Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Loopy Pro is here!

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Comments

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  • McDMcD
    edited December 2021

    FYI: Working Copy IAP listing:

    In-App Purchases
    Pro Unlock                   $19.99
    Pro Unlock trial             $0.00
    Pro Unlock trial             $0.00
    Pro Unlock trial             $0.00
    Pro Upgrade                  $9.99
    Support Development $1.99
    Pro Upgrade                  $9.99
    Pro Upgrade                  $9.99
    Pro Upgrade                  $9.99
    Unlock transfer             $0.00
    

    I think they are 6-7 years into this product pricing model but that's a guess.
    "Support Development" is a straight up TIP jar product, I suspect and you might be able to buy them at will. Maybe @tja knows if that's the case.

  • @wim said:

    @tja said:

    @Krupa said:
    Will the twelve month thing be a universal/global period (or 2022-23), or per user? The latter seems almost impossible for Michael to coordinate, especially allowing for bug fixes, even early seems like something that will get administratively worse for him as time goes on… I hope the model works out for him though, fully deserved as this thing is incredible!

    Right, that was not made clear too!

    Assuming it is implemented like in Working Copy, it is individual.
    Meaning, you get all features from the moment you buy and the next 12 months.

    I think that’s correct. I’m not sure of the mechanics, but I’m sure it doesn’t require intervention from Michael. Working Copy is the app he modeled this after.

    Wow, I don’t envy him that task, sounds well tricky!

  • @ronnieb said:

    @AudioGus said:

    @ronnieb said:

    @AudioGus said:

    @gregsmith said:

    @AudioGus said:

    @gregsmith said:

    @AudioGus said:

    @lukesleepwalker said:

    @Michael_R_Grant said:

    @Kashi said:

    @suitsus said:

    @Kashi said:

    You can set quantisation per individual loop so I think you can achieve what you want. Suggest you download and try before you buy!

    Ok thanks I’ll look into that. Do you mean there might be a “no quantisation “ option which is what I will need. I realise that wanting things to NOT sync up with each other is anathema to most looping/sequencing software/hardware, and will confuse some forum members, but that really is what I want!

    Yes, you can set loops to be free rather than 'Phase Locked'. Also, you should explore the record and play quantisation options to configure how you want to start and stop loops. You can record an FX tail after the loop ends, and an intro before the main body of the loop starts, too!

    Yeah, all these things! It's simply amazing how many options you have to start/stop loops. Download and try for free?

    Does the retrospective looper let you select the length of the uhhh, captured retrospection, after you have already been retrospecting, ala the Endlesss advanced looper setting?

    I ask because I don't want to be blow my 7 day trial just yet. ;)

    You can indeed set the length of the loop beforehand. Just swipe up on the donut and set it there. It works beautifully with 1 bar, but I’ve had some problems with 4 bars for some reason.

    I know you can set it beforehand but that is not what I am asking. In Endlesss you can choose to capture either the previous 1,2,4 or 8 bars on the fly, simply by tapping the waveform in one of the four quadrants. This is the best thing about Endlesss for me and why I would still use it over any other looper.

    Only being able to set the length beforehand kind of limits the free flow creative potential of retrospective looping.

    Oh I see! I’m not sure. It seems to capture a bar if you don’t set the length beforehand and there doesn’t seem to be a way to lengthen it that I can see.

    Someone else might know different.

    Edit: just seen @espiegel123 replied above

    Yes, but I think he assumed I was asking the same thing that you thought, size of the overall buffer and not wether or not you could capture a portion of that buffer on the fly, again ala Endlesss. I assume at this point that it cannot be done.

    Not able to test atm but I think you could just setup 4 buttons to retrospective record for 1/2/4/8 bars no?
    Or what I have is separate clips for each length. I am certain if you spend some time with the widgets you could figure out a way to implement this that works for you.

    I think that is still different though because then you are still locked in at that point to committing to filling X bars.

    Not if you’re using retrospective recording which is what endless is doing. My super basic bare bones auv3 template kinda does this. The orange clips are standard recording, the yellow clips are set to retrospective record, top row has specific lengths and the bottom just follow the master cycle. Is this not similar to what you’re looking for?

    How do you set specific lengths for retrospective recording?. Can’t find it anywhere. Count out options are grayed out when choosing retrospective.
    Cheers

  • edited December 2021

    Can you route cc and midi ch to any and different, au parameters?

    Not just via knob controller but manually set numbers, if an app is pointing at another app?

  • Nice release... I think... Really could use a manual. Trial and error only goes so far.

