Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

[Logic Pro] My review - what's in and what's missing

1121315171821

Comments

  • @monz0id said:

    @BerlinFx said:

    @MadGav said:

    @monz0id said:
    Hmmm. Should be there now - I know it’s v1, but they’ve had years to do this, and it’s already a thing on the free app. What’s the point of a ‘studio’ violin, if you can’t play it, like a violin?

    Taking a developer perspective from way up overhead - the most important thing with v1 is that the foundations are solid and built right to enable currently missing features to be added. This is clearly the case with instruments lacking editing for instance. By way of comparison it seems that with Cubasis allowance was likely not made for tempo and key signature changes.

    I understand your frustration with this particular limitation!

    From a dev point of view I share totally what you said. The most important thing is to have a very sold foundation in such an app., after adding features like you want will be done easily.

    It is better way than add first what you want and have the apps crashing all the time you add something isn’t it ?

    The functionality for sample import, and sliding notes for stringed instruments already exists in their own, iOS apps.

    Also as a developer, I would question why that has been left out.

    It is certainly that all architecture of tools in the Desktop and GB will go to be unified ? We have a small view and they have a very large view for the future. They will perhaps more incorporate AI and contextual and voice over to control the daws to detect what you want according to instruments choice.

    They want to create the daw of the future not just port on ios a Daw. You will see and you will be very surprised in the future about this daw how it will become easy to use , very advanced. Not next months for sure it take time. Even GB will be in changing and stay free.

    I understand your frustration but I am very optimistic for the future of this daw.

    Now they release under pressure too early Logic ios ? Certainly so that can explain that team leaders say add this later. A big corp is like that.

    If I were you, waiting to be implemented I will do the violin track on GB, import it on LP or better try to check if you can do with more MPE feeling with GeoShred as key control, some did a try here this way.

  • edited May 2023

    @brambos said:

    @monz0id said:
    Also as a developer, I would question why that has been left out.

    Seeing the scope of this product, as a developer I totally wouldn't.

    None of these things stop you from using the product. They're just quality of life things that can be added at a later point. So it's not like they shipped the product in an unfinished state or something.

    But you’re a solo developer. This is one of the richest companies on the planet, with enviable resources, existing platforms to build on, and several years in which to do it.

    Someone in that team took the decision to skip functionality in their ‘Pro’, paid app, that has existed for many years on the free version.

    I can see how a big new release might have a few bugs, need a few tweaks, have room for new features, but to leave out functionality, functionality that shows off the product’s advantages on a touchscreen device? Sorry, can’t agree with you there. Audio file import? Nah, let’s not bother.

    And yes, it does make me consider not using the product. Musicians like to play instruments, albeit virtual ones, we’re not all tapping numbers and pads to make beatz. There are a zillion apps already for that stuff.

  • @monz0id said:

    @brambos said:

    @monz0id said:
    Also as a developer, I would question why that has been left out.

    Seeing the scope of this product, as a developer I totally wouldn't.

    None of these things stop you from using the product. They're just quality of life things that can be added at a later point. So it's not like they shipped the product in an unfinished state or something.

    But you’re a solo developer. This is one of the richest companies on the planet, with enviable resources, existing platforms to build on, and several years in which to do it.

    Someone in that team took the decision to skip functionality in their ‘Pro’, paid app, that has existed for many years on the free version.

    I can see how a big new release might have a few bugs, need a few tweaks, have room for new features, but to leave out functionality, functionality that shows off the product’s advantages on a touchscreen device? Sorry, can’t agree with you there. Audio file import? Nah, let’s not bother.

    And yes, it does make me consider not using the product. Musicians like to play instruments, we’re not all tapping numbers and pads to make beatz. There are a zillion apps already for that stuff.

    I'm not talking from my perspective as a solo hobby dev, but as a creative director working alongside product management in huge projects for large multinational companies.

    In large projects, there are always hard decisions to be made. Name me one (1) product of the last few years that launched with all secondary features in place from day one. I can't think of any. In fact, LPi seems pretty damn complete to me.

    Audio file import? It's there. Just not in the way you seem to prefer.

  • @BerlinFx said:
    If I were you, waiting to be implemented I will do the violin track on GB, import it on LP or better try to check if you can do with more MPE feeling with GeoShred as key control, some did a try here this way.

    How do you use GeoShred as a controller? I’ll try that while I wait and see if Apple catch up, thanks.

  • @monz0id said:

    @brambos said:

    @monz0id said:
    Also as a developer, I would question why that has been left out.

    Seeing the scope of this product, as a developer I totally wouldn't.

