Loopy Pro: Create music, your way.
What is Loopy Pro? — Loopy Pro is a powerful, flexible, and intuitive live looper, sampler, clip launcher and DAW for iPhone and iPad. At its core, it allows you to record and layer sounds in real-time to create complex musical arrangements. But it doesn’t stop there—Loopy Pro offers advanced tools to customize your workflow, build dynamic performance setups, and create a seamless connection between instruments, effects, and external gear.
Use it for live looping, sequencing, arranging, mixing, and much more. Whether you're a live performer, a producer, or just experimenting with sound, Loopy Pro helps you take control of your creative process.
Download on the App StoreLoopy Pro is your all-in-one musical toolkit. Try it for free today.
Comments
I think and hope that they mean that sidechain compression and gate is in the works, the kind where you can use other tracks as the input. I thought using one track as input to trigger the gate or compression of the other track was what is meant by sidechaining. I'm sure this noise gate sidecheain is a great feature but is it technically a sidechain if the input is the same track? Just a technical question, I'm no expert.
Hi all,
Side chaining usually means that another track is used as an additional input to influence the signal output of a compressor or a gate. The Channel Strip Noise Gate’s side chain however does not take another track’s signal, but it applies a filter to the track (or bus) it’s sitting on and uses this as the side chain’s input. In short, it copies its input, filters it, and uses this signal as the side chain, instead of another track. Proper side chaining where another track can be selected as input, is on the list of future updates.
Best,
Lars
@LFS Thanks for keeping on top of us here Lars, your attention is second only to your app, which I have been spending most of my limited time playing with these past days. It really IS a major step forward. I have learned (slowly
) that in the end every app should be compared against itself rather than others and while Cubasis has always, obviously, been a high-featured iOS DAW, I have never gotten on with it enough to be bothered to really get on with it....mostly, yes, the zoom issues...but with these being largely solved I am finding myself really making progress in lots of other areas now....thanks again.
Many thanks for the kind words.
We as a team appreciate all the nice feedback over the last couple days.
We're glad to hear you're happy with Cubasis 2 so far...
Best,
Lars
@LFS it would be nice if some of the presets for FX from desktop Cubase make it in Cubasis .
Again this update ROCKS
@LFS
I will be using Cubasis much more since the recent update. Thanks!
By now all the requests and issues I've bumped into are 'known'(Triplet-Grids, Track Freezing etc.) so I'm looking forward to even more surprises and hoping that @LFS and the Cubasis team will sort them out in time and also prepare some 'IAP goodies' for us all to look forward to so we can help and show our continued support and keep Cubasis healthy and 'alive'
I could gladly pay another $50 if it was possible, and, I knew that that money stayed at the iOS team...
Sometimes I wishes that Apple had an option for us to pay more than the prizetag for the app, but, excluding the 30% Apple take (everything "extra" to the developers)...
I have bought Auria Pro twice as an example to support the dev...
@LFS I have a question regarding the new 'Auto Quantise' feature and it's way of working.
To me it seems that the new 'auto-quantise' quantises the notes after the record button is disabled or recording is stopped and thus doesn't quantise 'on the fly' which would have made it very usable tool for 'loop recording' and 'overdubbing' since each 'pass/loop' would then be automatically quantised.(I thought this was the intended behaviour, I might been wrong though?!).
The work-around for now is to disable and enable the record button on each pass and let auto-quantise do it's magic between passes/loops. The same could already be accomplished by tapping the quantise button after each pass/loop.
The setting could be called 'auto-quantise on loop' or something similar?
This is just a minor annoyance/observation and in now way a big 'show stopper'.
I have also found some 'issues' with the Mini-Sampler and it's Input-selector
(This could be a combination of IAA-Bugs and other iOS issues).
It is sometimes very 'unresponsive'(sometimes I need to press 4-5 times or wait for a while) and after pressing 'record' in the sampler I have to double-tap on the home-button and switch to the app I wan't to record as the app-icon doesn't switch to the app it's trying to record. Also if a 'source app' has already been selected in the Inter-App menu it can not be 're-selected'(It's greyed out) until the 'source app' has been closed. And well 'sampling' seems to be limited to apps with IAA-Generator support so no sampling IAA-Instruments such as Moog Model 15.
My work-around to the above 'issue' is to use the normal Cubasis Audio-Tracks to record the samples and then save them to the media-bay and from there import them into a new sampler instrument.
For most parts Cubasis 2 works amazing well, love the new time-stretch and transpose features!
Has anyone noticed these a one measure delay in Rock Drum Machine when we tap play in Cubasis? Are there any settings I need to change? Thanks!
hey could you guys link to a video showing the new remix features of the app if anybody knows of one?
For me it's starting immediately, but taking a couple of bars to sync the tempo. With Rock DM in an Audiobus input and Cubasis in the output, and tempo at 120, pressing play in Cubasis makes the Rock DM tempo jump to 215 then to around 121, finally settling into the 120 by the third measure.
