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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • Hi!
    Made a song in AUM with LK as the master brain. Thought I’d share it with you.
    LK behaved flawlessly, really loving the app and all the new features. I did go though a nightmare trying to incorporate audio parts (guitars) in the song. Triggered Drambo sampler with LK, but the audio side in general just doesn’t go easy. Would you do an “Audio LK” audio clip launcher?. Or add an audio file IAP, something basic to play some files (and loop).
    I learned a lot doing this. LK in AUM is a lot of fun. Dealing with audio wasn’t.
    Cheers

  • @tahiche said:
    Would you do an “Audio LK” audio clip launcher?. Or add an audio file IAP, something basic to play some files (and loop).

    Let's hope they have long-term plans for including audio as well:) Right now, in MIDI mode, you get Volume and Pan when you tap on the Master button. These don't make much sense at the moment, I don't think they have any purpose (?). But for audio they would ...

  • @bleep said:

    @tahiche said:
    Would you do an “Audio LK” audio clip launcher?. Or add an audio file IAP, something basic to play some files (and loop).

    Let's hope they have long-term plans for including audio as well:) Right now, in MIDI mode, you get Volume and Pan when you tap on the Master button. These don't make much sense at the moment, I don't think they have any purpose (?). But for audio they would ...

    They have purpose if the app or hardware you're sending to supports those midi commands. Most don't, but they're legit midi cc's.

  • Ah, so they do send CC 7 and 10? I hadn’t checked. Good to know, one can map to sensible destinations.

  • Here’s some little things I missed and wished LK could provide:

    • midi learn for clip and scene “midi trigger” note. It should be straightforward to map a note to a number but it never is, you know how C2 is really C1 but somewhere else it’s C3... while we’re at it, midi learn for cc aswell would make this feature super useful.
    • Clip/scene actions: I guess it’d be like customizable follow actions... something I encountered quite often is wanting to mute an AUM track when a scene/clip kicks in. I had to resort to adding an automation lane mapped to track “mute”, which is ok but quite cumbersome. It’d be clearer and handy to have some “clip start actions” like “cc 0 Val 127” to mute or “cc 7 Val 90” to set a proper volume for that part.
    • In line with the above. The process of selecting a parameter CC, pressing plus, then with the long 127 select list... it’d be more straight forward to have a little box to just add the midi cc’s. There’s room on the left (where the current cc select list is) and you’d have a clearer indication of what automation is there. This would also work for my comment about the “clip start actions”. Just add a cc there and click for absolute/toggle value where you don’t need to draw anything, just cc 0 v127 to mute or unmute. And it’d all be there at first glance.

    Really, really good job!. Impressive.

  • Ok this is frustrating and maybe I am doing something wrong. I started on the beta and it will not save any changes I make if I state save in AUM?? When I had the release candidate, I could just save AUM and my changes would be reflected. So do I have to save the project within LK now every time I make a change????

  • @onerez said:
    Ok this is frustrating and maybe I am doing something wrong. I started on the beta and it will not save any changes I make if I state save in AUM?? When I had the release candidate, I could just save AUM and my changes would be reflected. So do I have to save the project within LK now every time I make a change????

    No it should still work, best to report the bug if it’s reproducible in the TestFlight feedback. I’m on latest build and seems to be working ok here.

  • @Carnbot said:

    @onerez said:
    Ok this is frustrating and maybe I am doing something wrong. I started on the beta and it will not save any changes I make if I state save in AUM?? When I had the release candidate, I could just save AUM and my changes would be reflected. So do I have to save the project within LK now every time I make a change????

    No it should still work, best to report the bug if it’s reproducible in the TestFlight feedback. I’m on latest build and seems to be working ok here.

    Will do. Make suer I am not an idiot.... before the beta I just used the default patch and never save it with in LK I just saved in AUM and it saved my changes. I thought I would rename and start with a new patch/project and every time I dont save with in LK it wont save. So what you are saying is that you can have a patch and had clips and scenes and what ever and you dont save within LK? Just saving in AUM and it state saves? I wonder if this is that I am on 14.1 IOS. I know that there are issues and 14.2 fixes that.

    Thanks

  • @onerez said:

    @Carnbot said:

    @onerez said:
    Ok this is frustrating and maybe I am doing something wrong. I started on the beta and it will not save any changes I make if I state save in AUM?? When I had the release candidate, I could just save AUM and my changes would be reflected. So do I have to save the project within LK now every time I make a change????