    None of these things stop you from using the product. They're just quality of life things that can be added at a later point. So it's not like they shipped the product in an unfinished state or something.

    But you’re a solo developer. This is one of the richest companies on the planet, with enviable resources, existing platforms to build on, and several years in which to do it.

    Someone in that team took the decision to skip functionality in their ‘Pro’, paid app, that has existed for many years on the free version.

    No app is '100% perfect' from day one and I do expect plenty of those 'Quality of Life' feature to sipper down in the coming months as they need to save some features for later updates to make the subscription feel 'worth it' :sunglasses:

    I've had surprisingly few issues with the app so far and enjoy using it.

  • edited May 2023

    @Samu said:

    @monz0id said:

    @brambos said:

    @monz0id said:
    Also as a developer, I would question why that has been left out.

    Seeing the scope of this product, as a developer I totally wouldn't.

    None of these things stop you from using the product. They're just quality of life things that can be added at a later point. So it's not like they shipped the product in an unfinished state or something.

    But you’re a solo developer. This is one of the richest companies on the planet, with enviable resources, existing platforms to build on, and several years in which to do it.

    Someone in that team took the decision to skip functionality in their ‘Pro’, paid app, that has existed for many years on the free version.

    No app is '100% perfect' from day one and I do expect plenty of those 'Quality of Life' feature to sipper down in the coming months as they need to save some features for later updates to make the subscription feel 'worth it' :sunglasses:

    Problem with that plan of action is people who grabbed the trial during the big release, and have been disappointed, have gone through the hassle of installing, subscribing, uninstalling and unsubscribing, are not guaranteed to follow the update schedule and give it another go when/if the features they wanted have been added.

    You only get the chance to dazzle your customers with first impressions once.

    I do like a lot of what it does. But for me, the bits that are missing are making me think hard about paying a subscription for it. It’s not a ‘no’, more of an ‘oh’.

  • @brambos said:

    @monz0id said:

    @brambos said:

    @monz0id said:
    Also as a developer, I would question why that has been left out.

    Seeing the scope of this product, as a developer I totally wouldn't.

    None of these things stop you from using the product. They're just quality of life things that can be added at a later point. So it's not like they shipped the product in an unfinished state or something.

    But you’re a solo developer. This is one of the richest companies on the planet, with enviable resources, existing platforms to build on, and several years in which to do it.

    Someone in that team took the decision to skip functionality in their ‘Pro’, paid app, that has existed for many years on the free version.

    I can see how a big new release might have a few bugs, need a few tweaks, have room for new features, but to leave out functionality, functionality that shows off the product’s advantages on a touchscreen device? Sorry, can’t agree with you there. Audio file import? Nah, let’s not bother.

    And yes, it does make me consider not using the product. Musicians like to play instruments, we’re not all tapping numbers and pads to make beatz. There are a zillion apps already for that stuff.

    I'm not talking from my perspective as a solo hobby dev, but as a creative director working alongside product management in huge projects for large multinational companies.

    In large projects, there are always hard decisions to be made. Name me one (1) product of the last few years that launched with all secondary features in place from day one. I can't think of any. In fact, LPi seems pretty damn complete to me.

    Audio file import? It's there. Just not in the way you seem to prefer.

    Bram we are talking the same language as I was working too for the biggest corp , was team leader and become director of software dev and technology and at the end indépendant dev consultant before early retirement for health issues. I am not able to dev and work anymore even learn again LP is very tiring and difficult for me but never mind it is first world problems as I got enough monney to still enjoy life.

  • edited May 2023

    @brambos said:
    I'm not talking from my perspective as a solo hobby dev, but as a creative director working alongside product management in huge projects for large multinational companies.

    I've worked as creative director too, for two multinational tech corporations, on a par with Apple. This is my perspective as someone used to managing large teams of designers and developers (100's of the buggers), creating products and their point of sale. My opinion on this differs to yours, but there we are.

    @brambos said:
    In large projects, there are always hard decisions to be made. Name me one (1) product of the last few years that launched with all secondary features in place from day one. I can't think of any. In fact, LPi seems pretty damn complete to me.

    I don't consider audio file import a secondary feature. I also don't think being able to play a violin, like a violin, is a secondary feature either. If you're going to include this stuff, make it work properly.

    It's a great app, I'm not saying it isn't. But I'm not going to be knocked down when I point out missing features and functionality. While they're obviously not important to you, to me, they are.

    @brambos said:
    Audio file import? It's there. Just not in the way you seem to prefer.

    I'm surprised you're defending this. Using a separate app for slide over takes a lot more time and clicks than a simple 'import' file option. This is not my 'preference', this is a usability cludge.

