Loopy Pro: Create music, your way.
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Comments
Includes the imported SF2 files and can be sent to another device. You can also select what you backup.
AirDrop is easy and fast to use.
Yes if it is turned off.
The more I dig in the more I realize that this will eventually replace BS-16i for me
The 'search' alone gives it an edge!
@RyoutaKira Is there a way to make the App/AUv3 'remember' which Soundsets should remain 'active' when re-loading the app or AUv3?
KQ Sampei does remember which SF2's I've imported but every time when I load the App or AUv3 they are 'inactive' and need to be activated.
This is by no means a show-stopper, just an observation and I can understand the reasoning behind it.
Maybe this could be added as an option in the Soundset settings for each loaded Soundset? (Ie. 'Remain Active' On/Off).
CPU usage is a LOT lower compared BS-16i which is very good news for my trusty old iPad Air 2!
Cheers! (I'll leave 5-stars on the Swedish AppStore).
/Samuel
Oh I forgot to implement "Save as default" feature.
I will make it in the future.
Does this work on Mac M1?
No worries, it remembers the imported SF2 files so it's ok to work with.
If you have AUM 1.40 installed the new 'copy node' feature can cause some hiccups when copying a KQ Sampei node.
(ie. in AUM Long-Tap on the KQ Sampei node and pick 'Select', create a new audio-track, Long-Tap on + and select 'Copy Here').
The node copies ok, but when opening the copied node I gets the 'Spinning Circle'.
While the circle is spinning the rest of the UI works but the node produces no output
This 'bug' also happens when you duplicate a track in AUM.
(I will test Duplicate Track in Cubasis 3, Track Duplication works in Cubasis 3).
There are no issues when manually adding another KQ Sampei node so I suspect it's got something to do with state handling?!
(From what I've understood AUM1.40 copies the 'state' of the plug-ins, like a 'node duplicate').
So far I really like KQ Sampei
Cheers!
so does it only import sounds fonts, or can you load your own samples as well?
also. what does the search filter do? @Samu
Already mentioned on the 1st page
@RyoutaKira It would be awesome if KQ Sampei also supported importing SFZs.
The search allows you to search for patch-names within the Imported SF2 files.
As far as I know you can not load your own raw samples.
I confirmed the issue. It will be fixed on the next version.
If disk streaming works well then finally we could load huge sound fonts as AUv3 instruments!
Rebooting works or closing all music apps that access AUV3 plugins. If you have a lot of music apps open, rebooting is the faster option 😆
I don't have any huge sound fonts to test with.
Mostly I use SF2 for 'classic' sounds (E-Mu Proteuses, GUS patches etc.) and after I've used Logic to convert the SF2's to EXS patches I've got access to all the raw-samples so SF2's are for the times I feel lazy
@RyoutaKira Is the 'Reverb' supposed to sound even when a tracks send level is set to 0? (To me 0 == no send to reverb).
If 'dry' sounds are needed from the AUv3 maybe an option to disable chorus and reverb could be handy?
(ie. Load Reverb/Chorus Preset and select 'Off').
Cheers!
Some sound sets defines "Initial Reverb Send". To disable them, use "Modifier" function.
See "GeneralUser GS mod" for reference.
Set the level to zero instead. Currently it is a better option.
Gotcha, so the 'Reverb Knob' on the screen is relative to the 'Initial Reverb Send' set in the SF2 file.
No worries, just trying to grasp how it all works
(I may end up disabling all Modifiers so the knobs reflect what is being heard).
Cheers!
Oh cool! I’ll be purchasing this “straight away” (as they say across the pond)…
I would love to see a virtual analog app or a port of another open-source synth from KQ!
How many soundfonts does it come with initially? A good amount?
I’m really tempted to get this. I’ve been using bs-16i but would love this as well, I think.
It comes with the GeneralUse GS sound font (plenty of General Midi sounds and basic drumkits) which is likely from the same source as BS-16i. Considering the apps size I suspect it's in the compressed (non-destructive) SF3 format but I've not checked app-bundle for that...
One thing I really like about KQ Sampei is that it does NOT copy the SoundFont when doing an import but rather references it thus saving space
It's well worth it and will most likely or rather definitely replace BS-16i for me...
Thanks for the reply Sam! I have a soft spot for GM and SF sounds. I love BS-16i and even kinda dig iDousyn, so it’ll be cool to add another to the arsenal. What do you like more about the KQ app? I’m a big fan of bs-16 so now you’ve got me interested haha.
Well, You can have 16 Midi Parts per AUv3 which should make Midi Playback a bit smoother! (BS-16i is one sound per instance).
You can send all 16 channels from for example Atom 2 to one instance and have one sound on each midi channel.
It's super easy to create splits & layers using one AUv3 Instance.
The UI is easier on my eyes. (big controls!).
You can easily 'search/filter' patch-names (it will search thru all currently active SF2 files), so type Bass, Piano, Strings etc. and you've got a list with those words/letters in their patch/preset-name.
All KQ Sampei knobs are already mapped to AUParamters making automation recording super easy in hosts that support it.
Effects can be fully configure.
You can select between multiple interpolation modes for sample-playback (select 'None' for gritty early 90s style haha).
So yeah, just get it, you will not regret it!
@RyoutaKira Multi-Out AUv3 support would be super sweet just like in KQ Dixie
I thought sf2 format had requirement that the soundfont be loaded entirely into memory. Does the stream from disk feature somehow work around that? Or is streaming from disk something only works with sf3 or some other format? Or does streaming from disk something different from what I'm thinking, and not actually reducing RAM requirements?
Oh wow those are most definitely some solid improvements over bs-16. Especially the interpolation modes, midi, and fully configuring the effects. Thanks Sam! Think I’m about to buy it now 💸
sf2 and sf3 are just file formats. It's up to the application how to handle the sample data. The app needs to read at least the loaded programs from the SF2 but disk streaming is a matter of dynamically loading portions of the actual sample data.
I hate to question you but I think it does copy the SoundFont to an internal folder that only the app can access.
How are you getting 16 parts... The GUI lets me load presets into 16 parts but only 1 part seems to play back all the channels I throw at it.
How? I'd like this. Are you sure each channel has a unique instrument? I haven't got there (yet).
Could be but if it's a AFPS copy then it's no issue, it's just iPadOS that can't count the storage properly?!
I just loaded 8 of my favorite SF2's (>80Mb on Disk) and iPad Storage shows ~30MB for KQ Sampei.
Maybe iPadOS15.5 is finally starting to calculate storage usage properly or something?!
You can always manage the SF2's in app/AUv3 so removing them is easy when needed.
If I collect all my 'worthy' SF2's it's roughly 600MB.
Technically files can already be accessed and linked from anywhere without copying (an app I'm doing beta on does it close to perfection).
Regardless, KQ Sampei is now my preferred SF2 player for iOS/iPadOS
Cheers!
Wow, I think I never got such a good understanding of an orchestral composition as watching this app playing. Insane. Sound actually a bit like a video game score. Zelda probably.
Yeah, visual interface like this is intense but it works. It's also why I love multi-timbral synths.
@RyoutaKira A visual interface like this for 16-channels of KQ Dixie like a TX816 could be neat. I already love using that in multi-channnel mode.
I've noticed that trying to import sf2 files from FE File Explorer Pro, which is a File Provider, fails with an error. But I can share those files from FE to Sampei and they're imported no problem. Just a heads up for anyone else experiencing this.