Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
As per Matt, all sounds are synthesised. No idea really.
Oh. I didn't think to check each track, only had a casual play around so must of missed it. That's worse to be honest. At least internally it was together. I generally like playing everything live but putting some drum loops together and sorting out the sync in Auditor or something was a feasible strategy.
Which devs are you speaking for?
My take on the "don't be horrid to the devs" thing is that I don't believe that anything I say has any impact on anyone. IF it does then I think that's something they need to deal with.
For example, I was recently charged with being horrid to Hainbach. Hainbach horrid. All I thought about that was that I was pretty sure he wouldn't give a flying fig about my opinion and they certainly wouldn't change a single iota of anything he decided to do.
People say shit.
It would not be appropriate for me to name developers who have been put off visiting this forum by attitudes such as yours. That would be dragging them into a conversation they may not wish to take part in and I think that would be out of order. But I can assure you, that the list of developers and youtubers who once thrived in this forum and now avoid it is long. It’s not just a couple of super fragile people I’m talking about either. Fortunately for me, I’m far more broad shouldered than most people. If there’s one thing the music business will do to you it’s toughen you up. You put yourself out there to entertain people and everyone has an opinion - everyone is a judge - and nowadays, with the internet - you get to read every single criticism. The more successful you are, the more people want to have a pop. That’s gonna make you get tough or get out. But developers don’t necessarily have that experience or the thick skin to deal with an attitude like yours. Like, you’re gonna say what you want and if anyone has a problem with it then it’s them that has a problem. Not correct. You are an adult and you are responsible for every word that you say/type. For me, if I even suspect that I might have possibly hurt or offended someone online I’m going well out of my way to apologise or explain my point - because I don’t know that person personally. Some people are very fragile, we don’t know.
Always be honest but kind. It’s not hard.
Nicely put @Jamie_Mallender ...👍
There are a few reasons people such as myself have made videos about this app and haven’t mentioned the slight timing lag. Firstly, when you make a YouTube video about a brand new app, often that app gets fixes and updates before you’ve even uploaded to YouTube. You have to consider that when there’s a slight flaw that the developer says there’s a fix coming for - maybe by the time your video is seen - the issue won’t even exist any more. That’s a difficult one to know how to play. Also, I was a beta tester but I didn’t run tests to check the latency like videos that have been posted here. I’m a full time muso. My value as a beta tester is that I make a lot of music so I simply did that. I’ve made a whole bunch of tunes with it. I mean, you can hear any issues in my video? There’s no timing correction in the music whatsoever. When you record a real life drummer what do you think the average latency is on every hit - even a top session player? It’s more than is present with this app. I’m not saying that makes it ok or that it shouldn’t be fixed but - it sounds incredible and it’s £3. I reckon everyone should stop pissy panting about and go make some music with it.
I hummed and hawed and finally passed on Drum Computer due to price - I know, I know, but hey, I’m trying to adjust to the ‘new normal’ of prices for VSTs on Ableton, and a budget can only stretch so far. It’s what has stopped me buying any Sugar Bytes apps so far, I admit it, I’m cheap.
So £3 for the AR 909 was a no-brainer. Since my stuff does not usually use conventional drum patterns, but only discrete sounds, the latency issue is of no great concern to me. And I am blown away by the quality of the sounds, especially what you can do with the bass drum once you mess with pitch and the onboard analog and crusher controls. Put that through, say, Velvet, and maybe Bark Filter, Woot, or Band Delay, and it’s instant Dark Ambient heaven (or hell, I suppose.)
A very good use of £3, I think. But yes, it’d be cool if it could also, you know, actually be a drum machine that keeps time. Playing out of time after all was my job, back when I used to do a bit of kit pummelling.
I really wanted drum computer but had to pass on it due to price. No gigs since March, students aren’t allowed to come to me for guitar lessons... it’s really tough. I was going to just get it at Christmas as I’ll no doubt get some App Store vouchers. But I was lucky enough to win it in Ali Ahmets Facebook group, The Beat Community. I’ve not had a lot of time with it as I’m behind with my video making. I owe videos to Blue Mangoo and Bleass and I’ve been sent a guitar to demo too. But it’s pretty stunning! I mean it’s well worth the money and whilst it looks complex, it all makes perfect sense very quickly. Highly recommended if that lottery win comes up.
Sorry, but I can't understand the "just get on with it" comments. I've already stated I'm happy with the app just to make samples with, the sounds are good, but it fails as a drum machine as you can hear instantly that the timing is off. It does not play nicely with others.
A real drummer might not be perfectly on grid either but that's not what this app is pretending to be. To give it its due, AR-909 doesn't get pissed or try to get off with my wife. But It's not a nice, lazy drummer feel timing issue either. It's just latency plain and simple. It's like trying to play live with bluetooth headphones -- but worse as it can't even play back in time when programmed.
I'm happy to give audio kit time to fix their app, I'm in no rush, and am hopeful that they can and will fix it. They clearly know about the issue and have stated they are working on it.
But I can't accept that it's useable as it is as a drum machine. It's not.