  • edited May 2023

    @monz0id said:
    I'm surprised you're defending this. Using a separate app for slide over takes a lot more time and clicks than a simple 'import' file option. This is not my 'preference', this is a usability cludge.

    If you have experience working in big companies, then surely you see the bigger picture here?

    It is very obvious that LPi and FCP are the cornerstones for a launch campaign for an updated iPad Pro product line, or at least put the existing line into a fresh new spotlight as a true pro device.

    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

  • @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    *I also don’t think it’s a tiny detail, and I don’t think I've heard anyone express the current way of doing things as preferable. To me that suggests a strong likelihood (and that’s a huge understatement) that not only would our preferred alternative of importing have been suggested, but that it had been completely ruled-out, in favour, of what we have now.

    The file system surely is such a fundamental part of the foundation of an app that it would've been in situ long before there was ever a chance of running out of time, necessitating some placeholder.

    Would like to be Wrong , of course.

    *The views and opinions above are from someone who is neither a developer, nor has ever been in charge of other developers. Please disregard, as necessary ;)

  • I want Native Instruments Komplete and Arturia's V Collection on this thing, stat.

    Also, I'm wanting to pick up an 88 weighted key MIDI controller and was thinking of going with either the S88 or the KeyLab Mk2, so I can get into either of their ecosystems.

    But they're kinda useless with iPad Logic for now. But will they be forever useless?

    Who knows. Wish I knew.

    Makes me wonder if Apple will create their own MIDI controller at some point though.

    As it is.. there's no big keyboard purchase I can make that opens up any special ecosystem on the iPad, is there?

  • edited May 2023

    @el_bo said:

    @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    *I also don’t think it’s a tiny detail, and I don’t think I've heard anyone express the current way of doing things as preferable.

    Obviously I also prefer a different way, and I agree with Monzo it's a UX cludge.

    But do you think whoever leads Apple's product division these days would even consider for a millisecond postponing a global WWDC product launch campaign because there exists a nicer way to import samples?

    In the grand scheme of Apple things, this is a minor inconvenience which can be ironed out in an update down the line. No risks, no hassle - the functionality is already there and can be used today (using the Apple-endorsed OS design pattern, no less).

    If I had to make this call, it would be an easy one :)

  • edited May 2023

    @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    So it seems.

  • @brambos said:
    Obviously I also prefer a different way.

    But that's just it - I haven't heard one person say they don't. That leads me to speculate that there would've been a large enough similar representation of opinion amongst the development team. That (possibly) being the case, there may be very legitimate reasons why the team chose the option we've ended up with.

    But we're also talking about Apple here. They're a company known for not only doing things that are unpopular, but also not explaining the reasoning why...and then rarely doing an about-turn.

    Again...just speculating. And again, I'm hoping time will prove me wrong

    @brambos said:

    But do you think whoever leads Apple's product division these days would even consider for a millisecond postponing a global WWDC product launch campaign because there exists a nicer way to import samples?

    No! But as I already said, I would've imagined such a fundamental thing would've been in place long before there was ever the risk of running out of time.

    Just a layman's opinion.

  • @el_bo said:
    But we're also talking about Apple here. They're a company known for not only doing things that are unpopular, but also not explaining the reasoning why...and then rarely doing an about-turn.

    Looking at the Sampler in the desktop version, this has drag and drop only too, though obviously this is much easier to do on a desktop than on an iPad. Whether they make things more user-friendly for iPad users remains to be seen, but they've skipped it for now. They do however, in the desktop version, provide the option to add your own audio file onto a blank audio track with a right-click on the track itself. There's no option for this in the iOS version. Slide-over time again.

    I probably sound a bit obsessive about this, but as someone using mostly my own audio files and samples, having to keep jumping out of Logic to open the Files app, setting it to slide-over, choosing Logic as the slide-over destination, finding and dragging the file across, and then closing the Files app - every single time I add some audio to a track or sampler, is a major turn-off.

    @el_bo said:
    Just a layman's opinion.

    And 100% valid.

  • @monz0id said:
    I probably sound a bit obsessive about this, but as someone using mostly my own audio files and samples, having to keep jumping out of Logic to open the Files app, setting it to slide-over, choosing Logic as the slide-over destination, finding and dragging the file across, and then closing the Files app - every single time I add some audio to a track or sampler, is a major turn-off.

    Yeah...Clunky! Let's hope that if it isn't just a case of "Yes...but not quite yet" that the developers hadn't quite realised how much a part of certain users' workflow file-importing is...and that enough negative feedback and feature-requests will bring about a change.

