Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
The iPad pro with iOS is apples windows RT! With better apps, yes but even less options to get files in/out.
Tim from Dischord is absolutely right in the description about the Pro, or should I say "MaxiPad"......
I don't know, as much as I think I want a better file system, the only type most people want is one which would allow easy and rampant piracy.
We only have the quality of apps we do on this platform because of much lower piracy numbers, meaning enabling an actual marketplace for iOS where devs can actually get paid something for their effort, and Apple can get paid to continue making new hardware with more capabilities.
I believe Apple will evolve its own type of file system for iOS eventually, but it will be one which takes all of this into account.
Maybe things like Audioshare and Goodreader are all that can really be done given those variables, and I can survive with that.
But I also have a MacBook with a comparatively wide open file system. In that ecosystem, devs can sell direct to users, and you can easily run pirated software, and as a result, Apple's Mac AppStore is completely weak with few new releases each week, and maybe one of them will actually be interesting. It is in comparison to the iOS AppStore a virtual ghost town.
And the difference between iOS and OS X is the file system.
Thus, iOS and OSX can never actually converge, and Microsoft's attempt to create a unified system will continue to fail.
Devs need access to file systems in order to develop, and a marketplace needs a lack of a file system in order to create demand.
So, ultimately, I support both platforms and just want Apple to continue improving communication between iOS and OS X devices over the lightening connection, which will need to be improved to a high transfer rate spec to allow that to be improved.
But I also think we have to consider that the lack of file system access also improves security of the device itself, and when you have your devices in as many hands as Apple does, that has to be a primary factor.
At this point I believe Apple should release a low end desktop computer without file system access in order to improve the Mac AppStore, while continuing to make sure there is always a desktop line for Devs and Modders.
That said, lack of a universal file system doesn't mean lack of development necessarily.
I use an app called Pythonista to make little Python apps for my own use. It's such a wonderfully integrated system of libraries and easy UI creation, that when I went to try and put together an equivalent setup on my Mac, I found it was not really possible and a complete pain. A unified vision for an app with a developer paid to maintain the collection can be a much greater benefit than trying to cobble various poorly fitting pieces together yourself.
So, from my POV, the device everyone claims they want wouldn't likely bring us the apps we'd want to run on it. And, in terms of Apple specifically, they historically have had a lack of apps for their Mac computers, especially in the 90s and which continues today, so I know they realize what they have with the current system with its weight on the app side of the seesaw, and they are not going to intentionally take any amount of weight off of that side of this.
Surface RT was an attempt by Microsoft to make their own iOS system, so they completely understood the necessity of such a platform. The unified Surface Pro is merely their last gasp attempt to throw everything at the wall to hope something will stick, but it won't likely find a strong app marketplace because of a required dichotomy for success.
At least Microsoft will still be able to make apps for the iPad Pro.
But i saw in a few other forums that exact the lack of USB-C and access to a file system is a biggest downside for many... for me too. Not for everyone of course!
Piracy can happen too via jail braked idevices etc.
The AppStore might be great but it doesn't let me buy and use large apps with 10GB and above. Apple take 30% of the money. Apps will evolve and getting bigger for sure. But this stops or slow down developing f.e. good sample instruments for iOS.
Not sure if piracy is such a big problem anymore with VST. Most famous plug-ins seems pretty save.
I agree that the macstore is not really good. I much prefer to buy my things from the developers itself. That apple bothers me to download all the Logic content via my slow net is a pain in the arse.
I can understand all this for the iPhones..... not for an iPad Maxi....ö ähhhhh Pro
The mass piracy of the windows OS app's doesn't seem to be bringing about the total collapse of software development on that format, and circumventing the use of 'iTunes' in what way we can, is one of the things that makes me think twice about upgrading iOS.
I'm finding all this very interesting as I still can't decide if my future rig will consist of two iPads or my iPad and a MacBook. Both options have pros and cons.
That depends of course of your workflow and maybe genre of music and instruments you need.
I was quit happy with my iPhone 4 and NanoStudio, then i bought the iPad and i doesn't liked it so much. After some time i get used to it. I thought a desktop setup would be too complicated and i just want to turn it on and play.
But today i have the opposite with my iOS setup. While it is still great for palying with one app it's a pain to create, setup and/or save multi-routings with Audiobus and IAA etc. while i just turn on my notebook, open the DAW and i'm ready in 30 seconds!
When i now can use 20 apps and FX routings in Audiobus due to better cpu and ram but i have to open still each app manually..... i turn it out after a minute. Then there might be one app which crash this session and you can start from the begin.
Of course a DAW like Auria Pro, BeatMaker 3, NanoStudio 2 etc. could work around this with the intern instruments. Hope that the iOS AU will offer here the same things for third party instruments like in desktop DAW's so that i can save states and load it via one click!
Huge sampler instruments like Kontakt will be still a niche in the iOS world. But if you doesn't need/want them iOS offers a lot great apps for any kind of music.
