Loopy Pro: Create music, your way.
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I get an unknown error warning trying to send save a project via the files app. I’ve only recently put the app back on my iPad fresh. Will fiddle around with it some more.
I also cannot find really an iOS DAW with all i want/need and i´m not sure if iOS devices are even the right thing for complex DAWs like Logic (but indeed iOS DAWs lacking some features which i think could easy be added within a multi-touch GUI, even could be more useful there).
That does not mean iOS DAWs are useless? No, i don´t think so. Many are really good and i think enough for most people to put together awesome songs.
NanoStudio is close for me if it would have audio tracks, a dedicated arp for live playing (best inside a midi FX channel strip, yes like Logic, Logics arp is so easy and versatile and the GUI looks almost perfect for multi-touch).
Then apps like Drumbo might could replace DAWs on iOS for me. I would be fine with recording the output into something like AUM. On mac i need a huge DAW since the workflow is totally different.
I still hope for Logic on iPads one day. Not that i want to use all features on an iPad but it has some "standard" tools which are not too complex but so great and versatile like copy/past stacked tracks with all instrument, FX and midi FX channels and so on. Certain things just works much faster on a desktop or laptop but also vice versa.
I think innovative things happening still on all platforms and no one is there to replace the other. At least for me.
The truth is if there would be some more tools i still miss in iOS i could imagine to go 100% iOS.
Logic (even stripped down a lot) would be one major step for this.
But what if Apple really would make it happen that an almost complete multi-touch optimized Logic comes to your iPad.
As much as i love most of my iOS apps for music creation it would make almost 99% of my iOS apps obsolete.
Not sure if the (great) independent developers could compete with such a thing.
But i´m sure whatever is missing yet and will just get better. For all platforms.
IOS apps are damn (too) cheap often and it is amazing what they can do these days. But of course you can find a million free high quality or 1 dollar plug-ins you won´t find even to buy in the app store but vice versa you also get sometimes quite the same (or slightly limited) tools for 1/10 on iOS.
Logic is actually a steal and 1000´s worth for what you get. So there is that. How much money people spend on certain platforms for something is just self control and proper research before buying into the latest and greatest hype of the next gamechanger. I have no self control when buying music tools.
What OS?
At what point do you get the error?
Do you get that error with all projects?
Does it matter what the destination in File is?
Please report to RIM over on the AP forum or by email.
Save to Other Project has been reliable for me, but if you have a problem you could use Files app itself since your AP projects are visible via On My IPad. They can be moved and copied there, too without using AP to at all for that.
how to blame him?
I will have to make some other projects first to try them. I will try a few things first and then get in touch on the forum, see if they can help.
To be honest I can understand why some people say that AP, especially for MIDI, is ‘unusable’. For a start I take every comment on here as just a personal opinion. Nothing's absolute. And secondly, InMyHumbleOpinion, AP is virtually unusable for me too.
There are many reasons for this. In no particular order:
From the manual: "Note: When in Draw mode the standard gestures for panning and zooming the view work differently". Modes are bad (RIP Larry Tesler). A toolbox would have solved this. Strikes me that the dev tried so hard not to use tools that they ended up making things overly complex instead.
All tracks, by default, respond to MIDI input. You have to go in and change the configuration for each and every track if you don't want this behaviour. I can't think of a single reason why this would be beneficial.
You can’t record in loop mode. No workarounds make up for this. (And yes, I know about the audio-engine reasoning behind this. It doesn't stop me wanting to record in loop mode).
Almost any interaction with the UI results in dropped notes. You can't edit anything without the playback of other tracks being compromised. I've been used to not having to stop the sequencer (ever!) since the very fist version of Logic (When it was still called Notator-Logic and had the ugliest UI know to Mac-Dom).
The grid is not 'smart' and does not have an option to automatically adapt to the zoom level. This would make it much nicer to use and result in far fewer trips to the grid menu.
If you want to edit the length of a note using the blue Note length slider field, when you do so the length is not updated in the Info display. You have to deselect the select the note again to see the new length. Also, whist dragging the value up and down, the piano roll will often start to scroll hiding the note you're trying to edit. This makes the grid issues mentioned above more of an issue as you can't use the length slider to avoid having to zoom in to macro like levels to see what you're doing. This also results in you not being able to see what you're editing in context. And the snap feature doesn't appear to have an 'absolute' setting where the snap would be to the grid rather than relative to the note length either.
Auv3 midi plug-ins don't work very well.. If you insert more than one any additional plug in mutes the previous one. So you can't use, say, a rozeta particles followed by an arpeggiator. Even a MIDI monitor mutes the output of the previous note so you get nothing in the display. And if I can get a MIDI auv3 to play and record the output the timing Is way off and it always misses the first note. So there's no chance of using auv3 editors to avoid using the piano roll.
Oh yeah. It crashes on me. A lot. Frequently.
... and unfortunately there are many more things I could list too.
NOTE: Some of my issues can undoubtedly be attributed to my use of it on an ancient iPad Air 2. I think the Air 2 in particular has issues with auv3 plug-ins that don't occur with other iOS devices.
