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GlitchStep has been released!

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Comments

  • @Fruitbat1919 said:
    I’ve tried it quickly on my LPF 4 Track Challenge entry in Logic. It needed reloading a few times, but it has only just come out, so sure it will become stable in time :)

    O, and Logic refuses to freeze a track that it is on.

    The real macOS version is waiting for review. The one currently listed on the Mac Appstore is the made for iPad one. Let me know if you are still having trouble once that one is released.

  • @Goldiblockz said:

    @Robin2 said:
    Congratulations @amatheu. Any chance of a hint as to how long the intro offer will be on for? Cheers.

    Or what the full price is aiming to be?

    Cheers on release, looks great!

    The intro price ends on 11/11
    $7.99 USD is the intro price, and the full price will be $9.99 USD

  • @amatheu thanks for the quick release of an update.
    Many classic analog sequencers offer not only forward and reverse directions but bouncing as well. You often get two bounce modes: 1,2,3,2,1,… or 1,2,3,3,2,1,1,… with the latter keeping the original one directional sequence length.
    It would be great to have bouncing in GlitchStep too.

  • edited October 29

    @amatheu said:

    @kryten42 said:
    Do anyone know the reason why minimum iOS is 17.2? I was quite surprised that it wouldn't install on my iPhone X (16.7 is all that device goes up to).

    With GlitchStep I used newer APIs and SwiftUI as it was a brand new app, I stuck with Latest minus 1.

    I'd love to buy this (I have all your other apps) but I don't have iOS17. Sorry.

  • @catherder said:
    @amatheu thanks for the quick release of an update.
    Many classic analog sequencers offer not only forward and reverse directions but bouncing as well. You often get two bounce modes: 1,2,3,2,1,… or 1,2,3,3,2,1,1,… with the latter keeping the original one directional sequence length.
    It would be great to have bouncing in GlitchStep too.

    I have other modes on the roadmap

  • edited October 30

    The macOS version just got approved and is now is headed to the AppStore
    https://apps.apple.com/us/app/glitchstep/id6708239273

  • edited October 30

    Could have bought this just for the incredible work you've done on resizing the UI and the theming consideration alone, along with exposed AU parameters. Very thoughtful and appreciated!

    The actual feature set looks wonderful as well, excited to dig in.

    Edit: Fantastic sequencer.

    Played the DecentSampler soft hits from that new KORG prototype acoustic synth.
    Worth every penny. Sonic paradise in seconds.

    "Double-tapping a knob will set the value of that knob to the default for that type. Long pressing on a knob will set the default for that type to the value of that knob. This is useful if you want to set other knobs easily by double tapping them to the same value."

    Thoughtful and fast!! Super excited to throw this on a Drambo Flexi Sampler

  • It's very little glitch considering it is in the name. The sequencer is very nice, sure but I for one was looking forward to some heavy interruptions🫨🫨 🤣

  • @Pxlhg said:
    It's very little glitch considering it is in the name. The sequencer is very nice, sure but I for one was looking forward to some heavy interruptions🫨🫨 🤣

    I have some updates to the glitch section I am working on. During development I revamped the entire timing engine a few times, and had to tame glitch down to a solid basic version. I am working on a couple of new modes for it that would make it more chaotic. I have quite the roadmap planned for this app, and 1.0 is just the beginning. While planning updates I plan on keeping everything immediate and not jam packing things behind hidden menus.

  • edited October 30

    @amatheu I've found bug whilst MIDI Mapping. ON/OFF isn't available for Step13, I think it is named Step 12:

    [EDIT] It's just a naming issue, I see 3 parameters named 'Step 12'....one maps to STEP 12, one maps to STEP 13...not sure what the last one maps to.

  • @kryten42 said:
    @amatheu I've found bug whilst MIDI Mapping. ON/OFF isn't available for Step13, I think it is named Step 12:

    [EDIT] It's just a naming issue, I see 3 parameters named 'Step 12'....one maps to STEP 12, one maps to STEP 13...not sure what the last one maps to.

    Thank you, looks like I fat fingered it's label, shouldn't affect being able to utilized it, but let me quickly fix it now, and it will be packed in the next release

  • Sorry if it's being asked, can GlitchStep be used as a midi FX to manipulate midi from other sequencers? After getting almost all sequencers on iOS I still tend to use Riffer because of its simplicity.

