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Just got info that the plan is to release SM3 for iOS at Superbooth 2025! Yay!😁
/DMfan🇸🇪
I was just sitting here looking at this crazy preset list I have in my copy of SM2.
A ways back, they had some kind of sale going on with their preset pack/bundles and I bought the full shebang which included everything.
Now I’m just as much a sound designer as I am a preset surfer. As in sometimes I like to design my own sounds (which I’d reach for Drambo first in this regard), and other times, if I’m working on a piece of music, I might be looking for a quick type of sound that I don’t have to put much thought into. It depends on the mood I’m in really.
So now, I have exactly 4399 presets in Synthmaster 2 (lol)
My question is, and it’s not really like a technical question that I need answered or anything, but more of a wonder…
What kinds of sounds will Synthmaster 3 have, or be capable of, that I wouldn’t be able to find in this list of 4399 sounds?
FWIW I haven’t looked at any of the SM3 info, not interested in the beta (as I’ve got too many betas I’m involved with already) and haven’t seen any feature comparison or technical info of what’s going to be “NEW” about SM3.
There will be many new sounds with a bunch of sound designers active as we speak working on new soundbanks for the release. SM3 will also be backwards compatible with the sounds from SM One and SM2. They do not share the same sound engine but SM3 will play them all.
There will also be new sound synthesis types introduced, previously not found in SM2. This is a monster synth coming…
/DMfan🇸🇪
I’m going to be hoping with you!
A couple of differences between SM2 and SM3.
With SM3 all your previous preset packs from SM1 & SM2 will be available inside the browser.
All presets have an audition feature before you load them, SM2 also now has this.
With SM2 you can have 2 layers, each layer can have two Oscillators.
SM3 can have 16 layers, each layer can have 16 Oscillators.
SM3 has a few new FX including an amp sim.
The plan is to have around 1000 unique SM3 patches added, there are over 300 of them already.
Each of the 16 layers can have its own sequencer or arpeggiator.
You can also layer existing patches on top of each other, for example you could have a SM2 patch on layer one, an SM1 patch on layer 2, and an SM3 patch on layer 3, then go in and add more sounds per layer as you with.
It also has a fully editable sample engine with keys zones, layers, splits, everything you need.
You can also build you own wavetables, add frames, layers etc.
It really has much more new stuff, including new filters and oscillators.
Unfortunately, very few have any clue how fantastic Synthmaster v3 will be in the end (release july 2024?)…
What I like with Synthmaster v2 on my iPads is the sound quality, so fuckin’ brilliant and joyful, and, in the same time, can be bity dirty and everything we really wants…
Big thanks to @kv331audio @kv331audio_bulent for bringing professional synths to iPad platform!
It looks amazing. Already pre-purchased on desktop but haven't had much time to play wit the beta. Soon though and can't wait! The specs are wild. Do we have an ETA for ipad?
that SM3 info sounds fascinating. I hope we can play the 16 parts on different midi channels and use multi out to have a single instance multitimbral synth
KV331synthmaster Soundcloud:
https://on.soundcloud.com/ZrQeyNVSKgwwJwvX8
Examples of presets coming in SM3!
/DMfan🇸🇪
Plan is an iOS release at Superbooth 2025. I’ll get a new iPad for the occasion!
/DMfan🇸🇪
Such a wait! However it gives you some saving time for that new pad
It’s out….on desktop!
https://www.synthmaster.com/synthmaster3.aspx?referrer=twitter
Aww, that is great! I guess they had them laying around from Maschine support anyway, very cool
I hope it works out well for them (after all, who here is rooting for a developer to fail), but since the majority of my work ultimately ends up on desktop for finaling these days, I find my requirements for more complex synthesis met by synths from Cherry Audio and other synths like Vital and Surge XT. I'm not too proud to admit I'll use a great open source synth over a paid option now.
