Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
Some basic audiobus support! Works through flux::fx.
@fjcblanco said:
If you like Triqtraq I think you'd enjoy this one. It's definitely bonkers, but you can still produce very usable beats that no other app on the store can even come close to.
Just discovered the AB update - glitches if I put Turnado in the chain but records perfectly into GarageBand on its own. That's my Xmas sorted then!
@bonso said:
I find it well thought out and laid out, since each "scene" or sequence (there are only 16 of them now), is made out of 6 independent synthesizers with 2-16 steps PER sequence that can be edited and automated independently.
Even iElectribe can't do this...Maschine has basically no editing, there are 16 pads but ONE pad per sample, ED has has 16 pads per synth in 16 scenes
Yellofier has the same approach, with up to 99 sequences
V1.1 seems to fix the problem of patterns not being saved correctly
Elastic Drums 1.1 with Audiobus support is out already !!
Get it for 3.99$ instead 7.99$ until Dec 24th.
There was not time to fix the "randomize" bug yet, Kobamoto found out. This will be fixed in the next update. But I hope some of you will be already happy, because there was a great demand for Audiobus. Not surprisingly in this forum, hehe
Have fun !
Thanks for updating so soon.
Perhaps they'll do an app bundle to achieve the discount for the iPad version of the app?
@magnum38 said:
hey I'm happy too it was the fact that nobody was mentioning anything that drove me crazy lol, but sampling out is a good work around until squashed.
Am i crazy or is there no way to deactivate the master delay once triggered? Anyway this thing sounds so good, has real balls, once of the best drum synths i've used period.
Couldn't resist - early Xmas present. Certainly makes coming up with beats very easy. Have a worthy loop created after just 5-6 minutes use. Well done app.
This app may be the most fun I've had with iOS yet. And I still have things to explore on this app! I haven't figured out if there's sample import or not yet (I'd really love that).
@CalCutta What does it replace/supplant/enhance for you?
Yes. Sample import would be the bomb indeed, is this a feature in development?
@CalCutta said:
@JohnnyGoodyear said:
Personally, I like drum apps which couple instant gratification with in-depth editing capabilities. Elastic Drums achieves the former better than any other drum app I can think of.
It isn't perfect as far as in-depth editing capabilities, the sequencer is still quite "stiff" and I want swing per-part instead of on a master only. On the other hand, I find its sound editing capabilities to be more friendly than Seekbeats, and I love the automation.
I've usually been a member of the school which hates printing any audio if I can't get a MIDI equivalent. It's been the bane of my existence (everything takes a lot longer), esp. with drums. While I would like Elastic Drums to eventually respond to MIDI Note in (I'd be able to use any MIDI sequencer then and it would open things up a lot), I have been so happy with the results so far that I'm still using it w/o MIDI.
Also, my willingness to use an iPhone-only app on an iPad says a lot about my fondness for the app. Even with some of the options being cutoff on the iPad screen, I have still been pulling for this app more than any other since its release.
I certainly have some small requests (don't need the help-splash screen on each startup, really hate that it immediately goes into one of their preset sequences, I want an iPad-native version asap). But overall, incredibly impressed.
In the end, it's still a bit too early to tell if it replaces anything. I guess you could say it's enhancing my production on the whole (it's also too early to tell how much it's going to sandbox with other apps).
Don't forget that you can go to iPad/Adjustments/ElasticDrums and tweak something:
Audio quality
Highlight color
So I've finally had a chance to have a decent play with this app.
I'm kind of caught with it.
I really want to use it in my workflow and use it for drums in my tracks because:
love the idea of automating accross 8 bars and then bouncing 8 bar sequences to Gadget (chopped).
I like the variety of effects. And the fact you can combine any combination of them.
Im sure you can create some unique and interesting sounds.
I love the innovation and general fluidity of this app
However, after about an hour I failed miserably to come up with anything vaguely usable for an embryonic drum & bass track I thought I'd swap out the placeholder drums for.
