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Jim Audio Groove Rider 2 - RELEASED

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Comments

  • edited March 7

    @jklovemusic said:
    I believe even Drambo diehard users, which they most likely use the internal modules, will like the idea to host Drambo under GR2 for gaining the clips and song mode.

    Agreed, I do! (But Drambo is still doing all the heavy lifting for me 💪)

  • edited March 7

    @wim said:

    @Overreach said:
    The manual says:

    Render Pattern to Audio File:
    Select it to render currently opened >Pattern to a .wav audio file. The dialog will >prompt you to enter a number of Pattern >repeats to be rendered (from 1 to 32 max). >Available only when the Song Mode is OFF.

    I’m selecting all clips in Session Mode but Render Pattern to Audio File: still only renders the last played Scene - nothing more.

    Should this export option by changed to say ‘Render Scene to Audio File:’? Could someone check if I’m misinterpreting something or explain how it works with the full pattern? My understanding of which is GRII’s definition of a pattern is the whole project not a just a scene, clip, part or layer.

    It may be that you need to have the clips set with the follow actions set so that they play through as a song. I'm referring to where you set the number of repeats for each clip and which pattern they play next. My guess is its rendering the clip launcher "performance" to audio file. I think you need to set things up so that the clips play through in the order you want before rendering.

    It might be quicker to record a clip performance to the the timeline, triggering each scene as needed, then render from the timeline.

    Yeah did that already with no success. Wondering if anyone else has got a different outcome.

    Aware of the ‘record to timeline’ workflow but that begs the question what is the ‘ Render Pattern to Audio File:’ function for?

  • @wim said:
    The clip launcher page really needs to have follow actions and repeats that you can set at the scene level in addition to at the clip level.

    +1

  • @Overreach said:

    @wim said:

    @Overreach said:
    The manual says:

    Render Pattern to Audio File:
    Select it to render currently opened >Pattern to a .wav audio file. The dialog will >prompt you to enter a number of Pattern >repeats to be rendered (from 1 to 32 max). >Available only when the Song Mode is OFF.

    I’m selecting all clips in Session Mode but Render Pattern to Audio File: still only renders the last played Scene - nothing more.

    Should this export option by changed to say ‘Render Scene to Audio File:’? Could someone check if I’m misinterpreting something or explain how it works with the full pattern? My understanding of which is GRII’s definition of a pattern is the whole project not a just a scene, clip, part or layer.

    It may be that you need to have the clips set with the follow actions set so that they play through as a song. I'm referring to where you set the number of repeats for each clip and which pattern they play next. My guess is its rendering the clip launcher "performance" to audio file. I think you need to set things up so that the clips play through in the order you want before rendering.

    It might be quicker to record a clip performance to the the timeline, triggering each scene as needed, then render from the timeline.

    Yeah did that already with no success. Wondering if anyone else has got a different outcome.

    Aware of the ‘record to timeline’ workflow but that begs the question what is the ‘ Render Pattern to Audio File:’ function for?

    Yeh, that isn't working right as far as I can tell.

  • @wim said:

    @Overreach said:

    @wim said:

    @Overreach said:
    The manual says:

    Render Pattern to Audio File:
    Select it to render currently opened >Pattern to a .wav audio file. The dialog will >prompt you to enter a number of Pattern >repeats to be rendered (from 1 to 32 max). >Available only when the Song Mode is OFF.

    I’m selecting all clips in Session Mode but Render Pattern to Audio File: still only renders the last played Scene - nothing more.

    Should this export option by changed to say ‘Render Scene to Audio File:’? Could someone check if I’m misinterpreting something or explain how it works with the full pattern? My understanding of which is GRII’s definition of a pattern is the whole project not a just a scene, clip, part or layer.

    It may be that you need to have the clips set with the follow actions set so that they play through as a song. I'm referring to where you set the number of repeats for each clip and which pattern they play next. My guess is its rendering the clip launcher "performance" to audio file. I think you need to set things up so that the clips play through in the order you want before rendering.

