Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Heads Up: NEW Igor Vasiliev app launched!

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Comments

  • @Pxlhg said:

    @skiphunt said:

    @Pxlhg said:

    @Toin00z said:
    I use it inside Loopy Pro, and tried changing the buffer size, but even at max buffer size the CPU is still the same, oscillating from 40 to 70%. For comparison synthmaster 2 uses 5 to 10% on the same setup, Digistix 2 5%, tb reverb 5%... it seems hard to incriminate the host or the overall settings.

    Did you force a restart? You might have some ghost remains, restart your iDevices often (Apple recommends). Also a filled up disk can be a problem.

    Just to try , I dug up my old Air3 and in AUM with a 512 buffer added one Exo --> about 70% on the dsp meter, I changed preset (randomly) and it sunk a little. I added two more Exo's and it: 1. Sunk some more (down to 58%) 2. It works. Heavy but 3 instances is pretty good.

    //img//

    I think I mentioned before… I still have an old Air 2 running 15.8.3… and 2-3 instances of ExoSphere seem to run just fine.

    You did, it was only because the Air3 runs A12 processor like your (and his) mini I was curious. 512 in buffer also leaves room, if I gone to 2048 I think I could have added a fourth. LoopyPro however doesn't have the same buffer option AUM do (I think).

    This is a waste of my time though, going to do something better with it now 😅 Cheers!

    Yup. No secret… I like this app. I got to play with it before release and have yet to tire of it. I wouldn’t mind seeing it evolve even more, but I’m also cool with it as-is

  • How’s everybody getting along with Exosphere these days? Thinking of pickin it up during this spring sale. Any hiccups? People enjoy the new Input/Loop functionality? Do recorded loops still not carry over from one AUM session to another? Thanks!

  • Same here, considering Exosphere this sale. There is one thing that has held me back so far, an impression from all examples that all layers in Exosphere has this kind of … hollow quality to its sound? Is it just me, or anyone else with the same impression? Or is it just a YouTube compression artifact.

  • @bleep said:
    Same here, considering Exosphere this sale. There is one thing that has held me back so far, an impression from all examples that all layers in Exosphere has this kind of … hollow quality to its sound? Is it just me, or anyone else with the same impression? Or is it just a YouTube compression artifact.

    Yes, it does have a kind of hollow/ethereal quality to its sound, but it makes it perfect for layering with other instruments such as a big deep pad from Tera Pro.

  • @Squishy said:
    How’s everybody getting along with Exosphere these days? Thinking of pickin it up during this spring sale. Any hiccups? People enjoy the new Input/Loop functionality? Do recorded loops still not carry over from one AUM session to another? Thanks!

    @bleep said:
    Same here, considering Exosphere this sale. There is one thing that has held me back so far, an impression from all examples that all layers in Exosphere has this kind of … hollow quality to its sound? Is it just me, or anyone else with the same impression? Or is it just a YouTube compression artifact.

    I think it still doesn't preserve the recorded loops, but I mostly use it for direct feed... when I get something good I record it. Carry over to another AUM session would be nice though.

    Still love it personally. I think it's got a lot of reverb and atmospheric filtering going on as default for more ethereal effect... but you can dial all that down and get it more defined if you want.

    I haven't played with it lately, but need to get it back out and feed some of that Dark Park stuff into it... and I bet the AudioDamage Ascent and Decent apps would sound great with it as well.

  • @skiphunt said:

    @Squishy said:
    How’s everybody getting along with Exosphere these days? Thinking of pickin it up during this spring sale. Any hiccups? People enjoy the new Input/Loop functionality? Do recorded loops still not carry over from one AUM session to another? Thanks!

    @bleep said:
    Same here, considering Exosphere this sale. There is one thing that has held me back so far, an impression from all examples that all layers in Exosphere has this kind of … hollow quality to its sound? Is it just me, or anyone else with the same impression? Or is it just a YouTube compression artifact.

    I think it still doesn't preserve the recorded loops, but I mostly use it for direct feed... when I get something good I record it. Carry over to another AUM session would be nice though.

