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Comments
Helium can do 16 lanes no?
Very interested in FAC Drumkit but I do worry about not being able to expand to full screen on the iPad as I find little text hard to read.
Most apps I use do take advantage of the extra space. FAC is one of the few developers who does not (I assume he does this to reduce development time and to offer more of a “one size fits all” iPads app. This app in particular demands scaling up the layout to improve its overall flexibility for production because this drum app does not exist in a vacuum. It’s competing with every drum app out there, not just his own apps, so it needs to offer something different and better.
Haha. I bought it and already downloaded and used it. I have comments. (See other thread on this app.)
This is also my concern. Although I can see just fine, I don’t have the eyes I used to have and I cannot resolve text that is this small.
Color me sad…. My older eyes have trouble with this. Also (i own every FAC app!!! Love them all). But this….. I am not feeling it. Most likely its my own stupidity….
The app does not expand to fill the screen. You’re fine.
I have so many drum apps now I’m about to get a few more, so I’m trying to decide which ones. This is high on list but I have a Couple quick questions before I purchase …
1a. How are the presets?
1b. I know it loads samples, but Any acoustic drum sounds or all electronic/synth?
2. Can you do velocity layered drum kits?
3. Any randomization features?
4. How is the app on CPU/DSP?
To add to the answers so far, Octachron works nicely out of the box with "General Midi" mapping. Fugue Machine is fun too.
It’s good, not amazing. But FAC has set a high standard for himself.
It sounds good. Really really good. There are some UI issues using it as an AU in AUM and Cubasis on my 2020 SE, but who knows if that’s an iOS 15 thing or not. Impressed and chuffed, @FredAntonCorvest
That’s the one thing I really dislike about FAC Drumkit. I have an iPad Pro and everything is so small, makes it unnecessarily fiddly and cumbersome to work with. So much wasted space. The app has 3 pages you can switch to as of now. At least 2 if not all 3 could easily fit on the screen in the current resolution. I’d rather have bigger pages though. Bad design choice either way
Yes. Bigger nurse please.
Same thing on iOS 14.6. Landscape view cuts off right side in stand alone and AU. Day one though. iPhone 11.
can this thing make wonky techno drums? pitch env lazers and bleeps and bloops and the like?
I’m really not getting the user samples logic. I can only find the samples I’ve loaded in the specific preset I loaded them for. I.e. I can’t open an init patch and browse from my imported samples without having to import and waste more space all over again. And what’s the point of having ‘import folder’ if it doesn’t share the files across all instruments? I have a ton of 16-hit kits, and there’s no use in loading folder since I’d still have to do it 16 times. I did it once and already have 12.8 mb of data for what I assume is the same folder of 16 samples, duplicated 15 times, and totally unavailable outside of the preset I saved them in. That’s bogus.
Nice.
Thanks for the feedback @oat_phipps even though you’re knocking my love of Rando options, lol. I love to have them, not my go to solution by any means but just another way to create. #1 answer was super helpful. thanks for the info.
Thanks @Stuntman_mike I was probably going to get this anyway but I think number 4 helped push me a little more.
Cheers!
@yokotate I bet the interface will be fixed to fit on various devices… it was just put out and FaC Already mentioned updates so I’m sure this is something he will update. Give him a shout on Twitter or what-have-you, to let him know.
I’m under the impression we’re on the same drum machine boat 😬
Presets are scarce, I’m sure fine people will start sharing. One thing I wish it had is a way to save individual kit pieces, not whole kits.
No velocity layers.
Overall the included samples are pretty basic, just to give the “ting” or “dang” character, most of the load is carried by the oscillators (thus more “electronic”), but could go the other way around, load a snare sample and use the oscillators and envelopes to modify it. It can do a lot.
I’m not a fan of “very” electronic, dance stuff. One of my favorite drum machines is Ruismaker, it’s electronic but subtle and not “dance” but more analog, if you know what I mean. FACs Drum Machine would be in that same league, I believe. Except Ruismaker is more preset orientated with less tweaking options, but such a beautiful collection of sounds. Again, the presets on DrumMachine are so so, but it’s got a great potential, it sounds good.
I hope you are right, good idea about the shout out - will do
Great sounds. Lots of potential here. Is there a master output level?
Thanks!
Here’s two Rozeta X0Xs mapped in AUM. There’s a little Mutate on a couple of channels so you will need to create your own INIT
@Michael can we merge to this one please? https://forum.audiob.us/discussion/45565/fac-drumkit-released#latest
for a person who doesn’t have lots of kits, but has individual folders for kicks, snares, etc it’s not bogus, it’s convenient. you load individual folders to individual channels, save it as a template kit and now you always have all your drum samples on their corresponding channels.
I don’t own it but looks like EG Pulse has MIDI out, so it can be used as a drum sequencer
And in theory, according to how iOS handles files, it shouldn't actually take additional physical storage. Even though it gets counted as individual app storage, it shouldn't actually increase overall iOS storage use.
I was thinking the same way as @oat_phipps about another new app recently, but it eventually dawned on me that this kind of makes sense. Rather than go through the hassle of setting up a whole folder structure in each app (as you would do in Drambo, for instance), you just go get them from where you're used to storing them. If you understand how iOS manages storage, it's actually a step towards more sensible file system use than away from it.
yeah, of course. i have about 5gb of samples loaded in different kits and the app takes about 30mb overall
It's important for people to realize though, that when looking at individual app storage, it will probably appear to go up as you import samples. However that's just because of the way iOS reports file usage. In real terms, the overall storage space should not go up no matter how many places a file is used.
Sorry I meant the other way round... this thread is the original. Thanks!