Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Looks like FCP and LP coming to iPad

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Comments

  • @el_bo said:

    @Danny_Mammy said:

    @Lady_App_titude said:

    @el_bo said:

    tl;dr If you like it, subscribe. If not, then don’t.

    P.S i think the sub-dissenters shiuld be represented, but it is getting a bit heavy (We're already literally pissing in people's drinking jars, at this point, and there’s still 2 weeks to go ;) ).

    Fair enough. I certainly don't want to do anything like that to people. I'm fine with walking away from this thread and leaving it to people who think this is more a good than a bad thing. But I see Apple as the one who has pissed on the parade. The person pointing out that the parade is being pissed on is not the one who ruined the parade. I actually have a good friend who has worked for Apple as a programmer for 20 years. He helped launch this project. He completely agrees with me about how it is being marketed. Of course, he and his team have no control over that, and they are trying to be celebratory about it finally reaching completion. This has been in the works for many years. It's just such a disappointment to see something you wanted for so long being "rained on" (we'll call it) by marketing decisions when it finally arrives.

    This situation is very different than what happened recently with Waves. In the Waves case, it was something that users had in their daily workflow for decades that they saw as being taken away from them. I didn't see a single post happy about it. This is not taking away something that was already in place, and is something that people have wanted so badly that it seems many are willing to go along with it. But it is something that will almost certainly have implications far beyond this particular product. It is annoying to hear users try to argue things from the vendor's perspective... This "has to happen in order for companies to stay profitable, etc." We can only guess about such things. We are customers. Our job is to get the best deal we can find, not make the vendor's argument for them. What we do know is: Apple was able to buy Logic from Emagic, kill off the PC version, and cut the price to the point where other DAWs could be put out of business. Surprisingly, that didn't happen. (IMO that was largely due to the fact that Logic had one of the most difficult interfaces to learn, at least at the time. BTW, my Apple-programmer friend I mentioned who worked on this project, is also a musician, and he doesn't use Logic! Like me, he found the interface most "illogical" in many ways.) But the point is, Apple could do this, and lots of other things that other companies couldn't or wouldn't, because their business model was based on selling hardware. And they have become one of the most profitable companies in the world, enabling them to do things, and even steer the industry, like nobody else. I believe they are doing this as part of a larger trend to position themselves as a "services" company. I find that troubling. Best to all my fellow end users!

    well said and it's a shame some forum members would have any issue with you making comments regardless of if it is perceived positive or negative.

    it just a discussion...

    Just in case you were referring to me, I made it very clear that i think these opinions should be represented. I just thought it better to have a separate thread, rather than 'pissing on the parade' ( ;) )of those of us who are happy about the news.

    I wasn't particularly referring to you sir.

    no need to alienate people with opposing opinions and send them off to other threads unless they are talking about a completely different app.

  • @cyberheater said:

    @MAtrixplan said:
    6GB of available storage space for minimum installation or 72GB of storage space for full Sound Library installation

    That's quite a bit. Thanks for letting me know.

    Considering that a 'maxed out' GarageBand for iPhone/iPad at the moment is ~5.5GB it's really not hat much.
    BeatHawk, PureSynth Platinum, Gadget with all support apps etc. also take a hefty chunk of storage when fully loaded.

    Since the downloadable content can easily be managed there's no need to download more than needed.
    (There's a LOT of legacy sound packs from the iWork/Garageband days that counts for +20GB with nutty sound effects and things like that).

    My current Logic sound library with everything Apple offsets is 68.26GB.

    Minimum install for Logic with all essentials lands in at ~2.5GB.

    So yeah it'll be a pretty big install but there's a LOT of content (I've not even had the time to check every single AppleLoop yet LOL).

  • @Danny_Mammy said:

    @el_bo said:

    @Danny_Mammy said:

    @Lady_App_titude said:

    @el_bo said:

    tl;dr If you like it, subscribe. If not, then don’t.

    P.S i think the sub-dissenters shiuld be represented, but it is getting a bit heavy (We're already literally pissing in people's drinking jars, at this point, and there’s still 2 weeks to go ;) ).

