Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I know! He wants to get it just right for release, but I’m hoping he releases it now as-is with a nice holiday intro price, then add all the extra tweaks and more features as updates after the price goes up to regular price. I mean, there are evolutions in the development I’d like to see, but it’s really cool 😎 and fun 🤩 right now as-is IMO
Exactly! These Fabfilter sales are drying people up lol

Yeah, I don't know why people throw money at the FabFilter stuff so much. I fell for the group hype many times and own several of them. I almost never use any of them. I even bought several of them twice, because I bought the first iOS versions that were only available in Auria at first.
They're nice apps, but compared to all the other great iOS apps available for a quarter of the price, I don't see what the hype is about. The Twin 3 one is fun for me... but as I said... I often forget I even have any of the others because they never get updated and I never use them. I guess it's a name recognition group-hype thing.
I bought a lot too in Auria Pro and never really used the Pro-R reverb one.
The MB compressor one I did use a lot. As well as the limiter. I'm surprised I never really needed to use the EQ one in Auria Pro as the built in ones were so or are so good!
But the new Q4 I heard really adds a lot of great stuff for only $19.99 on sale.
Toneboosters are so amazing too!
Twin 3 is super nice too! Do you know if one is able to load up the old Twin 2 presets?
I believe you can, but I vaguely recall that almost all of the old Twin 2 presets are also in Twin 3. I could be wrong through.
I don't want to knock the FabFilter stuff. I personally would not spend that much on them, but they're certainly well designed apps. If I'm being honest though... if I could, I'd likely refund all of them I've purchased. I might keep Twin 3 and Timeless though. And, I only bought those while on black friday sales. I wouldn't pay full price for either of them.
Especially, since there are so many other great, creative and unique apps out there for a more reasonable price by genius independent developers that are ALSO macOS native included... like this ExoSphere one that Igor will release soon... as well as many of his other apps. I think almost all of his apps are macOS native now... included! Not a separate purchase. I think he's going to put all of his on black friday sale too.
Fingers crossed he can get the new ExoSphere one out with a holiday launch sale too.
Yeah, looking forward to ExosSphere! I've been slowly getting into Ambient creations. So will this app be considered generative? I'm looking for some of those apps that can be generative as well as allow users to be part of the creation process.
I don't think this is "generative" per se... however, Igor has included a lot of random functions if you want. You can select to randomize everything, or just the samples, or just the parameters, or a variety of different randomizations, and you can lock down to not randomize, while randomizing others, etc. - and it will change a bit over time via user set modulations, but not in a purely generative sense, as in infinitely changing and evolving without user interaction - although, I wouldn't be surprised if it didn't evolve more in that direction in the future.
Oh wow I like that type of randomize setup. Like the one AudioThing did for the June synth. I love it
I like evolving but with user interactions. Where it is added as a per chance feature.
Igor come on man I’m jonesin lol
Yup, you can download an archive of all the Twin 2 Presets from here - as part of the ALL PRESETS archive - and import them. It's a while since I did this, so it might have been via an Import function, or manually unZIPping the archive in the right folder, but all theTwin 2 presets are happily installed in my Twin 3 installation and they load without any issues.
Super sweet! Thanks 🙏👍
I knew Twin 3 included “best of Twin2” but I just imported all of Twin2 from the link and they left a lot of great stuff out!
Cool 😎 thx! 🙏
Looks like release may be imminent! Really loving this app. For my taste and use, Igor has hit it out of the park with this one. I've yet to tire of playing with it. So easy to use too. I think the usual tutorial video makers could do a complete top-to-bottom tutorial of this app (provided there was minimal expository)
in about 20mins tops. 
There's none of that, "Oh wait.. how do I do that again?" - I've been playing with it for a good while now. I think I've only referred to the in-app help guide twice... no tutorial. Pretty intuitive. And super useful for soundtrack stuff. Completely universal for iOS, iPadOS, macOS and loads both in the effects slot AND instrument slot. Or, standalone with in-app recording and an easy to use, sort of vibe step sequencer to sequence between some parameter settings.
Added some soundtrack to this little video art thing last night using ExoSphere, but I also added the water sound as a separate track.
iOS version? My ipad is ios 13
I don’t know. I’m running the latest on my devices, but realized I still have an old iPad Air 2 running iPadOS 15.8.3. Just installed the release version of ExoSphere on it.