    Still love it personally. I think it's got a lot of reverb and atmospheric filtering going on as default for more ethereal effect... but you can dial all that down and get it more defined if you want.

    I haven't played with it lately, but need to get it back out and feed some of that Dark Park stuff into it... and I bet the AudioDamage Ascent and Decent apps would sound great with it as well.

    Thanks for chiming. Picked it up last night. Like most stuff Igor I’m gonna need to sit down with some Gav/Leo vids and the manual itself to get more aquatinted with it but definitely a cool addition to the collection.

    @cytone like skip said, there’s a lotta reverby stuff within the app itself which I think creates that “hollow” sound you speak of, but you indeed can dial it back and get more immediate/“clear” sounds going.

  • edited April 4

    Before I got ExoSphere, I only owned AltiSpace and SoundSaw from Igor

    It's my first contact with the more complex tools of his, and I guess it's the smoothest, easiest entry from what I learned on the internets about his other apps

    I could write a long text now, but I try to keep it short. This is the first of his Instrument apps that interests me, because:

    • being able to use five of my own samples or just recording into the different lanes is great for getting to something cool fast with your own sounds. For all his other Instrument apps, I think I could find something better for me personally in the iOS world, may it be Looperator instead of LoopMangler, or building my own feedback arrangement in Drambo or AUM instead of using NoInputMixer. NoiseSpace looks interesting, though…

    • I really like the randomisation features here. Pretty well thought out and one of its biggest strenghts, IMO. It's really great to have the option to only randomise between your own samples for example with just one click. And then just be able to only randomise the parameters, while mute/solo and the main out are left out. Pretty neat

    I did read about Igor wanting things to be more simple with this app and now I'm coming with suggestions for making it more complex. Silly me, I know:

    • I wish I could switch the different sound generators for every channel. I understand it's designed, so that they all fit well together and it works well. But for example, I really like Shard right now, so I wish I could have five of these, within the app. How I understand it from the recording feature, sound is recorded into a buffer and then treated by the different algos, like core, flow,… why can't I just switch between them? I think that would be nice to have. Maybe it would take too much CPU/ram power, dunno

    • I also wish there would at least be a little bit more visual feedback (and maybe control) about how each sample gets treated with the different algos

    • I hope for Multichannel output to be there soon

    • More complex LFOs for modulation would be nice to have within the app. I love the wavetable LFO from Drambo, having a wavetable as a slow modulation source, makes stuff sound more earthy

    • I also can't use it as standalone right now. It crashes, instantly. I already did a reboot, but no luck. worked well, yesterday when I got it. iPad Pro 4th gen, iOS 18.7.3

  • +1 for wanting multiout!

    First play through with it last night i instinctually went to load another multiout instance and was mildly disappointed to find nothing there. An app like this would benefit greatly
    @pseudophysics shard is my favorite too 😊. Got three separate instances of “only shard” exospheres going before my older device started crackling. It’s magical haha

  • edited April 4

    @Squishy said:
    +1 for wanting multiout!

    First play through with it last night i instinctually went to load another multiout instance and was mildly disappointed to find nothing there. An app like this would benefit greatly

    yeah, wanting multiout kept me from suggesting even more stuff :) but I read that it's on the roadmap

    @pseudophysics shard is my favorite too 😊. Got three separate instances of “only shard” exospheres going before my older device started crackling. It’s magical haha

    Ah, interesting. I guess shard is the most complex one. Maybe it would work more efficient to have 5 shards within one app, than opening the app 5 times, dunno

  • @pseudophysics said:

    Ah, interesting. I guess shard is the most complex one. Maybe it would work more efficient to have 5 shards within one app, than opening the app 5 times, dunno

    Thinking back, the other layers were probably still playing but we’re all muted. Prolly wasn’t the most cpu efficient way of operating multiple instances lol. Learning!!!

