Loopy Pro: Create music, your way.

What is Loopy Pro?Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.

Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.

Download on the App Store

Loopy Pro is your all-in-one musical toolkit. Try it for free today.

Loopy Pro is here!

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Comments

  • @McD said:

    Ask any productive creator and you'll discover some loyalty to a DAW... @Lady_App_titude >mastered a desktop DAW in the 00's or earlier and hasn't budged since to stay productive.

    Since the 80s. Since the beginning of computers. I wouldn’t call it loyalty. I mean, I’ve tried many other DAWs over the years. They all have certain features that I like. They all can get the job done. And I could learn to adjust to another DAW if I had to. But I don’t have to. My focus has to be on the music. That in itself is hard enough. If I have to be an engineer on top of that, I want to devote as little time as possible to that side of it. Having to work in an unfamiliar environment where everything is there but not where I except it to be just sucks away energy that could be devoted to the music. Switching DAWs feels like an unnecessary expenditure of energy.

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  • @AudioGus said:

    • Classic Desktop Model

    Haha, yes

  • @wim said:

    I think that’s correct. I’m not sure of the mechanics, but I’m sure it doesn’t require intervention from Michael. Working Copy is the app he modeled this after.

    Also the note-taking/calendar app Agenda , which is cross-platform for iOS/macOS, has the same model. Pay for the app and 12 months of updates. If you don't pay the renewal you still have the feature additions added whilst you paid for it. At any time I can continue to pay for another 12 months, and that also gives me the eventual features added between when I stopped paying and up to current date. Good model I think. Very fair. With Agenda I didn't pay for a full year as the feature additions didn't look that useful to me, then they added some new stuff that was very useful indeed and I got it all when I "continued" (as I had been a paying customer previously).

    Also Agenda clearly tells the user, via lists in app, what features the user has paid for and which features that would be enabled if I pay for it again (I am currently, again, not paying for Agenda as I have changed how I take notes and manage calendar).

  • For those like me who have issues with Drambo losing sync with loopy when channel mute is enabled. You can long press on idle button to disable it. It’s not obvious so I thought I’d mention it.

  • @gregsmith said:

    Once the YouTube vids build up people will realise how deep this is.

    And when it has midi and automation 🤯

    "hits like button"

  • @McD said:

    @Michael just has to code the Music Production equivalent of nudity... problem solved.

    When’s the nudity update planned for? 2022?

  • @tja said:

    You may not "see" this, when there is just a "new version" of the App to which you can upgrade at discount price.

    This give a more clear feeling of this being a free decision.

    Thinking about this, maybe it would be better to do exactly this:

    Don't talk about 12 months and bug-fixes and upgrade prices.

    Just sell the App and offer a new version of the App (version 2, version 3,...) in the next year(s) - together with an upgrade bundle for those who bought an earlier version.

    Maybe people can understand this better?
    It is nearly the same thing, but people would not get bug fixes for their older version for free.
    And people who recently bought may be p*ssed, when shortly after a new version arrives.

    Problems over problems 😅

    Just as a (subjective) side-note:

    One (developer) issue with that model is that there are lots of versions, with existing users, to maintain, both when it comes to code base and also support. Can become very time-consuming and the anger from existing users when a particular model is "phased out", is real.

    I do a lot of photography and photo editing. Late last year I came across a piece of software called Luminar. It looked great so I gave the free trial a spin, which was impressive, and I needed some of the functionality "NOW" (deadlines etc). During my trial they announced "the next version" (Luminar AI). Despite it being released just one month after I had gotten "the previous version" I only got a negligible discount on the new version. I didn't bite but still felt slightly "cheated". Also, all new development goes to the latest version, and even bug fixing etc in the older version lags behind by months.

    2 months ago there was a Humble Bundle that included Luminar AI, so I went for it, after comparing existing discounts and official pricing etc. Just as I bought that one they announed yet another new version, the follow-up to Luminar AI. I am learning this is their strategy. The feeling I get is that of "forever being behind" and also purchasing a new version each year if I wish to guarantee it still works within Photoshop/Lightroom (which btw is an outright subscription as we all know), as I otherwise KNOW I will be left behind and what I have purchased barely will get functionality/security updates.

    Based on examples like that I feel the Sketch/Agenda/Working Copy and, now, Loopy Pro model to be much more fair and transparent. Also I will be sure that the software I have bought will continue to work. My "feeling" when using any of those is one of fairness, both towards me from the developer and the other way around.

  • @u0421793 said:

    When’s the nudity update planned for? 2022?

    "looks down at naked body"

  • @Michael

    The UK price in-app has gone up to £28.99 from £25.99 and the 'upgrade' is now listed in-app as £18.99 up from £16.99. The listing on the app store has the old prices.

