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The AudioBus Collective Horrowshow Soundtrack : submission deadlines, updated call for skills

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Comments

  • @AlterEgo_UK said:
    Hi @senhorlampada

    I just realised the list of assigned sections is not is chronological order so I was about to say that my piece does not preceded yours! ;)

    @sevenape : 25-30
    @Kewe_Esse :70-75
    @FastGhost : 60-65
    @bygjohn : 20-25
    @Gavinski : 65-70
    @senhorlampada : 35-40
    @rottencat : 15-20
    @jwmmakerofmusic : 45-50
    @AlterEgo_UK : 30-35
    @Stochastically : 0-5
    @Svetlovska : 5-10
    @Krupa : 50-55
    @Synthi : 10-15
    @LinearLineman : 55-60
    @iOSTRAKON : 40-45

    @senhorlampada The nearest change in scene at the end of my slot is at 00:35:01:27, where the scene changes from a page in the book to the nun and the girl.

    @sevenape since your section precedes mine, I think my section would be better starting at 00:28:52:26 when the scene changes from the departing coach to the hero opening the book. Would you agree?

    So I will try to keep within those timeslots (maybe with a fade in and out to help with fitting the separate audio pieces together).

    Sure I'm happy with that.

  • @bygjohn I had a look at your clip before mine, I think Probably your bit should go on for an extra 9 seconds, I'll start mine at 25:09 after the guy dies and it cuts to the woman with the lamp? whaddya think?

  • @Gavinski said:
    I think my section could start at 65:05, basically after the staking of the Vampyre, and end at around 69:45, just when it switches from the river scene to the grain store. @FastGhost @Kewe_Esse is that OK with you guys?

    I guess if everyone just negotiates like this with the people either side of their segment things will go smoothly enough.

    @Gavinski Is that on the time coded version? These two look like the most obvious places to cut to me...


    First cut after the staking scene (aside from the cutaway to the sky).


    First cut after the sitting up in bed scene.

    Happy to let you go with whatever though!

  • edited August 2022

    @senhorlampada said:
    @LinearLineman really digging that :wink:

    Yes, this is perfection @LinearLineman, thanks.

    edit: wait, did it just get deleted from Dropbox?

  • Is there an aum video player that people use when syncing to sound?

  • edited August 2022

    Aarg, you say ‘syncing to sound.’ It’s not a Time code. It be… guidelines.

    :)

    https://apps.apple.com/gb/app/auvideoplayer/id1553676660

    It definitely works, even though it’s own time bar partially obscures your one.

    Quickly tested it just now with Vampyr. You click the link icon bottom left, and then it syncs to the AUM transport. Pretty cool. £5. Just bought it.

    Update - you can tweak the view window to get a clear view of the time code. Compare the video timecode and AUMs in this shot:

    I don’t know how long it will hold perfect sync, but the slight mismatch in the shot, to my eye at least, might have been occasioned by a lag introduced by taking the screen shot. Watching it live it seems pretty tight over this short test.

  • Will the video sync to the host?

    @Svetlovska said:
    Aarg, you say ‘syncing to sound.’ It’s not a Time code. It be… guidelines.

    :)

    https://apps.apple.com/gb/app/auvideoplayer/id1553676660

  • Should’ve read the comments 😁

  • Nice one @Svetlovska i thought it was just worth raising, I’ll likely just play along with it on my laptop but thought maybe there’s something in aum, and of course, there is 😁

  • I agree as to only a few sound bites.

    @FastGhost said:

    @senhorlampada said:
    @LinearLineman really digging that :wink:

    Yes, this is perfection @LinearLineman, thanks.

    edit: wait, did it just get deleted from Dropbox?

    Ummm, yeah. Sorry, just uploaded an improved version

    https://www.dropbox.com/s/2srlu2jboi1m3cw/VAMPYR final.wav?dl=0

  • @LinearLineman said:
    I agree as to only a few sound bites.

    @FastGhost said:

    @senhorlampada said:
    @LinearLineman really digging that :wink:

    Yes, this is perfection @LinearLineman, thanks.

    edit: wait, did it just get deleted from Dropbox?

    Ummm, yeah. Sorry, just uploaded an improved version

    https://www.dropbox.com/s/2srlu2jboi1m3cw/VAMPYR final.wav?dl=0

    Interesting, not that different from the kind of theme / riff that was coming to my mind when watching the bit im assigned to (which leads into yours…)

    Nice one Mike 👍

  • edited August 2022

    @FastGhost : that’s an inspired way to show/negotiate the start and end points with your neighbours! A screen grab of where you want to come in, and where you want to go out. Makes it easy to see what is required… love it! :)

    These are mine. Preferred in:

    Preferred out:

    Can I commend CapCut to anyone in need of a free, powerful and intuitive IOS video editor btw?

    https://apps.apple.com/gb/app/capcut-video-editor/id1500855883

    Also - a suggestion - the walls of text might be ideal places to go for silence, B roll ambience or, when available, to let @iOSTRAKON ‘s background atmospheres come to the fore, rather than grapple with the problem of soundtracking screeds of text. Unless you want to of course…

  • Well, this is cool…

    Think it’s still a bad idea to be overly literal with foley, due to the risk of slippage, but just assigned some environmental effects to koala pads inside AUM, triggered them manually with the action on screen in the AU Videoplayer, and recorded it straight into the AUM channel file player. Works pretty well…

  • The timeline is a nightmare, full of very short cuts and constant movement through rooms etc

    This convers> @Gavinski said:

    I think my section could start at 65:05, basically after the staking of the Vampyre, and end at around 69:45, just when it switches from the river scene to the grain store. @FastGhost @Kewe_Esse is that OK with you guys?