  • @amatheu said:

    @Pxlhg said:
    It's very little glitch considering it is in the name. The sequencer is very nice, sure but I for one was looking forward to some heavy interruptions🫨🫨 🤣

    I have some updates to the glitch section I am working on. During development I revamped the entire timing engine a few times, and had to tame glitch down to a solid basic version. I am working on a couple of new modes for it that would make it more chaotic. I have quite the roadmap planned for this app, and 1.0 is just the beginning. While planning updates I plan on keeping everything immediate and not jam packing things behind hidden menus.

    Sounds great, looking forward to that, thank you!😀

  • @lazyass said:
    Sorry if it's being asked, can GlitchStep be used as a midi FX to manipulate midi from other sequencers? After getting almost all sequencers on iOS I still tend to use Riffer because of its simplicity.

    GlitchStep is a sequencer and does not modify incoming midi. I would like to do something like that in the future, although that would probably be a different app.

  • @amatheu said:

    @lazyass said:
    Sorry if it's being asked, can GlitchStep be used as a midi FX to manipulate midi from other sequencers? After getting almost all sequencers on iOS I still tend to use Riffer because of its simplicity.

    GlitchStep is a sequencer and does not modify incoming midi. I would like to do something like that in the future, although that would probably be a different app.

    Thanks for clarify, Alex! I think It would be neat to use something like GlitchCore but for incoming midi.

  • @lazyass said:

    @amatheu said:

    @lazyass said:
    Sorry if it's being asked, can GlitchStep be used as a midi FX to manipulate midi from other sequencers? After getting almost all sequencers on iOS I still tend to use Riffer because of its simplicity.

    GlitchStep is a sequencer and does not modify incoming midi. I would like to do something like that in the future, although that would probably be a different app.

    Thanks for clarify, Alex! I think It would be neat to use something like GlitchCore but for incoming midi.

    I totally agree, although MIDI glitching is quite different than audio glitching, because firing note ons is much different than glitching in the middle of audio, but buffering incoming midi notes to re-arrange them, and then apply effects on the current buffer is what I was thinking about

  • I just added another video to the GlitchStep Tutorial Video Series. This video walks through all the techniques we have learned in this series and shows you how to put it all together to make a cohesive and interesting jam.

  • @amatheu : it seems that GlitchStep does not send any midi in Audiobus! (I'm on iPadOS 17.1.1 on a iPad Air 2024). Just a simple setup: on the MIDI-page: GS in de first slot (Midi send) (or in the second slot (Midi FX) and an instrument in the third slot. When I start Run in Audiobus I can see the little lights in GS' sequencer 'running', but the instrument doesn't play. When I replace GS with Riffer then everything works fine... I hope you can can look into this. Thank you.

  • @Harro said:
    @amatheu : it seems that GlitchStep does not send any midi in Audiobus! (I'm on iPadOS 17.1.1 on a iPad Air 2024). Just a simple setup: on the MIDI-page: GS in de first slot (Midi send) (or in the second slot (Midi FX) and an instrument in the third slot. When I start Run in Audiobus I can see the little lights in GS' sequencer 'running', but the instrument doesn't play. When I replace GS with Riffer then everything works fine... I hope you can can look into this. Thank you.

    Thank you, what version of Audiobus is this on? I believe I only have version 1, but can certainly test. I know it works great in Loopy Pro.

  • @amatheu said:

    @Harro said:
    @amatheu : it seems that GlitchStep does not send any midi in Audiobus! (I'm on iPadOS 17.1.1 on a iPad Air 2024). Just a simple setup: on the MIDI-page: GS in de first slot (Midi send) (or in the second slot (Midi FX) and an instrument in the third slot. When I start Run in Audiobus I can see the little lights in GS' sequencer 'running', but the instrument doesn't play. When I replace GS with Riffer then everything works fine... I hope you can can look into this. Thank you.

    Thank you, what version of Audiobus is this on? I believe I only have version 1, but can certainly test. I know it works great in Loopy Pro.

    I used Audiobus 3 (latest version).