    It's not an issue for me as I'm not in the market for Loopy Pro (what you've achieved is very polished, it's simply not something I would find myself using on a regular basis). I'll reassess things as the MIDI side of the app gets fleshed out, but my instinct right now is that AUM in tandem with Enso/Gaus more than furfills my occasional forays into looping.

    The conversion from US currency to UK currency is far worse than that you get with other apps (a $29.99 app becomes £28.99). Plus, I don't think it's sending out the right message to those that downloaded Loopy Pro at launch that the price has mysteriously gone up by £3. The money isn't the issue but it gives the impression that you might move the goalposts with the yearly maintenance. For comparison ref currency differences, Staffpad is listed at the moment for $39.99 and the UK price is £34.99. Your original UK pricing was at a similar ratio to Staffpad.

    There's rightly a lot of loyalty here on the AB forum for what you've done for the iOS audio community over the years, but you need to think about your offer to those that don't frequent the AB forum as these are the folk that will make up the majority of your user base in the long run.

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  • @wim said:

    My live playing has improved about 500% since I joined the beta. I'm almost at the point that I actually prefer toughing it out getting good audio loops than keeping a bunch of MIDI around to tweak forever.

    This is profound!

  • The sequencer reminds me of the old ACID days of painting loops. Loopy Pro is so fantastic, truly a labor of love!

  • @Stuntman_mike said:
    The sequencer reminds me of the old ACID days of painting loops. Loopy Pro is so fantastic, truly a labor of love!

    Now there’s a blast from the past!

  • @hellquist said:

    Also the note-taking/calendar app Agenda , which is cross-platform for iOS/macOS, has the same model. Pay for the app and 12 months of updates. If you don't pay the renewal you still have the feature additions added whilst you paid for it. At any time I can continue to pay for another 12 months, and that also gives me the eventual features added between when I stopped paying and up to current date. Good model I think. Very fair. With Agenda I didn't pay for a full year as the feature additions didn't look that useful to me, then they added some new stuff that was very useful indeed and I got it all when I "continued" (as I had been a paying customer previously).

    Also Agenda clearly tells the user, via lists in app, what features the user has paid for and which features that would be enabled if I pay for it again (I am currently, again, not paying for Agenda as I have changed how I take notes and manage calendar).

    Yeah, it’s more than fair to the user, not what I expected, seems like a real workload for the dev, but maybe it’s trivial…

  • I hooked up LP to my 18i20 last night to really give it a go for my work flow. The goal was to record loops from 6 pieces of hardware. I ran into some issues/confusions as I worked through it.

    1. I recorded some 4 bar drum loops and have it set to play the outro wrapped around, but now it’s actually doubling the drum loop the 2nd go around and causing phase issues. Same with a few instrument loops.

    2. I am getting crackling at the beginning of almost every loop recorded. I’m starting the recordings then hitting play on my hardware since LP can’t sync, so it’s def capturing the proper beginnings.

    3. I’m trying to do the 4 bar loop with 1 bar tail recording, but it seems like I have to arm LP, start the recording, then play the loop on the hardware, then stop it and try and edit the loop to fit with the tail. How, exactly, is the tail recording supposed to work?

  • @hellquist said:

    Also the note-taking/calendar app Agenda , which is cross-platform for iOS/macOS, has the same model. Pay for the app and 12 months of updates. If you don't pay the renewal you still have the feature additions added whilst you paid for it. At any time I can continue to pay for another 12 months, and that also gives me the eventual features added between when I stopped paying and up to current date. Good model I think. Very fair. With Agenda I didn't pay for a full year as the feature additions didn't look that useful to me, then they added some new stuff that was very useful indeed and I got it all when I "continued" (as I had been a paying customer previously).

    Also Agenda clearly tells the user, via lists in app, what features the user has paid for and which features that would be enabled if I pay for it again (I am currently, again, not paying for Agenda as I have changed how I take notes and manage calendar).

    It must give the devs more motivation to add new features to keep people upgrading. When a new version of Ableton Live comes out, the devs make a big effort to make it worth the upgrade right?

    If nanostudio 2 had this model, would we have audio tracks by now? That isn’t supposed to be antagonistic, just a thought.

  • I’m very much looking forward to getting loopy pro very soon, as soon as the Xmas craziness slows down (three over excited under 10s off school means no time to think!)

    I’m thinking it will be a really good substitute (or perhaps addition to) my current favourite way of working on iOS which is to use BlocsWave to > @jonmoore said:

    @Michael

    The UK price in-app has gone up to £28.99 from £25.99 and the 'upgrade' is now listed in-app as £18.99 up from £16.99. The listing on the app store has the old prices.

    It's not an issue for me as I'm not in the market for Loopy Pro (what you've achieved is very polished, it's simply not something I would find myself using on a regular basis). I'll reassess things as the MIDI side of the app gets fleshed out, but my instinct right now is that AUM in tandem with Enso/Gaus more than furfills my occasional forays into looping.

