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Comments
Thank you 🙏🏼
Nice tip!
Thanks.. SPA is bliss driving this...
Beautiful with Fugue Machine too, oh, I'm So glad there's a way to do this
This configuration trick will help sell a lot more GeoInstruments for Forum members.
Most average punters will miss the trick and many will probably refund on the app
because their controller will not appear to work since MPE might not be something they
understand.
A nice video would help explain how MPE uses channels 2-15 to send out chords that
allow pitch bending per note. The MPE spec tried really hard NOT to break MIDI for the rest of us and now we can benefit from their design with this configuration when we don't own
a Roli.
Now I need to go and re-visit my "Noise SWAN Strings" and see if channel 2 on my keyboard does anything to it.
UPDATE: Noise is a Roli app and it's locked up tight to any external MIDI access. It waits for a Roli Seaboard or Block device to be attached.
Yup. Roli suck, although I did find a way to record the standalone output via Audiobus 3.
I take it that MIDI in only works with GeoShred Pro / upgraded?
@moForte ....I'd like to make a humble request/suggestion. Accordian and Harmonica, both extremely difficult. Not orchestra instruments per se, but both intrinsic to modern music.
I would add some « requests » even more achievable because close to what the existing guitar model does : oud, bouzouki, koto and other oriental/ethnic instruments and even a harp. It would be nice to see GeoShred become progressively an host for great realistic stringed instruments. This business model would be supported with IAPs in the way of Beathawk or Module.
Game changers on game changers! Is there a way to do this in 4pockets MIDI Strummer?
Oh hell yeah. A koto, guzheng, or something like that. Would be like sonic serotonin.
I was wondering how the accordion or harmonica action could work, because pitch shifting when pushing it out/ in is such a massive part of the sound. You could tie that to channel pressure, so when you are pushing down, it's acting like you're pushing in an accordion, and vice versa. This would give you essentially a digital accordion with unlimited in/out space that in real life would be 10's of miles long. Volume couldn't be mapped to channel pressure though for this to work.....
Should be able to get pretty close already with the existing engine. GeoShred’s potential is really underexplored by sound designers. It’s very fertile ground.
I’d like to see a physical controller which embodies the functionality and philosophy of Geoshred - maybe picking up where something like the I1 left off (considering that technology is continually evolving and the Instrument 1 is possibly getting a little long in the tooth now). The great advantage to this would be both a less limited keyboard/fretboard, pitch rounding and the facility for haptic feedback for different functions and techniques - and I’d also like to see the possibility of directly interfacing with an external breath controller and similar devices.
Seems so.. Channel 2 and above.. I guess..
It's still monophonic however. You won't get Polyphony with the SWAM instruments unless
you use the Polythemus note routing app and run multiple instances. 3 instances is solid and 4 and above you're going to get dropouts. 4 might work if you avoid the usual FX treatments. There are 22 "stomp FX" inside Goeshred to pull from and create your own presets: EQ, Verbs, Delay, Compression, Amp/Cab, etc.
I have spent hours on tweeking guitar models but nothing comes close in my opinion to a bouzouki, an oud or a harp...
You’ll probably find that using Polythemus will mess with any low velocity overlapped notes triggered portamento, however.
Was just having a play with Polythemus with these, very nice!
Is anyone having any problems in aum with sessions with multiple instances. Could someone try to replicate this please:
In aum make a session with 3 GeoShreds. Put all the presets to, say, cello. Close and reload the session. Now none of them are cello any more they are all shred guitar preset. I didn't have this problem with sessions with just one instance.
But some other problems. Had a session with 2 GeoShreds. Touched one and both died immediately. Anyone else having such kinds of things happen?
Same here.
Thanks Charles, if a few ppl can replicate we'll know there's definitely a problem
Just wanted to chime in on this, I have been extremely persistent on the Artiphone forum regarding the need for Pitch rounding on the I1… To no avail! The odd thing is (and I’ve talked with Pat at Moforte about this before) Geo shred seems to handle midi input from the I1 differently then other sources.If all was right in the universe, a note anywhere on the fret of the I1 would be in tune, and proceed linearly toward the pitch In either direction (just like Geoshred’s UI). Controlling other SYNTHS with the L one in fretless mode results in the pitch being correct just before the fret (not on the fret like a real fretless instrument!!) but with GeoShred the pitch seems out only in the middle of the area between two frets. Try layering another MPE synth on top of Geoshred and you will hear the pitch discrepancies… That said, playing the SWAM Instruments from the I1 is has breathed much needed life into it.
I think there's a pitch adjustment in GeoShred you could use to address this issue and "tune"
it for your controller. Try these steps:
vertical ...
"Performance Settings"
Control TAB in Pop-up
MIDI Out Tuning
Fine Tune (cents) and Coasrse Tune (semitones)
Adjust the Fine tuning to match a second synth or a droning A=440.
If it's NOT MIDI out that needs tweaking... each instrument has fine and coarse tuning settings to change it's pitch reference.
Thanks for the input... but I don’t think so. Let’s take an A , so the pitch should be correct between frets 4 and 5. With GS as a destination touch just above (past) 4... now slide up slowly. You should hear the pitch (mostly in tune) dip flat and return to pitch as you near (just behind)5. Now don’t remove it, slide back down- the note doesn’t return to pitch, it only goes flat. I’ve tried many other sound sources and none behave like this... just above 4 is always way flat. Hope this makes sense.
It makes general sense but I'd need an I1 and you indicate it's probably not a great idea.
I should Google to see what it looks like... hold on. OK. I've spent that controller and it's not crazy expensive ($300).
I think a really careful analysis of the pitch events. MIDI really only offers pitch bend and then many controllers and apps implement custom CC's to do more. Pitch bend is NOT a CC.
MPE uses pitch bend to allow a note within a chord to implement individual vibratos by
splitting chords across multiple MIDI channels and standardizing on pitch bends to cover +/-
2 octaves or a 4 octave range so you can glissando all around slide a slide guitar after an attack. That's powerful.
What you are describing is starting a note that immediately needs a very precise detuning via pitch bend. Then you want very precise tracking of the fret positioning to simulate the
sonic effects of a slide guitar on the fretboard.
It would be helpful to see the MIDI stream (using something like MIDIspy) of of the note attack and afterwards for:
If the I1 is send an attack with the pitch bend modification and then more pitch bends then
Geoshred needs to be looked into. If I1 doesn't send a detuned (pitch modified) NOTE ON event then GeoShred is just following the input stream as described.
@McD, I tried your instructions re assigns parameters to wheels, knobs and pedals. Total failure, unfortunately. However, my workaround of recording the expression track over the unadorned notes should work out ok.
Did you try "LEARN"? After you hit Learn you use the knob, wheel or pedal and the configuration is set. I suspect, that just use the control toggle the LERAN off but I haven't tried it yet.
Can anyone else join in the troubleshooting to resolve the issue for @LinearLineman?
Maybe I left out a step or am assuming too much about the MIDi Learn feature.
@McD, yep, enabled learn.... but you have to disable it after?
When I use LEARN it shows the incoming Control Type (Expression = 1, Breath = 2, etc) that
is detects from the input keyboard. To program it you then hit LEARN to lock it in and back out of the menu. I find the response time to be really slow on the control widgets I tested.
Would you mind sharing how? Thank you!
+1 please!