I’ve narrowed down my desktop production process to Reaktor, Surge XT, and Ableton’s Operator and never looked back. I like designing my patches from scratch and I’m not much of a preset guy (nothing against it but I find dialing in faster) and Surge blows everything else away.
I’ve used Serum, SM2, Spire and every other synth under the sun and nothing else is as powerful as Surge XT. I’ve even come to appreciate its interface over those.
Saving presets and preset organization were such a mess on their 1st two iPad synths that it made them unusable to me. Third time’s a charm?
New video from SonicLAB about SynthMaster 3:

Hi guys,
After a long while, I am back on the forum! Started working porting SynthMaster 3 to iOS. Need to port our updated UI framework to iOS. This is going to take around 2-3 months. It is still going to be a real challenge to support different layouts (iPad, iPad 11 inch, iPad 13 inch). Initially, I might keep the AUv3 interface real simple without detailed editing.
I started off with the iPad 13 inch layout:
I will start a separate thread for "SM3 iOS feature requests"
We would appreciate if you could write down some feature requests to make it more "useable"
We probably won't go to Superbooth, but we will hopefuly release a beta version around May/June.
I'm definitely interested in this beta. SM2 is bloody great!
I will be eagerly following development of this, it's easily my favourite iOS synth! Would love to be part of the beta...
Do let us know what help you need in developing SM3 for iOS.
/DMfan🇸🇪
I would like to see a more stable Midi Learn in SM3 on iOS because these parameters are ALWAYS randomly disappearing from both SM1&2.
A better stable system for storing presets for those of us who use MIDI Program Change, currently, creating our own Banks is only good until new presets are included in app updates, which then moves the presets around alphabetically resulting in wrong presets being selected because of this change of order. This has happened throughout the history of SM2 on iOS.
I did my best to "diagnose" the iOS SM2 preset issue and posted my results to another forum a couple of years ago. Here's that post for ease:
Here's the best summary I can do of the iOS preset management problems.
I recently recovered from preset hell and discovered some things. I would say very likely it's all internal database issues with Synthmaster 2.
This is what has been going wrong for me:
Basically, there seems to be a problem with that save preset dialog not actually adding bank names and the database getting messed up. Possibly that's why presets can't be deleted most of the time too. Database can't find them properly because not all the info is there.
I've found some tedious workarounds, to clean up the database and seemingly save presets properly. Would be amazing to get a fix though.
This is the best way I've found to save a preset:
If you need to delete a preset that can't be deleted - deleting a bank by using "delete presets" from the browse window (cog icon menu) seems to always work so:
As you can see working this way in iOS is incredibly tedious but I haven't found any other way that's reliable. I imagine this is why people on desktop organize presets using the Windows or Mac explorer folders instead of the browse window in Synthmaster, but that option isn't available for iOS.
Guys, thank you so much for your feedback. I will test those issues with the desktop version of SynthMaster 3 (since the engine is crossplatform), and will fix the ones that I can reproduce.
Regarding banks, I am also considering adding support for "virtual" banks, similar to MIDI Program Banks. Currently you can only enter one bank name for a preset, but I noticed that users want to include the same preset in multiple banks, and they end up duplicating the preset multiple times. This is not a good workaround.
Fixing the database behaviour on iOS would be great, but saving presets locally on the iPad so they could be arranged using the files app would be amazing. I love the way things can be tagged and sorted, and searched for easily in SM2, but if something screws up there then the user can't do anything about it.
Please consider storing the preset files locally with the option of storing directly on iCloud. This would make sharing presets between the iPad and desktop versions easy, as well as make it pretty foolproof to organize and save and backup.
Would love to be part of this beta!
Files app support is crucial, I agree. I will change the default location for user waveforms/wavetables/samples/presets, so that users can see them with the Files app. Currently, user related files reside under the "App Group" which is unfortunately invisible to the user. and this way, we can use the OS supported file dialog, which the user is familiar with.
Amazing! Now I'm truly excited for SM3. I've been waiting for a Super synth, with great preset management, and MPE. 💕