  • @monz0id I hope they will add own folders to browser because it's pure workflow killer. Especially unsynced loops

  • I still think it's because they don't want people to see what a shit experience using in app file loading can be on iOS. The way it can not remember the last location that was opened in a particular app is such a workflow / joy killer

  • @brambos said:

    @el_bo said:

    @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    *I also don’t think it’s a tiny detail, and I don’t think I've heard anyone express the current way of doing things as preferable.

    Obviously I also prefer a different way, and I agree with Monzo it's a UX cludge.

    But do you think whoever leads Apple's product division these days would even consider for a millisecond postponing a global WWDC product launch campaign because there exists a nicer way to import samples?

    In the grand scheme of Apple things, this is a minor inconvenience which can be ironed out in an update down the line. No risks, no hassle - the functionality is already there and can be used today (using the Apple-endorsed OS design pattern, no less).

    If I had to make this call, it would be an easy one :)

    For me using Files or Sample Crate is no big deal - can't understand what's so hard doing this?
    Better we put energy on the things that's in Logic Pro for iPad, and that's a lot of good things/features...
    Time will tell if Apple is change this import "problem"...

  • edited May 2023

    @ErrkaPetti said:

    @brambos said:

    @el_bo said:

    @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    *I also don’t think it’s a tiny detail, and I don’t think I've heard anyone express the current way of doing things as preferable.

    Obviously I also prefer a different way, and I agree with Monzo it's a UX cludge.

    But do you think whoever leads Apple's product division these days would even consider for a millisecond postponing a global WWDC product launch campaign because there exists a nicer way to import samples?

    In the grand scheme of Apple things, this is a minor inconvenience which can be ironed out in an update down the line. No risks, no hassle - the functionality is already there and can be used today (using the Apple-endorsed OS design pattern, no less).

    If I had to make this call, it would be an easy one :)

    For me using Files or Sample Crate is no big deal - can't understand what's so hard doing this?

    What’s so hard about making it work properly so you don’t have to jump in and out of two separate apps?

    @Gavinski said:
    I still think it's because they don't want people to see what a shit experience using in app file loading can be on iOS. The way it can not remember the last location that was opened in a particular app is such a workflow / joy killer

    Like when you also have to use the Files app, then?

  • @monz0id said:

    @el_bo said:
    But we're also talking about Apple here. They're a company known for not only doing things that are unpopular, but also not explaining the reasoning why...and then rarely doing an about-turn.

    Looking at the Sampler in the desktop version, this has drag and drop only too, though obviously this is much easier to do on a desktop than on an iPad. Whether they make things more user-friendly for iPad users remains to be seen, but they've skipped it for now. They do however, in the desktop version, provide the option to add your own audio file onto a blank audio track with a right-click on the track itself. There's no option for this in the iOS version. Slide-over time again.

    I probably sound a bit obsessive about this, but as someone using mostly my own audio files and samples, having to keep jumping out of Logic to open the Files app, setting it to slide-over, choosing Logic as the slide-over destination, finding and dragging the file across, and then closing the Files app - every single time I add some audio to a track or sampler, is a major turn-off.

    @el_bo said:
    Just a layman's opinion.

    And 100% valid.

    I definitely agree that tapping a ‘import file’ button within the sampler would be much more convenient. I was super surprised it wasn’t there too.

    But have you got sample crate? It’s just as annoying to open in slideover mode initially, but unlike the files app it has instant preview of samples, which we’re very unlikely to get from Apple even if they do add the standard popup file loader dialog. It actually feels really good, especially if you’re building a kit with multiple samples.

    Also, with any slideover you can slide up to hide it, and slide in from the right of the screen to show. At this point, sample crate becomes a slightly less convenient version of the Logic Pro native (useless) browser, but one that shows your own files.

    Made me feel a lot better about the whole thing.

  • @monz0id said:

    @ErrkaPetti said:

    @brambos said:

    @el_bo said:

    @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    *I also don’t think it’s a tiny detail, and I don’t think I've heard anyone express the current way of doing things as preferable.

    Obviously I also prefer a different way, and I agree with Monzo it's a UX cludge.

    But do you think whoever leads Apple's product division these days would even consider for a millisecond postponing a global WWDC product launch campaign because there exists a nicer way to import samples?

    In the grand scheme of Apple things, this is a minor inconvenience which can be ironed out in an update down the line. No risks, no hassle - the functionality is already there and can be used today (using the Apple-endorsed OS design pattern, no less).

    If I had to make this call, it would be an easy one :)

    For me using Files or Sample Crate is no big deal - can't understand what's so hard doing this?

    What’s so hard about making it work properly so you don’t have to jump in and out of two separate apps?