    It might be quicker to record a clip performance to the the timeline, triggering each scene as needed, then render from the timeline.

    Yeah did that already with no success. Wondering if anyone else has got a different outcome.

    Aware of the ‘record to timeline’ workflow but that begs the question what is the ‘ Render Pattern to Audio File:’ function for?

    Yeh, that isn't working right as far as I can tell.

    Thanks for confirming. I thought this would have been discovered already so presumed I was doing something wrong.

  • Hmmm , looks like a stem export update came out... how is it?

  • @AudioGus said:
    Hmmm , looks like a stem export update came out... how is it?

    Works great for me..

  • @Overreach said:

    @wim said:

    @Overreach said:

    @wim said:

    @Overreach said:
    The manual says:

    Render Pattern to Audio File:
    Select it to render currently opened >Pattern to a .wav audio file. The dialog will >prompt you to enter a number of Pattern >repeats to be rendered (from 1 to 32 max). >Available only when the Song Mode is OFF.

    I’m selecting all clips in Session Mode but Render Pattern to Audio File: still only renders the last played Scene - nothing more.

    Should this export option by changed to say ‘Render Scene to Audio File:’? Could someone check if I’m misinterpreting something or explain how it works with the full pattern? My understanding of which is GRII’s definition of a pattern is the whole project not a just a scene, clip, part or layer.

    It may be that you need to have the clips set with the follow actions set so that they play through as a song. I'm referring to where you set the number of repeats for each clip and which pattern they play next. My guess is its rendering the clip launcher "performance" to audio file. I think you need to set things up so that the clips play through in the order you want before rendering.

    It might be quicker to record a clip performance to the the timeline, triggering each scene as needed, then render from the timeline.

    Yeah did that already with no success. Wondering if anyone else has got a different outcome.

    Aware of the ‘record to timeline’ workflow but that begs the question what is the ‘ Render Pattern to Audio File:’ function for?

    Yeh, that isn't working right as far as I can tell.

    Thanks for confirming. I thought this would have been discovered already so presumed I was doing something wrong.

    I emailed Jim. He's checking it out.

  • I’ve been looking for. “ record to timeline”…or something like “print clip to timeline”…

  • @RajahP said:

    @AudioGus said:
    Hmmm , looks like a stem export update came out... how is it?

    Works great for me..

    oooh nice! separate drums, thanks homie!

  • @yellow_eyez said:
    I’ve been looking for. “ record to timeline”…or something like “print clip to timeline”…

    If you just want to place one clip to the timeline, long press on it, and select Copy Clip. Then go to the timeline, turn on song mode, position the cursor, and select Paste.

    If you want to record a clip performance to the timeline, turn on Song Mode, stop the transport, go to the clip launcher and arm recording. Then press play and launch clips as you'd like them to go in the timeline. Press stop when done and you should find your performance in the timeline.

    The manual is a good place to look for stuff like this. Easier than scanning 60 pages(!) of comments. 😉

  • Beleive it or not i was looking all over for “record to timeline” and I could not find it but also how else would I get a chance to talk to you @wim !

  • edited March 8

    Or you can just record straight to the timeline while in Song Mode (without creating any clips) @yellow_eyez

  • @Edward_Alexander said:
    Or you can just record straight to the timeline while in Song Mode (without creating any clips) @yellow_eyez

    Half the time I end up recording to the timeline so as to not have to know the clip length in advance, then copy the clip and past it into the clip launcher. Bass-ackwards as usual.

  • wimwim
    edited March 8

    @yellow_eyez said:
    Beleive it or not i was looking all over for “record to timeline” and I could not find it but also how else would I get a chance to talk to you @wim !

    Yes, 'tis worth much to have my munificent wisdom bestowed upon thee. Go now and be blessed young thrall.