  • Short question, because I haven’t found any clear infos yet: if I'm recording only through the internal microphone without headphones, there will always be sound from the other previously recorded loops playing in the background of the new loop, right? Figured, I'd ask before further banging my head against the settings…

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  • @Michael said:
    Loopy Pro is a live-looper. And a sampler. And a sequencer. And a very capable AUv3 Audio Unit host. And a DAW. And an AUv3 Audio Unit.

    You get the idea. Loopy Pro is deep. But it's also designed to be friendly, and a great deal of fun.

    You can set up Loopy Pro to work however you do, with features like hands-free looping with count-in, count-out and automatic loop detection; or "free" looping, where you can choose on-the-fly how long to make loops. There's even retrospective recording, where you can lock in a loop after the fact.

    There's extensive MIDI controller support, including built-in support for the Launchpad and the APC40 mk2, and effortless MIDI Learn for setting up your controllers.

    You can also drag-and-drop audio straight onto loops in Loopy Pro, with sophisticated tempo and pitch adjustments, and use Loopy Pro as a clip launcher, with all kinds of options for song sectioning.

    The built-in mixer lets you set up insert and send effects for every channel in your project, and load AUv3 Audio Unit instruments, effects, and MIDI sequencers.

    And there's a built-in sequencer, for arranging songs, and even performing them live, totally automated and hands-free.

    There's also a great deal still to come.

    So, what are you reading this for? Go take Loopy Pro for a spin – there's a 7-day free trial just waiting for you.

    https://apps.apple.com/app/loopy-pro-looper-daw-sampler/id1492670451

    Have fun!

    See also JP's rather brilliant tutorial:

    Let me say this and deal with the consequences on here. It needs to be said.

    THIS APP IS A $100 APP.

    That is all.

  • @szczyp said:
    MIDI works as you said, 5 stars and review written.
    Maybe in the future session midi network will be seen as midi port? At least on my iPad it is hidden in LP.
    AUM can use network midi port, LoopyPro not (yet).

    As a workaround, you could use another app to receive Network MIDI and forward it to a port LP can see. Possible apps are AUM, Audiobus, MidiFire, probably others.

  • @RUST( i )K said:

    @Michael said:
    Loopy Pro is a live-looper. And a sampler. And a sequencer. And a very capable AUv3 Audio Unit host. And a DAW. And an AUv3 Audio Unit.

    You get the idea. Loopy Pro is deep. But it's also designed to be friendly, and a great deal of fun.

    You can set up Loopy Pro to work however you do, with features like hands-free looping with count-in, count-out and automatic loop detection; or "free" looping, where you can choose on-the-fly how long to make loops. There's even retrospective recording, where you can lock in a loop after the fact.

    There's extensive MIDI controller support, including built-in support for the Launchpad and the APC40 mk2, and effortless MIDI Learn for setting up your controllers.

    You can also drag-and-drop audio straight onto loops in Loopy Pro, with sophisticated tempo and pitch adjustments, and use Loopy Pro as a clip launcher, with all kinds of options for song sectioning.

    The built-in mixer lets you set up insert and send effects for every channel in your project, and load AUv3 Audio Unit instruments, effects, and MIDI sequencers.

    And there's a built-in sequencer, for arranging songs, and even performing them live, totally automated and hands-free.

    There's also a great deal still to come.

    So, what are you reading this for? Go take Loopy Pro for a spin – there's a 7-day free trial just waiting for you.

    https://apps.apple.com/app/loopy-pro-looper-daw-sampler/id1492670451

    Have fun!

    See also JP's rather brilliant tutorial:

    Let me say this and deal with the consequences on here. It needs to be said.

    THIS APP IS A $100 APP.

    That is all.

    Once the YouTube vids build up people will realise how deep this is.

    And when it has midi and automation 🤯

  • @RUST( i )K said:
    THIS APP IS A $100 APP.

    After 5 years that's what you will end up paying... It's an "Installment Plan". Just 6 easy payments. Tip your server.

  • @tja said:
    @Michael I made 41 (?) screenshots from the In-App Tutorial and created a PDF:

    https://www.dropbox.com/s/re7kvo4wktz68qk/Loopy_Pro_Tutorial.pdf?dl=0
    or
    https://www.dropbox.com/s/re7kvo4wktz68qk/Loopy_Pro_Tutorial.pdf?dl=1

    That may help onboarding people until there is a full manual.

    OK for you?
    Add it to your website?
    The Wiki?

    I could not attach it here, as it was too large 😅

    Very nice job. Thank you @tja.

  • @tja said:
    The Wiki?

    Yes. Wiki content for sure.

    To reach the largest audience...