    Fair enough. I certainly don't want to do anything like that to people. I'm fine with walking away from this thread and leaving it to people who think this is more a good than a bad thing. But I see Apple as the one who has pissed on the parade. The person pointing out that the parade is being pissed on is not the one who ruined the parade. I actually have a good friend who has worked for Apple as a programmer for 20 years. He helped launch this project. He completely agrees with me about how it is being marketed. Of course, he and his team have no control over that, and they are trying to be celebratory about it finally reaching completion. This has been in the works for many years. It's just such a disappointment to see something you wanted for so long being "rained on" (we'll call it) by marketing decisions when it finally arrives.

    This situation is very different than what happened recently with Waves. In the Waves case, it was something that users had in their daily workflow for decades that they saw as being taken away from them. I didn't see a single post happy about it. This is not taking away something that was already in place, and is something that people have wanted so badly that it seems many are willing to go along with it. But it is something that will almost certainly have implications far beyond this particular product. It is annoying to hear users try to argue things from the vendor's perspective... This "has to happen in order for companies to stay profitable, etc." We can only guess about such things. We are customers. Our job is to get the best deal we can find, not make the vendor's argument for them. What we do know is: Apple was able to buy Logic from Emagic, kill off the PC version, and cut the price to the point where other DAWs could be put out of business. Surprisingly, that didn't happen. (IMO that was largely due to the fact that Logic had one of the most difficult interfaces to learn, at least at the time. BTW, my Apple-programmer friend I mentioned who worked on this project, is also a musician, and he doesn't use Logic! Like me, he found the interface most "illogical" in many ways.) But the point is, Apple could do this, and lots of other things that other companies couldn't or wouldn't, because their business model was based on selling hardware. And they have become one of the most profitable companies in the world, enabling them to do things, and even steer the industry, like nobody else. I believe they are doing this as part of a larger trend to position themselves as a "services" company. I find that troubling. Best to all my fellow end users!

    well said and it's a shame some forum members would have any issue with you making comments regardless of if it is perceived positive or negative.

    it just a discussion...

    Just in case you were referring to me, I made it very clear that i think these opinions should be represented. I just thought it better to have a separate thread, rather than 'pissing on the parade' ( ;) )of those of us who are happy about the news.

    I wasn't particularly referring to you sir.

    no need to alienate people with opposing opinions and send them off to other threads unless they are talking about a completely different app.

    Firstly, I'm not alienating anyone. Secondly, I believe the subscription discussion is more general, and doesn't really have anything to do with any specific app. If you're really interested in having a deep conversation about the implications of subscriptions etc. I'd have imagined a dedicated thread would be a good thing.

  • The first scenario that comes to my mind is all the “indie devs” suffering from this. Samplers, synths, effects… Logic will a pack a ton so it makes sense that the sales for the rest will suffer. More big names will follow and the “family vibe” of iOS music and ABF is bye bye…

    But let’s try and stay positive…
    With Logic maybe the number of users will grow, a nice synth will get more sales, people will take iOS music seriously.
    Specialized apps like Loopy, Drambo will reach a wider audience. I don’t think anything is gonna save current iOS daws like lovely Zenbeats.
    Maybe these amazing devs will be able to make a proper living like they deserve.
    Maybe indie devs will go back to truly experimenting with touch ui possibilities. More SMPLRs and less boring 1-2-1 ports of desktop plugins.

  • @el_bo said:

    @Lady_App_titude said:

    @el_bo said:

    tl;dr If you like it, subscribe. If not, then don’t.

    P.S i think the sub-dissenters shiuld be represented, but it is getting a bit heavy (We're already literally pissing in people's drinking jars, at this point, and there’s still 2 weeks to go ;) ).

    Fair enough. I certainly don't want to do anything like that to people. I'm fine with walking away from this thread and leaving it to people who think this is more a good than a bad thing. But I see Apple as the one who has pissed on the parade. The person pointing out that the parade is being pissed on is not the one who ruined the parade. I actually have a good friend who has worked for Apple as a programmer for 20 years. He helped launch this project. He completely agrees with me about how it is being marketed. Of course, he and his team have no control over that, and they are trying to be celebratory about it finally reaching completion. This has been in the works for many years. It's just such a disappointment to see something you wanted for so long being "rained on" (we'll call it) by marketing decisions when it finally arrives.