    The conversion from US currency to UK currency is far worse than that you get with other apps (a $29.99 app becomes £28.99). Plus, I don't think it's sending out the right message to those that downloaded Loopy Pro at launch that the price has mysteriously gone up by £3. The money isn't the issue but it gives the impression that you might move the goalposts with the yearly maintenance. For comparison ref currency differences, Staffpad is listed at the moment for $39.99 and the UK price is £34.99. Your original UK pricing was at a similar ratio to Staffpad.

    There's rightly a lot of loyalty here on the AB forum for what you've done for the iOS audio community over the years, but you need to think about your offer to those that don't frequent the AB forum as these are the folk that will make up the majority of your user base in the long run.

    Weird. It’s showing as £25.99 for me still…

  • edited December 2021

    Might be cool. If you made your own sequencer where you can p-lock but save midi of the audio. Background midi. You could use loopy for audio as it fast to record loops but then copy and paste audio ( which would be midi )

    So just making loops but then all audio copies would actually have a midi save. Maybe it wouldnt be good for cpu.

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  • Been on the beta for a few months
    Been a blast
    Got pretty good at understanding everything
    Then last few days it has really clicked
    This is a marvel, I wake up with so many ideas, templates,
    I have gone from having massive AUM sessions straining my iPad to collections of loops from those projects
    Have made 4 songs in 4 days, that’s more than I made in the last year, when automation comes to the sequencer happy days
    Thanks for the super hard work you put into this @Michael
    To the people that are struggling, sit in there, it will click
    Watch some of the videos
    Make some new projects and just try everything,
    Download some of the templates
    Pick the bits you need, copy them and paste into a new project, or select the item, go into edit mode and see what was done to achieve it’s actions
    Go make some beats !!

  • @sigma79 said:
    Might be cool. If you made your own sequencer where you can p-lock but save midi of the audio. Background midi. You could use loopy for audio as it fast to record loops but then copy and paste audio ( which would be midi )

    So just making loops but then all audio copies would actually have a midi save. Maybe it wouldnt be good for cpu.

    I’m really hoping there will be a way to do something along these lines. Currently if you feed all input through an atom 2 instance, you could record the midi and audio simultaneously, but it’d be a right faff to setup!

  • @tahiche said:

    How do you set specific lengths for retrospective recording?. Can’t find it anywhere. Count out options are grayed out when choosing retrospective.
    Cheers

    @tahiche : the master (cycle) length sets the retrospective loop length.

  • @slicetwo : when recording a tail, loopy is waiting for the level to drop to silence. The tail outro is going to be the audio that plays from when recording hit the “stop” point till it dies back down to zero. You can hear what is in the outro by playing the loop and tapping it to stop and listening to what plays.

  • @tja said:
    @jonmoore What do you do with your AUM / Enso / Gauss loops?
    Recording them into a DAW for mixing and mastering, or just live playing without further processing?

    I occasionally use my iPad for tape loop/delay fx where AUM is used to create the feedback loops with added saturation and degradation. A good example was when I recreated the tape loop fx for my Roxy Music remix of 2HB (a beatless ambient-ish affair). Audio is routed from my desktop DAW to my iPad and then routed back out to my DAW. I'm effectively using my iPad as an outboard fx unit. The link below is the full remix to stream and download.

    The tape looping is used in both the midsection and the outro. This was a vinyl-only release so I'm only going to leave the 320k MP3 download active over the Xmas period (but I'll leave streaming active in perpetuity). I've also linked to the 60-second teaser Ferry posted on his YT when the vinyl was in store.

    https://d.pr/a/80clEU

  • @klownshed said:
    I’m very much looking forward to getting loopy pro very soon, as soon as the Xmas craziness slows down (three over excited under 10s off school means no time to think!)

    I’m thinking it will be a really good substitute (or perhaps addition to) my current favourite way of working on iOS which is to use BlocsWave to > @jonmoore said:

    Weird. It’s showing as £25.99 for me still…

    My download is the Testflight version so maybe that accounts for the difference.

  • @espiegel123 said:
    @slicetwo : when recording a tail, loopy is waiting for the level to drop to silence. The tail outro is going to be the audio that plays from when recording hit the “stop” point till it dies back down to zero. You can hear what is in the outro by playing the loop and tapping it to stop and listening to what plays.

    Cool. I’m off for the week so I plan to really test it out more.

  • @tahiche said:

    How do you set specific lengths for retrospective recording?. Can’t find it anywhere. Count out options are grayed out when choosing retrospective.
    Cheers

    You can just set the length of the clips individually in the clip settings

  • @ronnieb said:

    You can just set the length of the clips individually in the clip settings

    You can also use the master length available in the tempo panel without presenting the clip length.

    You may know this but I mention it since it seems like this is a point confusion for some.

  • @tja said:

    I would pay the original price again to get audio tracks. Finally.

    Count me in too!

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