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Comments
I”m getting significantly lower battery usage and no heat buildup at all on my Air 2. I’ve been composing for more than 90 minutes solid with only 12% battery drain. The battery on this ol’ thing is pretty tired out after years of usage every single blessed day, so it ain’t because it’s a miracle battery or anything.
Somehow,m I think once again the some of newer Pros have something fundamentally messed up in screen / audio processing threading over these older models.
Agree and can get Lost drawing those waveforms - huge fun.
What do you do after this lol.
I patched in from channel 2 but I'm not really sure what comes next, I have a monopoly in track 2
You can take the signal processor trigger out and put it in the trigger in if you want sound triggered by the monopoly. The one you have the signal out to now
Like this....?
@reasOne
once you got it, play with the threshold and gain to get different sensitivity to the noise you are passing through just watch the lights. And remember to open the envelope if you start from init. You can do the phone or kbd cv out to kbd trigger in to hold open eternally if you are just passing through for filtering.
Boffinery, but pretty to look at.
Brilliant. Thanks - I’ll try this.
This is great news
Yeah could be, definite improvement on this Air 2.
I hadn’t used Gadget for any length of time up until the new update, as it made the iPad uncomfortably hot. Too hot to have on my lap, and made me panic about it damaging the battery.
Absolutely loving getting back into it again. I’m even hooking up the audio output to my desktop DAW and playing the synths in live.
Playing nice on my iPad Pro 9.7 as well. Loving it that much decided to get the Korg NanoKey2 to go with it as like a BT keyboard and it's portability.
12% battery drain after 90 min is something I can only dream of. Did you use a controller or played onscreen keys?
I used to get similarly good behavior on my ipad 2 in the past. But on my Pro 9.7 and iPhone SE it’s been bad the last 2 years.
I get less battery drain when I stay in the main ‘scenes’ screen (with faders/meters hidden).
Graphics/UI have a big influences on this.
For those using the MIDI out Gadget to control hardware.
Are you using it direct to hardware or routed through say AUM to the hardware?
I am noticing less then enjoyable and consistent behaviors when going Gadget - AUM- Hardware.
Mostly the MIDI clock feedback and causing irregular actions of hardware sequencer or arpeggios .
Hmmm...
(deleted the rant).
Native Mode for nanoKey Studio worked fine after I restarted Gadget and nanoKey Studio and reconnected them. Still would love to see manual entry for CC assignment as well as 'CC factory reset'.
Yes, I had this problem before the update too.
They should definitely add a ‘reset to default’ option.
I’m just using the nanoKey Studio in native mode to keep things simple
Same here, for some strange reason Gadget 2 didn't use my nanoKey Studio in 'native mode' which made me wonder about the mappings. But after a restart of both Gadget 2 and nanoKEY Studio the native mode kicked into action and started working.
And yeah, there are some nice fixes to native mode too. The 'Joystick' in iWavestation Gadget now works as expected and the y-axis is no longer flipped
And btw. noticed that the quote editor here in the forums now seems to be fixed, so most things are back to normal
They actually fixed that quite a while ago. Got my nanoKey Studio almost a year ago and that joystick was working as expected.
Oki, I've mostly been using the 'screen' to play the Gadget's so I've not noticed that before
Still hoping we'll get some way to set the default velocity for newly played or drawn notes similar to the Madrid Gadget.
(And well, Madrid as a Gadget is quite strange as the 'presets' seem to use different sample-sets that can not be selected when starting to create a patch from the 'Init' preset, like WTF seriously?!).
For a free update It's quite neat. Was almost expecting the two additional Gadgets to drop so I could part with some IAP cash, maybe in a couple of weeks or so.
Excellent track I just came across on YouTube featuring the new Gadgets.
I have an iPad 9.7 2017 and my battery is doing really well with Gadget. There’s a Battery thread started by Brambos and I learned a lot there to tweak my iPad and it made a huge difference! There’s so much happening in the background that we just don’t realize it’s eating Battery life while we play.
Secret is to make sure you lick in the changes in settings in order for new app installs not to override the optimizations. Siri is one of the main culprits! Sobdiaable anything Siri and it will be the single biggest cpu and battery relief you’ll see.
There’s many more but hopefully you find the thread.
Cheers!
I still wish Korg would add a undo button so easy to delete sequenced notes.
There is an undo button.
Has anyone managed to get Tiapei to send midi out inside ApeMatrix yet to a external synth loaded in ApeMatrix?
Cheers been a long while since I used it spotted now !
And a redo!
Thanks, I’ve seen that thread and had already done the things mentioned there. Turned off everything Siri on my iPad/iPhone the day I got them.
This drain I’m seeing is specific to Gadget, no other app (audio or not) does this for me. I believe it’s not caused by another background process.
I was 100% on-screen, tweaking synths, poking in notes, and editing them. Maybe it was the particular gadgets I was using. I think some are more optimized than others. I was in Memphis a lot. Screen brightness was set pretty low. Gadget was loaded in AudioBus, headphones only connected, no interface or devices.
I dunno what the difference could be. At any rate, I can definitely say the Air 2 was running cool as a cucumber. There was noticeable warmness using Gadget before the update.
I’ve seen this mentioned for other devices and can add that also on the 10,5” iPad Pro the saturater currently does not work 😩
I just found out you can’t use tempo per scene if Link is enabled. @davis_korgrd Is it a Link limitation or Gadget doesn’t have it implemented?
Now that I've had some time to play a bit more with Gadget 2, I have to say I quite like it.
Sure the beat-lines in the piano roll editor are hard to see - unless you are in a normal to dark lit room, in which case they are OK - I guess the KORG developers don't see much daylight ;-) Hopefully we will get a higher contrast version - I like the darker background, just not the darker lines.
As Doug mentioned in his video, I'm surprised they didn't mention the new drummer-widget at all, it's actually a pretty neat way to get some quick beats flowing.
Since I had purchased both iPolysix and iMS-20 a long time ago (pre-gadget), Memphis and Pompei was free for me, which is nice. And great have them in the Gadget arsenal now.
Taipei looks like a real game changer, as I can now use ALL the other synths I have accumulated over time, inside gadget. While not as smooth as having Gadget support IAA og AU synths (which I guess will never happen) - this is the next best thing. It would be cool if you could record BACK into Gadget directly, but I've been experimenting with AUM, and if you have LINK enabled, it's really easy to trim the finished recordings in AudioShare if you turn on "Snap to Beat" - then you can "Import from AudioShare" in Zurich and have everything inside your gadget project file.
I also like the coloured tracks - it's easier to distinguish the different gadgets and ads a little bit of "playfullness" to the arrange screen. Fade in/out is also useful and FINALLY we can rename our tracks
I hope we get a bug fix release soon for the missing Saturator effect in some devices, and hopefully the higher contrast piano roll editor.
So while I'm still missing a lot of stuff - like a BARS/BEATS/TIME display, audio-IN from AB or other apps, save prompt if you try to load another project when you have unsaved changes, etc. etc. I'm quite happy with this update, especially considering it cost absolutely 0$
Patterning and NS2 can do it, so I kinda doubt it’s an SDK limitation. Probably just an oversight? I’d definitely like to see that changed.
While they’re at it, I would like to see the metronome count-in active when Link is enabled. This has always been a bit frustrating. Xequence does it, so I’m pretty sure it’s possible. @davis_korgrd, if you’re still active here, you’ve probably seen that there have been multiple people that think count-in doesn’t work at all due to this. Implementing that might reduce support requests.