    This situation is very different than what happened recently with Waves. In the Waves case, it was something that users had in their daily workflow for decades that they saw as being taken away from them. I didn't see a single post happy about it. This is not taking away something that was already in place, and is something that people have wanted so badly that it seems many are willing to go along with it. But it is something that will almost certainly have implications far beyond this particular product. It is annoying to hear users try to argue things from the vendor's perspective... This "has to happen in order for companies to stay profitable, etc." We can only guess about such things. We are customers. Our job is to get the best deal we can find, not make the vendor's argument for them. What we do know is: Apple was able to buy Logic from Emagic, kill off the PC version, and cut the price to the point where other DAWs could be put out of business. Surprisingly, that didn't happen. (IMO that was largely due to the fact that Logic had one of the most difficult interfaces to learn, at least at the time. BTW, my Apple-programmer friend I mentioned who worked on this project, is also a musician, and he doesn't use Logic! Like me, he found the interface most "illogical" in many ways.) But the point is, Apple could do this, and lots of other things that other companies couldn't or wouldn't, because their business model was based on selling hardware. And they have become one of the most profitable companies in the world, enabling them to do things, and even steer the industry, like nobody else. I believe they are doing this as part of a larger trend to position themselves as a "services" company. I find that troubling. Best to all my fellow end users!

    I don't see any comparison to Waves, here. They made some serious blunders in their execution, and certainly fuelled the fires of the most cynical of nay-sayers with their 'You rely on us, so bend the knee' approach. They completely swept the proverbial carpet from under the proverbial feet of their customers. In this case, Apple is introducing a product that hadn't previously existed in a particular space, and priced it in a way that allows more people to 'play', without a huge investment and zero commitment (One doesn't necessarily have to 'rent' every month of the year).

    @Lady_App_titude said: "It is annoying to hear users try to argue things from the vendor's perspective... This "has to happen in order for companies to stay profitable, etc." We can only guess about such things. We are customers. Our job is to get the best deal we can find, not make the vendor's argument for them."

    Huh?!? I have no interest in the tribal 'us vs them', 'consumers against tyrannical corporations' mentality. i'm interested in the truth, and when that can't be accurately determined, at the very least, fair representation when speculating. I certainly have no role or "job" that dictates what I should prioritise as a consumer. But just in case it wasn't clear, i do absolutely believe that consumers only considering the best deal they can get has the same potential negatives for the marketplace, as only considering oneself has negative impacts on any area of life.

    I am no Apple fan-boy, by the way. I can't stand a lot about how they operate. But as long as they still edge ahead in my pros vs cons list, I'll stick with their products. But I'm OS-agnostic, DAW-agnostic, and whatever-agnostic. These are all just tools, to be used towards specific ends. Choose the tools that get you to your specific 'end', with as much joy and as few headaches as possible.

    Well said, smart thinking cares about the entire ecosystem and all sides involved. As others have said, it's complicated and there are pros and cons. End of the day:

    5 dollars a month is cheap

    You don't need to pay for it continuously, dip in and out at leisure

    Few people will just use Logic - they will buy other apps because people are greedy and curious and find it hard to resist novelty and good marketing

    This will bring a lot more desktop devs to the platform

    This will bring a lot of desktop users to the platform

    Some native devs whose products are not good enough or unique enough will suffer. Timeline based daws may suffer. Apps like AUM and Loopy I think will not have a problem as they are very different from Logic. Cubasis will suffer.

    The smart native devs will understand that to survive they need to offer apps with a feature set, UI and UX which can compete with the best desktop apps, they'll have to be innovative

    One way to stand out - the way I would take if I were an ios dev - will be to make your app use the touchscreen in a much better way than the desktop ports do this is my biggest hope, devs please listen and do it. Stop making lame copies of hardware or desktop plugin interfaces. Make ios great again, lol

    There will be no flood of subscriptions because people just don't want that in general, most devs who go down the subscription model route will simply be self harming, as I would argue Autumn Rock likely did when he made his pitch correction app a 30 dollars a year sub, or whatever it is that it cost. Not appealing, not competitive.