The developers of AP have basically made a UI and UX that are diametrically opposed to what I want. There's clearly no point in fighting it though as the developer clearly thinks his way is right (at least I would hope they think they're right!), and there are plenty of other sequencers and DAWs on any number of platforms that do suit me.
So I think it's best to leave things be and just use apps that are aligned with my sensibilities instead, and leave AP for those of you that love to long-tap everything ;-D
I'm not wrong for disliking AP. And you’re obviously not wrong if you love it either.
It would be a very boring world if we all liked the same things. It's good that different things exist for different people.
But in the Apple Appstore world with no demos, it's sometimes hard to know that something that looks great might not be what you think it is. Which makes the fact that Apple Appstore is an anagram of Caveat Emptor* all the more ironic. I really wanted to like Auria Pro. I spent more on AP than on any other app I've ever bought on iOS and I really hoped it would be good. I did do my research, but so many of the problems I have with AP are with the UX and that's very hard to judge from a feature list or a youtube video.
I think it's totally fair for any of us to share our experiences with apps both good and bad. If somebody says an app is unusable, then it's not hard to work out whether you are inclined to share that users opinions or not. It's fairly unlikely that the boy in the Iron Maiden T-shirt likes ambient-glitch-dub-core. ;-) And they have just as much right to say something is bad as anybody else that chooses to sing its praises.
(* Yes, I know.)
When I were a lad, work down t'pit, we used to have to make drum tracks by banging our heads together! Now you don't have to lift a bloody finger! Kids these days...
So I keep coming back to AUM as my jam on iOS. I think it is fair to say that the iOS DAWs will keep improving and aren't quite there yet. BM3/buggy automation, NS2/no audio tracks, Cubasis3/young wobbly legs, Auria Pro/bit set in its ways, Garageband/handcuffed, Gadget/closed shop, AEMS/trying hard! etc.etc.
Sadly I didn’t try something very particular. First midi track. Started with arpeggio, I played it slowly, at 45bpm, to copy, paste and increase speed. I recorded some slices that I joined, after speeding up tempo. When joining some notes had velocity tripled. And speeding time didn’t work, because notes became all smaller (as if it were audio and not midi).
Deleted project. Restarted from beginning. Same exact problem. I lost a night to understand if it was a bug or something I didn’t understand. It was a bug. A night of my life lost.
I went back to Cubasis. IMHO for midi is the best one.
I wish I could get my head around an AUM workflow. It’s clearly the most stable of the lot, really polished and well thought out, but my brain needs a timeline. Cubasis is still unusable on my iPad Pro, NS2 crackles like hell as soon as I’ve got more than one AUv3 in there, Auria feels like Gimp on Linux, and Beatmaker makes me have to really think hard about where everything is all the time. Cubasis 2 on iOS 12 was fantastic. RIP.
Don't get me wrong. I can see why it wouldn't have worked out for you. So, it wasn't usable for your use-case -- understood. I am simply suggesting that "unusable" and "unusable for me" are not the same. Many others find it usable. Just as you find Cubasis usable and some don't because of its quirks. Both apps are usable but not necessarily for everyone.
Btw, it sounds like you ran into a problem that AP has somtimes when changing tempo after notes have been entered. Hopefully, you alerted the developer with a recipe.
I disagree. If you write anything with a tempo/time signature change Cubasis is UNUSABLE!
If you need Audio tracks NS2 is UNUSABLE!
Pleasure awaits those who submit to the will of the machines.
Well... Thank you, I can never unsee that.
there’s no complete ios daw , zen beats has some of the best features imo. AUM and a slew of dope sequencing tools is amazing tho, and if a “perfect “ daw pre existed, maybe AUM and all the great tools people have designed with it in mind wouldn’t exist! so we can thank the no daw os for that cuz i’m coming to like it better! and then i use my audio in the zenbeats clip view to do final arrangements and tweaks 😎 one way to look at it!
Not quite. Try using 4Pockets Multitrack as an AU Instrument. It acts as an intermediary that allows you to transfer audio from one app to another (Cubasis to Nanostudio to GarageBand, all in the same app)
For Nanostudio, Ensure "Follow", "Host Sync", "Monitor" and the Power button are all turned on.
For Cubasis (disclaimer : I don't have Cubasis, but I'm answering this from a Garageband perspective), do your tempo changes and record/bounce the audio files into Multitrack. Arrange the tempo change track as you would like along Multitrack's timeline.
You can connect two different instances of Multitrack on the AUDIO input and AUDIO effect of AudioBus and record it if you want to add effects to a particular audio track. Or you could make a project in a DAW such as GarageBand where you can set different effects per channel of audio instrument.
Just as Xequence is the king of MIDI on iOS, Multitrack is the king of audio on iOS. I'm slowly learning to embrace both.
AUM... many DAW's meet AUM.
I have so many but I find building rigs of apps and recroing something right in AUM is
enough of a creative outlet with minimal frustration. If I wanted solid production control
I'd stick with Logic Pro X myself.