It does make nice sounds and I'm happy to have it to make samples for use with samplers, but please stop pretending the timing issue is being unfairly criticised.
@Jamie_Mallender : yup, I definitely want to get Drum Computer, it looks like I could have a lot of fun with it. Glad you managed to snag it as a freebie. Here’s a promise on the lottery win - If I get the £116 mill up for grabs tonight, everyone on this forum gets an App Store voucher
(just, you know, don’t bank on that coming through, I understand it’s quite difficult to win the lottery...
)
For me the update is worse than the first one. The kick and the snare do not hit at the same time, which makes no sense.
Would you mind posting your numbers here so we'll know if you win
I lament the death of trust in the world today...
I was only joking
Well put.
Also..it doesn’t always save decay/tuning settings. Pretty frustrating if you’ve tuned/tweaked a few kits. I know it’s only £3 but it’s not really usable at the moment. Hopefully they can crack it (and look at the DSP) 🤞
.
(accidentally posted in the wrong thread. sorry)
Yes, I can confirm that Decay is definitely not being saved. At least that's the experience I had with my short decay crash cymbal preset.
Hi @Jamie_Mallender - I’m sorry but I think you are out of line for calling us out re the latency as “pissy panting” (although the phrase did make me laugh).
This is a 909! The ONE thing you want it to do is play on time. Look at its history. This isn’t emulating a drunk pub rock drummer. On the initial release, as soon as you synced it with other programmed beats/sounds - well it sounded crap. Unusable for its most common usage actually. It doesn’t matter if it’s $3 or $30. You need electronic drum machines to keep time.
Now if you didn’t know about the problem when you made your video then so be it. If the other video makers did know about it then it would have made sense to give their viewers the heads up or delay the video until it was fixed.
Anyway it looks like they are on it which is great. It will be great once they fix it. Until then I like @Svetlovska suggestion of washing it out with FX for sound design.
Ahh, I feel you a lil. Don't stress it, I feel like we should be more free to babble.
909 sounds ace but the first thing in priority is locked timing. Its kinda strange so lets use 'funk box' as an example: midi and link and 909s and old perfect timing. What did they do right? I mean this in a nice way like we are reinventing the wheel or something because the iOS drums I use are all dead solid, but alas not audio kit made>? Maybe its CPU hungry? I mean We need our acid lines to be locked and loaded. Looks and sounds good but yea metronomic perfection is needed. Cheers.
I didn't read what Jamie wrote as calling people out for commenting on the latency problems.
I think his point is that HOW people express themselves about it makes a difference.
It is a simple fact that quite a few devs have stopped participating here because a handful of folks express themselves in ways that are dispiriting to read. It seems like in any discussion there are some people who feel that being insulting/dismissive makes their comments "edgy"/"cool" or "honest".
A number of people -- when this is called out -- respond "they need to have thicker skins" -- which is a cop out. If we want a community -- just like in the real world -- we can spend a moment to think about how to get our points across without being insulting.
It really is possible with a few moments of thought to report about a bug and one's frustration without being mean/dismissive. I really don't understand -- given the number of times that this comes up -- that people don't recognize that they should give some thought to how they express themselves. This isn't shutting down criticism -- it is a suggestion that one not be a jerk when expressing such. It is possible.
One can be honest -- and kind at the same time.
For instance, one can say: "this app's timing is all over the place. It has latency I don't experience with other apps. It is frustrating"
But some folks would rather they say: "What the hell is this crap! It is an unusable waste of time." This latter conveys less about the app than the person writing it.
And really, there are a lot of devs that just don't bother any more. They get paid peanuts and a handful of people here make it an unpleasant place for them to hang out.
@espiegel123 That’s not what happened here.
Having read the thread -- I respectfully disagree. While most of the comments have been reasonable in expressing the issues -- not all have in my opinion.
You’re responding to the wrong guy. I believe I have good communications with developers. I constantly champion their work. To my memory I have never been called out for disrespectful communication. I’ve been here a while.
Here's the TL;DR for this whole thread...
I did not say that you were disrespectful.
I was replying to your message to Jamie. His message was summed up as "Always be honest but kind. It’s not hard." You seemed to be jumping on him for asking people to think twice about how they express themselves.
In fact this whole timing issue discussion is a complement to audiokit.
If it was a shitty sounding app everybody would say well that’s 3 euro’s i wish i’ve spended on a nice beer.
Just because it is so good sounding people are pulling their hair out about this timing issue.
They can’t benefit from that huge kick😁’
If they fix this and i hope they will, it wil be my go to drum machine. For now the ruismaker remains undefeated.
@tk32 - but the Swift codebase is not being kind to them
I admit I haven't read all 13 pages of this, but is that what the AK team are actually saying?
I'm just curious, because I'm a Swift guy... (sorry @brambos
)
Also, some people suspect that the kick is actually sample based, but wouldn’t that be easier to process and not have timing issues, unless the sample hasn’t been cropped properly and has a bit of silence at the beginning?
In truth, they haven't said this. But my intuition is that they are having a mighty tough time trying to get a high level language like Swift to play nicely with low level DSP audio. Though I'm no expert in this field.