My problem is also i still must use a second device to sync an iPad. If apple let me use at least i-tunes on an iPad itself to manage files and folders it would open up a lot!
A fair amount of my most important Mac apps aren't even available on the Mac AppStore. And if they were they would probably have to be 30% more expensive. Imagine Live, NI Komplete, Reason and the likes costing 30% more. No thanks. And so especially for highly priced apps the AppStore would be a terrible idea. Also I may be wrong but I don't think piracy is playing such a huge role on Mac OS nowadays. The last thing anyone could want now is a Mac with similar restrictions as in iOS. That's really the worst idea I've heard in a long time.
I use my iPad in a few ways:
Creating sounds, loops, samples, drum patterns, soundscapes all for triggering for live jamming.
Playing the touch surface as an instrument with effects for live jamming.
The DAWs I have such as Auria, Cubasis, BM2, Nano...well pretty much all of them, are used for creating sections rather than arranging / mastering songs. I think the MacBook approach would be a better bet for arranging / mastering
The multi surface approach would give me more surface area for playing the touch surfaces as instruments, as I struggle with keyboards etc now.
The MacBook approach opens up a new world of music software, that I believe will not be viable on iOS for some time.
A third option may be iPad / MacBook / control surface, so I could trigger sounds from the MacBook and play the iPad surface.
The limit is £1000 max, so the budget will be tight.
Logic Pro X on the Mac is exceptional value, more so since the addition of Alchemy, arranging, mixing, and mastering on the desktop is better than iOS, at the moment IMO, if you don't need portability you could always start with a Mac Mini.
Portability is essential for me. The days of carry heavy stuff to go and jam are long gone.
Anyone using Logic Pro X or other DAWs on a MacBook Air? I see they can be had quite cheap. Would a 256gb SSD 4gb ram Air run Logic etc ok for light mixing and live use using Live? Hooked up to a cheap controller and my iPad Air2 for a playing surface. Sound like a plan. Or maybe the Air and Pro combo......damn if I can decide....
I think the best deal right now would be a used mid-2014 13" Retina MacBook Pro if you are looking for portability and capability at around $1000 for 256GB storage and 8GB RAM as standard.
I didn't have Logic when I had an air a couple years ago. The computer itself felt slow to me, but it was a 2013 model. I moved up for speed and retina in 2014, and I'll move up again on the next iteration because I want a 15" screen.
4gb RAM, kids! we have a winner.
Keeps it in the running for me....can't understand why Apple would be secretive about this!
Definitely good news about the RAM, next onto the benchmarks.
Confirmed: it's big.
I think the fact that the iPad Pro is more powerful, has a larger screen and has an Apple Pencil stylus will attract a new wave of graphics developers, and it would not be unreasonable to expect to see some top graphics apps ported to the Pro. Whether this will happen for music apps remains to be seen, but I think the larger screen lends itself to better DAW views, more playable surfaces, and synths on one screen that were previously spread over two (Gadget?). The extra power and memory won't hurt either!
The new onboard sound seams to be nice too. It's not surround, but nice and vital stereo. I heard Apple earns money with music and movies . I have been complaining about this since the iPad 1 ^^
This will sound so different on this thing. ^^
but no 3d touch boho. This is such a cliff hanger.
Had to laugh watching the late Steve Jobs 'stylus we've got rid of that, cos you're always losing them', maybe that's why the pencil is so big, so you can't lose it.
It may be that Steve Jobs Caligraphy roots are returning to Apple via the pen.
http://www.booooooom.com/2015/09/11/an-interview-with-master-calligrapher-seb-lester/
I like the idea of a pen for the ipad:)
To be fair, he was probably talking about the type of cheap little ones that came in PDAs, which were like the ones that come in a Nintendo DS.
Seems the reason the pencil is large is that it has a rechargeable battery running electronics within it.
Yes, yes, yes, I agree but ironic no less.
hm, if my mbp would die today, what would I buy ...
laptop or this? I guess I could deal with a lot of things, but no way in the world 128GB would do.
265 wouldn't be enough but it would be enough to not get a headache and go iOS all the way.
Have you got much invested in software on the MBP, because that would figure if I was making the decision?
I've invested in both platforms.
next year I'm gonna lick it.
Now that's I tough one, so am I, to lose one would hurt, but if I had to chose, desktop system would be the priority.
I'm so bored with desktop software, it's like the C64 stuff I grew up with. And some stuff on iOS is better than on OS X.
read me my screen, on iOS is foxed out with auto multilingual support, just swipe down with two fingers and it reads anything to you Japanese, Whatever, on os x, I have to switch back and fwrd by hand, and select text and stuff, baaah
bilingual works better on iOS than an OS X (I always have to switch between German and English.)
2nd generation Touch ID is also reserved for the phone this year.
Uh baby you will be sexy next year. Lol
It's the size of a standard pencil. Drawing with anything smaller is a cramp-fest.