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ShockWave - Synth Module by Kai Aras

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Comments

  • @Paulo164 said:
    @Crawlingwind , thank you very much.
    Could you tell whether the issue is still present or not on your iPad ? If you find some time to spend, you just have to open ShockWave, set a preset like "init" and wait 5 minutes. You can switch app if needed. It should give the answer :-)
    Thanks again !

    It doesn't happen for me on my iPad (iOS 12.3.1) running AUM.

  • Hello,

    Thanks all for your feedbacks.

    As for the « ghost drone » issue, I have discovered something :
    On the oscillator, you see the sound waveform when you hit a note. And when you release this note, the oscillator logically should go back to flat. But with some presets and only after having played a few notes (with glide), you can see that there is still some “residual activity” on the oscillator (a very small signal). When this happens, then it is likely that you will have the drone 3 minutes later if the app is idle.

    So, to sum up :

    • With presets yielding no residual activity on the oscillator => no drone issue
    • Elsewise => drone issue

    For now, I cannot determine the preset conditions under which residual activity remains or not after note release.

    When you are stuck with the drone, the only way - except killing the app - is to switch to another preset without residual activity (you have to know which these are).

  • @ka010 by the way, there is also still an issue in KB-1 where it seems impossible not use invert mode for velocity. I reported this months ago but don't see a change. Could anyone confirm this?

  • edited May 2020

    I could not reproduce the drone just now. I got it twice the other day, and I thought I was being attacked by some spirit. I wish I could remember more about the circumstances, other apps open, etc.

    @Paulo164 said:
    @Crawlingwind , thank you very much.
    Could you tell whether the issue is still present or not on your iPad ? If you find some time to spend, you just have to open ShockWave, set a preset like "init" and wait 5 minutes. You can switch app if needed. It should give the answer :-)
    Thanks again !

  • I just tried this btw, no residual activity in my oscillators after playing, tried the init patch

  • @Gavinski said:
    @ka010 by the way, there is also still an issue in KB-1 where it seems impossible not use invert mode for velocity. I reported this months ago but don't see a change. Could anyone confirm this?

    Any device or layout in particular? The combinations I use work fine when enabling Settings > Expression > Velocity > Inverted

  • I just went in and tried to see this. I'll tell you what I found to be happening actually. There are 5 buttons in the 'expression' section, right? One for glide, two each for slide and velocity. Well, any time I press ANY button in kb-1's 'expression' section, all 5 buttons simultaneously get enabled / disabled. So either everything is enabled or everything is disabled, those are the only choices I'm getting. Anyone getting the same? Any idea what is causing this? Happens in any of the layouts I tried, tried both mpe and non mpe layouts.

    @ka010 please help

  • edited May 2020

    I'll second the wish that this was polyphonic by the way. I constantly find myself forgetting that. It can do some great brassy pad sounds that are just begging for polyphony, it frustrates the shit out if me every time I remember it isn't. I constantly find myself thwarted in getting it to do what I want.

    This is why I Iove apesoft. They make deep tools, but they also make the great manuals that actually teach you properly how to use them.

  • @Crawlingwind said:
    I thought I was being attacked by some spirit.

    Ah ah, exactly the same thing for me ! :smiley: Almost freaking out !

  • @Gavinski said:
    I'll second the wish that this was polyphonic by the way. I constantly find myself forgetting that. It can do some great brassy pad sounds that are just begging for polyphony, it frustrates the shit out if me every time I remember it isn't. I constantly find myself thwarted in getting it to do what I want.

    This is why I Iove apesoft. They make deep tools, but they also make the great manuals that actually teach you properly how to use them.

    +1 - Does @ka010 visit this forum or is it better to send him an email?

  • He has been visiting the forum recently, I emailed him too tho in case

  • @Gavinski said:
    He has been visiting the forum recently, I emailed him too tho in case

    👍

  • @Gavinski said:
    He has been visiting the forum recently, I emailed him too tho in case

    I also emailed him one week ago to report my 2 issues but no answer yet.

  • Yes, sometimes he replies super quickly, sometimes you could wait weeks, or never hear back...

  • @Monome said:

    @Gavinski said:
    I'll second the wish that this was polyphonic by the way. I constantly find myself forgetting that. It can do some great brassy pad sounds that are just begging for polyphony, it frustrates the shit out if me every time I remember it isn't. I constantly find myself thwarted in getting it to do what I want.

    This is why I Iove apesoft. They make deep tools, but they also make the great manuals that actually teach you properly how to use them.

    +1 - Does @ka010 visit this forum or is it better to send him an email?

    While there occasional exceptions, it is generally best to email
    Devs or contact them through their websites. Quite a few devs )who visit here) have mentioned that the forum isn't a reliable way to get info to them.

  • @espiegel123 said:
    Quite a few devs )who visit here) have mentioned that the forum isn't a reliable way to get info to them.

    I think it is at the same time unreliable and the most efficient way because every app owner can quickly test and make feedbacks. But maybe they also fear a possibility to be harassed with unsatisfied customers while publicly exposed, which I can perfectly understand.