  • By the way… after I’d spent a lot of time with exosphere, often I’d just use one or two of the channels. My initial use was to mix them all at once, but often… depending on input… less can be more :)

  • edited April 4

    @skiphunt said:
    By the way… after I’d spent a lot of time with exosphere, often I’d just use one or two of the channels. My initial use was to mix them all at once, but often… depending on input… less can be more :)

    less can be more, but more shard is more fun

    I often mute core and flow. core is a bit too simple for my taste most of the time. sounds like it only takes a tiny bit of my sound and stretches it. would be cool to have control over what part is used or example

    but maybe my samples are also a bit too long to begin with…

  • yeah, I should find the fitting samples beforehand. I like that you need to organise your stuff a lil bit before you can use ES the right way, not gonna lie. Still, it would also be cool to change the algos for the channels

    • Core: Use samples with strong low‑frequency content and rich harmonics, such as bass instruments or synthesizer drones. Avoid samples with obvious tonal shifts or rhythmic variation. Recommended length: 3 - 5 seconds.
    • Flow: Choose samples with a strong mid‑range presence, such as solo instruments, organ tones, voices, or choirs. Subtle harmonic richness improves results. Avoid samples with noticeable changes in tonality or rhythm. Recommended length: 5 - 8 seconds.
    • Grain: Best suited for natural sounds (wind, water, urban ambience), synthetic noise textures, or environmental recordings. Look for continuous, noise‑like textures without sharp volume changes or pauses. Recommended length: 10 - 15 seconds.
    • Shard: Use longer melodic fragments, solo instrument lines, vocal phrases, or sequences. These can include pauses or tonal variation. Recommended length: 15 - 30 seconds.
    • Glow: Ideal for high‑frequency atonal or tonal 'air' and chime-like elements such as bells, vibraphones, bowls, metallic tones, or abstract synthesizer textures. Recommended length: 10 seconds or more.
  • edited April 4

    Bought Exosphere, Noisespace, Noinput mixer, mainly where Iv got a recording environment now.

    At the mo. Beatcutter ( my last save ) Guessing might be easier to use.

    Although its not.

    ( I just had a good modulating patch )

  • @pseudophysics said:
    yeah, I should find the fitting samples beforehand. I like that you need to organise your stuff a lil bit before you can use ES the right way, not gonna lie. Still, it would also be cool to change the algos for the channels

    • Core: Use samples with strong low‑frequency content and rich harmonics, such as bass instruments or synthesizer drones. Avoid samples with obvious tonal shifts or rhythmic variation. Recommended length: 3 - 5 seconds.
    • Flow: Choose samples with a strong mid‑range presence, such as solo instruments, organ tones, voices, or choirs. Subtle harmonic richness improves results. Avoid samples with noticeable changes in tonality or rhythm. Recommended length: 5 - 8 seconds.
    • Grain: Best suited for natural sounds (wind, water, urban ambience), synthetic noise textures, or environmental recordings. Look for continuous, noise‑like textures without sharp volume changes or pauses. Recommended length: 10 - 15 seconds.
    • Shard: Use longer melodic fragments, solo instrument lines, vocal phrases, or sequences. These can include pauses or tonal variation. Recommended length: 15 - 30 seconds.
    • Glow: Ideal for high‑frequency atonal or tonal 'air' and chime-like elements such as bells, vibraphones, bowls, metallic tones, or abstract synthesizer textures. Recommended length: 10 seconds or more.

    Thanks.

  • @pseudophysics said:
    yeah, I should find the fitting samples beforehand. I like that you need to organise your stuff a lil bit before you can use ES the right way, not gonna lie. Still, it would also be cool to change the algos for the channels

    • Core: Use samples with strong low‑frequency content and rich harmonics, such as bass instruments or synthesizer drones. Avoid samples with obvious tonal shifts or rhythmic variation. Recommended length: 3 - 5 seconds.
    • Flow: Choose samples with a strong mid‑range presence, such as solo instruments, organ tones, voices, or choirs. Subtle harmonic richness improves results. Avoid samples with noticeable changes in tonality or rhythm. Recommended length: 5 - 8 seconds.
    • Grain: Best suited for natural sounds (wind, water, urban ambience), synthetic noise textures, or environmental recordings. Look for continuous, noise‑like textures without sharp volume changes or pauses. Recommended length: 10 - 15 seconds.
    • Shard: Use longer melodic fragments, solo instrument lines, vocal phrases, or sequences. These can include pauses or tonal variation. Recommended length: 15 - 30 seconds.
    • Glow: Ideal for high‑frequency atonal or tonal 'air' and chime-like elements such as bells, vibraphones, bowls, metallic tones, or abstract synthesizer textures. Recommended length: 10 seconds or more.