  • edited May 2023

    @el_bo said:
    i'm interested in the truth, and when that can't be accurately determined, at the very least, fair representation when speculating.

    I'll share a few more tidbits from my Apple programmer friend before I leave this thread. Apparently, these apps are in a subdivision overseen by the services department (Music, AppleTV+, News) and this decision was largely foisted upon the team by a particular VP. It was wildly unpopular with the team and even a partial consideration in some taking early retirement. Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead." BTW, he is just as opposed to the subscription model for music software as I am and actually had worst things to say about it than I have here!

    I have reservations about sharing what amounts to "rumor or gossip" here, but this is the best information I can get, and I know the source is accurate and comes from someone I've known for decades. So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    I'll try to end on a positive note.. Bringing these pro level apps to a consumer platform is an amazing achievement. I wish my jumping for joy about it didn't have to be tempered. An amazing accomplishment from some amazing hard-working people that I love!

  • @Sam23 said:

    I don’t have an issue with 5€ a month. I do have an issue with Starbucks (and Apple but here I am writing this from my iPad, and despite all my wining will subscribe to LP).

  • edited May 2023

    .

  • @Lady_App_titude acvording to what you have said about , the consequences for other pro Daw on iOS it can be also on a subs model .

    To my opinion there are a need for an other Pro Daw coming to have competition on iOS , and the only one that I can see as really proposing an other experience different of Logic Pro should be Ableton Live on subs too because of limitations in the App Store.

    I Hope Ableton Live on iOS but I have no information to tell it will come. It will be fair that on iOS you could choose between LP and Ableton live , what do you think about guys ?

  • @Lady_App_titude said:
    Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead."
    So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    Yes this has been a problem for years and is a big reason why so many apps get abandoned, there is an expectation that upgrades should be free forever.

  • @Lady_App_titude said:

    @el_bo said:
    i'm interested in the truth, and when that can't be accurately determined, at the very least, fair representation when speculating.

    I'll share a few more tidbits from my Apple programmer friend before I leave this thread. Apparently, these apps are in a subdivision overseen by the services department (Music, AppleTV+, News) and this decision was largely foisted upon the team by a particular VP. It was wildly unpopular with the team and even a partial consideration in some taking early retirement. Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead." BTW, he is just as opposed to the subscription model for music software as I am and actually had worst things to say about it than I have here!

    I have reservations about sharing what amounts to "rumor" here, but this is the best information I can get, and I know the source is accurate and comes from someone I've known for decades. So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    I'll try to end on a positive note.. Bringing these pro level apps to a consumer platform is an amazing achievement. I wish my jumping for joy about it didn't have to be tempered. An amazing accomplishment from some amazing hard-working people that I love!

    Not sure why you think I need convincing that subs are unpopular, or why you’d keep appealing to authority to push the fact. I know they're unpopular. But again, I see nuance where you seem to see in black & white. Do I want everything to be sub? No…It’s unsustainable. I think choice is a good option, where possible. And clearly subs wouldn’t even work in many situations. LP on iPad for $5 a month? Yessir! The entirety of EastWest's oeuvre for $20 a month? Ooh, yes please. Many independent , one-app, developers each charging $5 monthly? No way!

    And it doesn’t matter if the appstore can’t deal with traditional upgrading. Other developers have worked out how to charge for 'upgrades' (Wotja and Mela, come to mind), so I'm sure the actual owners of the entire platform could’ve worked something out had they really been opposed to using the sub model.

  • @richardyot said:

    @Lady_App_titude said:
    Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead."
    So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    Yes this has been a problem for years and is a big reason why so many apps get abandoned, there is an expectation that upgrades should be free forever.

    Agreed. And while I know you are still having operational success with Auria, I have had to abandon it because of crashing etc and this (along with my somewhat broken heart) is precisely why the idea of 50 bucks a year as a bet on continuing updates etc is acceptable to me now for what is the central program in making iPad music etc.

  • @Gavinski said:
    Well said, smart thinking cares about the entire ecosystem and all sides involved.

