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LK - for Ableton Live & Midi by Imaginando - AUv3 Clip Launcher Finally Available in AUM!!

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Comments

  • @sinosoidal said:

    @symianbeatz said:

    @sinosoidal said:

    @symianbeatz said:

    @sinosoidal said:

    @symianbeatz said:
    @sinosoidal, I'm still experiencing instability and crashes in AUM, getting hung notes from various synths including Synthmaster 1 and 2 and shockwave and factory, also when this occurrs and I open the lk window it's blank and I have to reboot the AUM project to get everything back again..

    Is anyone else having this behaviour? Are you using the TestFlight version or the store version? As you can see in the image below, we don't have record of crashes in beta for this upcoming release:

    I'm using the beta version at all times nowadays.. should I be using the latest store version..

    No, you can use the beta.

    Software can become really complex. It seems that in your case some thing is highlighting the issues even further.

    Are you sharing your analytics with developers? Otherwise we won't receive your crash reports.

    https://kb.eway-crm.com/faq-1/eway-crm-mobile-android/how-to-share-analytics-data-with-developers-on-ios

    Okey dokey I'll enable analytics and stress test it all, seems pretty reproducible, I'm on and m1 air with latest builds of everything I'm using..

    It would be great to have the minimal setup that is able to make things crash. If there are 10 different synths and 20 fx, that wont help.

    If there are only one synth and the crash happens, we could try to get that same synth and load your aum project. The more sistematic, easier it would be to reproduce.

    Software can become very complex. Reducing the potential variables helps a lot when looking for something that is hard to reproduce.

    No problem, I must admit the project it's happening on at the moment has a fair few plugins loaded, drumcomputer, zeonn, vhs synth, 2x agonizer Synthmaster and a handful of fx on a few channels..

    I'll try and isolate the problem though..

  • @Janosax said:

    @xglax said:

    @Janosax said:

    @sinosoidal said:

    @Janosax said:

    @sinosoidal said:
    We are feature freezing this release of LK. Please test as much as you can so we can have time to fix any arising issues. Thank you for your input and feedback, as always! :blush:

    Follow action works perfectly here, awesome new feature thanks. When you will have time, you could add chance setting with a percentage, this could give more randomization to this game. This is what I understood with @xglax « the clip create a new change event everytime the clip reaches the defined loops, and keep creating until the follow action is applied».

    What do you mean with "you could add chance setting with a percentage"? Are you talking the follow actions probability of the notes probability? Both are a percentage.

    For example: if you play a 16 bars scene and drum loop has its follow action set on random other after 2 bars, as it is another drum loop will be played after 2 bars. A chance setting for example 20% will let 1/5 chance for this same random other follow action to be triggered after 2 loops, then another 2 loops, etc (2,4,6,8 up to 16. If the chance is never triggered, the scene change or play again depending on its own eventual follow action setting or not). This specific chance is reapplied every two bars in this example except if scene is changed or if initial drum loop is not played.

    Don't know if I fully understand what you're asking. Right now you have clip follow actions with pre loop amount and probability. When you have probability, the clip will loop the pre loop amount, check the probability event and if it passes it will trigger the follow action, if not it will loop the pre loop amount again until making a new probability event. Isn't this what your describing in your example?

    For some reasons I was on 291 not 292 sorry!! It’s perfect!! Perhaps probability could be added to scene too?


    This version is feature frezeed. We have already opened issue for next iteration! :blush:

  • Loop amount is a great new addition. The song arrangement features that have been added are making LK a powerful linear song creation tool as well as having all the live performance options. I have even started wishing for an option where the scenes are laid out horizontally left to right rather than top to bottom!

    I don’t know how useful these would be to other people but a couple of features that I like having in other MIDI sequencers and would love to see at some point in LK are:

    • Linked copy/paste of clips where changing one changes all the linked clips. Using LK as a live performance tool, you kind of get this for free since you only need the one copy of a drum clip and tap it as required, but using it as an arrangement tool it would be useful to be able to reuse clips and have all instances change if you decide you need to edit the contents. Much easier than trying to fix all instances manually.
    • Optionally copy/paste from the system clipboard to cells and maybe the piano roll. This would improve workflow with other apps which support it, such as MTS or Helium. “Export MIDI” -> “Copy” works well enough but import requires going via a file.

    Another thing I was thinking the other day when using LK was that the standalone might benefit from a very basic synth IAP (I know Imaginando have some code for this :) ) which could be used to sketch bits in the standalone without needing to connect everything up. I know this is me being very lazy and also that this request may fall into dangerous territory as I (and probably most people reading this) would not want the inevitable scope creep of this turning into a groovebox app, but I found myself wanting some basic sounds to get started with without having to start an AU host, especially as the standalone app makes it so easy to quickly fire up and start playing around.

  • edited September 2022

    My ultimate dream would be for lk to become a self contained auv3 host and sequencer, I think I'd abandon pretty much everything else in favour of this..

