Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

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Loopy Pro Questions

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Comments

  • i seem to be having a strange problem with Koala within LP. I recording four bar loops into my op-1 from LP, in particular, I have some drum patterns in Koala, which I'm recording down into the op-1, but for some reason I'm not getting the first kick no the first beat of a four bar pattern. It works fine for the rest of it. I'm using the op-1 as the midi clock master and so I hold record on the op-1 and then press play and it simply never gets the first kick. As a work around I've been recording 8 bars and simply removing the first 4, everything then sounds as it should and the kick is there at the start of the loop, and the timing is good. seems really strange.

  • @cuberoo_ said:
    i seem to be having a strange problem with Koala within LP. I recording four bar loops into my op-1 from LP, in particular, I have some drum patterns in Koala, which I'm recording down into the op-1, but for some reason I'm not getting the first kick no the first beat of a four bar pattern. It works fine for the rest of it. I'm using the op-1 as the midi clock master and so I hold record on the op-1 and then press play and it simply never gets the first kick. As a work around I've been recording 8 bars and simply removing the first 4, everything then sounds as it should and the kick is there at the start of the loop, and the timing is good. seems really strange.

    Can you do a screen recording and post a link?

  • @espiegel123 said:

    @cuberoo_ said:
    i seem to be having a strange problem with Koala within LP. I recording four bar loops into my op-1 from LP, in particular, I have some drum patterns in Koala, which I'm recording down into the op-1, but for some reason I'm not getting the first kick no the first beat of a four bar pattern. It works fine for the rest of it. I'm using the op-1 as the midi clock master and so I hold record on the op-1 and then press play and it simply never gets the first kick. As a work around I've been recording 8 bars and simply removing the first 4, everything then sounds as it should and the kick is there at the start of the loop, and the timing is good. seems really strange.

    Can you do a screen recording and post a link?

    Here you go:

    I've muted the snare (using the super cool new mute/solo feature in Koala :-)) and you can see/hear that the first kick does not fire when the transport is started, but plays the 2nd time around. I'm not sure if I'm just doing something silly or if this is a bug. As noted the op-1 is controlling the transport and so maybe it is a consequence of that, not sure.

  • @cuberoo_ said:

    @espiegel123 said:

    @cuberoo_ said:
    i seem to be having a strange problem with Koala within LP. I recording four bar loops into my op-1 from LP, in particular, I have some drum patterns in Koala, which I'm recording down into the op-1, but for some reason I'm not getting the first kick no the first beat of a four bar pattern. It works fine for the rest of it. I'm using the op-1 as the midi clock master and so I hold record on the op-1 and then press play and it simply never gets the first kick. As a work around I've been recording 8 bars and simply removing the first 4, everything then sounds as it should and the kick is there at the start of the loop, and the timing is good. seems really strange.

    Can you do a screen recording and post a link?

    Here you go:

    I've muted the snare (using the super cool new mute/solo feature in Koala :-)) and you can see/hear that the first kick does not fire when the transport is started, but plays the 2nd time around. I'm not sure if I'm just doing something silly or if this is a bug. As noted the op-1 is controlling the transport and so maybe it is a consequence of that, not sure.

    Ok, I've looked into this a little more and few observations:

    • if op-1 is put into sync mode, which means it is listening to incoming midi clock, and LP is the master, then it works fine. I can hold record on the op-1, press play in LP, and the loop will record as expected.
    • if op-1 is in beat-match mode, which means the op-1 is the master midi clock, then LP seems to miss the first beat, but is still in sync with the op-1
    • the same issue happens when using the Keystep pro as a master midi clock.

    Pretty strange, but this seems to imply that it is not a "feature" of the op-1 as the Keystep pro has the same issue.

    @Michael maybe this is an issue with LP when receiving master midi from an external source?

  • Sounds like it, yeah. I’ll take a look

  • @Michael said:
    Sounds like it, yeah. I’ll take a look

    Thanks

  • How do I make a copy of a loop in one project to use in another?

  • @des1303 said:
    How do I make a copy of a loop in one project to use in another?

    Export the loop and then import it in the other project. There are several ways to export loops. One way is to glick up on a loop to show the details popup and use the export icon.

  • Okay, this should be sorted in 1.0.5, coming shortly, @cuberoo_

  • @Michael said:
    Okay, this should be sorted in 1.0.5, coming shortly, @cuberoo_

    Excellent, many thanks for that!

  • @espiegel123 said:
    Export the loop and then import it in the other project. There are several ways to export loops. One way is to glick up on a loop to show the details popup and use the export icon.

    Thanks, @espiegel123!