  • @wim said:

    @Edward_Alexander said:
    Or you can just record straight to the timeline while in Song Mode (without creating any clips) @yellow_eyez

    Half the time I end up recording to the timeline so as to not have to know the clip length in advance, then copy the clip and past it into the clip launcher. Bass-ackwards as usual.

    Same. Though I have a couple projects where I’ve gotten carried away in song mode, and completely left clip mode behind.

    Clip mode to me, is handy for working out the initial vibe of a piece. Get a couple clips looping, and ideas spring from there.

  • wimwim
    edited March 8

    @Edward_Alexander said:

    @wim said:

    @Edward_Alexander said:
    Or you can just record straight to the timeline while in Song Mode (without creating any clips) @yellow_eyez

    Half the time I end up recording to the timeline so as to not have to know the clip length in advance, then copy the clip and past it into the clip launcher. Bass-ackwards as usual.

    Same. Though I have a couple projects where I’ve gotten carried away in song mode, and completely left clip mode behind.

    Clip mode to me, is handy for working out the initial vibe of a piece. Get a couple clips looping, and ideas spring from there.

    Yup. I tend to freeze up in the timeline, but sometimes it does flow once I get going.

  • @wim said:

    @Overreach said:

    @wim said:

    @Overreach said:

    @wim said:

    @Overreach said:
    The manual says:

    Render Pattern to Audio File:
    Select it to render currently opened >Pattern to a .wav audio file. The dialog will >prompt you to enter a number of Pattern >repeats to be rendered (from 1 to 32 max). >Available only when the Song Mode is OFF.

    I’m selecting all clips in Session Mode but Render Pattern to Audio File: still only renders the last played Scene - nothing more.

    Should this export option by changed to say ‘Render Scene to Audio File:’? Could someone check if I’m misinterpreting something or explain how it works with the full pattern? My understanding of which is GRII’s definition of a pattern is the whole project not a just a scene, clip, part or layer.

    It may be that you need to have the clips set with the follow actions set so that they play through as a song. I'm referring to where you set the number of repeats for each clip and which pattern they play next. My guess is its rendering the clip launcher "performance" to audio file. I think you need to set things up so that the clips play through in the order you want before rendering.

    It might be quicker to record a clip performance to the the timeline, triggering each scene as needed, then render from the timeline.

    Yeah did that already with no success. Wondering if anyone else has got a different outcome.

    Aware of the ‘record to timeline’ workflow but that begs the question what is the ‘ Render Pattern to Audio File:’ function for?

    Yeh, that isn't working right as far as I can tell.

    Thanks for confirming. I thought this would have been discovered already so presumed I was doing something wrong.

    I emailed Jim. He's checking it out.

    👍 Hope he takes on board actions for scenes too

  • @jklovemusic said:
    I just tried recording MPE but no, not even pitch bending from MPE Auv3 was being recorded.

    MPE clips/tracks solved by pairing GR2 with SAND(also a clip based Auv3 Host) via Ableton Link. Sync perfectly and get a bonus that now I can stream both output to Airplay through setting on SAND.

    SAND is Highly recommended if you need MPE clips/tracks. The interface and design is very fresh that different setting is located around the corners instead of a centrlized menu. You learn the app inside out in 15 minutes!

  • @jklovemusic said:

    @jklovemusic said:
    I just tried recording MPE but no, not even pitch bending from MPE Auv3 was being recorded.

    MPE clips/tracks solved by pairing GR2 with SAND(also a clip based Auv3 Host) via Ableton Link. Sync perfectly and get a bonus that now I can stream both output to Airplay through setting on SAND.

    SAND is Highly recommended if you need MPE clips/tracks. The interface and design is very fresh that different setting is located around the corners instead of a centrlized menu. You learn the app inside out in 15 minutes!

    Wow, SAND looks amazing on paper. I'm not going for it though. I don't need yet another standalone host.