    Someone should make a screen recording of the PDF slide show while readying the text boxes. Upload that video to Youtube (or another service) and you'd get a dozen "Like's" and some SPAM comments in just a few hours. Suggest the viewer stop the video and play with the newly acquired knowledge and press Play to get more.

    I think we're training the next generation to avoid reading because it doesn't keep the mind alert anymore. The mind wants a steady stream of stimulation. We have re-programmed consciousness for a new generation with these addictive electronic devices.

    Implants can't be far off.

  • edited December 2021
    The user and all related content has been deleted.
  • @McD said:

    Ask any productive creator and you'll discover some loyalty to a DAW... @Lady_App_titude >mastered a desktop DAW in the 00's or earlier and hasn't budged since to stay productive.

    Since the 80s. Since the beginning of computers. I wouldn’t call it loyalty. I mean, I’ve tried many other DAWs over the years. They all have certain features that I like. They all can get the job done. And I could learn to adjust to another DAW if I had to. But I don’t have to. My focus has to be on the music. That in itself is hard enough. If I have to be an engineer on top of that, I want to devote as little time as possible to that side of it. Having to work in an unfamiliar environment where everything is there but not where I except it to be just sucks away energy that could be devoted to the music. Switching DAWs feels like an unnecessary expenditure of energy.

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  • @AudioGus said:

    @hes said:

    @McD said:
    We need to find and popularize a name for this App Business Model... suggestions?

    • Future Proof App Funding

    • User Funded Development Model

    • Periodic Update Funding Model

    • The Upgrade Train Model

    I would avoid anything that implies this is some strange or newfangled sales model. The sales model seems strange only to people who have been weaned on the whacky "purchase once with free upgrades forever" default Appstore model. In actuality it's the way most consumer desktop software has been sold since, say, 1980.

    • Classic Desktop Model

    Haha, yes

  • @wim said:

    @tja said:

    @Krupa said:
    Will the twelve month thing be a universal/global period (or 2022-23), or per user? The latter seems almost impossible for Michael to coordinate, especially allowing for bug fixes, even early seems like something that will get administratively worse for him as time goes on… I hope the model works out for him though, fully deserved as this thing is incredible!

    Right, that was not made clear too!

    Assuming it is implemented like in Working Copy, it is individual.
    Meaning, you get all features from the moment you buy and the next 12 months.

    I think that’s correct. I’m not sure of the mechanics, but I’m sure it doesn’t require intervention from Michael. Working Copy is the app he modeled this after.

    Also the note-taking/calendar app Agenda , which is cross-platform for iOS/macOS, has the same model. Pay for the app and 12 months of updates. If you don't pay the renewal you still have the feature additions added whilst you paid for it. At any time I can continue to pay for another 12 months, and that also gives me the eventual features added between when I stopped paying and up to current date. Good model I think. Very fair. With Agenda I didn't pay for a full year as the feature additions didn't look that useful to me, then they added some new stuff that was very useful indeed and I got it all when I "continued" (as I had been a paying customer previously).

    Also Agenda clearly tells the user, via lists in app, what features the user has paid for and which features that would be enabled if I pay for it again (I am currently, again, not paying for Agenda as I have changed how I take notes and manage calendar).

  • For those like me who have issues with Drambo losing sync with loopy when channel mute is enabled. You can long press on idle button to disable it. It’s not obvious so I thought I’d mention it.

  • @gregsmith said:

    @RUST( i )K said:

    @Michael said:
    Loopy Pro is a live-looper. And a sampler. And a sequencer. And a very capable AUv3 Audio Unit host. And a DAW. And an AUv3 Audio Unit.

    You get the idea. Loopy Pro is deep. But it's also designed to be friendly, and a great deal of fun.

    You can set up Loopy Pro to work however you do, with features like hands-free looping with count-in, count-out and automatic loop detection; or "free" looping, where you can choose on-the-fly how long to make loops. There's even retrospective recording, where you can lock in a loop after the fact.

    There's extensive MIDI controller support, including built-in support for the Launchpad and the APC40 mk2, and effortless MIDI Learn for setting up your controllers.

    You can also drag-and-drop audio straight onto loops in Loopy Pro, with sophisticated tempo and pitch adjustments, and use Loopy Pro as a clip launcher, with all kinds of options for song sectioning.

    The built-in mixer lets you set up insert and send effects for every channel in your project, and load AUv3 Audio Unit instruments, effects, and MIDI sequencers.

    And there's a built-in sequencer, for arranging songs, and even performing them live, totally automated and hands-free.

    There's also a great deal still to come.

    So, what are you reading this for? Go take Loopy Pro for a spin – there's a 7-day free trial just waiting for you.

    https://apps.apple.com/app/loopy-pro-looper-daw-sampler/id1492670451

    Have fun!