  • edited March 2022

    First, an appreciation for all the LP Sensei on this forum who are so generous with their time and knowledge.
    Second, the Wiki is such a helpful resource, particularly in laying out the basics and beyond. Like the tips and tricks: https://wiki.audiob.us/doku.php?id=loopy_pro_tips_and_tricks

    Which brings me to my question: I’ve succeeded in quickly setting up the 8x8 grid with the group gestures method to behave like Ableton session view—except that triggering a recording in a new loop with the same color will stop the currently playing group. Hence, silence. Is there a different gesture or follow action that will allow the current loop to continue playing until the second replacement loop finishes recording?

    Many thanks.

    EDIT: I should mention that I’ve disabled all sync options in the Clip Settings and Simultaneous Recording is On.

    EDIT2: Dang! Just closed out LP, re-opened the project and recording/playback works as expected, as described above. Will report this as a bug if it recurs.

  • @zilld2017 said:
    First, an appreciation for all the LP Sensei on this forum who are so generous with their time and knowledge.
    Second, the Wiki is such a helpful resource, particularly in laying out the basics and beyond. Like the tips and tricks: https://wiki.audiob.us/doku.php?id=loopy_pro_tips_and_tricks

    Which brings me to my question: I’ve succeeded in quickly setting up the 8x8 grid with the group gestures method to behave like Ableton session view—except that triggering a recording in a new loop with the same color will stop the currently playing group. Hence, silence. Is there a different gesture or follow action that will allow the current loop to continue playing until the second replacement loop finishes recording?

    Many thanks.

    EDIT: I should mention that I’ve disabled all sync options in the Clip Settings and Simultaneous Recording is On.

    EDIT2: Dang! Just closed out LP, re-opened the project and recording/playback works as expected, as described above. Will report this as a bug if it recurs.

    If you have groups, you can set up actions so that they do not respect the group settings. So, you can set up buttons or gestures or midi triggers that override group settings if you want.

  • @espiegel123 said:

    @zilld2017 said:
    First, an appreciation for all the LP Sensei on this forum who are so generous with their time and knowledge.
    Second, the Wiki is such a helpful resource, particularly in laying out the basics and beyond. Like the tips and tricks: https://wiki.audiob.us/doku.php?id=loopy_pro_tips_and_tricks

    Which brings me to my question: I’ve succeeded in quickly setting up the 8x8 grid with the group gestures method to behave like Ableton session view—except that triggering a recording in a new loop with the same color will stop the currently playing group. Hence, silence. Is there a different gesture or follow action that will allow the current loop to continue playing until the second replacement loop finishes recording?

    Many thanks.

    EDIT: I should mention that I’ve disabled all sync options in the Clip Settings and Simultaneous Recording is On.

    EDIT2: Dang! Just closed out LP, re-opened the project and recording/playback works as expected, as described above. Will report this as a bug if it recurs.

    If you have groups, you can set up actions so that they do not respect the group settings. So, you can set up buttons or gestures or midi triggers that override group settings if you want.

    Thanks, as always, @espiegel123

  • I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    I can play GeoShred using Velocity Keyboard as its MIDI/MPE keyboard control, both standalone, simply setting GeoShred as the "Destination" within VK's settings.

    Is there a way to get the equivalent directly embedded inside Loopy Pro? It appears I can add:

    • GeoShred as an AUv3 input
    • GeoShred as an Inter-App Audio input
    • Velocity Keyboard "(generator)" as an Inter-App Audio input
    • Velocity Keyboard "(midi instrument)" as an Inter-App Audio input
    • Velocity Keyboard as a Midi Input

    I'm not sure which to use or how to hook them up. VK's "Destination" setting does not appear when I embed it as a Midi input in LP so I guess I need to understand more exploit routing in LP. I understand I should try to avoid Inter-App Audio in general, and I don't even know how "generator" and "midi instrument" differ :p

    Thanks in advance!!!

  • @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

  • @des1303 said:

    @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

    I’m just wondering what VK is bringing to the table when GeoShred already has an amazing MPE interface?

  • @Edward_Alexander said:

    @des1303 said:

    @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

    I’m just wondering what VK is bringing to the table when GeoShred already has an amazing MPE interface?

    Mainly the keyboard layout since that's my muscle memory. I also like their velocity sensing (GeoShred lacks this on iPad) & mapping finger contact area via MIDI to some effect in GeoShred. If GeoShred offers a keyboard layout option, even isomorphic Continuum-like, I'd probably just use that.

  • @Edward_Alexander said:

    @des1303 said:

    @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

    I’m just wondering what VK is bringing to the table when GeoShred already has an amazing MPE interface?

    As far as I can tell, GeoShred is still not working as a midi input in Loopy Pro. It shows up as an input, but doesn't actually trigger any notes as it should.

  • @FriedTapeworm said:

    @Edward_Alexander said:

    @des1303 said:

    @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

    I’m just wondering what VK is bringing to the table when GeoShred already has an amazing MPE interface?

    As far as I can tell, GeoShred is still not working as a midi input in Loopy Pro. It shows up as an input, but doesn't actually trigger any notes as it should.

