow suit.

    I really don't think the current pricing structure is sustainable, because in a niche market you need prices to be higher, not lower. Maybe if the platform was hugely popular, which it actually was in the early days of the App Store, and it was possible to sell millions of apps, but now things have settled down and those kinds of sales figures seem to be a thing of the past.

    Agree 100%

  • By the way, I have them all (Fabfilters plugins in Auria Pro), but, this FF Pro-Q2 is an instabuy (bought it today) for use into Beatmaker 3...

    I had Zmors EQ as AUv3 earlier, and, Zmors is really good, but, Fabfilters plugins is superior to everything if you can afford it...
    But, you can come a long way what we had before this FF era...

  • I think that FabFilter and the guys at Auria should have provided some way to upgrade the Auria versions to
    AUV3. Does it make sense to charge us twice for the same app. At least some kind of discount. The thought of buying the same plugin twice is like a splinter in my mind.

  • edited July 2018

    @oldschoolwillie said:
    I think that FabFilter and the guys at Auria should have provided some way to upgrade the Auria versions to
    AUV3. Does it make sense to charge us twice for the same app. At least some kind of discount. The thought of buying the same plugin twice is like a splinter in my mind.

    But, do we know how much of the price in Auria Pro goes to Fabfilter vs Wavemachine Labs?

    Do remember also that mr Rim created his own VST framework into Auria just for the third party suppliers to join...
    Pro software demands pro prices, we have to rethink that on this platform...

  • wimwim
    edited July 2018

    @djjuniorpops said:

    @Carnbot said:

    @djjuniorpops said:
    Fabfilrer could of made this plugin in work just like Turnado did, once you had the stand alone version it automatically worked as a plugin in Auria. Don’t tell me they can’t do this.

    I thought that too, but I then think that's only possible if you set this up at the beginning like Sugar bytes did. The new FF AUs are completely separate apps so I reckon doing it retrospectively would be impossible without changing or removing the Auria FF plugins in the store, thus making them redundant, which the owners of those wouldn't want. I could be wrong but I think it's only Apple that have the power to make this a crossgrade option.

    I would love not to have to buy the same plugins again too, but I think Apple are the ones at fault here.

    I am quite sure that it is possible to do

    So? They’re flat-out lying when they say that they do not get any information about who has bought their plugins through Auria Pro? And you have some deep technological knowledge of iOS that backs this up?

  • @oldschoolwillie said:
    I think that FabFilter and the guys at Auria should have provided some way to upgrade the Auria versions to
    AUV3. Does it make sense to charge us twice for the same app. At least some kind of discount. The thought of buying the same plugin twice is like a splinter in my mind.

    I have mixed feelings about this. On the one hand I think I agree with you. On the other, the AUv3 Pro-Q2 is a separate app that’s had to be developed separately from the Auria version and has added functionality in that it can be used in multiple hosts. You can still use the Auria version and FF have stated that support will continue. And there’s already a 25% discount off the usual price.

    At this price point, FabFilter are not aiming this app at the casual music dabbler who occasionally likes to open Figure and make a little ditty. It’s aimed at those who want to either give their desktop set-up a mobile option for when they’re on the road, or those who want to break free from their desktop completely. Considering the desktop pricing, this iOS version looks like a massive bargain.

  • The problem is also you can‘t do a 30 days demo like with the VST/AU.
    For those who knows it....great. For those who needs to see if it‘s their thing maybe an expensive demo.

  • edited July 2018

    @wim said:

    @djjuniorpops said:

    @Carnbot said:

    @djjuniorpops said:
    Fabfilrer could of made this plugin in work just like Turnado did, once you had the stand alone version it automatically worked as a plugin in Auria. Don’t tell me they can’t do this.

    I thought that too, but I then think that's only possible if you set this up at the beginning like Sugar bytes did. The new FF AUs are completely separate apps so I reckon doing it retrospectively would be impossible without changing or removing the Auria FF plugins in the store, thus making them redundant, which the owners of those wouldn't want. I could be wrong but I think it's only Apple that have the power to make this a crossgrade option.

    I would love not to have to buy the same plugins again too, but I think Apple are the ones at fault here.

    I am quite sure that it is possible to do

    So? They’re flat-out lying when they say that they do not get any information about who has bought their plugins through Auria Pro? And you have some deep technological knowledge of iOS that backs this up?

    No, they’re not lying. Developers get no information whatsoever about people buying our apps/iaps. Just aggregated statistics. There is no way for FF to know who bought the Auria plugins, and even if they did there’d be no way to give them all a ‘promocode’ because:

    • that’s against Apple’s rules
    • you can only generate a very limited amount of codes

      :)

  • edited July 2018

    With the desktop music software I buy, I get the option to buy a newer version with extra features and stuff in it for a discounted price. So for example I updated Maschine 2 to Komplete - a massive amount of stuff for just £149 instead of £700 or whatever it was at full price.

    I can see that better apps should mean higher prices. The issue with the iOS platform, as opposed to desktop, is the lack of upgrade paths. Until that’s addressed iOS pricing has to be substantially lower.

  • @ErrkaPetti said:
    But, do we know how much of the price in Auria Pro goes to Fabfilter vs Wavemachine Labs?
    Do remember also that mr Rim created his own VST framework into Auria just for the third party suppliers to join...
    Pro software demands pro prices, we have to rethink that on this platform...

    I doubt if FF would allow their plugins being implemented in Auria framework for less that a profitable agreement.
    The Auria versions plus the AUV3 versions will run between 300-400 dollars. fleecing of the lambs.

  • @MonzoPro said:
    With the desktop music software I buy, I get the option to buy a newer version with extra features and stuff in it for a discounted price. So for example I updated Maschine 2 to Komplete - a massive amount of stuff for just £149 instead of £700 or whatever it was at full price.

    I can see that better apps should mean higher prices. The issue with the iOS platform, as opposed to desktop, is the lack of upgrade paths. Until that’s addressed iOS pricing has to be substantially lower.

    A fair point which FabFilter seem to have heeded. The desktop version of Pro-Q2 is £132.

  • I think perhaps the only way they could have technically achieved a crossgrade was if they changed the Auria plugins in the Auria store to AUv3 format, removing the Auria plugin format in the process. But then Auria Pro FF owners might not want that.

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