  • @xglax @sinosoidal It would be awesome if scenes got probability as well for follow actions.

  • @auxmux said:
    @xglax @sinosoidal It would be awesome if scenes got probability as well for follow actions.

    Its already written down to be implemented on the next iteration

  • @sinosoidal said:

    @auxmux said:
    @xglax @sinosoidal It would be awesome if scenes got probability as well for follow actions.

    Its already written down to be implemented on the next iteration

    Cool, thanks! 😄

  • While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

  • edited September 2022

    @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    If lk became an auv3 host I'd happily stump up for an iap, I'd be willing to spend 30 GBP or so for that to become a reality.. I love the Ableton style workflow and to have that with plugin hosting on an iPad would be amazing..

  • @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    possibility for linear sequencing, being able to place clips on a time-line/edit on that time-line..

  • edited September 2022

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    Full Mouse/Trackpad scrolling and zoom support, Name your price. Keyboard shortcuts/support as a bonus if it’s possible.

  • @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    Standalone support for midi AU could be a great in-app purchase. It could be a stepping stone towards adding audio au in the future.

  • @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    I’d like some of the MIDI features that I mentioned in my post at the top of the page but I don’t think any of these would be big enough individually to warrant an IAP. Maybe though they could be bundled with a few others as an “Advanced MIDI editing” suite, or something.

  • @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    I would pay for matrix all over again if you added hold mode but probably just me 😂

  • Thanks for all your feedback. It was very important and enlightening.

    We are working on something new at the same time we keep regular updates to LK, DRC, FRMS, VS and minor updates to DLYM, K7D, UBRIDGE and TKFX. It is not easy. We are only two programming. It is not possible to expand the team at the moment.

    I will not uncover what we re working on because it is too soon but I'm pretty sure many of you here will find it very interesting. At least, that is our conviction! :blush:

  • edited September 2022

    Today alone I have seen several users requesting mouse and keyboard support. We will not make an in-app purchase to add mouse and keyboard support to LK, it does not make sense. We are not aware of this issue because we spend the time developing and the app and not using it. Therefore we would love to know what are the priorities in this particular aspect as we need to fit this as a progressive task.

    One user shared with us the following input:

    "I think that having a trackpad/mouse scroll, right click to pop up with a menu of most used features and left click to select/add a new note/delete selection will be a great addition + a keyboard will be cool with shortcuts for most features + having an option to use a few keys as a built in midi keyboard controller playing scales."

    What else? What is the most important right now regarding mouse are keyboard support?

  • @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    We’ve been in email contact about this: Saving the MIDI controller configurations as presets. Just one persistent configuration is not enough (for me) as I like to use different controller mappings in different scenarios. I am more than happy to pay for this as an extra feature.

  • Keyboard support for navigating the matrix could be a nice addition. Navigating using the arrows and then Enter to open a clip to edit it. Space to start/pause play.

    On a related note, having step note for clips similar to Atom 2 would be great.

  • @catherder said:

    @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    We’ve been in email contact about this: Saving the MIDI controller configurations as presets. Just one persistent configuration is not enough (for me) as I like to use different controller mappings in different scenarios. I am more than happy to pay for this as an extra feature.

    Sorry, I was not able to fit that feature into this sprint but it is on our list and no, it will not be a paid feature.

  • @auxmux said:
    Keyboard support for navigating the matrix could be a nice addition. Navigating using the arrows and then Enter to open a clip to edit it. Space to start/pause play.

    On a related note, having step note for clips similar to Atom 2 would be great.

    What is step note?

  • @sinosoidal said:

    @catherder said:

    @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    We’ve been in email contact about this: Saving the MIDI controller configurations as presets. Just one persistent configuration is not enough (for me) as I like to use different controller mappings in different scenarios. I am more than happy to pay for this as an extra feature.

    Sorry, I was not able to fit that feature into this sprint but it is on our list and no, it will not be a paid feature.

    Actually I have a sense it is working now at least in the plugin. This was not working before, but I can now create an LK preset that is saved in AUM and holds the controller mappings. You must have fixed something here - thanks a lot !

  • @catherder said:

    @sinosoidal said:

    @catherder said:

    @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    We’ve been in email contact about this: Saving the MIDI controller configurations as presets. Just one persistent configuration is not enough (for me) as I like to use different controller mappings in different scenarios. I am more than happy to pay for this as an extra feature.

    Sorry, I was not able to fit that feature into this sprint but it is on our list and no, it will not be a paid feature.

    Actually I have a sense it is working now at least in the plugin. This was not working before, but I can now create an LK preset that is saved in AUM and holds the controller mappings. You must have fixed something here - thanks a lot !

    No, we haven't! :blush:

  • @sinosoidal said:

    @auxmux said:
    Keyboard support for navigating the matrix could be a nice addition. Navigating using the arrows and then Enter to open a clip to edit it. Space to start/pause play.