    It is working as a MIDI input device for me. Can you please post screenshots or a video of how you have it set up?

    Have you added GeoShred as a MIDI input and chosen a destination? here it is driving animoog z

  • @espiegel123 said:

    @FriedTapeworm said:

    @Edward_Alexander said:

    @des1303 said:

    @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

    I’m just wondering what VK is bringing to the table when GeoShred already has an amazing MPE interface?

    As far as I can tell, GeoShred is still not working as a midi input in Loopy Pro. It shows up as an input, but doesn't actually trigger any notes as it should.

    It is working as a MIDI input device for me. Can you please post screenshots or a video of how you have it set up?

    Have you added GeoShred as a MIDI input and chosen a destination? here it is driving animoog z

    Are you getting sound? What has been happening with me is that it sets up appropriately, but it ends up with no audio. Its been a few weeks since I tried, however, so its possible it was fixed. I'm at work, so I can't post anything until later; but the same input setting for velocity keyboard and GeoShred have always resulted in VK working as expected, and no audio from the auv3 when using GeoShred.

  • @FriedTapeworm said:

    @espiegel123 said:

    @FriedTapeworm said:

    @Edward_Alexander said:

    @des1303 said:

    @des1303 said:
    I'm trying to use Loopy Pro with GeoShred and Velocity Keyboard.

    Found my answer elsewhere on this forum here! Thank you, forum!

    I’m just wondering what VK is bringing to the table when GeoShred already has an amazing MPE interface?

    As far as I can tell, GeoShred is still not working as a midi input in Loopy Pro. It shows up as an input, but doesn't actually trigger any notes as it should.

    It is working as a MIDI input device for me. Can you please post screenshots or a video of how you have it set up?

    Have you added GeoShred as a MIDI input and chosen a destination? here it is driving animoog z

    Are you getting sound? What has been happening with me is that it sets up appropriately, but it ends up with no audio. Its been a few weeks since I tried, however, so its possible it was fixed. I'm at work, so I can't post anything until later; but the same input setting for velocity keyboard and GeoShred have always resulted in VK working as expected, and no audio from the auv3 when using GeoShred.

    Yes. Animoog is successfully being triggered and making sound. There was a big using GeoShred as a controller but that was fixed in a previous release.

  • Cool. I'll give it another try when I get home.

  • edited March 2022

    I'm trying to get the Midi Fighter Twistor working, but not sure what to do. Will LP recognize the twistor automatically? I have mine connected but not seeing the donuts on the twistor. Is there any other configuration needed?

  • @auxmux said:
    I'm trying to get the Midi Fighter Twistor working, but not sure what to do. Will LP recognize the twistor automatically? I have mine connected but not seeing the donuts on the twistor. Is there any other configuration needed?

    I think so. You have updated to the latest Loopy? The Fighter Twister is connected by USB? Does it have the latest firmware?

  • @espiegel123 said:

    @auxmux said:
    I'm trying to get the Midi Fighter Twistor working, but not sure what to do. Will LP recognize the twistor automatically? I have mine connected but not seeing the donuts on the twistor. Is there any other configuration needed?

    I think so. You have updated to the latest Loopy? The Fighter Twister is connected by USB? Does it have the latest firmware?

    Yes, connected by USB straight to iPad - iPad Pro 11 2nd Gen. Can check the firmware, but I just updated it like 2 months ago.

  • Using latest firmware (latest release is from 2019) on my Midi fighter Twistor and no luck with Loopy Pro. @Michael Thoughts and recommendations? Don't have any other devices connected. Does OS version have an impact?

  • @auxmux said:
    Using latest firmware (latest release is from 2019) on my Midi fighter Twistor and no luck with Loopy Pro. @Michael Thoughts and recommendations? Don't have any other devices connected. Does OS version have an impact?

    It shouldn’t. You’re not using it through a separate USB MIDI adapter, are you? LP needs to see the actual name of the device. If you go to select a manual trigger for a binding, what devices do you see in the list?

  • @Michael said:

    @auxmux said:
    Using latest firmware (latest release is from 2019) on my Midi fighter Twistor and no luck with Loopy Pro. @Michael Thoughts and recommendations? Don't have any other devices connected. Does OS version have an impact?

    It shouldn’t. You’re not using it through a separate USB MIDI adapter, are you? LP needs to see the actual name of the device. If you go to select a manual trigger for a binding, what devices do you see in the list?

    I'm using a USB C Hub but that's it. I do see the Midi Twistor listed under Midi Control when it's connected to the iPad. I also see the Midi Twistor for manual binding, and midi learn is working. Odd.

  • edited March 2022

    Okay - if it’s appearing at the top of the midi control screen then LP has recognised it. Do you have the MFT set to factory default settings?

This discussion has been closed.