    Which, on a macro level, is how we begin to save our planet and its inhabitants (both human and non-human animal, alike) ;)

  • I see many people STILL griping about the price. Those same people cant be bothered to give up one coffee a month. Or 2 avocados. Or a Netflix subscription. They pay for cell phone service; internet service; bus passes; restaurant meals. They may even have vices: cigarettes; alcohol; recreational drugs; video games; food. The fact they cant be bothered to pay a subscription for a passion of theirs is laughable. I for one look forward to paying $49 a year to have Logic on my iPad. Cheaper than a gym membership …and I am equally passionate about it!

  • edited May 2023

    @el_bo said:

    @Lady_App_titude said:

    @el_bo said:
    i'm interested in the truth, and when that can't be accurately determined, at the very least, fair representation when speculating.

    I'll share a few more tidbits from my Apple programmer friend before I leave this thread. Apparently, these apps are in a subdivision overseen by the services department (Music, AppleTV+, News) and this decision was largely foisted upon the team by a particular VP. It was wildly unpopular with the team and even a partial consideration in some taking early retirement. Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead." BTW, he is just as opposed to the subscription model for music software as I am and actually had worst things to say about it than I have here!

    I have reservations about sharing what amounts to "rumor" here, but this is the best information I can get, and I know the source is accurate and comes from someone I've known for decades. So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    I'll try to end on a positive note.. Bringing these pro level apps to a consumer platform is an amazing achievement. I wish my jumping for joy about it didn't have to be tempered. An amazing accomplishment from some amazing hard-working people that I love!

    Not sure why you think I need convincing that subs are unpopular, or why you’d keep appealing to authority to push the fact. I know they're unpopular. But again, I see nuance where you seem to see in black & white. Do I want everything to be sub? No…It’s unsustainable. I think choice is a good option, where possible. And clearly subs wouldn’t even work in many situations. LP on iPad for $5 a month? Yessir! The entirety of EastWest's oeuvre for $20 a month? Ooh, yes please. Many independent , one-app, developers each charging $5 monthly? No way!

    And it doesn’t matter if the appstore can’t deal with traditional upgrading. Other developers have worked out how to charge for 'upgrades' (Wotja and Mela, come to mind), so I'm sure the actual owners of the entire platform could’ve worked something out had they really been opposed to using the sub model.

    If the richest corporation on the planet can’t devise an upgrade system for the software system it uses to sell it’s software then we are all in deep doo.

  • @MAtrixplan said:

    @MAtrixplan said:
    Interesting how much GBs of space we have to prepare.

    Answering for my question from the begining of the discussion:

    6GB of available storage space for minimum installation or 72GB of storage space for full Sound Library installation

    It was taken from LP for MAC page

    Lol, 72 GB of IAP no doubt.

  • I’d urge everyone who doesn’t like subscriptions for software to send Apple feedback. They may not listen but maybe it’s worth a shot?

    https://www.apple.com/feedback/logic-pro.html

  • @el_bo said:

    Not sure why you think I need convincing that subs are unpopular, or why you’d keep appealing to authority to push the fact.

    Neither. I would never expend energy "pushing" or "appealing to" or "convincing". It was a reply to a comment expressing interest in "truth, and when that can't be accurately determined, at the very least, fair representation when speculating", so I was appending and providing the best inside information I had, which was hopefully more accurate than some earlier comments or speculation.

    Clearly a mistake if this kind of reply is elicited. Clearly I need to exit this thread. Best to all.

  • No, Logic has always given you an insane amount of content for the $200 price that the desktop software is, all that 72GB is included.

    They have a pretty good system for letting you decide which content you want to install too, it’s not all or nothing. About half that included content is Apple Loops or Orchestral sounds I didn’t need to never had to install. I think my Logic installs when I used to use it were closer to 15GB.

  • edited May 2023

    @Tarekith said:
    No, Logic has always given you an insane amount of content for the $200 price that the desktop software is, all that 72GB is included.

    But this isn't 200$ (edit: oh you thought I was referring to the desktop? I was speculating about iOS)

  • @JohnnyGoodyear said:

    @richardyot said:

    @Lady_App_titude said:
    Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead."
    So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    Yes this has been a problem for years and is a big reason why so many apps get abandoned, there is an expectation that upgrades should be free forever.