  • @Harro said:

    @amatheu said:

    @Harro said:
    @amatheu : it seems that GlitchStep does not send any midi in Audiobus! (I'm on iPadOS 17.1.1 on a iPad Air 2024). Just a simple setup: on the MIDI-page: GS in de first slot (Midi send) (or in the second slot (Midi FX) and an instrument in the third slot. When I start Run in Audiobus I can see the little lights in GS' sequencer 'running', but the instrument doesn't play. When I replace GS with Riffer then everything works fine... I hope you can can look into this. Thank you.

    Thank you, what version of Audiobus is this on? I believe I only have version 1, but can certainly test. I know it works great in Loopy Pro.

    I used Audiobus 3 (latest version).

    Thank you, I am looking into testing with it.

  • Ok, so the latest version isn't loading in AUM projects using the previous version... @amatheu

  • @lasselu said:
    Ok, so the latest version isn't loading in AUM projects using the previous version... @amatheu

    Hmm that is odd, I will look into it. I haven't had any trouble loading previous sessions from 1.0 1.0.1 and 1.0.2
    Would you be willing to DM me and send me the AUM project?

  • edited October 31

    When using a MIDI learned knob to select sequencer notes, the sequencer does not adhere to the selected scale/octave settings as it does in app.

    And yeah, a smoother native knob algorithm for note selection would go a long way <3

  • @amatheu said:

    @lasselu said:
    Ok, so the latest version isn't loading in AUM projects using the previous version... @amatheu

    Hmm that is odd, I will look into it. I haven't had any trouble loading previous sessions from 1.0 1.0.1 and 1.0.2
    Would you be willing to DM me and send me the AUM project?

    Will do...

  • @Goldiblockz said:
    When using a MIDI learned knob to select sequencer notes, the sequencer does not adhere to the selected scale/octave settings as it does in app.

    And yeah some smoother native knob algorithm for note selection would go a long way <3

    I am working on an alternate note selection method as we speak :)
    I will look into AU Parameter changes on a note not adhering to the scale, thank you for letting me know.

    Alex

  • @amatheu said:

    @Harro said:

    @amatheu said:

    @Harro said:
    @amatheu : it seems that GlitchStep does not send any midi in Audiobus! (I'm on iPadOS 17.1.1 on a iPad Air 2024). Just a simple setup: on the MIDI-page: GS in de first slot (Midi send) (or in the second slot (Midi FX) and an instrument in the third slot. When I start Run in Audiobus I can see the little lights in GS' sequencer 'running', but the instrument doesn't play. When I replace GS with Riffer then everything works fine... I hope you can can look into this. Thank you.

    Thank you, what version of Audiobus is this on? I believe I only have version 1, but can certainly test. I know it works great in Loopy Pro.

    I used Audiobus 3 (latest version).

    Thank you, I am looking into testing with it.

    Thanks @amatheu : really fun app, great portrait orientation layout on the iPhone, and/but I have the same problem that it isn’t generating midi in Audiobus 3, which I have found to have the tightest most straightforward midi syncing, sending, and receiving of anything on iOS.

  • Honestly I feel the name while it works is a bit of a misnomer. So easy to get phrases and sequences going. I would have been tempted to call it something like MotifMaker ( which is better than Melody Mixer, the other name I thought of )

    You can even use it like a Fugue Machine with a few other instances of the same random riff in different step divisions and differing octaves. Sooo good.

  • Thanks @amatheu : really fun app, great portrait orientation layout on the iPhone, and/but I have the same problem that it isn’t generating midi in Audiobus 3, which I have found to have the tightest most straightforward midi syncing, sending, and receiving of anything on iOS.

    Thank you! I am on the case checking into it. As soon as I have a solution I will get a fix out.

  • @lasselu said:

    @amatheu said:

    @lasselu said:
    Ok, so the latest version isn't loading in AUM projects using the previous version... @amatheu

    Hmm that is odd, I will look into it. I haven't had any trouble loading previous sessions from 1.0 1.0.1 and 1.0.2
    Would you be willing to DM me and send me the AUM project?

    Will do...

    I have the same issue, iPadOS 17.7, iPad Pro M2 11”:

    When I’ve had that message previously, the dev has changed the plugin ID for some reason, so AUM thinks it’s not installed when it is. When that’s been done for some unavoidable reason (seems to be usually to do with passing some validation test on Macs), providing a “legacy” version with the old ID seems to be the solution so people can change to the new version in older projects.

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