Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
thanks for the response, i am failing to find how to set the play/stop trigger when using midi learn independently. I can set play or stop to be controlled by a note on msg, but i don't seem to be able to find how to do have different note for play and stop. sorry if i'm missing something simple.
If only it would be able to use the Lumbeat drum machines from within like Quantiloop does. The only way I found was using AUM with Ableton Link. But start and stop have to be done manually. Of course using AUM ads another layer of complexity which ruins the experience. Us guitar players like to be able to concentrate on our instruments and not so much on the software.
Even adding midi control is a bit convoluted IMHO.
Is there at least a way to fade out loops over time while recording over top like Quantiloop does?
When you set up the action, there's a sub-menu underneath Play/Stop. It's there that you can choose only play or stop individually. So, you'd set up one binding for play and another for stop.
Yeah man.
I will be buying for when I get my turntable sorted. Always wanted to loop via record but loopy is good at making tracks with audio. Might even be enough but as a host. Might defeat loopy philosphy and because of cpu.
Loopy makes a sequencer. Which has p locks and tweak an auv3 for midi learn. Then just record audio loops. There will be background midi. Your best loops, you can just move a donut to a sequencer and it be midi but also it gives you the data of the preset you used for the audio because the save state is within loopy but it would actually be more cpu than either midi or audio. It would be midi and audio. Unless there be a background cpu effecient midi.
Yes I tried that, but it seems you can only set either play or stop, not a different mapping for each.
mpe via record. Cool idea. A digital deck with some sort of mpe stuff which is triggered via button near a xfader. Probably would be better with a haptic style jogwheel.
Go into Midi Control.
Add Binding and choose the action (let’s say play). Send the midi to learn it or enter the midi trigger by hand.
Save the binding,
Add another binding for stop.
This can be done simply with midi learn too by learning two triggers then customizing the bindings created by midi learn
thanks, all working now. failed to add a new binding before.
Yes, you can. Just set up two actions. One for play, and one for stop. I don't know how to explain it better than that. If it still doesn't make sense then I'll try do do a quick video.
[edit] oops. I noticed it's already handled after I posted that.
Btw, if it picks hold, you can tap "on" in the binding setup. There is no need to start over with the binding.
Yes, I think that’s it. I remember the prices being different between the two versions and being pleasantly surprised when it came to actually buy the app.
Or put Perforator on a bus and add a send to the loop colours!
Can anyone advise if it is possible to have one-shot samples not be affected by the master tempo?
I’m trying to make a template for a live DJ set, which includes a page of one-shot pads, each with a 2-3 minute song loaded up. For whatever reason I cannot seem to get the settings right to make the songs play at their respective native tempos, independent of the master.
Is this something obvious I’m overlooking?
I don’t think that’s possible at the moment, but I’m hopeful it’s a feature that will be added sooner rather than later. I’ve just posted it again in the Slack channel.
Or Beatcutter, likewise.
Thank you!
For now I may have a workaround with DramboAU and the shot sampler module, testing is going well so far. Next step is to map some buttons on the Loopy template to control DramboAU.
UPDATE: Auditor File Player is the perfect tool for this job. The files just have to be saved at the same sample rate as the Loopy Pro system settings.
Ah yes, Luminar AI, otherwise known as the app that kills photography as an art form
Ok I figured it out after reading some posts here. To clarify, I know that retrospective uses the master length. But that’s not “retrospective enough”, what I want is to decide how many bars I want to retro-record. So after reading some posts I did it with a gesture. It changes the master length and then records, but it’s instantaneous and after your playing, when you hit the rec button. So I’ve set up a couple of “retro recording “ buttons on a template, one for retro master (whatever master length is at that point), one for 2 bars, one for 8 bars and so on… works great.
be aware that if you change the master length just before initiating the recording, the new master length needs to be less than the largest the master length has been. so if you plan on changing it at record time, you probably want to start with it set to the longest length you might want. For example, if you might want to retro record as far back as 16 measures....you should start with it at 16 measures. The master will hold 16 measures from then on even if the master length is shorter.
Wow played with the trial for a couple of days and just bought the full unlock today! What an app, thats all i can say! Blew all my expectations out the door. Is there any point of using AUM anymore? Is there anything AUM can do that loopy cant?
Is there anyway to connect a auv3 to midi app that’s not auv3 like soundprism or navichord?
AUM can handle IAA apps and handle multi input and output AUv3 and side-chaining.
If they publish their virtual midi port or can direct their MIDI to Loopy Pro's virtual midi port, use Add Midi on the mixer page to add the appropriate MIDI port. you can then choose any AU in your project as a destination.
Or GlitchCore, which is turning out to be very Octatrack-like!
Someone asked how to switch one audio input between different colors with different effects, monitoring wet and recording dry
I’m probably really late with the reply, but LP does do network MIDI; you should see the name of the remote devices come up in the midi list.
Interesting! Would you mind sending me your crackly project? ([email protected]). And also the one with the weird doubling of the tail?
@Michael I think the IAP price in the LP Testflight version not matched with the actual App Store IAP price. If downloaded from the App Store the pricing is matched correctly.
Happy Xmas!
Ah yeah I saw that after I posted the reply 😄 I’m a little behind! And phew, that’s a relief. Weird bug though (but Apple’s, not mine - hurray!)
Happy Xmas!
A very simple jam, this - I’m barely using Loopy Pro here, but it’s a lot of fun to play Animoog Z on a Roli Seaboard Block. I’m not exactly a keyboard player, but I love how expressive MPE can be.