IOS makes for an excellent "sound module" piece of gear. As you have learned everything else is
just not quite polished enough across the spectrum of needs. $200 for Logic Pro X is actually
an amazing deal for what it can do. I have spent more than that chasing IOS dreams of a mobile DAW.
NS2 keeps calling me because it's so optimized for the hardware. Lot's of tracks without freezing
and a reasonable sampling capability. Not extreme but reasonable with 3 playback layers/oscillators.
Yeah, ZenBeats is >>> this <<< close to satisfying my “Ableton on iOS” fantasy. It needs more audio tools though. Its a little barebones currently. I like the general direction of development.
@Faland said:
When I started recording music in the early 80s, if you were lucky you could have a four track recorder, if you were very lucky it could have been a Tascam or a Fostex.
If you were a millionaire you could afford a 16 track recorder. Then you had to add the rack effects, the mixer, real instruments...
In the 80s I had an 8 track Fostex reel to reel, nice mixer, a few synths, drum machine, synced with SMPTE time code. I miss it and some days wish I had it all back. Worked more reliably than much of the 2020 technology today. (the above mentioned set up approached $10k)
Auria Pro is my current go to app of choice. Works in a similar way.
Tempo change was the main factor in this choice.
Not perfect, but pretty cool.
Wishing it could RECEIVE midi clock as well as send. Seems to be an issue with many ios apps. Everybody want to send but not receive, with few exceptions.
They are many cool music apps on IOS they do lots of great things, for a dirt cheap price. But they all seem to be lacking in one or another important feature........
I'm scared to get AUM because it's going to force me to be a lot more creative. That's the one app I'm holding off on purchasing. I already have a ton of things discovered via AudioBus.
I've been testing all other DAWs and there's so much I want to script. Like arrrrgh. If only I was as good as @MrBlaschke. But I'm getting there...
if you want my opinion, buy it immediately, make a lot of coffee and be ready for a long night! haha also you’ll then need a gang of other amazing apps that work great in aum 😎
absolutely, it is missing some things but they are developing it daily, and from the convos i’ve had with them they have a lot of updates planned... looks like we may get auv3 midifx recording soon too! if they work it out but was told its part of the plan! they are a small team but seem very dedicated to making it as good as any thing with the roland name
So are we in agreement yet that we need Logic on iOS?
Also why does FL Mobile suck? I haven’t tried it but I’ve heard it sucks and it is never mentioned in any conversation about mobile DAWs?
It has some good points but development has been very slow, file management drove me nuts, audio tracks/editing is awkward and it crashed more than I was willing to accept. I am a big fan of the NS2 workflow and don’t have a huge need for audio tracks so that’s been working great for me. After using NS2 for a while I gave FLSM another try and deleted it pretty quickly. YMMV
I understand your perspective. Probably, should I use audio only, Auria would be the best DAW. Sadly I met problems on midi side since the beginning, and we are not talking about a small bug inside a perfect midi sequencer, but a big hole which makes Auria Pro not usable for everybody using it for midi sequencing: I think it’s not rare to join some midi parts into one. Auria fails it. Perhaps not everyone will play slowly to change tempo, but joining parts should be quite standard for every workflow.
I advised the developer, and I will go back to Auria to test the updated version.
I think that when Steinberg will add tempo track and midi controls on Cubasis (even as IAP) it will be quite perfect.
Timeline is kind of necessary for anything more than a call and response based song in AUM.
AUM excels at jams and sound exploration. I’m trying to pair it with a decent audio recorder (I might have settled on Audio Evolution - it does great with midi and AU support too) and a Xequence as midi recorder/arranger. 4pockets Digikeys and Multitrack are my intermediaries.
I’m glad to have NanoStudio just for the synths! Beatmaker is still the best for... beatmaking. I have Cubasis and have mixed and arranged a few things in it but I doubt I’ll get ver 3 anytime soon.
iOS is very much still a patchwork of apps and flows. I don’t see that changing anytime soon, and I’m ok with that. iOS is still a VERY fruitful place for exploration and experimentation. I’ve been trying out this platform for making music since before Audiobus existed. Audiobus changed it all, and made it possible to roll your own music machine.
Maybe I’ll dip back into Modstep at some point or await this mysterious Dr_mb_ that people have been grumble/mumble/salivating about.
How stable is this rig and can you describe your workflow a bit more please? Does the audio from iOS get routed directly into ableton then you pretty much chop it up, sample and re arrange? Sequence one from the other? Monitor through ableton? How’s the sync? Do you get any audible glitches?
I had the interface when it first came out and had loads of glitches but I think it was cos I was using it with an iPad 2 and it couldn’t hack it. Recently got a pc laptop for ableton and would like to find a good setup to integrate the ipad.
Cheers
How about sequencing in NS2 , with tempo changes and everything, and then export the stems to mix the audio in Auria. Should cover most bases, and use Auria to its strengths, there aren’t any significant bugs in Auria when it comes to mixing audio (and I use Auria for this almost daily).
That works very well here and NS2 has proven to be the most capable MIDI editor for me, especially for splitting, re-arranging and fine-editing huge MIDI files.