    There are so many really great sequencers available, but they mostly all just want to be hosts or standalone apps. What I really want is just one do-it-all sequencer to run as a mid plugin inside other hosts. Too bad nobody seems to get this. If SAND drops with a midi only AUv3 plugin I'm on it for sure. I think I would like it much better than Drambo, which is what I use now when I need sequencing in a host.

  • edited March 10

    @wim said:

    @jklovemusic said:

    @jklovemusic said:
    I just tried recording MPE but no, not even pitch bending from MPE Auv3 was being recorded.

    MPE clips/tracks solved by pairing GR2 with SAND(also a clip based Auv3 Host) via Ableton Link. Sync perfectly and get a bonus that now I can stream both output to Airplay through setting on SAND.

    SAND is Highly recommended if you need MPE clips/tracks. The interface and design is very fresh that different setting is located around the corners instead of a centrlized menu. You learn the app inside out in 15 minutes!

    Wow, SAND looks amazing on paper. I'm not going for it though. I don't need yet another standalone host.

    There are so many really great sequencers available, but they mostly all just want to be hosts or standalone apps. What I really want is just one do-it-all sequencer to run as a mid plugin inside other hosts. Too bad nobody seems to get this. If SAND drops with a midi only AUv3 plugin I'm on it for sure. I think I would like it much better than Drambo, which is what I use now when I need sequencing in a host.

    If the sequencer is an AUv3, u will end up loading multiple identical instances of the same master midi project files. Once u make change on any of the instance, u have to save it and reload it on the next instance u will make change next. This workflow will drive u crazy.

    On the other hand, if u don’t keep a master midi project file but separate file per track, u are not having song mode and lost the point having all midi sequencing sitting on the same app.

    I guess this is why sequencers are either standalone app or a host.

    Edit: isn’t Atom piano roll an AUv3 sequencer?

    Edit 2: actually having 2 hosts synced is just like having 2 hardwares synced. I feel very comfortable with the main song structure sitting on GR2 with MPE clips on SAND as those clips are usually the longer ones.

    Having 2 semi-modular devices save u a lot “admin” work just to keep the whole system up and running.

  • wimwim
    edited March 10

    @jklovemusic said:
    Edit: isn’t Atom piano roll an AUv3 sequencer?

    Yes, and it's fine for some things, but not really a great fit for how I work. Drambo is pretty close. And Octachron for drums. (Patterning 3 too I suppose). Sand looked more promising, or like I'd use it more than the others. But it's not for me. I have my strong host preferences and am simply not at all interested in yet another host.

    (I need to get away from all these tempting sequencers anyway and get back to live looping again. I'm losing my spontaneity, spending too much time tweaking things, and my chops are suffering. 🙄)

  • @wim said:

    @jklovemusic said:
    Edit: isn’t Atom piano roll an AUv3 sequencer?

    Yes, and it's fine for some things, but not really a great fit for how I work. Drambo is pretty close. And Octachron for drums. (Patterning 3 too I suppose). Sand looked more promising, or like I'd use it more than the others. But it's not for me. I have my strong host preferences and am simply not at all interested in yet another host.

    (I need to get away from all these tempting sequencers anyway and get back to live looping again. I'm losing my spontaneity, spending too much time tweaking things, and my chops are suffering. 🙄)

    Seems Drambo has step limit per pattern, how to deal with notes from longer phrase that last on 2 joined patterns? This is the reason I didn't use Drambo

  • @jklovemusic said:

    @wim said:

    @jklovemusic said:
    Edit: isn’t Atom piano roll an AUv3 sequencer?

    Yes, and it's fine for some things, but not really a great fit for how I work. Drambo is pretty close. And Octachron for drums. (Patterning 3 too I suppose). Sand looked more promising, or like I'd use it more than the others. But it's not for me. I have my strong host preferences and am simply not at all interested in yet another host.