Problems I found using on an iPad Air 1 (and im sure this is down mostly to be being dumb or using it from the wrong purposes):
I'm pretty new to synthetic drum machines (only really used Tokyo gadget in Gadget and dabbled with stroke machine a little bit). I found it really hard to have the drum sounds sound anything other than very 'in your face' if you know what I mean.
consequently the drums seem to completely take over the track. They sound fine for very hard techno feel. Or a kind of retro electro breakbeat style. But they sounded, I guess, very artificial. Is this the point? Or do people get more blended subtle sounds out? Maybe I need more practice.
taking a preset project as a starting point was where I went. But this was a bit frastrating because it seemed like deleting all the patterns resulted in also deleting all 6 drum synth sounds. Seems like sound setting are tied to pattern - which I guess is powerful - but means you have to manually uncheck every hit in a preset pattern to retain the sound.
the per drum FX sends I found a bit confusing too. You have 4 FX but you can just 2 sends per drum I believe. And you can blend between FX 1 and 3 and also FX 2 and 4. But the FX seemed to have slightly different options (eg some have Bitcrush, some don't). The automation seemed slightly buggy too. Sometimes I couldn't get the 1,2,3 or 4 number in a circle to move around the x-y pad. And donetime it didn't seem to have much effect. All, user error I'm sure. And all probably prertty powerful. But it took a while to get my head round and since I just set up a quick one bar pattern - man was I sick of that pattern once I'd figured half of this out.
couldn't work out how to apply velocity. I can see some presets use it. But I could make any of my fresh hits dial the velocity up and down. A help icon came up for this first time I hit the velocity button but then disappeared before I had a chance to read it (before I hit OK on the help dialog).
I love the global effects. Particularly 'freeze'. It loops a variable segment and combines with (I think) a high or low pass filter. Really good. The param effect is also really interesting. It seems to totally change the sound timbre and pitch of all the drum synths. On an x-y pad. Both these could be really useful. However not sure if you can automate them (although you could still record live quite nicely). The global swing, however, I couldn't work out for the life of me!
The main problem with all of this was that the sounds I was making were all too harsh and sounded pretty awful . Think my tolerance for learning was affected negatively by this! After an hour on headphones I had a headache .
So an interesting hour. And I'm sure I'll go back to it. I really want to like it / use it. Mainly because I see it as a potentially quick way to play our (maybe live recoreded via AB) lots of varied, interesting and glitched variations to a basic drum pattern. But it was quite a difficult beast to tame.
Maybe I need to start a track with it rather try to author drums with it for a pre existing track. And / or accept that synthetic drums produce a less subtle more forefront result than sampled ones?
Anyway. Appologies for the long post!
@Matt_Fletcher_2000 said:
I've had problems with th x/y pad automation too, though unfair for me to criticise as I'm using it on the iPad and it's not fully fixed yet. It does sound rough though.
Main issue for me is glitching- it's really struggling on my iPad 2. I mentioned it to the developer and they've said the only thing I can do is to use fewer channels.
Funny one this, my initial excitement has waned a bit due to the above issues. Hopefully they'll get ironed out, and I'll have a better experience once I upgrade the pad.
@calcutta @Matt_Fletcher_2000 @monzo
The hive is small, but the mind is strong! Which is a sub-Yoda way of saying: Thank you.
For once I sat on the sidelines with this app. I bought it (of course I bought it , but didn't jump straight in. The enthusiasm of the crowd persuaded me the developer has got something good going, but the business of 'iPad version coming soon' gave me enough of an excuse to wait. This is perhaps a weird benefit of now having more than enough (too many?) apps to play with and the thrill of the new not being such a fix any more.
You comments combined persuade me that it was a decent enough idea to 'support the developer' but that I should probably hold off until the next release addresses some of this first round of issues.