    No it should still work, best to report the bug if it’s reproducible in the TestFlight feedback. I’m on latest build and seems to be working ok here.

    Will do. Make suer I am not an idiot.... before the beta I just used the default patch and never save it with in LK I just saved in AUM and it saved my changes. I thought I would rename and start with a new patch/project and every time I dont save with in LK it wont save. So what you are saying is that you can have a patch and had clips and scenes and what ever and you dont save within LK? Just saving in AUM and it state saves? I wonder if this is that I am on 14.1 IOS. I know that there are issues and 14.2 fixes that.

    Thanks

    Yeah I always save just in AUM and it saves everything, but I’m on iOS 13.7, so it could be a 14 bug

  • No problem in iOS 14.1, it saves perfectly fine.
    You are using the AUv3 in AUM, not the standalone?

  • @branis said:
    No problem in iOS 14.1, it saves perfectly fine.
    You are using the AUv3 in AUM, not the standalone?

    Yes, but I am on the beta so...... I dont know if this is the problem. In order for me to save anything I have to save the project within LK. @sinosoidal let me know if this is something I need to take offline with you.

    Cheers

  • @onerez said:

    @branis said:
    No problem in iOS 14.1, it saves perfectly fine.
    You are using the AUv3 in AUM, not the standalone?

    Yes, but I am on the beta so...... I dont know if this is the problem. In order for me to save anything I have to save the project within LK. @sinosoidal let me know if this is something I need to take offline with you.

    Cheers

    State saving/restore is working with me on the beta. It seems to be working with others too. I don't know what to tell you.

  • @tahiche said:
    Hi!
    Made a song in AUM with LK as the master brain. Thought I’d share it with you.

    This is so badass
    Loved it :love:

  • @sinosoidal said:

    @onerez said:

    @branis said:
    No problem in iOS 14.1, it saves perfectly fine.
    You are using the AUv3 in AUM, not the standalone?

    Yes, but I am on the beta so...... I dont know if this is the problem. In order for me to save anything I have to save the project within LK. @sinosoidal let me know if this is something I need to take offline with you.

    Cheers

    State saving/restore is working with me on the beta. It seems to be working with others too. I don't know what to tell you.

    I’m on iOS 14.1. I will send u a video here after a bit.

  • Worth to note that the 'issues' regarding AUv3 state-saving will most likely be fixed in the coming iPadOS14.2 update which will likely drop during next week...

  • @senhorlampada said:

    @tahiche said:
    Hi!
    Made a song in AUM with LK as the master brain. Thought I’d share it with you.

    This is so badass
    Loved it :love:

    Thanks!. LK was the missing piece in dawless song performing. That is, until the lack of a proper, nice and simple audio file player became apparent when trying out that setup.
    It’s been mentioned here about LK getting audio clips. I understand the complications. As of now it’s used, at least in AUM, as a midi plugin. Hard to get audio out of there.

  • Alright I’m having great fun with the new Drumcomputer and LK. Using a clip in LK to launch patterns in DC, simply having a clip play notes C-2 and up.

    Got an idea, with the follow action ‘generate melody’, and setting a custom scale, LK will randomly play patterns from DC! Only 1 thing, I can’t set LK to the range of only in C-2. It will include C-1... Perhaps a suggestion to change that? So range would be possible within 1 octave? So C-2 ~ C-2.

  • @tahiche said:
    Hi!
    Made a song in AUM with LK as the master brain. Thought I’d share it with you.
    LK behaved flawlessly, really loving the app and all the new features. I did go though a nightmare trying to incorporate audio parts (guitars) in the song. Triggered Drambo sampler with LK, but the audio side in general just doesn’t go easy. Would you do an “Audio LK” audio clip launcher?. Or add an audio file IAP, something basic to play some files (and loop).
    I learned a lot doing this. LK in AUM is a lot of fun. Dealing with audio wasn’t.
    Cheers

    This is sooo great! Great sound by the way. Congratulations. Love it! We will spread this on our channels! :wink:

    It is not impossible to have LK playing audio clips. It is just a matter of choice. Right now we are focused in making it a great midi workstation. About the future... who knows! :blush:

  • @Frank303 said:
    Alright I’m having great fun with the new Drumcomputer and LK. Using a clip in LK to launch patterns in DC, simply having a clip play notes C-2 and up.