I can’t speak for others who cherish file management, but I have some awareness of what files are on disk. In a bizarre phase I went through in the 80’s, I disassembled the machine code of a Commodore 1541 disk drive… my, that’s embarrassing to admit. Of course, folders are just tags, an abstraction. So why are they not respected as the beautiful tags that they are? That’s what I use them for. A hierarchy of folders is a system of tags that, within a “finder” or “explorer” app, can be viewed, sorted, accessed, processed, whatever and whenever I want because they and the files they contain are tagged as being connected in a way that makes sense to me. If one wants to view a folder or file in multiple folders, I find aliases or shortcuts work fairly well. And why would having a folder system prevent anyone from using tagging? Files in folders can still be tagged, something I do all the time on computers with normal OS’s.
No videos but here's a screenshot

You got your tempo-synced gates, filters, delays, scratchers etc
Somewhat similar to Novations Launchpad App.
And Roland's Scatter function on the Airas
wish they would put out some videos that show the spin fx in depth, not all of these types of fx are good, launchpad and remix live are good ones but there are definitely some duds out there
To my ears they sound pretty darn good and as a bonus everything can be fully automated and you can use as many instances as you need
@thesoundtestroom said he would do a separate video on the Spin FX and Channel Strip :smile
and @jakoB_haQ has done a great video about other remixing features like timestretch and formant filter
See their individual threads.
I don't do much remixing but I have already used the timestretch after recording my guitar to another track I had imported at the wrong tempo. It worked like a charm so it became in time with the project
One more thing on this, it goes beyond Freeze it's also when exporting audio files (or creating stems) which yields even more inaccuracy than the freezing in my experience.
This becomes problematic if stems are being created to be mixed / edited elsewhere.
Thanks @samu @LFS
Samu is it possible to put more than one of these spin fx modules on a single track or on the master track?
yeah I saw Jakobs that was cool, but I'm surprised steinberg isn't doing one on the spin fx, as for iOS this is a major feature. ... if you can actually put more than one of these modules on a single track and if they get the export options and freeze, plus grid issues fixed them I'm definitely going to get this app..... I wonder how long the sale will last though?
Ouch, Didn't realise it was affecting that too until I tried it...
At least it's good to know the Cubasis team is aware of this 'issue'.
Temporary solution for me is to sequence the plug-ins with with ModStep and export the audio to Cubasis.
(The just released update to ModStep fixes one issue with loop-recording so the frozen/recorded loops are finally 'sample accurately perfect' with all my AU-X's and for the most part with all IAA-Instruments i've tried so far).
I trust that the Cubasis team over at Steinberg has the knowledge on how to fix this as it can be done.
(After all the ModStep team managed to do it so...).
Hi all,
A few days ago I've commented on the Model 15 freeze issue (empty audio file).
Gave it a recheck this morning and it worked fine with Model 15, Cubasis on the iPad Pro 12.9 on iOS 10.
Apple's IAA can be unstable from time to time (nothing we can do against).
If you experience empty files it makes sense to restart the app or reload the instrument.
Hope that helps.
Best,
Lars
As stated before, we will look into the issue.
Best,
Lars
>
Model 15 freezing has been working 'flawless' after Moog updated the app
It's Animoog that is the current 'issue' and it needs a similar update from Moog...
Please find Spin FX featured in the great Cubasis 2 tutorial, kindly provided by Sebastian, our Steinberg Senior Product Specialist.
Also the Spin FX plug-in and its functions are well explained in Cubasis' in-app help.
The in-app help includes a dedicated "What's New in 2.0" chapter that lists quick links to all new feature descriptions. Simply tap the corresponding and similar named picture in the in-app help to get there. More than worth a look.
Best,
Lars
Feel free to insert several Spin FX instances on a single track and/or the master track.
Automation is simply done by tapping the corresponding write button on top of the effect interface and hit play.
Best,
Lars
Our Cubasis 2 tutorial includes a short demo of Spin FX as well (around minute 16):

Once again, please make sure to watch the tutorial since it demonstrates all of the new Cubasis 2 features in detail (plus Sebastian shares a lot of extra tips in it).
Also, the Cubasis 2 website includes some audio demos of Spin FX (please find them along other demos in the media player section on the "What's Cubasis" and "New in Cubasis 2" site located top above).
www.steinberg.net/cubasis
Best,
Lars
I do hope you guys fix it soon. since the fact that stem export doesn't work properly killed it for me.
i usually do the final mixing and mastering in Ableton on my PC. guess its back to AUM for now till
you guys sort this out.
thank you Lars, yes I had seen the cubasis video you referred to earlier, all they did with the spin fx module was automate a filter pass so I was left with the impression that the meat of what the effect could do was left out. The narrator did mention that it sounds good on drums and such just no demo, but the fact that you can apply multiple modules on a track is a very attractive aspect of the update. btw how long will your sale last?