It seems, increasingly, that one of the things the forum offers is a small squad of point people for the most promising apps who report back, sometimes a little shell-shocked , and allow the rest of the company to get a feel for exactly where the product is at....we seem to rotate somewhat in this role, but this time out I thank you for your selfless service
You're right, @JohnnyGoodyear, but the intro price of iphone version and no news at advance of ipad native at release date, mixed with no warranty of intro price of iPad version (not even talking about unknown release date), so...One never knows if buy or not to buy.
About Matt megapost, I'm 99% agree and I found MoDrum less flexible but more easy to control, at least for common rhythm tracks.
@JohnnyGoodyear said:
I concur.
@JohnnyGoodyear said:
It's a tough job, but someone has to do it! Actually I feel almost guilty over this one - I was very eager for it to be released and bigged it up enormously based on nothing but my own over excitement. I have now put my sensible head on and am discovering the inevitable glitches and ptang-ptang's. Fortunately there was more unbiased, restrained feedback from the others to counter balance my spam.
.....then again it cost less than a pint, isn't the official iPad version, is admittedly unfinished and I'm trying to run it on a 1927 valve powered iPad 2.
So even with the drippings and unpleasant bending I'd still recommend to anyone that doesn't have it to JUST BUY THE THING
So even with the drippings and unpleasant bending... You too went to Public School then. Excellent.
@fjcblanco thanks for the reminder about MoDrum. Sat lost from long ago in the very fat and overly-populated 'Beats' folder. Will go take another pass.
@JohnnyGoodyear said:
The complete opposite dear boy, us plebs can detect a bit of audio drippage too!
Good stuff @Matt_Fletcher_2000. "Clear steps and automation" would be grand. You can save sounds and then open them in a new pattern.
The effects thing... Basically 1 and 2 are mono sound changers where as 3 and 4 are time based (delay, reverb...). Each track gets access to either the odd or even pair. Haven't had any trouble with the automation. Remember it's alwaya recording (I think) so you may be battling previously recorded automation. Also, if the effect is set to off, you can't control the automation dot. Think this is also the only way I could sort out to reset the automation. Also also, it's per pattern and song mode throws a wrench into it.
Velocity seems to be poorly labeled. Essentially offers you step based automation of any one synth parameter. If that parameter is volume, you get something akin to velocity. Would love it if it had actual velocity and allowed you to adjust other parameters based on velocity (like impaktor).
One thing I miss on any sound builder (either MoDrum or anything else) is can't make fine tuning, I mean, save the numerical adjustments values.
Well, a personal obssesion, obviously.
I'm curious to see what happens with this app. I love the concept, but also find the app a bit wanting in its present form. I can't get to work in harmony with other apps.
Another interesting thing about the release of this app is how it contrasted with Phase84.
Thanks @syrupcore. That clears up automation for me a bit.
Must say I still don't get the velocity thing. I might have to actually, you know, look at the manual .
I think one of my issues with the app is actually not its UI (which is pretty good overall) but the preset sounds (snare, kick, hi hat etc). For me, none of the presets are very usable (they are so 8 bit sounding generally) so it's hard to get started with anything that sounds reasonably good/motivating. (Unlike, say, impacktor which just has some great sounds out of the box to my ear).
Some less harsh sounding preset sounds and sample projects would be a great enhancement in my opinion and be easier to start tweaking from.
As I say, it feels like an app with a huge potential, so I want to get on with it, but I'm struggling slightly.
Touch velocity, then touch volume in the synth. Now on the grid, you can swipe up and down on each step to adjust its volume. This can be any synth control. I want like 8 of these! Or a visual automation editor.
I'm not sure what the intention is with the sounds but this is inline with what I was expecting. It's like NanoLoop (developed by a different German fellow also named "Oliver", somewhat amazingly) with way more synthesis and effects options. NanoLoop still has the better grid though. Well, NanoLoop doesn't offer automation in the same way. Instead, everything can be automated via the step sequencer (like velocity in Elastic Drums).
@syrupcore I had a brief exchange with the developer the other day and it seems he is looking into adding some kind of visual automation editor in a later version. Which would be great.