    Got an idea, with the follow action ‘generate melody’, and setting a custom scale, LK will randomly play patterns from DC! Only 1 thing, I can’t set LK to the range of only in C-2. It will include C-1... Perhaps a suggestion to change that? So range would be possible within 1 octave? So C-2 ~ C-2.

    This makes sense and we have ourselves stumbled on this before. We will fix it!

  • @onerez said:

    @sinosoidal said:

    @onerez said:

    @branis said:
    No problem in iOS 14.1, it saves perfectly fine.
    You are using the AUv3 in AUM, not the standalone?

    Yes, but I am on the beta so...... I dont know if this is the problem. In order for me to save anything I have to save the project within LK. @sinosoidal let me know if this is something I need to take offline with you.

    Cheers

    State saving/restore is working with me on the beta. It seems to be working with others too. I don't know what to tell you.

    I’m on iOS 14.1. I will send u a video here after a bit.

    @sinosoidal sent you PM with Video. Thanks!!

  • @sinosoidal said:

    This makes sense and we have ourselves stumbled on this before. We will fix it!

    👊 kudos for being so responsive!

  • We have just uploaded a new build that provides support for Launchpad X, feedback is highly appreciated from those who have this controller. In the mean time we have released this video. :blush:

  • Awesome! I'm hoping to have fun with it this weekend.

    Great video, too!

  • @sinosoidal said:
    We have just uploaded a new build that provides support for Launchpad X, feedback is highly appreciated from those who have this controller. In the mean time we have released this video.

    Is that just in the beta? I have a Launchpad X ready to go and a locked down weekend ahead so if you need testers please let me know.

  • @steve99 said:

    @sinosoidal said:
    We have just uploaded a new build that provides support for Launchpad X, feedback is highly appreciated from those who have this controller. In the mean time we have released this video.

    Is that just in the beta? I have a Launchpad X ready to go and a locked down weekend ahead so if you need testers please let me know.

    Yes, are you in TestFlight?

  • @sinosoidal said:

    @steve99 said:

    @sinosoidal said:
    We have just uploaded a new build that provides support for Launchpad X, feedback is highly appreciated from those who have this controller. In the mean time we have released this video.

    Is that just in the beta? I have a Launchpad X ready to go and a locked down weekend ahead so if you need testers please let me know.

    Yes, are you in TestFlight?

    Hooray. Yes I am.

  • @sinosoidal
    Thank’s lot for supporting the Launchpad X and to let me test your beta :) Here is my list of possible improvements.

    For the Matrix-Area:
    1. Stop clip when tapping on clip would be nice (in the the App and with Launchpad)
    2. At the moment there are random colors for each new Clip. A option for just one color for a track would be great. So that all drums have the same color, all keys etc.
    3. Now, If you want to record to a new clip you have to click first on the record button of the track. It would be fantastic if you just tab on a new clip and record is automatically starting.
    4. Shift + Tap on multiple Clips to change Properties for Color, Length etc. for all of them would be a nice feature
    5. To have the same color for clips in the app and on launchpad would be awesome
    6. Shift Add Track/Scene is really hard to press on my iPhone 7 cause of the small, close by buttons. Without my iPad I would not have known where add Track/Scene is at all.

  • SO launchpad x is very problematic. How can LK still be receiving midi from it if I have disabled? I have midi set to none and in settings have it un ticked. I want to use the LPX as triggering Launchpad APP in AUM which it does but at same time it goes back to auto connect to LK. I have disabled all that I can see for it to connect.

  • @onerez said:
    SO launchpad x is very problematic. How can LK still be receiving midi from it if I have disabled? I have midi set to none and in settings have it un ticked. I want to use the LPX as triggering Launchpad APP in AUM which it does but at same time it goes back to auto connect to LK. I have disabled all that I can see for it to connect.

    Standalone or in a host? I don't see how it can auto-connect as an AU in a host.

  • @wim said:

    @onerez said:
    SO launchpad x is very problematic. How can LK still be receiving midi from it if I have disabled? I have midi set to none and in settings have it un ticked. I want to use the LPX as triggering Launchpad APP in AUM which it does but at same time it goes back to auto connect to LK. I have disabled all that I can see for it to connect.

    Standalone or in a host? I don't see how it can auto-connect as an AU in a host.

    In AUM. its soooooooo strange I dont get it.

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