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Comments
Hehe, yah I am feelin the pressure too...
I can’t say for sure, but I think I remember reading on more than one occasion that Rim (Auria Pro Developer) makes nothing on the plugin sales.
[edit] misread the post.
With software sales, any sale contributes to the profitability. The trick is in finding the price point that maximizes the balance between volume, price, and development effort.
Has anyone tried this in BM3 yet? Seen many ask this, yet have seen no answer as yet. Just want to know if it runs OK in BM3 before I buy it.
Thank you to anyone that can help answer this
Yes Rim/Auria makes nothing, FF get all profits from their plugins.
But Auria gets a solid toolset which appeals to the market, so works well for both parties.
Yah, things like... Do all parameters automate? Beta and/or current version? Can we have a screenshot or video of the UI in action? How is the CPU use? Can you send me a gift card? Promo code?
Well, not really. At the full price, the Auria and AU version adds up to £80. If when the next big thing on iOS turns up and they make another version it’ll be £120. And when a completely new version comes out you’ll have to buy them all over again.
In contrast they offer upgrade prices (I’ve seen 40% quoted), and bundle pricing on the desktop versions.
h
FabFilter is essentially "aiming" their AUV3 releases at the same customers who bought the Auria versions of their apps. The purchasers of this current release will be majority past customers who bought the Auria plugs. In any case If I were to purchase these AUV3 versions then I would have redundant apps on my system. Should we delete Auria at that point? Will Auria be relevant? The only good thing I can say is that after the FF purchases you will not have to buy anything else. You will be covered.
Comparing price points that way does not work as you’re assuming the same inherent value across a broad range of tools. Pro Qs price on iOS is quite frankly a steal if you mix and / or master your material on your iPad and you want the best tool for your end result.
Yep. A steal if you want to mix/master on the iPad
But what exactly is now the unique selling point of Auria?
I bought the Auria version of Pro Q the other week when it was on sale, and I’ve spent every hour of every day since then trying to get a shelf filter to be at -3.00 dB and I haven’t yet succeeded, nor have I eaten any meals, had any sleep, gone to work or gone to the toilet – not until I successfully position the node exactly where I specify it. Why are people saying this plugin is good – it is total shit. I can’t get it to be at -3.00dB, when I let go of the screen, it goes to a different amount. Even with the Apple penile. Are you all completely insane?
@KING777’s enthusiasm & screengrabs isn’t helping but I just have to exhibit some self control and wait for the inevitable FabFilter sale. They’ve been pretty consistent on having a couple a year, with one towards the end of the year for sure.
I don’t mind supporting the devs but the reasons I gravitate to Auria as my main DAW are many, it’s not just the FF plugs. I will most likely use Auria Pro for most of my projects (of the 6-7 going now only 1 is not in Auria, that sole project is in Cubasis) because there are so many things that make audio recording, bussing & grouping and edits a breeze.
Of all the FabFilter plugins though Pro Q2 is the most essential, totally why it is released first, and of course I'd love to have it on hand for every session, in Cubasis, dicking round in AUM, etc. But I can wait, I still have it in Auria. But those who never got into Auria, or are on the fence about it now, I assure you the hype is for real & deserved.
This EQ is in probably 80% of every professional DAW setup from Blackbird Studios to EDM producer laptops. It's a serious piece of kit.
huhhuh... they said knob.
@u0421793 is busting balls re: the iOS touch interfaces tendency to not be the most precise way to do stuff with small little controls on a plugin/app/control, etc. With the FF's I put the node in the general area I want it and then fine tune it to the exact point using the Freq/Gain/Q knobs on the pop up panel.
I remember reading that you could press a second finger somewhere on the surface and then release the first finger and it stopped the maddening micro movements & futz ups from happening but I could never get it to work...
Natural sounding slope.
I know I am!
—————
However..
“Tip #1:
In the AUv3 version, tap n hold the “FREQ, GAIN or Q” knobs to type in a value, (easy precision)”
Let’s hope they implement that in the Auria/Pro version for ya, soooooon..
King
Yes, this works great in BM3 (live version not beta) record automation of your screen movements - very easy. I added approx 6 instances of FF in a couple of BM3 projects all good on iPad Air 2. Also full automation using LFOs in ApeMatrix which is awesome.
Like many I invested heavily in these quality plugins inside Auria but that was then and this is now - I just couldn’t resist running several of these as AU
Cool, thanks for the info! What cpu is the air2 running at with 6 instances on six audio tracks?
I was referring to the point you made about the lack of upgrade paths on iOS and so the pricing should be substantially lower. The desktop version is £132, whereas the iOS AUv3 version is £30-£40, which is at least two thirds cheaper. I thought that was substantial.
I can’t agree with your point that most potential purchasers already owned the Auria versions. A lot of people use other DAWs and a lot of people that do have Auria don’t own the FF IAPs. Also, when I buy an app it can often make another one redundant and I may stop using it. It’s just the way of things. For example, I’ve bought a lot of reverbs over the years, but I now only have Eos 2 and ADverb 2. I’ve deleted the others. In terms of whether Auria will be relevant, it is a great DAW and I’m sure there are plenty of people who will continue to use it.
It’s past my bedtime (!) but just checked a project running lots of FX including 4 instances of ProQ 2 plus another on the master channel. CPU is fluctuating between 0 and 60 with occasional spikes at 70 but audio sounds good. These are MIDI tracks though triggering Sound Banks and samples not audio tracks.
Also, I recorded automation inside some of the ProQ 2 ones.
Has anyone tried the FF AU in Auria Pro?
Ha!
Unusual/strange/weird question..
Unusual/strange/weird answer..
Not seeing it in the AUv3 list..
Very Unusual/strange/weird!
Interesting..
King
I am loving this EQ! I could watch the spectrum analyzer all night like a lava lamp! Lol
I knew a little about EQ but this has got me studying it to a whole new level watching tutorials and trying different cuts and boosts.
Thank you FabFilter. You listened and made it happen. So great for iOS music production.
In the Beta of Auria it works fine so when it is released it will show up
If you bought the Auria version (I did), and get the new version at full price, you’ll have paid £80 for an eq app. Assuming a new format doesn’t arrive, that’s about a third cheaper.
But, you don’t get the bundle pricing that the desktop versions enjoy, so if you buy the whole set the pricing is pretty close per plugin between platforms.
And then when there’s an update, you have to buy them all over again without enjoying the 40% discount desktop users get.
Not knocking the price of the new AU at all, and if customers are happy to spend another £300-£400 for a collection of effects they already have in Auria, and then prepared to do it all over again every time a new version is released then it’s obviously a healthy marketplace for this sort of thing.
From a personal perspective, I think if the iOS platform is to progress, attract better apps and higher prices then there has to be an upgrade model in place. In the short term the cheaper initial price of most apps is an incentive to buy, but in the long term it can sometimes work out more expensive.