Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Buh-bye
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Nailed it.
Nope. Just a fan. Want to see the developer profit so that he’ll continue to make great apps.
I offered speculation as to why the naming convention might be less standard, and I got insults as a reply. No time for that. Take care.
If you don’t like his apps and this one doesn’t interest you or anyone else, don’t buy it. It’s obviously not for you.
He showed it to me, I thought it was great. Found a couple bugs. He fixed them. Made someone suggestions for improvement. He said he was too close to launch to start adding new features, but likely in an update. I made him a temp logo to use in case his graphics person didn’t come through on time.
Got a redeem code, but would’ve bought it regardless. I genuinely love the app and am enthusiastic about telling others about it. Nothing in it for me.
That’s it. If you are looking for someone to troll, you’re wasting your time.
Happy Holidays!
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None of this is true. I spoke about the app prerelease with the devs blessing. I even said so. I don’t think you even know what a “shill” is obviously.
I didn’t misrepresent anything. I corrected misinformation.
Get a refund if you’re not happy with the app.
@wim could you please do something about this person?
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What you missed is that in a follow up post I said that I load multiple instances of ExoSphere. I said it’s not ideal but it’s workable for now. I too would prefer to run directly into each layer and save those samples. That’s one of the two things I mentioned to Igor. From what I understand, he’s game to make that happen in an update.
I get no gain for this app. Only cheering on one of my favorite developers.
I’m sorry you’re not satisfied with the app. I’m loving the heck out of it.
My guess, based on your questions about the app… you’ll eventually dig the app too once it’s had an update or two, and you’ll be glad you got it now at its sale price.
If I was responsible for your purchase, then I’ll say “you’re welcome”
And Happy Holidays to you too!
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Hey listen, I’m only engaging with you on this as a distraction. I’m trying to keep my mind off the fact that my sister, who I love, had some serious surgery tonight and I’m not getting any information and I’m worried sick that it didn’t go well.
So, I’m sorry you’re not happy with the app. I posted about the app and why I personally am loving it and getting great use out of it.
Give it some time, you may have a change of heart.
For now, I must excuse myself from this banter with you while I try to find out what’s going on with my sister’s surgery. I know this is obviously very important to you, but all I can say is that I’m sorry that you aren’t happy and I sincerely hope you find a way to enjoy the app as much as I do.
So, best of luck to you and I hope it all works out for you in the end.
Cheers
Exactly what I’m looking for, I love the way I can just start playing phrases into the mic input in SpaceFields and continually evolve the interactions. But from what I’ve heard the sounds this produces are much more my thing.
As skiphunt suggested, writing to him may help nudge the development in that direction.
I tried to make something using ExoSphere as a “background effect”. I used 2 instances of Pure Piano driven by the same Piano Motif, one fed into ExoSphere.
Reels on the final mix for all that dirt.
A weird, fascinating app as always from this developer. Instant mysterious love.
I have no problem with the naming of the parameters. Once you twist a knob and see what it does, you get it and move on. And I understand "presence" just fine. It simply means the presence - the sense of being there or not - in the mix.
One thing I don't quite get is Midi parameter control. It seems that mapping a control only... activates it? Or something. For example, mapping an incoming sequencer to the Flow Tone (pitch) just triggers a jump in that value when a specific note arrives. It doesn't "track." As far as I can tell, at least.
Still. Lustmord beckons.
I would jump at the chance to use YOUR correctly labeled apps. Can you post a link?
I walk through an ExoSphere patch I made using short clips I recorded with the modern digital Mellotron:
From Igor’s blog:
https://motion-soundscape.blogspot.com/2025/12/upcoming-updates-for-exosphere.html?m=1
Next Update
In the very next release, each sound layer will receive a dedicated mode button. This will allow users to choose between three options:
With these controls, it will be possible to capture and loop external signals independently for each layer, opening new ways to blend live input with ExoSphere’s evolving textures.
Planned Features in Future Releases
Looking ahead, several major enhancements are already in development:
Multi-channel input and output support – assign separate input channels to each layer and route individual outputs for more advanced mixing.
Improved sample manager – select and organize samples with group operations for faster workflow.
MIDI keyboard support – change the pitch of layers directly from a connected MIDI controller.
Sample and preset packages – load and use complete collections as a single file for easier sharing and setup.
General improvements and fixes – ongoing refinements based on user feedback.
Based on the above 👆🏼 a purchase has been made…
This sounds really good - everything Gavinski mentioned needed improvement. It’s a great app but with these changes it will be next level. Good developers listen to their customers!
Today is last day of intro price.
For the record… Igor was planning on these updates before launch. He just wanted to get it out there and get some feedback. Hopefully get some holiday sale action. It’s a very stable, useful, and extremely fun app as-is. For the current sale price, it’s a steal. With the updates coming… some of you will be disappointed you didn’t grab it on sale
Quick question 🙋♂️ - until recently, I’ve primarily used ExoSphere in either standalone mode and importing in samples or hosted and playing with layered buffers via external inputs.
Lately I’ve also been playing with using multiple channels in AUM and using just 1 or 2 ExoSphere layers via the effects slot of just one of the AUM channels. My question is, when you’ve got something going in a couple of the ExoSphere buffers, then change the input.
Does anyone know how long it takes to completely replace what’s in the buffer of any given ExoSphere layer with new input and no longer an oversampled mix?
I’ll ask Igor too, but there’s a significant time difference and wondering if anyone else knows.
The exact times differ per layer, I can't remember exactly, but it is written there in the manual. Some layers will be fully overwritten in something short like 3 seconds, some take more like 10 or 15 seconds.
Thx 🙏 I saw those figures in the manual, but they are recommended sample lengths for each layer. Unless I’m missing something. When I get a buffer filled, the overdub onto it… the previous recording… mixed with the overdubbed input… seem to go on much longer than that. It could be that I have the echo cranked high. It’s cool to build live compositions by adding and removing input sources, though a little cumbersome to do it this way. I think I’ll test a basic sound and remove all echos and delays to get a handle on how long the overdubbed buffer holds. FYI: I initially, mistakenly typed oversample but meant overdub
I remember there were two different sets of figures in the manual, one was recommended sample lengths for each layer, the other was about how long the buffer was when recording. Definitely there somewhere!
Thx, I could’ve missed it. Will double check. Yeah, I don’t mind the “wall of text” you critique, but it’d sure be easier with a word search included
Yep, thanks 🙏 it’s right there. Not sure how I missed it. Must be my aggressive echo settings that are giving the illusion of a longer overdubbed length
“Loop buffer sizes per layer:
Core, Flow, Grain - 5 seconds
Shard - 15 seconds
Glow - 10 seconds”
Ok, looks like I’m mistaken. It’s not actually overdubbing. It adds new input to the looped buffer, not to exceed the prescribed amount for that ExoSphere layer. Not in a laying fashion like Enso does. At least not the “Shard” layer (15sec buffer).
Only posting the correction because I thought it was overdubbing and posted incorrect info. At least, that’s how it is now with the current build.
Yeah, I don’t mind the “wall of text” you critique, but it’d sure be easier with a word search included
Download the manual from Igor’s site and pop it into Books (or your favorite reader). Instant searchability!