    Agreed. And while I know you are still having operational success with Auria, I have had to abandon it because of crashing etc and this (along with my somewhat broken heart) is precisely why the idea of 50 bucks a year as a bet on continuing updates etc is acceptable to me now for what is the central program in making iPad music etc.

    Yes, and I think this path is probably the only sustainable one for a major DAW. If Ableton comes to the app store with a real DAW, it will be subscription too. Hell, with subscription we might even have had Auria Pro 2 and Nanostudio 3.

  • edited May 2023

    700+ comments in 24 hours. Is this a record?

    Well done ABF! :smiley:

  • @richardyot said:

    @JohnnyGoodyear said:

    @richardyot said:

    @Lady_App_titude said:
    Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead."
    So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    Yes this has been a problem for years and is a big reason why so many apps get abandoned, there is an expectation that upgrades should be free forever.

    Agreed. And while I know you are still having operational success with Auria, I have had to abandon it because of crashing etc and this (along with my somewhat broken heart) is precisely why the idea of 50 bucks a year as a bet on continuing updates etc is acceptable to me now for what is the central program in making iPad music etc.

    Yes, and I think this path is probably the only sustainable one for a major DAW. If Ableton comes to the app store with a real DAW, it will be subscription too. Hell, with subscription we might even have had Auria Pro 2 and Nanostudio 3.

    Really we need subscription, how on Earth did all those iterations of DAWs appear before this wonderful ‘invention’ named subscription.

  • @ErrkaPetti said:

    @pepebaõ said:
    It’s here ! Surprising.

    Well, I don't think Apple’s goal is to replace the Mac and studio equipment.

    You will notice that the introduction clip shows almost no sound recording. The work is done on virtual instruments, and takes advantage of the touch screen to create automations etc.

    Looks like an advanced user modeling tool. Garageband on steroïds.

    I almost expect a massive amount of Logic Pro X features to be missing.

    For example, I can't wait to see if they will include the groove templates that I use a lot.

    And the 80Gb library ? Anybody has rumours about it ?

    Anyway, it will still be missing what makes the difference with the desktop version: the huge catalog of plugins.

    But I’ll give it a try, for sure !

    You’re wrong here…
    Logic Pro for iPad will be a complete replica of Logic Pro for Mac, but, with touch optimizations…

    where do you get this info from? I believe it when i see it but at this point i absolutely doubt it will be a full blown LPX“replica“

  • @knewspeak said:

    @richardyot said:

    @JohnnyGoodyear said:

    @richardyot said:

    @Lady_App_titude said:
    Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead."
    So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    Yes this has been a problem for years and is a big reason why so many apps get abandoned, there is an expectation that upgrades should be free forever.

    Agreed. And while I know you are still having operational success with Auria, I have had to abandon it because of crashing etc and this (along with my somewhat broken heart) is precisely why the idea of 50 bucks a year as a bet on continuing updates etc is acceptable to me now for what is the central program in making iPad music etc.

    Yes, and I think this path is probably the only sustainable one for a major DAW. If Ableton comes to the app store with a real DAW, it will be subscription too. Hell, with subscription we might even have had Auria Pro 2 and Nanostudio 3.

    Really we need subscription, how on Earth did all those iterations of DAWs appear before this wonderful ‘invention’ named subscription.

    Well my two favourite DAWS, Auria and NS2, died due to lack of revenue. The NS2 dev got a full-time job a couple of years ago because he couldn't survive on the sales of his excellent app. If a one-man team can't survive on the sales generated by the App Store model, for what should have been an amazing DAW had it generated enough sales to continue development, then the business model is not viable.

  • @Crabman said:

    @ErrkaPetti said:

    @pepebaõ said:
    It’s here ! Surprising.

    Well, I don't think Apple’s goal is to replace the Mac and studio equipment.

    You will notice that the introduction clip shows almost no sound recording. The work is done on virtual instruments, and takes advantage of the touch screen to create automations etc.

    Looks like an advanced user modeling tool. Garageband on steroïds.

    I almost expect a massive amount of Logic Pro X features to be missing.

    For example, I can't wait to see if they will include the groove templates that I use a lot.