    See also JP's rather brilliant tutorial:

    Let me say this and deal with the consequences on here. It needs to be said.

    THIS APP IS A $100 APP.

    That is all.

    Once the YouTube vids build up people will realise how deep this is.

    And when it has midi and automation 🤯

    "hits like button"

  • @McD said:

    @Michael just has to code the Music Production equivalent of nudity... problem solved.

    When’s the nudity update planned for? 2022?

  • @tja said:

    @Michael_R_Grant said:

    @0tolerance4silence said:
    I disagree... this model has hardly anything to do with how desktop apps sell.

    It’s exactly like the Bitwig model, though.

    You may not "see" this, when there is just a "new version" of the App to which you can upgrade at discount price.

    This give a more clear feeling of this being a free decision.

    Thinking about this, maybe it would be better to do exactly this:

    Don't talk about 12 months and bug-fixes and upgrade prices.

    Just sell the App and offer a new version of the App (version 2, version 3,...) in the next year(s) - together with an upgrade bundle for those who bought an earlier version.

    Maybe people can understand this better?
    It is nearly the same thing, but people would not get bug fixes for their older version for free.
    And people who recently bought may be p*ssed, when shortly after a new version arrives.

    Problems over problems 😅

    Just as a (subjective) side-note:

    One (developer) issue with that model is that there are lots of versions, with existing users, to maintain, both when it comes to code base and also support. Can become very time-consuming and the anger from existing users when a particular model is "phased out", is real.

    I do a lot of photography and photo editing. Late last year I came across a piece of software called Luminar. It looked great so I gave the free trial a spin, which was impressive, and I needed some of the functionality "NOW" (deadlines etc). During my trial they announced "the next version" (Luminar AI). Despite it being released just one month after I had gotten "the previous version" I only got a negligible discount on the new version. I didn't bite but still felt slightly "cheated". Also, all new development goes to the latest version, and even bug fixing etc in the older version lags behind by months.

    2 months ago there was a Humble Bundle that included Luminar AI, so I went for it, after comparing existing discounts and official pricing etc. Just as I bought that one they announed yet another new version, the follow-up to Luminar AI. I am learning this is their strategy. The feeling I get is that of "forever being behind" and also purchasing a new version each year if I wish to guarantee it still works within Photoshop/Lightroom (which btw is an outright subscription as we all know), as I otherwise KNOW I will be left behind and what I have purchased barely will get functionality/security updates.

    Based on examples like that I feel the Sketch/Agenda/Working Copy and, now, Loopy Pro model to be much more fair and transparent. Also I will be sure that the software I have bought will continue to work. My "feeling" when using any of those is one of fairness, both towards me from the developer and the other way around.

  • @u0421793 said:

    @McD said:

    @Michael just has to code the Music Production equivalent of nudity... problem solved.

    When’s the nudity update planned for? 2022?

    "looks down at naked body"

  • @Michael

    The UK price in-app has gone up to £28.99 from £25.99 and the 'upgrade' is now listed in-app as £18.99 up from £16.99. The listing on the app store has the old prices.

    It's not an issue for me as I'm not in the market for Loopy Pro (what you've achieved is very polished, it's simply not something I would find myself using on a regular basis). I'll reassess things as the MIDI side of the app gets fleshed out, but my instinct right now is that AUM in tandem with Enso/Gaus more than furfills my occasional forays into looping.

    The conversion from US currency to UK currency is far worse than that you get with other apps (a $29.99 app becomes £28.99). Plus, I don't think it's sending out the right message to those that downloaded Loopy Pro at launch that the price has mysteriously gone up by £3. The money isn't the issue but it gives the impression that you might move the goalposts with the yearly maintenance. For comparison ref currency differences, Staffpad is listed at the moment for $39.99 and the UK price is £34.99. Your original UK pricing was at a similar ratio to Staffpad.

    There's rightly a lot of loyalty here on the AB forum for what you've done for the iOS audio community over the years, but you need to think about your offer to those that don't frequent the AB forum as these are the folk that will make up the majority of your user base in the long run.

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  • @wim said:

    @oat_phipps said:
    Ok this is a really fun video game. I try to build tracks up as quickly and precisely as possible and get new high scores.

    No that’s not negative at all, I’m starting to love it. The video game was just my day one adventure.

    My live playing has improved about 500% since I joined the beta. I'm almost at the point that I actually prefer toughing it out getting good audio loops than keeping a bunch of MIDI around to tweak forever.

    This is profound!

  • The sequencer reminds me of the old ACID days of painting loops. Loopy Pro is so fantastic, truly a labor of love!

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