It installs and appears to run fine.
very nice and 'Orby'
Thanks 🙏
Nice little vid. I’ma sucker for blending modes so that’s right up my alley.
And I’m looking forward to seeing if i can cycle through presets or randomizations every x minutes with program changes and let it play overnight while sleeping😴
I don’t see why not; that should just be a setup issue on my end as Igor has always been thorough about midi control ⭐️
Anyone else refreshing the App Store waiting for this lol!
@skiphunt
Lovely vid and sounds btw!
New preview from Igor:

well - I love the concept
I love the sound
but there are no visual gauges/indicators/tells...
is one supposed to guide in this only by ear !?!
no big deal - I'll get it anyways but there seem to be no visual cues whatsoever...
Igor is a prodigy of sound coding but the interface design is horrible.
Maybe he needs a designer partner. It will be great for all of us...
( mind you- many programmers think that they know how to design interfaces
it's not only Igor's issue...)
I’m biting my tongue, LOL…
Thanks, I was a little sloppy with the effects added to the water track... but it was just a quick thing for fun
Regarding those noticing no meters etc. This is pretty much the interface. There are parameter pop ups and there's a simple sequencer... other that than, no other eye candy spheres or animations, etc.
Ya know... that's kinda fine to me. When I'm playing with it... I don't marvel at the intricacies of the interface design. I just get right in and start making stuff. No fussing with much of anything. No distractions. Just a great new creative and useful tool.
I mean, I like the cool little animation flourishes like some devs add (like AudioDamage) but those also tend to increase dsp %'s too.
Ye> @waka_x said:
His original designs were amazing but everyone was bitching because they hate reading so he dumbed things down. I feel bad for him.
I wouldn’t call this new one “dumbed down”. You can either hit some random stuff if you want and quickly find interesting stuff - or, you can tweak loads of parameters to shape and customize to your hearts content.
It’s a good balance. For me, it’s fun 🤩 useful, and customizable.
I will be using this for years to come, and I won’t have to watch a refresher tutorial when I haven’t used it in awhile.
For those like me who simply want to get in there and make custom soundscape/soundtracks without the distraction of complicated interfaces… ie. those more interested in creating and a little less on interface tweaking… this is for you. If that doesn’t describe you, look elsewhere.
This is so far my favorite new app of 2025 for my personal use
It isn't specific to this. I'm excited for it to come out and I take it for what it is. I don't even care if it's more like a set and forget rompler; don't take that as an insult; like I said before, I'll be happy to just let presets switch or randomize over time and let play.
There was a distinctive and deliberate shift after BeatCutter came out. It was too esoteric even though the manual was comprehensive and explained everything. The problem is is that people didn't want to read it. But it was also like that before. Even recently someone noted Synthscaper was too esoteric for them. I'm just being honest. The manuals were there, but people didn't want to read them. So he started using basic design with Soundsaw or Spacefields. He sacrificed his own cool aesthetic design choices just to make everyone else happy and that's why you have people like who just questioned above why it's like that.
Hey, fine, it's simpler to make out and more more 'intuitive' (apparently, but sometimes it doesn't seem to turn out that way according to other responses). And that's what I find sad. I liked his original designs and he started scrapping them to make everyone else happy. I don't have a problem with the UI's; I just liked and preferred his original aesthetic. And I will die on the hill that if people RTFM they would've understood how things worked.
What we lost were some incredibly cool, uniquely and still entirely functional looking devices for the sake of…survival
Some truth to that, but also, those apps were very complicated to design and so he brought out new apps very rarely. He couldn't make enough money that way. Now, by having apps with simpler and similar UIs, he can make and sell a lot more apps per year.
Regarding the new app, it's cpu intensive so I suspect that's why there are no cool visuals. Better not to add to the cpu load
Also though, the old apps did in many cases have downright bad aspects of design, from a user perspective. They also tended to have bad manuals that didn't explain things well. The manuals are still not great tbh, just walls of text, but they're much better than before. Criticisms of the old apps were valid in many cases, imo. It wasn't just that they were complicated. They were confusing, and that confusing aspect was mainly a product of bad design.
👍