    And the 80Gb library ? Anybody has rumours about it ?

    Anyway, it will still be missing what makes the difference with the desktop version: the huge catalog of plugins.

    But I’ll give it a try, for sure !

    You’re wrong here…
    Logic Pro for iPad will be a complete replica of Logic Pro for Mac, but, with touch optimizations…

    where do you get this info from? I believe it when i see it but at this point i absolutely doubt it will be a full blown LPX“replica“

    Yah the same hype surrounded Photoshop when it was announced for iPad, not sure if Adobe misspoke or if fans ran with a fable but there were sure a lot of tears when it finally dropped at all the missing 'basic' features.

  • @richardyot said:

    @knewspeak said:

    @richardyot said:

    @JohnnyGoodyear said:

    @richardyot said:

    @Lady_App_titude said:
    Apparently, a big part of it is that the AppStore doesn't support upgrade pricing! He told me " if the App Store supported upgrade pricing, I bet we could have convinced the upper mgmt to let us do that instead."
    So surprisingly, legacy infrastructure limitations of the App Store has as much to do with it as anything. Interesting stuff you don't think about.

    Yes this has been a problem for years and is a big reason why so many apps get abandoned, there is an expectation that upgrades should be free forever.

    Agreed. And while I know you are still having operational success with Auria, I have had to abandon it because of crashing etc and this (along with my somewhat broken heart) is precisely why the idea of 50 bucks a year as a bet on continuing updates etc is acceptable to me now for what is the central program in making iPad music etc.

    Yes, and I think this path is probably the only sustainable one for a major DAW. If Ableton comes to the app store with a real DAW, it will be subscription too. Hell, with subscription we might even have had Auria Pro 2 and Nanostudio 3.

    Really we need subscription, how on Earth did all those iterations of DAWs appear before this wonderful ‘invention’ named subscription.

    Well my two favourite DAWS, Auria and NS2, died due to lack of revenue. The NS2 dev got a full-time job a couple of years ago because he couldn't survive on the sales of his excellent app. If a one-man team can't survive on the sales generated by the App Store model, for what should have been an amazing DAW had it generated enough sales to continue development, then the business model is not viable.

    They could have released further iterations and fixed or updated their software, they did indeed sell it in the first place. Quid-pro-quo.

  • @Lady_App_titude said:

    @el_bo said:

    Not sure why you think I need convincing that subs are unpopular, or why you’d keep appealing to authority to push the fact.

    Neither. I would never expend energy "pushing" or "appealing to" or "convincing". It was a reply to a comment expressing interest in "truth, and when that can't be accurately determined, at the very least, fair representation when speculating", so I was appending and providing the best inside information I had, which was hopefully more accurate than some earlier comments or speculation.

    Clearly a mistake if this kind of reply is elicited. Clearly I need to exit this thread. Best to all.

    Well...Apologies if I read your post wrong. But you stay...It's me who needs to leave.

    Cheers everyone. It's been nice!

  • @Crabman said:

    @ErrkaPetti said:

    @pepebaõ said:
    It’s here ! Surprising.

    Well, I don't think Apple’s goal is to replace the Mac and studio equipment.

    You will notice that the introduction clip shows almost no sound recording. The work is done on virtual instruments, and takes advantage of the touch screen to create automations etc.

    Looks like an advanced user modeling tool. Garageband on steroïds.

    I almost expect a massive amount of Logic Pro X features to be missing.

    For example, I can't wait to see if they will include the groove templates that I use a lot.

    And the 80Gb library ? Anybody has rumours about it ?

    Anyway, it will still be missing what makes the difference with the desktop version: the huge catalog of plugins.

    But I’ll give it a try, for sure !

    You’re wrong here…
    Logic Pro for iPad will be a complete replica of Logic Pro for Mac, but, with touch optimizations…

    where do you get this info from? I believe it when i see it but at this point i absolutely doubt it will be a full blown LPX“replica“

    The last chapter on the Logic Pro for iPad advertisement on apple.com - you can cross-move projects between iPad & Mac, and that must be proof that we will see functions like flex pitch etc also on iPad…
    But, we have to wait until 23rd of may to be sure…

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