    ShockWave being still a recent app, let's hope @ka010 will find an interest in fixing quickly these quite big issues.

  • I believe he is somewhat newly rocking dad status. So his time is definitely split. But I’ve had more success reaching out to him here and on Twitter than via email.

  • @ka010 is a 'fresh' daddy and working on version 1.1 of MM-1 Mutemaster, so assuming he is rather busy......

  • This drone sound, does it comes with presets in which the eg is set to loop?

  • hey guys,
    sorry for being slow to respond lately. Let me catch up on what I missed.

  • @Gavinski said:
    I just went in and tried to see this. I'll tell you what I found to be happening actually. There are 5 buttons in the 'expression' section, right? One for glide, two each for slide and velocity. Well, any time I press ANY button in kb-1's 'expression' section, all 5 buttons simultaneously get enabled / disabled. So either everything is enabled or everything is disabled, those are the only choices I'm getting. Anyone getting the same? Any idea what is causing this? Happens in any of the layouts I tried, tried both mpe and non mpe layouts.

    @ka010 please help

    Well that's odd, can you let me know what device you're running it on and whether it'S the standalone or AUv3 version?

  • @Monome said:
    @Paulo164 I’ve done a quick test with the on board keyboard. There is no glide or slide when note priority is set to last. The other two modes seem to work. I would say it was the same problem yesterday with my Linnstrument.

    This was on a iPad 6th gen. iOS 13.4.1. Tested in stand alone mode. @ka010

    I’m wondering what it would take to add polyphony to this thing? It sounds really really good and the long press issue has been addressed.

    Ok, I was able reproduce the issue and fixed it as well. I have an update scheduled for early next week anyways, it'll be included with that. In the meantime I'll have a new beta build up later tonight, if anyone wants to give that a try let me know.

  • @Paulo164 said:
    Hello,

    Thanks all for your feedbacks.

    As for the « ghost drone » issue, I have discovered something :
    On the oscillator, you see the sound waveform when you hit a note. And when you release this note, the oscillator logically should go back to flat. But with some presets and only after having played a few notes (with glide), you can see that there is still some “residual activity” on the oscillator (a very small signal). When this happens, then it is likely that you will have the drone 3 minutes later if the app is idle.

    So, to sum up :

    • With presets yielding no residual activity on the oscillator => no drone issue
    • Elsewise => drone issue

    For now, I cannot determine the preset conditions under which residual activity remains or not after note release.

    When you are stuck with the drone, the only way - except killing the app - is to switch to another preset without residual activity (you have to know which these are).

    I wasn't able to reproduce this one yet but it sounds like it might be a stuck note problem. The latest public release has an issue where this can happen in some rare cases but it's fixed in the beta. Want to give that atry, see if it still happens?

  • @ka010 said:

    @Gavinski said:
    I just went in and tried to see this. I'll tell you what I found to be happening actually. There are 5 buttons in the 'expression' section, right? One for glide, two each for slide and velocity. Well, any time I press ANY button in kb-1's 'expression' section, all 5 buttons simultaneously get enabled / disabled. So either everything is enabled or everything is disabled, those are the only choices I'm getting. Anyone getting the same? Any idea what is causing this? Happens in any of the layouts I tried, tried both mpe and non mpe layouts.

    @ka010 please help

    Well that's odd, can you let me know what device you're running it on and whether it'S the standalone or AUv3 version?

    Thanks Kai, iPad Pro 2018, latest ios, AU in AUM

  • I really need to start exploring some of the ambient and generative stuff with Shockwave. So far I mainly use it for my basses, maybe a lead here or there.

  • @Monome said:
    This drone sound, does it comes with presets in which the eg is set to loop?

    Not necessarily.

  • @ka010 said:

    @Paulo164 said:
    Hello,

    Thanks all for your feedbacks.

    As for the « ghost drone » issue, I have discovered something :
    On the oscillator, you see the sound waveform when you hit a note. And when you release this note, the oscillator logically should go back to flat. But with some presets and only after having played a few notes (with glide), you can see that there is still some “residual activity” on the oscillator (a very small signal). When this happens, then it is likely that you will have the drone 3 minutes later if the app is idle.

    So, to sum up :

    • With presets yielding no residual activity on the oscillator => no drone issue
    • Elsewise => drone issue

    For now, I cannot determine the preset conditions under which residual activity remains or not after note release.

    When you are stuck with the drone, the only way - except killing the app - is to switch to another preset without residual activity (you have to know which these are).

    I wasn't able to reproduce this one yet but it sounds like it might be a stuck note problem. The latest public release has an issue where this can happen in some rare cases but it's fixed in the beta. Want to give that atry, see if it still happens?

    Hello Kai,

    Thank you very much. I will be glad to test the beta and let you know if the "drone" issue is still there.
    Regards !

  • @Paulo164 said:
    Hello Kai,

    Thank you very much. I will be glad to test the beta and let you know if the "drone" issue is still there.
    Regards !

    Great, just pm me your email so I know where to send the invite to.

  • @ka010 what would it take to add polyphony to Shockwave?

    There’s a few of us that would be very happy with it

  • Hell yes. Would it be somehow difficult to do? @ka010

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