    What I like to do it set them all to input and send source. I then solo each to see which ones are keepers, then change it to "loop" and mute. Then I change the source again, solo each that are still set to input... and then change the keepers to "loop", repeat... until I have a nice, varied cacophony to mix together. It'd be nice to be able to a session though.

  • @sigma79 said:
    Bought Exosphere, Noisespace, Noinput mixer, mainly where Iv got a recording environment now.

    At the mo. Beatcutter ( my last save ) Guessing might be easier to use.

    Although its not.

    ( I just had a good modulating patch )

    In beatcutter... look at the help file. There's a step by step instructions on doing sort of a perpetuating feedback loop. It's a simple set of steps. I forget what it's called, but it's easy to find.

    For me... it's my absolute favorite way to use beatcutter... but above that, I found it helped me better understand what the app is doing.

  • @skiphunt said:.

    What I like to do it set them all to input and send source. I then solo each to see which ones are keepers, then change it to "loop" and mute. Then I change the source again, solo each that are still set to input... and then change the keepers to "loop", repeat... until I have a nice, varied cacophony to mix together. It'd be nice to be able to a session though.

    Hey, thanks! Great technique, makes sense, gonna try that next go around 🙏

  • @skiphunt said:

    @sigma79 said:
    Bought Exosphere, Noisespace, Noinput mixer, mainly where Iv got a recording environment now.

    At the mo. Beatcutter ( my last save ) Guessing might be easier to use.

    Although its not.

    ( I just had a good modulating patch )

    In beatcutter... look at the help file. There's a step by step instructions on doing sort of a perpetuating feedback loop. It's a simple set of steps. I forget what it's called, but it's easy to find.

    For me... it's my absolute favorite way to use beatcutter... but above that, I found it helped me better understand what the app is doing.

    Thanks skiphunt.

    Will check it out.

  • Anyone else has ExoSphere instantly crashing when trying to open it as a standalone?

  • Works for me...

  • edited April 5

    I love this app, but like people have mentioned above, I'd love to have multi-out so I can put my own reverbs on each track. And, yeah, the ability to put any algorithm on any track is a cool idea.

    One thing I like doing is turning "space" down on all of them, saving the output, using it as its own pad or drone for the backing of another song. Running it through a gran synth like SpaceCraft is fun for this, changing pitch, slapping a huge reverb on it.

  • ok, BeatCutter is fun

  • Now, that I have BeatCutter I wish this would have a few more knobs, haha!

    Wouldn't it be cool to see the loaded sample and choose the bit that gets treated in the specific buffer? (Core, Flow,…) within the app? So you can load a 1 minute or whatever long sample and then choose the right 3-5 seconds for the Core element for example?

    I'm also still liking the idea of being able to switch the algos in each channel

    is Igor reading this forum, or do you contact him via email?

  • @pseudophysics said:
    Now, that I have BeatCutter I wish this would have a few more knobs, haha!

    Wouldn't it be cool to see the loaded sample and choose the bit that gets treated in the specific buffer? (Core, Flow,…) within the app? So you can load a 1 minute or whatever long sample and then choose the right 3-5 seconds for the Core element for example?

    I'm also still liking the idea of being able to switch the algos in each channel

    is Igor reading this forum, or do you contact him via email?

    I don't think I've ever seen Igor around here, but he's very responsive via email. BeatCutter is my favorite of his apps :)

  • beatcutter is so insane I dint think Ill ever grasp it, but I bleeping love it too. It's my go to for what the bleeep type stuff honestly/. I felt like I was mangling and was just making moments maybe not even adjusting right , jhaha.I want t leant tho .

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