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I am in two minds about the new App Store. I think it looks gorgeous, and I guess if you're a dev and your app gets featured there you have reason to party. But at the same time, when you're looking for more niche stuff (which iOS music still is) it's almost impossible to find. And it annoys me that if you're going through the music/synths category you're looking at a collection of downright ancient and outdated stuff. Not representative of what iOS music has to offer today, and a definite lack of Bram Bos apps
@brambos
I seem to remember something about Apple retracting some of the new AUv3 features, like possible full screen and MIDI I/O. Was that just a bad dream, or can you clarify?
Exactly, I never browse for music stuff on the store, I use the community for that and I expect most other people do as well. It would help if you could tailor the store more for your interests and it would show you stuff you are usually buying like most online giants do these days like ebay and Amazon.
Both of those features are available in the APIs and have been demonstrated in the WWDC'17 video using Garageband. So if they have retracted something, it wasn't either of those two features.
@brambos Found the quite from @nrgb that got me disturbed:
"Interestingly, Apple pulled their latest AudioUnit sample code (released WWDC 2017) which introduced variable sized AUs, and reverted to the previous version (released late 2016)."
Probably not an issue to worry about. Just thought you might know something ...
Yeah.. there's no sample code, indeed. They're just continuing the tradition that early adopters of their new standards have to figure stuff out on their own and use their own interpretation. There was no AU documentation until about a year after I launched my first AU
It's since been uploaded again.
If people want improvements from iOS 11, maybe filing a complaint to Apple Feedback about their lack of AU documentation would be in order?
I think the new store sucks big time, I’m surprised anyone finds it an improvement from a usability, or design perspective. For example, browsing Ripplemaker screens on my SE, all I get is a tiny thumbnail (see below). The screen doesn’t rotate, and the images don’t zoom.
That is not an improvement, and so I now have to use the iPad (iOS 10x) to be able to see a screenshot bigger than my thumbnail.
@MonzoPro I hope you let Apple know about these description image display deficiencies in the App Store on iOS 11. I included these and other areas where I wanted to see improved App Store functionality.
It's too > @brambos said:
Those benchmarks show a decline in performance, and benchmark tests only target specific technologies, one at a time, so the combined effect could cause a performance decline of the whole OS. This is made worse when some newer technologies are used on older devices.
My iPad 2 barely functions under iOS 10, to say it’s slowed down would be the understatement of the year.
I read somewhere that they pulled the MIDI out feature, is this not the case ?
Sorry, I hadn't read the last page of this thread, I'm not great with forums, I do apologise.
If you install Windows on the minimum required hardware it will also run like snails, I don’t see how that surprises anyone. Point is that you’re running software that’s optimized for much more capable machines on a system that can only just handle it.
Nothing about your device itself has been artificially slowed down, it’s just struggling to keep up with the needs of apps that have been updated with newer devices in mind.
You could argue that Apple should have abandoned your device earlier - but then they would have been criticized for that too.
Anyway, in the case of iOS11 all non-capable devices have been abandoned and only devices that can comfortably handle the new system are allowed to install it. So I guess Apple have learned from all the conspiracy theories.
My iPad2 is incompatible with iOS 10. How did you pull off the update to iOS 10?
I've actually been seeing the opposite on the new app store. There's been more than a few times now the daily feed has shown me iOS music making options, most of which are brand new or at least relevant to my music making.
Hear complaints from iPad Air and Mini 2 users that it really feels slower. On the other hand, hear stories from iPhone 5s users that their phone feels faster. Looks like there's quite difference between iOS 11 on iPad and iPhone.
I would have to disagree with that entirely really, aside from one or two dogs, Windows itself normally runs the same across versions, I am not including applications here obviously, and Windows 10 is supported on a huge range of what some people may call obsolete hardware, in fact Microsoft have a much better reputation than Apple at supporting older hardware in a usable way.
Truth be told a good developer like Cockos for instance is capable of supporting older hardware too, and while the newer features may run slow, all the features that previously ran actually run in the exact same way on the older hardware.
There is no excuse at all for an OS to become sluggish, navigating the OS should stay consistent across versions unless some new extreme user interface is put in to place, then that hardware should not be supported if it cant handle it as smoothly as before, the containing apps yes of course, the world moves on and throwing resources at it is much more common place for modern developers.
(Note here that it is obvious you are not one of those since HH or even Taureg, but the point still stands)
The difference is I'm free to choose my OS on a PC, my choice is something that works for the task in hand, on iOS you have little choice in the long run. Apple learned from stopping the iPad 1 at iOS 5, it didn't render your device so slow as to be of no use. They haven't made that mistake again.
Can't speak for recent Windows versions (today's PCs are 10x faster than any OS would ever need anyway) but nobody in their right mind would even consider installing Windows 95 or Vista on the minium required hardware.
But that's not the point, I was just making an analogy: the conspiracy theorists like to claim that Apple is artificially throttling their devices because of devious planned obsolescence schemes. That has been debunked: an older device running a new OS will calculate 10x10x10 just quickly as it always did. The software may run out of memory sooner because everything around it needs more resources - which can perceived as a slowdown, but the actual processing is still the same.
Anyway... everyone can draw their own conclusions from the report. Some people insist on seeing evil world-domination plans in Apple's every move. There's no way any report can change such a belief I guess.
Apple should continue to support ‘old’ (the iPad 2 is half the age of my work PC) devices running previous iOS versions with security and other patches, like Windows. And they should also stop forcing users to update to versions that render their devices as next to useless with intrusive update nags.
The knackered speed of my iPad 2 is down to it trying to run the iOS they insisted I install, not newer apps which I wouldn’t be daft enough to try and install.
Greed.
Backfired on them anyway, as this Air 2 will be my last iOS tablet.
Apple doesn't lack the resources to support older devices, as you say they could release patches, even allowing a user to downgrade the OS on the device, all OS systems over time pick up all sorts of junk and a fresh install on any device would very probably speed it up, but if you have held your OS back, as have quite a few fellow forum members, then you would have no choice to install the iOS version you prefer, only the one being signed.
Yep, it's not like they can't afford to provide a repository for older versions, and keep them ticking along with basic patches so we could reinstall an older version if things went tits up with an update - like the one on my iPad 2. If these devices were cheap, and they didn't make any money out of the system then I could understand it - but they're not, and they do. Instead they have a pop-up, followed by a lock screen prompting users to update to the latest version which might cripple their device with no easy way of rolling back to the previous version.
I had an update notice for the desktop version of Affinity Designer the other day. I'm running an 8 year old Windows 7 PC, so always wary of updating software just in case it 'does an iPad' on me. But my fears were unjustified, and wonderfully - Affinity make available previous versions, so if there'd been a problem I could have simply reinstalled the previous version.
That's proper thoughtful stuff.
I didn't, it's on 9, my bad. There's been so many updates I can't keep up....
Yes this ability has been available in the Desktop world for years, even down to replacing the OS chips inside devices, it's not like it's something blasphemous to ask for.
Think you need to read the experiences of Google project zero about the differences between Windows 7, 8 and 10 then. Microsoft had no intention to publish security updates for Windows 7 and 8 but only for Windows 10: https://googleprojectzero.blogspot.nl/2017/10/using-binary-diffing-to-discover.html and/or https://theregister.co.uk/2017/10/06/researchers_say_windows_10_patches_punch_holes_in_older_versions/
Microsoft, Apple, Google = Control, call it good, bad, the way things are etc. For anyone who believes in good old free market forces, take a good look at Adam Smith, you will read about the greatest proponent of the system, then look at his prediction for that system, he had no solution he didn't need to, he would be dead.