    @Gavinski said:
    I still think it's because they don't want people to see what a shit experience using in app file loading can be on iOS. The way it can not remember the last location that was opened in a particular app is such a workflow / joy killer

    Like when you also have to use the Files app, then?

    Files app is just a disaster, full stop

  • You don't have to use Slide Over, you can also use Split View if you're building a kit.

    This whole workflow is better on the newer iPads with Stage Manager, if you're working with multiple open apps.

  • @Gavinski said:

    @monz0id said:

    @ErrkaPetti said:

    @brambos said:

    @el_bo said:

    @brambos said:
    Import schmimport. They are never going to let tiny details get into to the way of a massive product launch.

    *I also don’t think it’s a tiny detail, and I don’t think I've heard anyone express the current way of doing things as preferable.

    Obviously I also prefer a different way, and I agree with Monzo it's a UX cludge.

    But do you think whoever leads Apple's product division these days would even consider for a millisecond postponing a global WWDC product launch campaign because there exists a nicer way to import samples?

    In the grand scheme of Apple things, this is a minor inconvenience which can be ironed out in an update down the line. No risks, no hassle - the functionality is already there and can be used today (using the Apple-endorsed OS design pattern, no less).

    If I had to make this call, it would be an easy one :)

    For me using Files or Sample Crate is no big deal - can't understand what's so hard doing this?

    What’s so hard about making it work properly so you don’t have to jump in and out of two separate apps?

    @Gavinski said:
    I still think it's because they don't want people to see what a shit experience using in app file loading can be on iOS. The way it can not remember the last location that was opened in a particular app is such a workflow / joy killer

    Like when you also have to use the Files app, then?

    Files app is just a disaster, full stop

    Pity that we can't use Sample Crate as and global replacement of the Files app...
    Sample Crate already have everything of Files concerning UI and the rest (an replica) - it has big potential...

  • @gregsmith said:
    But have you got sample crate? It’s just as annoying to open in slideover mode initially, but unlike the files app it has instant preview of samples, which we’re very unlikely to get from Apple even if they do add the standard popup file loader dialog. It actually feels really good, especially if you’re building a kit with multiple samples.

    Ah ok thanks, I'll check it out.

    @richardyot said:
    You don't have to use Slide Over, you can also use Split View if you're building a kit.

    This whole workflow is better on the newer iPads with Stage Manager, if you're working with multiple open apps.

    Can't use Stage manager on an Air 4, not supported, and Split View would be a nightmare on an 11 inch iPad with the Logic UI as well.

    I get there are other, more clunky options, using other apps to load a file, but we shouldn't need them.

    If this is aimed at 'Pro's', then they're not going to be spending all their time mucking about with built-in hip-hop loops and D n B beatz, they're going to be working with their own audio files and samples. Why Apple have made this process much more time-consuming than it should be on their flagship 'pro' audio product, is beyond my ken (or Barbie, if you prefer).

  • @lazyass said:
    @monz0id I hope they will add own folders to browser because it's pure workflow killer. Especially unsynced loops

    Be nice to have our AUv3’s accessible there too.

  • @brambos The voice of experience

  • I don’t have sample crate, can it preview loops in sync with daw? I often use drumloops in bitwig to kickstart beat but can’t find proper solution on iOS. Loopy Pro can do this, but often it mess with speed, especially when bpm is high, like in jungle or hardcore drums.

  • @lazyass said:
    I don’t have sample crate, can it preview loops in sync with daw? I often use drumloops in bitwig to kickstart beat but can’t find proper solution on iOS. Loopy Pro can do this, but often it mess with speed, especially when bpm is high, like in jungle or hardcore drums.

    I don't recall it having that function.

    I do understand by the way why @Krupa is complaining about needing to use drag and drop, even with sample crate. The problem with dragging files is that it is so easy to accidentally trigger the 'delete file' option. Is there, or could there be, a way to toggle that on and off in sample crate @alecsbuga so that when it was off you would be able to drag files super quickly without worrying that ios thinks you might be trying to delete the file?

  • monz0id - try just swiping the files app to the side in slide over, and then sliding your finger back in when you want to use it. You don't have to keep exiting it or even move away from logic - based on your description of how you're using it, I can understand how its probably super frustrating.

    But I also get brambros point - I mean if you zoom out, this is a massive app with such deep functionality...it totally resonates with me that certain things aren't perfect day 1, given how much of the core functionality is polished.

    Also - do any other Apple apps have a file manager built in? I seem to recall they all pretty much kick you to Files app when you want to manage importing data. In this regard, I think Logic Pro is just following the Apple standard way of doing things - yes not as nice as what some 3Ps are doing, but hopefully that will improve.

Sign In or Register to comment.