    On a related note, having step note for clips similar to Atom 2 would be great.

    What is step note?

    Sorry typo. Step note input. Basically, an option to add notes to clips using an external keyboard, where notes are added incrementally to the piano roll based on the time division of the clip.

  • @sinosoidal I have a problem with the drop down menus of the Follow Actions and Transform Action: If I select any action and set it back to None, None remains grayed out and all other entries are not selectable because the menu no longer opens. Does this work for you or is this a bug? Occurs with stand alone and AUv3 as well as iPhone and iPad, both with LK 1.12.5, iOS 15.6.1

  • edited September 2022

    @sinosoidal
    is it possible to be able to include all clips at once, in the Background Track function. (This is something much appreciated in the timeline editors for FLSM and Auria, and would be every helpful here).

    Adding one single Background Track to another track as is is a bit too fiddly, sliding the piano roll out of the way to tap the top of the clip to get to the pull down etc…

    thanks for considering this, and forgive if i am repeating something from the first 118 pages, or have missed something in Settings

  • edited September 2022

    Can we get ‘crop’ to loop please… or am I missing something?
    Loving LT…
    Thanks..

  • edited September 2022

    @sinosoidal @xglax It would be nice to have an option to mute the keyboard when editing probability. I like to edit notes as sequences are playing.

  • Sorry, another thing came to mind, please add 1/64 to clip time divisions. Love some glitchy drums and ratcheting.

  • @auxmux said:

    @sinosoidal said:

    @auxmux said:
    Keyboard support for navigating the matrix could be a nice addition. Navigating using the arrows and then Enter to open a clip to edit it. Space to start/pause play.

    On a related note, having step note for clips similar to Atom 2 would be great.

    What is step note?

    Sorry typo. Step note input. Basically, an option to add notes to clips using an external keyboard, where notes are added incrementally to the piano roll based on the time division of the clip.

    I second that. Much easier way of input for people like myself, who are not skilled piano players (live recording), and who do not like fiddling with piano rolls on touchscreens that much.

  • edited September 2022

    @RajahP said:
    Can we get ‘crop’ to loop please… or am I missing something?
    Loving LT…
    Thanks..

    You can do that by clicking here:

    It will crop to the current selection

    ------- / -------

    @auxmux said:
    Sorry, another thing came to mind, please add 1/64 to clip time divisions. Love some glitchy drums and ratcheting.

    Added to the features list

    ------- / -------

    @auxmux said:
    @sinosoidal @xglax It would be nice to have an option to mute the keyboard when editing probability. I like to edit notes as sequences are playing.

    Didn't understand this one. Muting the clip doesn't do what you're asking for?

    ------- / -------

    @Littlewoodg said:
    @sinosoidal
    is it possible to be able to include all clips at once, in the Background Track function. (This is something much appreciated in the timeline editors for FLSM and Auria, and would be every helpful here).

    Adding one single Background Track to another track as is is a bit too fiddly, sliding the piano roll out of the way to tap the top of the clip to get to the pull down etc…

    thanks for considering this, and forgive if i am repeating something from the first 118 pages, or have missed something in Settings

    We'll see what we can do regarding this.

    ------- / -------

    @Polyphonix said:
    @sinosoidal I have a problem with the drop down menus of the Follow Actions and Transform Action: If I select any action and set it back to None, None remains grayed out and all other entries are not selectable because the menu no longer opens. Does this work for you or is this a bug? Occurs with stand alone and AUv3 as well as iPhone and iPad, both with LK 1.12.5, iOS 15.6.1

    When you set an action to none, loop amount is automatically set to zero. When loop amount is zero, follow action drop down menu is disable because you must have at least one loop amount in order for the follow action to be applied. In your case, you just need to give some loops and the drop down menu will become available again.

    ------- / -------

    @catherder said:

    @auxmux said:

    @sinosoidal said:

    @auxmux said:
    Keyboard support for navigating the matrix could be a nice addition. Navigating using the arrows and then Enter to open a clip to edit it. Space to start/pause play.

    On a related note, having step note for clips similar to Atom 2 would be great.

    What is step note?

    Sorry typo. Step note input. Basically, an option to add notes to clips using an external keyboard, where notes are added incrementally to the piano roll based on the time division of the clip.

    I second that. Much easier way of input for people like myself, who are not skilled piano players (live recording), and who do not like fiddling with piano rolls on touchscreens that much.

    Added to the features list

    ------- / -------

    @gregsmith said:

    @sinosoidal said:
    While we love to update LK, it is also important that our time investment into the app could generate a new source of income. Unfortunately, the amount of work is not proportional with our resources growth and the result is that we tend to iterate less frequently.

    Following this line of thought, what unique feature would you be available to pay as a new in-app purchase?

    I would pay for matrix all over again if you added hold mode but probably just me 😂

    Wasn't added in this beta because it isn't a simple task. But it is already on the features list

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