Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
No, this is exactly the same as the integrated Vocal Tune Pro.
Ok thank you!
Me too, I don’t know how it actually works in the backend but I meant to able to do what @ipadbeatmaking asked for.
The ability of it to be able to recall the plugin+state from iOS to desktop version
MTS allows it if the plugin is being identified as the same plugin on both os’s
That should work in theory, since it just offers a base64-encoded XML string to the host.
Totally agree... it would be against the law for me to say what I think needs to happen with audio app prices 😉> @dwrae said:
...which is completely ridiculous if you think of it -- it should be the other way around as proper touch interfaces are much harder to design than mouse based ones. Not even talking about all the other constraints.
@dwrae :Has the user manual been updated? From what I can see it’s still version 1.0.
The Android version has been updated to include the multi-instrument drum pattern track feature (assigning your own samples to a drum 'lane'). This feature hasn't been ported yet to iOS (and I took a heavy loss on acquiring the drum sound pack that is optionally sold with it, since alsmost nobody seems to use the feature).
@dwrae
Is it possible to use this drum grid layout with our own auv3 (Sitala for example) with our own custom note mapping (example: kick on C1, Etc etc)
And is multi-out auv3 possible? I’ve been looking for some videos but no luck
On Android, every drum lane has its own fx grid and instrument in multi-instrument mode. There is no custom note mapping, it all adheres to the GS/GM standard.
Is it possible to use the drum grid mode with an auv3 like Sitala? Or it reserved only for the internal instrument?
You can select any instrument currently for the drum pattern track, but that instrument must adhere to the GS/GM standard and you cannot select different instruments per 'lane' (like on Android).
Gotcha. If it isn’t too much trouble on the programming side, and doesn’t take up to much time, resources etc, It might be worth considering a ‘custom drum map’ cheap IAP. It’d be nice to make, save, and import mappings. Because most iOS drum auv3 don’t adhere to GM, and instead use kick c1, etc. (Sitala) and/or custom mapping from midi controllers (such as koala for instance).
Edit: I’ve found a valid workaround to this functionality with Polybeat midi Fx, so no big deal to incorporate it, although it’s still be cool to see in AEM natively at some point.
@dwrae
Davy many thanks for all these awesome improvements, really hot stuff! And I can't wait to see (and buy) the "secret" IAP function! (I don't know if I'm the only one to miss it but I'd to have the new "midi rec" button on plain MIDI tracks as well, thank you!)
@dwrae
Also, can we get the ability to merge/glue midi tracks together without the ‘overlapping’ requirement?
@dwrae : Well I for one will be buying the drum sound pack as well as the other fonts you have in the AEM store . Perhaps this post will help I.e. bringing certain features to light and yes, the ability for each drum sample having their own lane is key .. It’s a matter of letting people know these features exist . I hope other readers beside iPad Beat Making who are interested in assigning your own samples to a drum lane chime in here so that hopefully we can see this implemented in the iOS version. Thanks again for responding so promptly.
you could do it with a midi plugin maybe
Thanks for the Polybeat tip..
+1 for both suggestions
@dwrae
The IAP idea makes the most sense . I’d buy it for sure .
I don't understand. If you use the track pop-up menu and select 'Merge all clips', then they will be merged, overlapping or not.
Maybe the user just wants to merge a few selected clips, not all clips on the track? (I do that in Logic all the time).
@dwrae : So will ios AEM ever get this ability to select different instruments per lane , even if via IAP?
Did that workaround involve something like:
-setting up a midi channel on track 1->
-assigning a sequencer to ‘AU MIDl’ on the midi channel->
-pointing the midi output of the channel to the input of a seperate midi instrument channel on track 2 (via network session 1)?
I’m getting odd behaviours using Drambo/Atom 2 as the AU MIDI sequencer, both setups play the instrument on track 2 but:
drambo playhead doesn’t return to t=0 on AEM stop, it just stops at whatever point (t=x) and plays from there on AEM start
atom playhead stops at t=x on AEM stop and returns to t=0 in the atom window on AEM start but the synth on track 2 just gets stopped as if atom began at arbitrary t=x on AEM start (ie, synth continues to play on AEM start as if starting from t=x, not t=0)
Noting that, if I load up drambo or atom as the AU MIDI control for a given midi instrument track, all settings the same, the sequencers sync with host as expected…
Or was your workaround something else?
Polybeat is a midi au drum sequencer, just load it on the midi au insert of the instrument
@bargale : Thanks for that tip.. My first reaction was “Whoa , this person is ALL IN the iOS game!”.. lol
But can you run multiple midi instruments on seperate tracks using a single AU sequencer instance?
I don’t have polybeat but…
-If I load up drambo as a midi instrument, I can’t point the output to other instrument tracks, only to ‘master’
-If I load up drambo via the ‘au midi’ insert on an instrument track, I can only use that instance to control that track, other tracks would get seperate instances in the insert
Nope, aem doesn’t have midi routing(dunno if it’s planned for the future)
I see… annoying though, it sort of almost works using drambo as an au midi sequencer inside a midi track… then you can point several midi instrument tracks to your sequencer track…
Apart from the sequencer transport/ AEM sync issue, the routing works
How are you sending from drambo to multiple midi tracks? I don’t see any aem midi input on midi instruments tracks…