    (I need to get away from all these tempting sequencers anyway and get back to live looping again. I'm losing my spontaneity, spending too much time tweaking things, and my chops are suffering. 🙄)

    Seems Drambo has step limit per pattern, how to deal with notes from longer phrase that last on 2 joined patterns? This is the reason I didn't use Drambo

    LK has unlimited I think which is why I like it as a sequencer in AUM, (but didn’t think of it outside of that. )

  • edited March 10

    Anyone had issues with some Auv3s not loading with the project? I think they have a sad face/cross and trying to reload does not work

  • @Bat71 said:
    Anyone had issues with some Auv3s not loading with the project? I think they have a sad face/cross and trying to reload does not work

    only with crashy auv3s, like D1

  • @jklovemusic said:

    @wim said:

    @jklovemusic said:
    Edit: isn’t Atom piano roll an AUv3 sequencer?

    Yes, and it's fine for some things, but not really a great fit for how I work. Drambo is pretty close. And Octachron for drums. (Patterning 3 too I suppose). Sand looked more promising, or like I'd use it more than the others. But it's not for me. I have my strong host preferences and am simply not at all interested in yet another host.

    (I need to get away from all these tempting sequencers anyway and get back to live looping again. I'm losing my spontaneity, spending too much time tweaking things, and my chops are suffering. 🙄)

    Seems Drambo has step limit per pattern, how to deal with notes from longer phrase that last on 2 joined patterns? This is the reason I didn't use Drambo

    Most of the projects I do in Drambo have phrases that go on for sometimes 2, 3 or even more patterns long.

    I’ve never looked at the steps per patterns as a limitation myself.

    I try to think of it more like pages in a book.

    No, of course I can’t fit an entire first chapter on the first page, and I don’t concern myself with how many pages it might take to finish a chapter. And then of course some chapters might be longer than others.

    There’s always going to be a limit of some sort. Could you imagine someone turning their nose up at Grooverider 2 with “oh I need more than 16 x 16 clips” or “whaaat, GR2 doesn’t do FM synthesis? Unusable!” 🤪

  • Just SAY NO to crashy AUv3s!

  • edited March 10

    @Edward_Alexander said:

    @jklovemusic said:

    @wim said:

    @jklovemusic said:
    Edit: isn’t Atom piano roll an AUv3 sequencer?

    Yes, and it's fine for some things, but not really a great fit for how I work. Drambo is pretty close. And Octachron for drums. (Patterning 3 too I suppose). Sand looked more promising, or like I'd use it more than the others. But it's not for me. I have my strong host preferences and am simply not at all interested in yet another host.

    (I need to get away from all these tempting sequencers anyway and get back to live looping again. I'm losing my spontaneity, spending too much time tweaking things, and my chops are suffering. 🙄)

    Seems Drambo has step limit per pattern, how to deal with notes from longer phrase that last on 2 joined patterns? This is the reason I didn't use Drambo

    Most of the projects I do in Drambo have phrases that go on for sometimes 2, 3 or even more patterns long.

    I’ve never looked at the steps per patterns as a limitation myself.

    I try to think of it more like pages in a book.

    No, of course I can’t fit an entire first chapter on the first page, and I don’t concern myself with how many pages it might take to finish a chapter. And then of course some chapters might be longer than others.

    There’s always going to be a limit of some sort. Could you imagine someone turning their nose up at Grooverider 2 with “oh I need more than 16 x 16 clips” or “whaaat, GR2 doesn’t do FM synthesis? Unusable!” 🤪

    I'm literally asking how a note start on pattern 1 and end on pattern 2 under Drambo as a potencial user. This is very common for the last phrase at the end of pattern 1

    Is that I can add a whole note at the last beat of pattern 1 and the note will will end on pattern 2 beat 3?

  • @jklovemusic said:
    I'm literally asking how a note start on pattern 1 and end on pattern 2 under Drambo as a potencial user. This is very common for the last phrase at the end of pattern 1

    Is that I can add a whole note at the last beat of pattern 1 and the note will will end on pattern 2 beat 3?

    Drambo isn't a good fit for that kind of sequencing.

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