    I guess if everyone just negotiates like this with the people either side of their segment things will go smoothly enough.

    All cool yeah :)

  • @Svetlovska said:
    I don’t know how long it will hold perfect sync, but the slight mismatch in the shot, to my eye at least, might have been occasioned by a lag introduced by taking the screen shot. Watching it live it seems pretty tight over this short test.

    The difference, I think, is that the video timecode is seconds:frames at the end and the AUM one is, presumably, seconds:tenths

  • It might be frame rates, the original video was at the delightful rate of 29.97 affectionately known as drop frame - I remember this very thing costing about ten grand to identify and then fix on a tour that hadn’t taken account of it…

  • @FastGhost said:

    @Gavinski said:
    I think my section could start at 65:05, basically after the staking of the Vampyre, and end at around 69:45, just when it switches from the river scene to the grain store. @FastGhost @Kewe_Esse is that OK with you guys?

    I guess if everyone just negotiates like this with the people either side of their segment things will go smoothly enough.

    @Gavinski Is that on the time coded version? These two look like the most obvious places to cut to me...


    First cut after the staking scene (aside from the cutaway to the sky).


    First cut after the sitting up in bed scene.

    Happy to let you go with whatever though!

    I haven't downloaded the time stamped version. WiFi is down. I assumed it would be the same as the version on YouTube? I'll send you screenshots of where I think my section should start and end.

    Start: when it cuts to sky after vampire is stakwd through the heart

    End just after the door shuts on this guy

    That OK?

  • Whoa! I have the beginning - a great responsibility- gulp

  • Yeah… no pressure. But if we don’t break the internet when this premieres… well, just sayin’… ;)

  • I'm really enj> @Svetlovska said:

    Yeah… no pressure. But if we don’t break the internet when this premieres… well, just sayin’… ;)

    I'm really enjoying the process of working on this and it has made me pull out a few instruments I haven't used much, ipulsaret, idensity, Tc performer. I'll probably crack out Stria again too, perfect for this kind of thing.

  • @sevenape said:
    @bygjohn I had a look at your clip before mine, I think Probably your bit should go on for an extra 9 seconds, I'll start mine at 25:09 after the guy dies and it cuts to the woman with the lamp? whaddya think?

    Yeah, no problem. I have a lot of catching up to do - have been a bit busy today! But had a look earlier at my slot, and it starts almost on a caption and the obvious finish is as you say, a few seconds over. I’m aiming to provide the buffer zones as mentioned, ie a minute or two on each end, to ease fading between sections anyway.

  • HI friends!! glad see you all enjoying the experience!
    I`ll be doing the sound editing/postpro, mixing and mastering, Just a few notes about levels/formats:

    The prefered format will be .wav,.aiff or .flac, 24 bits and 48Khz. esentially a non compresed format, BUT, I will convert other formats/samplerate and bitrates so its OK if you can´t or don´t know how to do that.
    Try to record directly to final format (48Khz/24bit) instead of convert later
    If possible, will be great to have the levels peaking at -12dB MAX. So just imagine your "new" 0dB red mark is now at -12dB. That way we will have some headroom for playing with dynamics later when mixing the entire film.
    If possible, for that same reason, don`t put a compressor or limiter in the master bus; Its ok for individual tracks but again we need the most dynamic range in your files. If the master is peaking red or past -12dB jus lower each individual track when mixing or even better adjust volume at the source for each sound.
    Again, those are guidelines, nothing of this is written in stone so feel free to experiment or do whatever you want to do!
    Thanks!

  • @Synthi said:

    The prefered format will be .wav,.aiff or .flac, 24 bits and 48Khz. esentially a non compresed format
    Try to record directly to final format (48Khz/24bit) instead of convert later
    If possible, will be great to have the levels peaking at -12dB MAX. So just imagine your "new" 0dB red mark is now at -12dB.
    If possible, for that same reason, don`t put a compressor or limiter in the master bus; Its ok for individual tracks but again we need the most dynamic range in your files.

    Got that! Thanks

  • @Synthi, thanks for doing all this, mate. Where do we send the stuff?

  • @LinearLineman said:
    @Synthi, thanks for doing all this, mate. Where do we send the stuff?

    We didn’t come up with a catch all solution, best we’ve got right now is DM one or preferably all of we three crones with whatever means of delivery you prefer. (@Krupa @Svetlovska @Synthi ) We’ll see to it that it’s put into the requisite Dropbox folder…

  • @LinearLineman said:
    @Synthi, thanks for doing all this, mate. Where do we send the stuff?

    @Krupa is on it!

  • Some more notes about the files, thanks to @Svetlovska

    1) a main track with: Title; precise frame start & end times referenced from the Krupa download, if necessary extended backwards and forwards from the strictly allotted time to the next or previous available scene cut, camera angle switch or other natural breakpoint, to a max of say 1 minute either side; bpm, key, scale info,

    2) Optional ‘B’ roll, to any length, comprising foley fx, ‘mood’ atmospherics, soundscaping

    3) Text file setting out exactly what has been provided (timings, key, midi files, whatever)

    I would also suggest that people consider using fade ins and outs to their piece, in the ‘excess’ if they ‘colour outside the lines’ in this way, in order to facility cross fading with the next or previous piece they are slotting into.

    And that everyone keeps their project stems available for production on request of the ‘producer’, in case as the ‘Production’ phase proceeds it is decided that a particular strand or element of someone’s submission might be redeployed elsewhere.

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