Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Couple of questions:
Can’t figure out how to assign different bar length properties to different donuts. I want some donuts to be 2 bars, and some to be 16 or whatever.
I’m sure this is an easy one to answer.
Secondly, and this is the one that I really REALLY hope someone can help me with because at this point I don’t think LP can do what I want sadly; I want to be able to touch a donut and the sample plays and loops . Then, when I press the donut again I want the sample to play TO THE END and then stop. I’m not making beats, nothing is synched, not interested in quantisation….let’s call it musique concrète for argument’s sake.
This is something I’ve always wanted to do in Ableton using my Push but can’t because when I press stop on a clip it stops on the next beat of the bar, rather than continuing until the end of the sample. Please help?!
This is in clip settings and called Play/stop quantization. Set to master, loop or custom.
If you want that behavior but immediate playing set count in quantization to none:
You can set individual loop length in loop recording settings, under count out quantization custom:
Swipe up to reveal the clip details. There’s a slider for the loop length.
Set Play/Stop quantization to Loop.
This is default behavior, so it makes me think I must be misunderstanding what you want to do.
Clear thanks!
Using loopy pro as a AU, if you open the files icon top left then media I’m only seeing the clipboard option greyed out not document picker etc. I assume we lose the document picker option using loopy pro as a AU ?
Thanks @Janosax and @wim . Just heading out to work, will have a look this afternoon
as @wim pointed out you can set fixed lengths BUT it is usually much easier to simply use the master cycle length selector and set it on the fly. You can also set up widgets to set the length for you.
you might find this wiki page helpful
https://wiki.audiob.us/doku.php?id=loopy_pro_set_loop_lengths&s[]=loopy
as someone else pointed out, set play/stop quantization to Loop.
I’ve edited my post with more screenshots and all answers
The AU's project browser can only see things in the AU's directory...which (due to how iOS works) isn't publicly visible.
Ok cheers for the clarification. @espiegel123
Awesome. I'll keep playing. Is there a way to stop the master tempo from automatically changing, too? Every time I messed with the loop tempo, it messed with the master BPM.
Gotcha. I was doing drag and drop from Files, not importing.
You might wanna turn on “wait for playback” to prevent the first loop from setting the tempo.
However @Jumpercollins, if you import directly into a loop from the detail screen, you have full access to the Document picker as well as the clipboard and yiur music library.
I never use that Media button.
@wim Cheers that’s a great idea.
Turnado, usually rock solid, is crashing when I open then close the fx windows—four instances. Have video. Is this thread a good place to report or is there a more centralized method for bug reports?
(Pop-ups don’t like Apple Pencil at all, but that is another matter.)
Thanks.
This is great, I’m only on iPhone but it still easy to work with on the smaller screen.
One question, for recording into the sequencer is there a setting for grouped clips with one loop at a time enabled to all be on the same track?
Or can the individual colours be combined to one track when exporting stems?
@Michael A simple question: Could an iPad Battery status placed in screen? This is helpful when jamming
Cool cool. I'll need to find that setting. Haha. Also, two more questions (for now):
I think a video tutorial on importing will be so helpful to us who are not as interested in ‘looping’.. and more interested in playing back samples… How about Multi outputs?
Thanks..
Nope. Still don't get it @espiegel123 @wim @Janosax .
I'm pressing the donuts and they just start playing the sample from halfway through, or a third of the way. And sometimes they just don't play at all but the background colour goes from ,say, orange to black, but no playback commences (?)
so do you have to download a template to get Loopy Pro to sync up everything g to launchkey mini? in other apps like groovebox, it syncs lights and midi map immediately as soon as the app starts up.
but loopy pro doesn’t t do that. i feel like i’m missing something?
Mine won’t start from the beginning of the sample… also.
Hmm, even when charger connected, my (iPad Pro 2nd gen) battery drains very fast... Anyone noticed?
How do I get a donut to only play it’s sample once rather then continue to loop when I trigger it?
@cyberheater
Swipe up on the donut and choose play once from the options instead of loop
Glad it's not just me!
If I am understanding what you’re trying to do, maybe set your donut like this:
First, is the charger the original one for the device. Phone chargers provide much less current. Second, check Settings–>Battery to see the apps using power. If you tap on the graph, it will list apps using power in that hour. You may have something running in the background. Might need to restart (Power off then on) to get rid of it.